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Chapter 5
Switching Concepts
One of the most critical steps of ensuring a fast and stable network is the
network’s design. If a network is not designed properly, many unforeseen
problems can arise, and network growth can be jeopardized. The trend is toward
increasingly complex environments involving multiple media, multiple protocols,
and connections to networks outside a single organization’s control. Design is an
in-depth process that includes the following:
Concept Questions
Demonstrate your knowledge of these concepts by answering the following
questions in the space provided.
Full-Duplex Ethernet:
Full-duplex Ethernet allows the transmission of a packet and the reception of a
different packet at the same time. This simultaneous transmission and reception
requires the use of two pairs of wires in the cable and a switched connection
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2. As more people use a network to share large files, access file servers, and
connect to the Internet, network congestion occurs. What is network
congestion, and what effect does it have on the network?
As more people utilize a network to share large files, access file servers, and
connect to the Internet, network congestion occurs. This can result in slower
response times, longer file transfers, and network users becoming less productive
because of network delays. To relieve network congestion, more bandwidth is
needed or the available bandwidth must be used more efficiently.
3. A network can be divided into smaller units called segments. Each segment is
considered its own collision domain. Does this reduce network congestion?
Explain.
Imagine that a network has 15 computers (6 file servers and 9 PCs). By using
segments in a network, fewer users/devices are sharing the same 10 Mbps when
communicating to one another within the segment. By dividing the network into
three segments, a network manager can decrease network congestion within each
segment. When transmitting data within a segment, the five devices within each
segment are sharing the 10-Mbps bandwidth per segment.
These two nodes share the 10-Mbps bandwidth between them, which means that
nearly all the bandwidth is available for the transmission of data. Because a
Switched Ethernet LAN uses bandwidth so efficiently, it can provide more
throughput than Ethernet LANs connected by bridges or hubs. In a Switched
Ethernet implementation, the available bandwidth can reach close to 100 percent.
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Both bridges and switches connect LAN segments, use a table of MAC addresses
to determine the segment on which a datagram needs to be transmitted, and reduce
traffic. Switches are more functional in today’s network than bridges because they
operate at much higher speeds than bridges and can support new functionality,
such as virtual LANs (VLANs). Bridges typically switch using software;
switches typically switch using hardware.
Ethernet LANs that use a LAN switch to segment the LAN provide more
bandwidth per user because there are fewer users on each segment. In a pure
switched environment, each node is directly connected to one of its ports or a
segment that is connected to one of the switch’s ports. This creates a 10-, 100-, or
1000-Mbps bandwidth connection between each node and each segment on the
switch. A computer connected directly to an Ethernet switch is its own collision
domain and accesses the full 10, 100, or 1000 Mbps. 10 Mbps is usually referred
to as Ethernet, 100 Mbps is called Fast Ethernet, and 1000 Mbps is labeled Gigabit
Ethernet.
Student should sketch a switch with multiple ports. Port speeds should be
indicated as being 10, 100, or 1000 Mbps.
Vocabulary Exercises
Define the following terms as completely as you can. Use the online curriculum or
Chapter 5 of the Cisco Networking Academy Program CCNA 3 and 4 Companion
Guide, Third Edition, for help.
of time, a device can transmit. If two devices transmit at once, a collision occurs
and is detected by all colliding devices. This collision subsequently delays
retransmissions from those devices for some random length of time.
Collision domain In Ethernet, the network area within which frames that have
collided are propagated. Repeaters and hubs propagate collisions; LAN switches,
bridges, and routers do not.
Contention Access method in which network devices compete for permission
to access the physical medium.
CSMA/CD (carrier sense multiple access collision detect) Media-access
mechanism wherein devices ready to transmit data first check the channel for a
carrier. If no carrier is sensed for a specific period of time, a device can transmit. If
two devices transmit at once, a collision occurs and is detected by all colliding
devices. This collision subsequently delays retransmissions from those devices for
some random length of time
Design Network design includes logical Layer 3 addressing considerations,
wiring-closet locations, catchment areas, building and fire safety regulations, and
so on.
Enterprise servers A server that supports all the users on a network by offering
services such as e-mail or Domain Name System (DNS). Compare with workgroup
server.
Ethernet, 802.3 IEEE LAN protocol that specifies an implementation of the
physical layer and the MAC sublayer of the data link layer. IEEE 802.3 uses
CSMA/CD access at a variety of speeds over a variety of physical media.
Ethernet switch 1) Network device that filters, forwards, and floods frames
based on the destination address of each frame. The switch operates at the data
link layer of the OSI model. 2) General term applied to an electronic or mechanical
device that allows a connection to be established as necessary and terminated when
there is no longer a session to support.
Extended star topology When hosts in larger networks are outside the 100-
meter limitation for Category 5 UTP Ethernet it is not unusual to have more than
one wiring closet. These secondary wiring closets are referred to as IDFs.
Fast Ethernet Any of a number of 100-Mbps Ethernet specifications. Fast
Ethernet offers a speed increase ten times that of the 10BaseT Ethernet
specification, while preserving such qualities as frame format, MAC mechanisms,
and MTU. Such similarities allow the use of existing 10BaseT applications and
network management tools on Fast Ethernet networks. Based on an extension to
the IEEE 802.3 specification.
Firewalls Router or access server, or several routers or access servers,
designated as a buffer between any connected public networks and a private
network. A firewall router uses access lists and other methods to ensure the
security of the private network.
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Functionality The network must work. That is, it must allow users to meet
their job requirements. The network must provide user-to-user and user-to-
application connectivity with reasonable speed and reliability.
Gigabit Ethernet Any of a number of 1000-Mbps Ethernet specifications.
Gigabit Ethernet offers a speed increase 10 times that of the 100BaseTX Ethernet
specification, while preserving such qualities as frame format, MAC mechanisms,
and MTU.
HCC (horizontal cross-connect) Wiring closet where the horizontal cabling
connects to a patch panel that is connected by backbone cabling to the main
distribution facility.
Host/load requirements A minimum of 1.0 Mbps to any host computer in the
network and 100 Mbps to any server host in the network is required.
IDF (intermediate distribution facility) Secondary communications room for
a building using a star networking topology. The IDF is dependent on the MDF.
Manageability The network should be designed to facilitate network
monitoring and management to ensure ongoing stability of operation.
MDF (main distribution facility) Primary communications room for a
building. Central point of a star networking topology where patch panels, hub, and
router are located.
Media (plural of medium) The various physical environments through which
transmission signals pass. Common network media include twisted-pair, coaxial,
and fiber-optic cable and the atmosphere (through which microwave, laser, and
infrared transmission occurs).
Microsegmentation Division of a network into smaller segments, usually with
the intention of increasing aggregate bandwidth to network devices.
Migration As a network grows, the need for more bandwith increases.
Migration to higher bandwith is a simple as patching to a higher-speed port or
adding more higher-speed ports.
Multicasts Single packets copied by the network and sent to a specific subset of
network addresses. These addresses are specified in the destination address field.
Multimode fiber optic Optical fiber supporting propagation of multiple
frequencies of light.
Network layer Layer 3 of the OSI reference model. This layer provides
connectivity and path selection between two end systems. The network layer is the
layer at which routing occurs.
Physical network In a structured Layer 1 wiring scheme, multiple physical
networks are easy to create simply by patching the horizontal cabling and vertical
cabling into the appropriate Layer 2 switch using patch cables.
Physical network map Physical maps indicate where MDFs and IDFs are
located and where a host is connected to the network.
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Focus Questions
Store-and-forward. The entire frame is received before any forwarding takes place.
The destination and/or the source addresses are read and filters are applied before
the frame is forwarded. Latency occurs while the frame is being received; the
latency is greater with larger frames because the entire frame takes longer to read.
Error detection is high because of the time available to the switch to check for
errors while waiting for the entire frame to be received.
Cut-through. The switch reads the destination address before receiving the entire
frame. The frame is then forwarded before the entire frame arrives. This mode
decreases the latency of the transmission and has poor error detection. Fast
forward and fragment free are two forms of cut-through switching:
Fast-forward switching. Fast-forward switching offers the lowest level of latency
by immediately forwarding a packet after receiving the destination address.
Because fast-forward switching starts forwarding before the entire packet is
received, sometimes packets may be relayed with errors. Although this occurs
infrequently and the destination network adapter discards the faulty packet upon
receipt, the superfluous traffic may be deemed unacceptable in certain
environments. Use the fragment-free option to reduce the number of packets
forwarded with errors. In fast-forward mode, latency is measured from the first bit
received to the first bit transmitted, or first in, first out (FIFO).
Fragment-free switching. Fragment-free switching filters out collision fragments,
which are the majority of packet errors, before forwarding begins. In a properly
functioning network, collision fragments must be smaller than 64 bytes. Anything
greater than 64 bytes is a valid packet and is usually received without error.
Fragment-free switching waits until the received packet has been determined not to
be a collision fragment before forwarding the packet. In fragment-free mode,
latency is measured as FIFO.
A switch can segment a LAN into microsegments, which are single-host segments.
This creates collision-free domains from one larger collision domain. Although the
LAN switch eliminates collision domains, all hosts connected to the switch are still
in the same broadcast domain. Therefore, all nodes connected through the LAN
switch can see a broadcast from just one node. A LAN switch is a very high-speed
multiport bridge with one port for each node or segment of the LAN. Like bridges,
switches make frame-forwarding decisions by building a table of the MAC
addresses of the hosts attached to each port.
4. What are the differences between repeaters, hubs, bridges, switches, and
routers?
Repeater. A device that regenerates and propagates electrical signals between two
network segments.
Hub. Generally, a device that serves as the center of a star topology network. Also
called a multiport repeater.
Bridge. A device that connects and passes packets between two network segments
that use the same communications protocol. Bridges operate at the data link layer
(Layer 2) of the OSI reference model. In general, a bridge filters, forwards, or
floods an incoming frame based on the MAC address of that frame.
Switch. A network device that filters, forwards, and floods frames based on the
destination address of each frame. The switch operates at the data link layer of the
OSI reference model.
Router. A network layer device that uses one or more metrics to determine the
optimal path along which network traffic should be forwarded. Routers forward
packets from one network to another based on network layer information.
Occasionally called a gateway (although this definition of gateway is becoming
increasingly outdated).
Generally, a term used to describe a device that serves as the center of a star
topology network. Also a hardware or software device that contains multiple
independent but connected modules of network and internetwork equipment. A
multiport repeater can be active (where they repeat signals sent through them) or
passive (where they do not repeat, but merely split, signals sent through them).
Also known as a hub.
A. A packet
B. A data frame
C. A segment
D. A byte at a time
2. What is the minimum time it takes Ethernet to transmit 1
byte?
A. 100 ns
B. 800 ns
C. 51,200 ns
D. 800 ms
3. Which of the following are characteristics of
microsegmentation?
A. Store-and-forward, symmetric
B. Cut-through, store-and-forward
C. Store-and-forward, cut-through
D. Memory buffering, cut-through
7. Which of the following is/are likely to cause congestion?
A. Internet access
B. Central database access
C. Video and image transmission
D. All of the above
8. Which of the following is not a cause of excessive broadcasts?
A. Layer 3, Layer 2
B. Layer 1, Layer 2
C. Layer 2, Layer 1
D. Layer 2, Layer 3
10. Which of the following specifications for 10BASE-T is wrong?
11. Which of the following are benefits of implementing Layer 3 devices in your
LAN?