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1 Mounted General / Hetman General Weapon Pistol CF FF armour Heavy status General Pts per model 50. 0-2 Dvoriane units Horse Dvorian nr 6-12 Weapon Pistol Bow CF 3 FF 3 armour none status trained. Extra to equip up to two units with lance +1 per model. Extra to upgrade any units to CF 4 +2 per model. Extra to give any units armour +1 per
1 Mounted General / Hetman General Weapon Pistol CF FF armour Heavy status General Pts per model 50. 0-2 Dvoriane units Horse Dvorian nr 6-12 Weapon Pistol Bow CF 3 FF 3 armour none status trained. Extra to equip up to two units with lance +1 per model. Extra to upgrade any units to CF 4 +2 per model. Extra to give any units armour +1 per
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1 Mounted General / Hetman General Weapon Pistol CF FF armour Heavy status General Pts per model 50. 0-2 Dvoriane units Horse Dvorian nr 6-12 Weapon Pistol Bow CF 3 FF 3 armour none status trained. Extra to equip up to two units with lance +1 per model. Extra to upgrade any units to CF 4 +2 per model. Extra to give any units armour +1 per
Drepturi de autor:
Attribution Non-Commercial (BY-NC)
Formate disponibile
Descărcați ca DOC, PDF, TXT sau citiți online pe Scribd
General Number Weapon CF FF Armour Status Pts per model
General 1 Pistol Heavy General 50
0.1 Heavy Hussar Unit
Horse Number Weapon CF FF Armour Status Pts per model
Hussar 5-12 Lance 4 3 Heavy Trained 7
Pistol
Extra to upgrade unit to elite status +1 per model.
Extra to upgrade unit to CF 5 +1 per model.
0.1 Lancer Unit (Jiltsi)
Horse Number Weapon CF FF Armour Status Pts per model
Lancer 5-12 Lance 4 3 None Trained 6
Pistol
Extra to upgrade unit to elite status +1 per model.
Extra to upgrade unit to CF 5 +1 per model. Extra to give unit armour +1 per model
0-2 Dvoriane Units
Horse Number Weapon CF FF Armour Status Pts per model
Dvoriane 6-12 Pistol 3 3 None Trained 5
Bow
Extra to upgrade up to two units to elite status +1 per model.
Extra to equip up to two units with lance +1 per model. Extra to upgrade any units to CF 5 +2 per model. Extra to give any units armour +1 per model.
2-6 Pomeshchiki Units
Horse Number Weapon CF FF Armour Status Pts per model
Pomeshchiki 6-12 Pistol 3 3 None Raw 4
Bow
Extra to upgrade up to three units to trained status +1 per model.
Extra to equip up to two units with lance +1 per model. Extra to upgrade any units to CF 4 +1 per model. Extra to give any units armour +1 per model.
2-6 Soldatski (Reiter) Units
Horse Number Weapon CF FF Armour Status Pts per model
Reiter 6-12 Pistol 4 3 Armour Trained 6
Extra to equip any units with carbines +1 per model.
0-4 Tufekcis units Foot Number Weapon CF FF Armour Status Pts per model
Musket 12-20 Musket 3 3 see below Raw 3
Sword
Extra to equip unit with buckler +1.
Infantry equipped with sword and bucklers are considered to be armoured. Extra to upgrade up to two units to trained status +1 per model. Extra to upgrade trained units to CF 4 +1 per model.
0-2 Arnuat units
Foot Number Weapon CF FF Armour Status Pts per model
Musket 12-20 Musket 3 3 see below Raw 3
Sword
Extra to upgrade up to two units to trained status +1 per model.
Extra to upgrade trained units to CF 4 +1 per model.
0-3 Azab shot units
Foot Number Weapon CF FF Armour Status Pts per model
Musket 12-20 Musket 2 3 - Raw 2
Sword
Extra to upgrade up to one unit to trained status +1 per model.
Extra to upgrade trained unit to CF 3 +1 per model.
0-3 Azab bow units
Foot Number Weapon CF FF Armour Status Pts per model
Musket 12-20 Bow 2 3 - Raw 2
Sword
Extra to upgrade up to one unit to trained status +1 per model.
Extra to upgrade trained unit to CF 3 +1 per model. Bow equipped foot units can fire with 3 ranks.
0-4 Peasant (Levy) Foot
Foot Number Weapon CF FF Armour Status Pts per model Levy 20-40 ½ pike 3 (3) None Raw 3
Extra to up to ½ of models in any unit bow +1 per model.
Infantry equipped with ½ pike are eligible to fight in two ranks (see p. 104 1644 rules as per axe rule).
0-6 Artillery
Gun Number Weapon CF FF Armour Status Pts per model
Gun and 0-6 Field gun 1 - None Trained 40
4 crew
0.1 Ottoman Wagon Tabor
Wagons Number Weapon CF FF Armour Status Pts per model
Wagon 4-8 Defended 4 _ None _ 5
Obstacle
Foot Number Weapon CF FF Armour Status Pts per model
Muskets 12-24 Musket 3 3 None Trained 3
Guns Number Weapon CF FF Armour Status Pts per model
Light gun 0-2 Light gun 1 - None Trained 21
and 2 crew
Infantry defending wagons use the CF (4) of the wagons.
Cavalry cannot assault the Wagon Tabor and only foot may attempt to capture it. Pikes are the only unit that may use 2 ranks when attacking the Wagon Tabor, all other units fight only the front rank.
Deploying the Wagon Tabor
The Wagon Tabor is modelled as a complete piece and placed on the table at the beginning of the battle. The tabor may be placed anywhere within the Cossack deployment zone as per p. 22 of the 1644 rules.
Modelling the Wagon Tabor
I have modelled my Wagon Tabor of 8 wagons, 2 light guns and 1 field gun on several rectangular pieces of MDF measuring 20 inches long (50 cm) by 15 inches (37.5 cm) deep. This also allows me to place pieces within the Tabor to give it a diorama look. Vignettes such as tents, cooking fires and baggage add to the look. Base 20 inches