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BOOK OF CHALLENGES
Dungeon Rooms, Puzzles, and Traps
Credits
DANtEL KAUFMAN, GWENDOLYN EM. KESTREL,
‘MIKE SELINKER, AND SKIP WILLIAMS
ANDY COLLINS AND STAN!
BRIAN CAMPBELL AND ANDY COLLINS
Ep STARK
Dawn MURIN
Topp Locxwoop
‘Davip Day AND Wayne REYNOLDS
Topp GAMBLE
ERIN DORRIES
‘Dee BARNETT
ANTHONY VALTERRA
‘Manrin DURHAM
Cas DeLonc
Playtesters and Inspirations: Peter Adkison, Wolfgang Baur, Tim Beach, Bob Blake, Brian Campbell Jason Carl,
Michele Carter, Andy Collins, Adam Conus, Monte Cook, Mike Davis, Mike Donais, Dale Donovan, Brian Drolet,
David Eckelberry James Emest, Rick Fish, Evon Fuerst, Cory J. Herndon, Matt Hyra, Michael Lee, Rob Lightner,
‘Angel Leigh McCoy, Will McDermott, Todd Meyer, Tyson Moyer, Rei Nakazawa, David Noonan, Rasmus Pechuel,
Lenny Raymond, Rich Redman, Thomas M. Reid, Monica Shellman, Mat Smith, Douglas Steves, Ken Swanson,
Christine Tromba, Jonathan Tweet, Jessica Verweij-Anderson, Maggie Vining, Mark Waldron, Jennifer Clarke Wilkes,
Penny Williams, Teeuwynn Woodruff, Warren Wyman, Justin Ziran, and the players of “Jigsaw” and M:TAG.
Based on the original DuNcEONs & Dzacons® rules created by E. Gary Gygax and Dave Arneson and the new
»ss & Daacos game designed by Jonathan Tweet, Monte Cook, Skip Williams, Richard Baker, and Peter Adkison
Duna
This Wizanbs oF THE Const® game product contains no Open Game Content. No portion of this work may be
reproduced in any form without writen permission. To learn more about the Open Gaming License
and the 420 System License, please visit wuwnewizards.com/d20.
Information on making puzzles for D&D® games is summarized from the articles “Power Word Baffle
in Dracon*® Magazine #271 and "Logic Missiles” in DiAGON Magazine #282, both by Mike Selinker,
(quonanny ona
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sunovtan weaoguanres
he ee rte prison of Wid of he oeCONTENTS.
TABLE OF
The DM's Dirty Little
Secret es
How to Use This Book.-3
Running a Clever Dungeon
Room 3
Running a Clever Puzile ss#
Running a Clever Tap 4
Encounter Levels of
Concurrent Traps nnn
Ten Indispensable Spells.....0...5
Scaling Challenges Down .runu6
Encounters.
ELT
‘A Familiar Situation 7
eL2
Close Quarters 3
Here, Kitty, Kitty, Kitty onoc10
Temple of Draxion.vnonnnul
eL3
Bugbear Pit Fight sossnnouelS
No Loose Ends... a7;
Pool of Endless Froglings....18
ELA
Capstan Water Trap.snnucsnn21
Curse of Iron. a
Mimic Madness DA
es
Dark Water Trap .nsnsnnrnw 26
Displacer Beast Maze unu-27
Trouble Cubed. 29
Watery Grave wnisennnenean30
eL6
All ofthe Treasure, None
of the Traps 32
Cubical Kennel eae
Grotto of the Shocker
Lizards ae
Hill Giant Madness 37
eL7
‘An Object Lesson. 38
Fire and Water. Al
Fool Me Once .. AS
Troll and Pets 46
es
‘Chuk's Magik Shopp@...o.47
Dropping like a Stone...
Jann Lair
Warding of the Dead.
eL9
'A Light in the Dath..nonun
Dealing with the
Cage Trap...
Avaard’s Dilemma
Ladies of the Lake..
Watch Your Balance...
£L10
Cave of the Snake
More than Meets the Eye
Path of Deceit
Shambling Death
an
Formidable Opposition ....
In Media Res.
Release the Hounds
Zyphur's Cryptic Spelibook.
ELIZ
Just Passing Through
Medusa’s Traveling Casino...
With a Little Help from
My Friends.
eL13
Dark Hunt
Simply Shocking
eu
‘Safe and Sound
Tangled Webs
es
Beholder Dome...
Riddles and Prizes
EL16
‘Twelve Heads Are Better
than One
eu
Where's the Party?
EL18
Primary Thinking.
EL19
“Towering Dead
£20
Thrice Be Damned
eL22
Blown Away
Map Legend.
91
BB
95
96
9B
101
ol 04
107
no
M3
sol 6
18
123
127
Advice for the DM
Advancing Monsters 78
Adventuring in Three
Dimensions 30
But | Know the Trap
Is There! a2
Cover and Spread Effects... 74
CrypOBEAIMS oe rnsenemnrnn BL
Familiars a8 SCOUtS snnnonn 57
Fighting in Cramped
Quarters snssd
Fighting while Climbing.......-63
High-Level Preparation
The DM. 122
High-Level Preparation:
The Players: 322
How to Win Friends and
Influence PCS.vornnsoninn92
Incorporeal Creatures in
Combat. 87
Letter Addition Puzzles ...23
Logic Problems. AS
Making a Deceitful Sales
Pitch 49
Mapping and Mazes .oonsnn27
Mazes and High-Level
Characters. sosonieel 2
Maze .onnn A
Nonlethal Combat 9
Playing Monsters Smarter
Than You... 68
Riddles 106
Running Multiple-Opponent
ENCOUMBETS nensnnnnann 9S
The Soothing Approach vwnunaT
Strange Bedfellows .cwonsnnuAT
Underwater Moverent and
Combet . n
Combat Adjustments
for Water n
Using Antimagic ZoneS wn. 79
Variant: What Disabling a
Device Means... 33
When Good Battles Good......35