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Basics of Mobile Learning
Why? What?
Resources Questions/Discussion
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Vision
To be the source of information and support for DoD mobile learning initiatives.
Knowledge
Track initiatives and share Remain current and provide weekly newsletter Deliver presentations Collect use cases
Deliverables
Develop samples Identify tools Conduct workshops and webinars Write papers Facilitate working group
Research
Collect literature and review Share best practices Support BAAs
B. Non-profit
C. Higher education or K-12 D. Government E. Self
B. Instructional Designer
C. Developer D. Subject Matter Expert E. All of the above F. Other (please add to Chat)
How often do you use your mobile device(s) to access content online?
A. Daily B. A few times per week C. A few times per month D. A few times per year
E. Never
Growth
Source: Tomi Ahonen book Mobile as 7th of the Mass Media, 2008
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Mobile Life
Available Personal Connected Ubiquitous
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Define Mobile
Netbook / Micro PC UMPC / MID Tablet / iPad, etc.
Laptop
Cell Phone
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From Twitter
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Ambient Insight
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Where do you feel that mobile capabilities are the MOST appropriate?
A. When learning for the first time B. When wanting to learn more C. When trying to remember D. When things change
E. When something goes wrong
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Learn
Perform
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"You can't teach people everything they need to know. The best you can do is position them where they can find what they need to know when they need to know it."
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What are your plans to incorporate mobile technology for performance support and/or training within your organization?
A. We already use mobile technology B. We are researching the concepts, but havent started using mobile technology C. We plan to support mobile technology in the next 1-6 months D. We plan to support mobile technologies in the next 6-12 months E. No plans at this time
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http://mlearn.adlnet.gov
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Content
Introduction Basics Planning Learning Content Development Options Design Considerations Glossary Resources
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According to Gartner's PC installed base forecast, the total number of PCs in use will reach 1.78 billion units in 2013. By 2013, the combined installed base of smartphones and browserequipped enhanced phones will exceed 1.82 billion units and will be greater than the installed base for PCs thereafter http://filamentgroup.com/lab/building_with_jquery_mobile/
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There is no single solution to push richly interactive mobile content onto every possible phone. Rather, there is a spectrum of possible solutions: On one side, going for the richest possible interactivity...and on the other side going for the widest possible phone coverage. - Geoff Stead
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Tools Used
HTML editor Graphics editor jQuery Mobile Framework Books
Programming the Mobile Web, Maximiliano Firtman Mobile Design and Development, Brian Fling HTML5: Up and Running, Mark Pilgrim
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Rule #3: Dont start with constraints. Rule #4: Focus on context, goals, and needs. Rule #5: You cant support everything. Rule #6: Dont convert, create! Rule #7: Keep it simple.
from Mobile Design and Development: Practical Concepts and Techniques for Creating Mobile Sites and Web Apps by Brian Fling
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Goal: One Web Creates Web Standards Founded by Inventor of the WWW, Tim Berners-Lee
Widget API Specification, digital signatures, security Merged into the WAC
(http://www.jil.org)
Established by Verizon, China Mobile, SOFTBANK and Vodafone Developed Mobile Widget Platform Merged into the WAC
Goal: Portability of applications across devices, operating systems and network operators
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http://apps.mozillalabs.com
http://www.openappmkt.com http://chrome.google.com/webstore
http://www.getjar.com
http://apps.mozillalabs.com https://www.developerscoop.org
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http://filamentgroup.com/lab/building_with_jquery_mobile/
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Mobile First!
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Browser-focused
Content-focused
Test high-end browsers first; low-end browsers Supports low-end browsers; if high end available last then add enhancements
Looks at Accessibility Last Looks at Accessibility First
Possible to support most smartphone browsers and some older devices with only HTML, JavaScript, CSS
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Design Decisions
Learning Curve (Knowledge of Dreamweaver, HTML, CSS, JavaScript) Simplified Navigation (usability) Small download Cross-platform compatibility Ease of deployment
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Distribution
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Distribution
Mobile Web: http://mlearn.adlnet.gov http://mlearn.adlnet.mobi (mirror) Apple iTunes App Store
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Recent Announcements
Dreamweaver CS 5.5 Added support for JQuery Mobile framework! Added support for PhoneGap!
Build Web Apps or Native Apps using HTML5 and web technologies
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Lessons Learned
Progressive enhancement is a best practice necessary to support low-end mobile devices Some device & browser default settings must be configured Device detection is sometimes necessary for delivering video consistently .png should be your preferred format (compressed for mobile) Progressively Enhance Using CSS and JavaScript
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Video Formats
RIM BBOS Apple iPhone OS Microsoft Win Mobile Google Android Nokia Symbian Palm Palm OS
Next Steps
Maintenance & Updates Contextual updates Framework updates Search
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Key Ideas
What are the key ideas youll apply from todays session? (Please enter in Chat)
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Resources
http://adlmobile.wikispaces.com
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mLearning Guide
http://adlmobile.wikispaces.com/Guide
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Weekly Newsletter
http://research.adlnet.gov/newsletter/mobile
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Questions / Discussion
judy.brown.ctr@adlnet.gov
jason.haag.ctr@adlnet.gov
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