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Game Modes

-AP -RD -DM -All Pick -Random Draft -Death Match Allows you to pick from all taverns. 22 heroes are randomed from a tavern. Players are then selected to pick in a random order. After every death, you will have to pick/random a hero to use. Once a certain number of deaths are accumulated for one team, that team automatically loses. This limit can be set upon mode selection. Use the nd (nodeathtime) command to cancel the deathtime, allowing a player to pick immediately after death. -DU -SP -SC -MC -ST -FR -Duplicate Mode -Shuffle Players -Super Creeps -modified supercreeps -Super Tower -Fast Respawn Heroes are allowed to be picked more than once. Players are shuffled and placed in a random team. Every few minutes, a super creep will spawn on a random lane and head down the lane with the regular creeps. Supercreeps start spawning from the 4th minute every 2 minutes. After 40 minutes, the lane will spawn 2 supercreeps. Super towers gain increased regeneration and gain more damage as the game progresses. Heroes respawn time cut by half.

IM unique modes:
-CN -SL -FE -FN -RE -SS -AK -RB -Computer Normal (skills) -Skill Loss ? -Fast Neutrals -Roshan Enable -random Skills -Awarded Skills -Random Ban AIs dont gain IM skills. For delightful stomps. Every hero loses one skill from his skill set including side-skills and attribute. Roshan and creeps drop regular items on the floor upon death. Neutrals spawn faster. Enables you to pick Roshan; it only has one skill. Heroes lose their 4 skills. As they level, they gain up to 4 skills; it is possible to get 4 ultimates. Attributes still remain. Heroes are awarded a fifth skill. This skill is leveled up once every 4 levels. 8 random heroes are banned.

-CC

-Clever Creeps

Also jokingly known as heroes can die Creeps gain AIs they attempt to lasthit, deny, avoid tower hits and change lanes. They gain the ability to recognize heroes, and will target them first. In this mode, creeps gain levels from creep kills and gain damage and armor by leveling. Incompatible with -AK and -SS.

-CE

-Cheating Engines (AI)

AI heroes gain increased speed, regeneration, take less and deal more damage; all the bonuses from the fountain.. etc. In other words, they are basically unkillable.

-SA

-Random Attributegrowth

Yes I know this name doesnt fit the mode =. = Heroes start with randomized attributes and attribute growths. Base attributes have a sum of 60, and attribute growth has a sum of 6. Under this mode, attacking a structure without the presence of nearby creeps will cause the tower to gain insanely increased damage resistance. Used to make fed Clinkz, Naga, Syllabear and maybe Lycan sad.

-BB

-Ban Backdoor

-CA -OX -AY

-Cautious Allies -Onyxia Challenge -All Ally

Who doesnt love friendly fire? Allows you to challenge Onyxia. Scourge and Sentinel share vision, and all players gain 9999999 gold, but they are still enemies. Watch out for the AoE spells!

Additional commands
-bastion - Allows you to use Bastion -formless Allows you to use formless. -ach checks current achievements -tpu <gold> - uses the stated amount of gold to upgrade allied structures.

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