Reno, NV 89511 775-742-1419 http://www.linkedin.com/pub/craig-paulsen/3/48b/80 PATENT ANALYST/MANAGER Identifying, protecting and creating valuable company innovations Experienced patent manager with more than 30 years of success combining product development and intellectual property strategy for profit and market expansion. Talented in identifying patent opportunities through exhaustive competitive inte lligence, trend analysis, and cross-industry synergies. Skilled in qualifying ma rketable products and working with legal counsel to file successful patent appli cations in the US and around the world. Accepted to and currently studying for t he US Patent and Trademark Office registration examination leading to Patent Age nt status. Global Patent Holder- Inventor on 402 US and foreign patent cases with 38 issued US patents and numero us issued foreign patents Trademark Holder- Three US trademarks (self-prosecuted) International Product Development- North America, Latin America, Asia, Europe, Australia, South Africa Advisory Board Member- University of Nevada Reno Mechanical Engineering Department PROFESSIONAL EXPERIENCE INTERNATIONAL GAME TECHNOLOGY Reno, NV 1981?2009 $2.2B leading global manufacturer of electronic gaming equipment and network sys tems; 4,800 employees Intellectual Property Staff Analyst Intellectual Property Manager Patent Manager 2003?2009 Pioneering 28-year career driving gaming product development, promoting an innov ative culture, and leading the company?s intellectual property strategy. Co-laun ched and led company?s first Intellectual Property Management Department to guid e domestic and international IP development, engineering, and strategy of a 4,60 0-strong, $400M public patent portfolio. Managed eight-member team of analyst, d atabase, and administrative personnel. Intellectual Property Strategy- Provided clarity of vision and maximized corporate asset value (monetization) th rough IP business strategy developed in partnership with senior staff and outsid e legal counsel. Championed IP strategy in all business divisions. Intimate know ledge of the patent prosecution process, IP licensing and patent litigation issu es. Competitive Intelligence- Guided innovation efforts by conducting rigorous and comprehensive competitive i ntelligence, market analysis, and long-term patent landscape/technology studies that identified potential research and licensing opportunities and revealed wher e competitors were focusing their efforts. Business Acumen- Achieved recognition as true strategic partner and trusted advisor to executive team and key business clients for consistent insightful information needed to fo rge sound business decisions. Contributions- Delivered exceptional patenting performance for company, resulting in 369 IGT wo rld-wide patent applications that have presently yielded 61 US and foreign issue d patents. IP Protection- Safeguarded company IP by evaluating invention disclosures for patentability, an d working with outside counsel to prepare, file, and prosecute national and inte rnational patent applications. Analytical Tools- Initiated creation of department database, mining tools, mapping, searching, ana lysis methods, and valuation of competitor IP to steer business strategy and mai ntain competitive advantage. INTERNATIONAL GAME TECHNOLOGY Reno, NV Hardware Engineering Manager Project Engineer Mechanical Engineer 1981?2003 Drove exceptional product development and revenue success by directing engineers , designers, drafters, and coordinators on electronic gaming equipment and netwo rk system projects. Collaborated with cross-functional team members from Interna tional subsidiaries, Marketing, Production, Planning, Purchasing, and internal s ervice organizations to strengthen the innovative process. Conducted product dev elopment worldwide, working in Australia, Japan, England, and the Netherlands. Product Development- Achieved many worldwide industry firsts: Flat Top Bar machine; Slant Top machine ; all-plastic coin hopper and escalator hopper; Progressive 21 table game; NexGe n interactive touch screen player tracking display. Also designed and developed the second-generation dual-screen Keno machine, Upright Arcade lottery machine; Totem Pole Slant Top machine. International Expansion- Planned and launched new mechanical engineering department that spearheaded inte rnational product development. Created department structure and budget, and hire d staff. Project Success- Led high-performance project teams who consistently produced timely deliveries o f high quality, industry-leading gaming machine solutions. EARLY CAREER Mechanical Engineer ?FILPER CORPORATION (produce processing/cannery equipment) R eno, NV Designer/Draftsman ? HY-MATIC CORPORATION (underground mining equipment) Sparks, NV Machinist ? CYLINDER HEAD SERVICE (automotive machining) Reno, NV PERSONAL PROFILE EDUCATION UNIVERSITY OF NEVADA ? Reno, NV B.S. in Industrial Mechanics A.S. in Engineering Design Technology, Mechanical TRUCKEE MEADOWS COMMUNITY COLLEGE ? Reno, NV A.S. in Business, Mid-Management MBA Program Courses: Intellectual Property for Entrepreneurs, UNIVERSITY OF NEVA DA AFFILIATIONS American Society of Mechanical Engineers (ASME) Licensing Executives Society (LES) Nevada Inventors Association Patent Information Users Group (PIUG) Society of Competitive Intelligence Professionals (SCIP) COMMUNITY SERVICE 2009 Intel International Science and Engineering Fair volunteer Junior Achievement teacher/volunteer Special Olympics volunteer County Airport Noise Advisory Board member INTERESTS Design, build, and race NASCAR-type stock cars (multiple track champion), produc t development (including IP) of racing-related products, and restoration of clas sic cars.