Sunteți pe pagina 1din 5

[Controls] InvertMouse MouseLook InputRate Sensitivity NormalTurn FastTurn LookUp VehicleTurnRate AutoCenter UseJoystick Axis0 = 2 Axis1 = 1 Axis2 = 0 Axis3

= 0 Axis4 = 0 Axis5 = 0 POV0 = 2 POV1 = 1 POV2 = 0 POV3 = 0

= = = = = = = = 100

0 1 12 35 15 23 25

= 0 = 0

[Bindings] Number_0 = " @ @ " RunLock = " @ @ " Forward = "##17@ @ " Backward = "##31@ @ " StrafeLeft = "##30@ @ " StrafeRight = "##32@ @ " Left = "##203@ @ " Right = "##205@ @ " Strafe = "##56@ @ " Speed = "##42@ @ " Jump = "##57@ @ " Duck = "##29@ @ " TurnAround = "##14@ @ " LeanLeft = "##47@ @ " LeanRight = "##18@ @ " DuckLock = "##47@ @ " Fire = " @##3@ " Activate = " @##4@ " Reload = "##19@ @ " NextAmmo = "##33@ @ " NextWeapon = "##47@ @ " PrevWeapon = "##47@ @ " HolsterWeapon = "##35@ @ " LastWeapon = "##16@ @ " MoveBody = "##34@ @ " Flashlight = "##38@ @ " LookUp = "##200@ @ " LookDown = "##208@ @ " ZoomIn = "##47@ @ " CenterView = "##207@ @ " Inventory = "##50@ @ " ViewKeys = "##49@ @ " ViewIntel = "##23@ @ " Score = "##15@ @ "

Mission = "##25@ @ " CompassToggle = "##47@ @ " Radio = "##47@ @ " SendMessage = "##28@ @ " NormalMessage = "##59@ @ " TeamMessage = "##60@ @ " PrideMessage = "##62@ @ " ChangeRifle = "##2@ @ " ChangePistol = "##3@ @ " ChangeCharacter = "##4@ @ " ChangeGrenade = "##5@ @ " ChangeBomb = "##6@ @ " Number_1 = "##2@ @ " Number_2 = "##3@ @ " Number_3 = "##4@ @ " Number_4 = "##5@ @ " Number_5 = "##6@ @ " Number_6 = "##7@ @ " Number_7 = "##8@ @ " Number_8 = "##9@ @ " Number_9 = "##10@ @ " Number_10 = "##11@ @ " RadioMessage1 = "##44@ @ " RadioMessage2 = "##45@ @ " RadioMessage3 = "##46@ @ " MouseSensitiveUp = "##27@ @ " MouseSensitiveDown = "##26@ @ " ScreenGammaUp = "##40@ @ " ScreenGammaDown = "##39@ @ " EffectVolumeUp = "##52@ @ " EffectVolumeDown = "##51@ @ " MakeScreenShot = "##66@ @ " Messenger = "##63@ @ " [Game] SPRadar = TRUE CrosshairAlpha = 255 CrosshairRed = 109 CrosshairGreen = 218 CrosshairBlue = 84 CrosshairDynamic = 1 UseCrosshair = 1 CrosshairStyle = 0 Subtitles = 0 FadeBodies = 0 HUDLayout = 0 MessageDur = 10 HeadBob = 0 Difficulty = 1 AlwaysRun = 1 Gore = 1 WeaponSway = 10 AutoWeaponSwitch = 1 LoadScreenTips = 1 VehicleContour = 1 [Sound] defaultsoundmultiplier = 0.750000f MusicQuality = 0

speechsoundmultiplier = 1.000000f weaponssoundmultiplier = 1.000000f sound16bit = 1 musicvolume = 1250 soundvolume = 50 [Multiplayer] AllowScmdCommands = FALSE ClientPort = 27888 GameType = 1 GearRestrictions = "" Guid = "F184D236-1B2D-4A94-A39C-F8FA87EE89F4" LANOnly = FALSE PlayerModel = 0 PlayerName = "Player" ScmdPassword = "Password" AmmoRestrictions = "" Dedicated = FALSE DMPlayerModel = 0 MPRadar = TRUE Password = "Password" WeaponRestrictions = "" MaxPlayers = 4 Port = 27888 UsePassword = FALSE MPDifficulty = 1 SkillAllowance = 10000 FriendlyFire = TRUE MPPlayerDiffFactor = 0.100000f BandwidthClient = 3 BandwidthServer = 3 BandwidthServerCustom = 1500 BandwidthClientCustom = 1500 PlayerSkills0 = 1 PlayerSkills1 = 1 PlayerSkills2 = 2 PlayerSkills3 = 2 PlayerSkills4 = 1 PlayerSkills5 = 2 PlayerSkills6 = 2 PlayerSkills7 = 1 PlayerSkills8 = -1

[Details] LargeTex = 1 RegularTex = 1 XLargeTex = 2 [Doomsday] TagScore = 1 CampaignName = ".default" DeviceCompletedScore = 10 ReviveScore = 1 SessionName = "" Team1Model = 8 Team1Name = "Red"

MaxPlayers = 16 NumTeams = 2 RunSpeed = 130 TimeLimit = 20 FriendlyFire = TRUE LightPiecePlacedScore = 3 Rounds = 1 FragScore = 2 HeavyPiecePlacedScore = 5 PieceRemovedScore = 2 Team0Model = 0 Team0Name = "Blue" [TeamDM] FragScore = 2 TagScore = 1 Team0Model = 0 Team0Name = "Blue" CampaignName = ".default" ReviveScore = 1 SessionName = "" Team1Model = 8 Team1Name = "Red" MaxPlayers = 16 NumTeams = 2 RunSpeed = 130 TimeLimit = 10 FriendlyFire = TRUE Rounds = 1 ScoreLimit = 100 [Version] VersionNumber = 124 [Cooperative] MaxPlayers = 4 MPDifficulty = 1 MPPlayerDiffFactor = 0.100000f CampaignName = ".default" FriendlyFire = TRUE SessionName = "" UseSkills = TRUE [Deathmatch] FragScore = 2 TagScore = 1 CampaignName = ".default" Rounds = 0 ScoreLimit = 25 SessionName = "" MaxPlayers = 16 RunSpeed = 130 TimeLimit = 10 [Settings] Tracers = 1 TripleBuffering = 1 DynamicLight = 0 EnvironmentalDetail = 0 EnvironmentBumpMapping = 0

EnvironmentMapping = 1 FXDetail = 0 MusicActive = 1 PolyGridFresnel = 0 ShadowDetail = 1 MusicQuality = 0 PreCacheAssets = 0 SoundQuality = 1 TrilinearFiltering = 0 AnisotropicFiltering = 0 DetailLevel = 0 DetailTextures = 1 PolyGridBumpmap = 0 ShellCasings = 1

S-ar putea să vă placă și