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IIJ

_I

OYE~VO

Randy Gallego

RgAS

51 1 H;[f

Shane HolJowa,y
DElQ.J ~ I
H

WI'. ill\.. TEMPLE

lq;sT

l\'D

James Francts
~Go5

F~

Te.u'U;

Dell'mo

CA\~

F"af· ianii

20

16 18

24

22 28

2cv'6l

32 34
40 42 lipd t s Z
44
CY'E)

~ SfcnoN 3
1"3'-

R Vf:1'

46
48

50 54
Tempi" of Tjme 62

52 ~A.PP6
Gold SkuJn. ula

Th L:~iIl ~f 7xld.1 ~01P ",r lIm:·... Iin~ M 1IR~.r.,: o( ~·nlrl1<:to.ol !I,~ m.;. C .....Il,
"ilLo;T. _ '

flf Am.:nca Inll:. \11 ritlm

~cd.

G"-E)SEcnON ~.~ 64

68

~AQBJJg' VILLAGE QVEI\_VIEW

n bum

ltiing you

io 1'1' as '1,ou.

tinm

&1'f

hue is s~ow Zelda~s leU« t.o

-- need to de

11llunl1in trai~head. But if tOIl1~n: nol' in suCh iii, hU1't'l'., ~ou can pick uP' ,I Pieoe ,or Heart. another BoUle, a pack of :Skumulis. and a ''9enJ useful Ocarina, mdody.

the guard. posted at the Death

nm

lou co» pick. lip same fFe~

Impa' p.JJrm\ To mov,e Oil to the


til

FUfN!l!!I

I ,1'Q1I

to. atinn of

:have ~o show your letter from 7:

ihe ne tpiri~]

StOlle, yeu'Il

~=!!!!~

di

you'JI w,;;ml lin ~1-e his recemmendauen 3IlI'!d go ,get _ HyUOd biie:fd if yOu haven', alread .Bu~ forg,et bu. il'lg U [
but
OOUll~

Zeh:laltl the guar,Q]pcstedat lthe 'ImiLLu:ad•. He'U let YOli ~l!u"oll, h,

you can fin-d

OlIIle if )'OU ' e1'll1:iCIil,the gm'·CJ'a.rd

free

Ctllf:iefu1Iy! If )Ql!.IJ doremm 1'0 Ryrol~' Marker anyv.';ll!y. ,au'll f nd that [he 5tralmgeMa5k-~ elmd~

The (Jm\~eyard i fu 11 ,of infer!! ling surprises but mu:m~ 0'l!.S oMI as the bidden dungeon I~l~d bene'ath the gn,v,e: f:alth~t 10,11t~, t Slamd 0[1Be triforte and pJay Zelda,'s l.~Ilatby ~Ci' open (ile p3ss.!!Ige. ;tmd thTiel'l jump '1.1I:i.mugb the hole l( re\r,e,al.s., Be lieady

~=~iiiiiiiOO!"""'=iiiiiiii!OO"""""""ii

for eembat wl:Jei:lJ)I'ou laJld. TIle first room ~onl!liru [OLU' Keese, :incredjb _lIIDOying nying enemie "\0'110 m!)e tobl . nerswhere the wall ~C" tbe -j'

from die mof at d!.eend ,cb mber - stand Ii

0"

when ),ou enter, Anotlu nttr' i, dl- 'g L \, all. ~I 001 (hem from lit entranceway before they Lake night Two more of them an: tJgninSI the run ~ co .... ered wall )"01,11 ~t' fmm Ihli! ell~ce, so approach it lo"uy omd lire with your sl inl;l~hot to eliminate them "bjJe thOy l'tep (aim manually if you dOIl- wam to die ~ or alerting them to your ~oo . _ _ __ 10 t open UDtiI dley've

\\'ULd1 h 'QIl lh~

II

oman". Skulkulas' Oft111: ~i:"\ ]11] kariko:,ou CST! get all but one of
them
110'\.

Then:')ii

fll!

hjdint!: in

."Ltn!~Mlro tree. and five om.,;1"'!i iii plain ..ighI (at night Qnl)l. IJf COUl:St.Th ~ arc: on the side of the 51:iilltwu hnuse, 011 tn!; ~lack 0 r bricks" 'the

are

.=~;;':::::;::llolhe

'side of

et You should ha\ e

m~~olls.e near Lh~ enrrance Death ~Jln. Trail .. ,md t'hc111p


,.II kll.!ll L~

now, so head

kuflmla House for ~our reward

11, "'I"'LJr M'" " _ D:,CJ::;n"I.D '.. ·,·'0'_~.


-UNi"

-:-:

'I. RJl '.. I.n.u"

tr'D'.I, 'D ,J.~I

om charm thm I,eader.,

,and the. Death 'Mountin ' ''i,oul~, find yourself i~ a thnle~lI:imd tiJiar lar pit' known IS Goro,n Cuv. The IG~r()n people donJ~, \\ant he1p from ,outsiders. but the,,~rle at the brink ,of S1irvaIiDT\ ,and wiU give '.'tou . a ~han"ou

he

e~r

_ Gm arc a flUlll!berof l1idden secrets in Goron Clt)'. and 3,fier ~mu dear the !leXI dlimg_-eofl. you call cum back fi r a' ku1ltul!l!. Plett: 'Ilf H~alrt and [\\'0 Bomb Dag . .B0l )I'OIll"U need ba.b. to access all of'Ul'losc. and YOl:ll \'HliD"l g-13cee- to tho e ror litde while, lInfornmateLy. for now, we'll stick ~o the basic' . JIlI~. 1.3l1k to everyone, practice yur Ugh1.-mp;: :o,valking skiWb iJj bi,l, ilJ!ndthen head down to the bonem floor to get an audience wi1lil, lh_ leader onlh~,GoroJlls.
I

-~I~'-~""'.,\
,

"

"

..

,' "

. .

:,'

bomb plant from the level aOO>iC.ump over the ledge, and j throw iL at the WIlli lIS quickly as possible, Yoo can't rcalry buy anything there; though.

decorated with two bOmb plants i the Geron City shop. You can blow it open early if you grab a

The bombable wall mal

aw;y. Wh n you get 10 the right ideo.. rab the B mb flo" rand feed iL lO the Beamos Z-target him l'irsl for il SlID! hh), Ule1111l5C j~ 10 bhn,,· up both the doors on the rig'ht side (One just cantains
11

be]iskl.

[)ODONGO'
,

WING

If '
.

·~Iii.,~

~,1

[)OIXlNGo If II WI,· fST 't:IlD.]!GS _ _I'D." __


I

If YOlJ. "" nt 'the 'Com", ,i[l lhis chest. you'll have 110 kill the Annos in ffont of it Yep', (ILl, °n"t a statue, ifs ali'lle: Touch it and it'll

came' alive

OImJ smaek

t(!1!l~ '. truClUre and pm. it middle ~o create a ehain rea lion frang ell ugh 'LO bring tbo piiltfOi'f:Jl1l d wn

you down, so rep yGIU' d~ LaID.CI.!'. m like' to make ~ lwtne trap by setJIing: a

bomb filow'~1i near' by.

th 11 shcotlng i1. to make ·t· l!DIl live, ju - iIn time


se die.
-

and create EI staisease %0 the second [loo •. There are two Gohl '. ku'I'l~lldas here: Ou;c on tlle 2f h'y dlat yau ~M get,3l1otlief high in tit
n ' 11 that you ,CMi;U.
-----

---

--

-- -

- --

))OIXlNGO

2F

II Lhr statues an this


__ :.!:::....l ing rmos enemies, except tor the (Inc right In front ot the ladder! 0 k,1I the Keese.
3\

room are actWlI1)1 Ii -

(lid the rest of the Arrno as ~ou head to the ladder, pull the !>UW.Je' 0111, hil thl S'I.\ itcrr, and } ou'r g 00 10 g ! Jump across the main hall to the ast side.

Carefully peer around comers lO waich for the :floor trap • and then make your W8}' to the gre~' block in fronl of the stairs straight ahead of ~Ol..l (there'. a recov ery heart behind the block. b" th~ Yo'3\ I. From there, jump to the ledge", i(h the Bomb Plant and try to land a Bomb Flower on the very thin ledge in from of the door If you can't seem to make It.
you entry

"ixth a h. it explod
mid-air.

threwing the bomb after the fi

ore iudo
helle'.

same din)' tricks. The onty [wist is mal wf you r~u.ou'll end up baC"k y urn. try not to do
on rhe graund flom, 5.0'.
(haf..

fa]!

and they for' (be

maneu\ er behind '[0 g L the 'kuHtula. \lI,fhefl

Lh r' ~n
and pushit

can of. gel


J;n1

the fi filii block at the

edge of the

room Pull it out from the \1'0 al


a_ndpush it inLa the'

down to the 'l'~ere yeu ~gnD.

hallway .

in

r'l)uti; to ilic \\,'iU QP!n.

me

center"

fin.t

e titer

Pl:Jn1 a bomb ,inlhe U1C floor, d lelgl1lvi, ase YOll to

or

"'ails.

h ore King .D~lldono


~

[)ODONC:O BOSS A-RgA


'' "I,' ... ,_'_=-,., '_

'Two MISSING ,St\pLLTULAS,


You '\I onl found three ,kulllu1as here ' e far, out of a total of five. The other two [lequire )101.1'10 come back l<liter. bur ]'U ~cU you how to gle~ mh m new, lihe one in ~h3[first haU'wa. lis easy: Just come back ,0 00 adult ",\Iben )'OU hiJ\r~ da~ Smlg (]f Scare-e rours. Bul ~he second [I~qI.mDre'ol!i'l.e roretbougbl.
To, get

eRst side where )' ou g; l the bomb . inee the B mb, Plants have not) erbeea destroyed, LIie I ne pillar und b) them will be in - defaulL pt'1'51tion, and, OU can cross 1:h:a1 t the ather side. where )'OY call gel to the kulhula. You can go see il now if you want, But it's so high up that}' au I need 8 Boomerang or Hooks-hot to grab it.
I

it, you must h:llI\'e the dun.~o:l1l 'b k, re 'uiw,g Wila~:y its of Then die high moving ,pial form to the 2nd fl 0, !IIId lQop ar,mmrl hack to. die we t ,iile f the _nd n r by going duoue''' ih room on [b~
and com ,iteMs.

~ete Dooilngo's Cavern, he ~\lOn'l'--' 1] b, you, the time of day., BUl if )'OU stop rum nOl , b~ setting a, in· path tilmed SOlhot i~ will e p100e be rolls by wl'J.en lIe's msid Bite CO\I. ere-darea to til north. he'Il gi'l;e you ,3 Olg-Uomb - . increasing y ur bomb-c ap ,city bJi
31'1

yOllJ

top Btu

odd,er G(]inJ[I 'be<fofleY01l1 com-

adJitiOM I ten bombs!

prise, dl:p:nding on \\ hich side "as facilll!l you when you made it in: One side ~i\C' )OLI more bombs, one gives you a random ~1l:rtrt1~nt of rupees, and one !:Ii e )OU a He:arl Pi • The aim and timing takes some practice, bmit will certainly reward you fer the rirne you put inlll it.

If you've made the town '"'1£\ ely" ~by 1jg1:'Il-ing all 01 th 1M b ~in lO'\\1l1. me giam ]WI in the middle OOWI1 will be, pllll1ing around \\r]l(1). If you .Iud at me ,edge of iI. neam) ledge lind lu ~, a mb directly inside. the pol '" ill 'los out ' ur-

CigAY

fAIR! fOUNTAIN
1

#J

If you blow up, the waU her III the peak. you"11 find 'me' fi 1 (jreat FaiEY :FolllmBl~(I. Hl'ltef. :stIDd on the 1'ri(orcl:'. play tht: Roy II Ll,.Il'Iab}' and the great fairy wm burst out of the fountain ",rw~h no sbomge or p=:\llac::h~.,bC' may have this terrible maniacal
laugh and a Illtllicic1lI5, ,CoOUIl[ClHI1lC i:! th~t mases G~I"iO'lldorr look charm~n:g ,~Jrldemotionally stablein cornparisen, blllt '!his. faizy i on your ide. and she'll, zr up cur pin slash and i\' you the magic bar ),'OU need to use it 'Our sla h now lu 1 _. siag~:sof pow rr i youhoJd doW[! the B b mom, Ret! fi} time nd rl!pe<ll the p e to h n~ her mmpletdy
I' I I

rc lill'our

health

and m<llg.ie, he friend sh mentions. is 10 atcd In the H~'ruJc Castle area. and '11he our next

IJEAlH MIN. ~TEI\_,


You won't onl~ stand

e L for II liimilcti Lime: bout 8.seconds for each hean c(Drllainer you tune. But that should leave you just coough rime to pick up a Gold Skullrula and a Hem Piece, There really

me

la!i;l

• rhi

area.. inee yau can

1L..~=::=~..IIIiiC~:::::':~'~~~

anywhere else you. call go in here any" 3) The Skulltala is easy. J t ram uno that first crate in the enuance wa}. The H rt PlHe is a bit tougher, and \I, ill require a leap of faith on )'oor part. \\atk to the dge of the tiff. as how n in the upper right picture. and step off the dge, It looks like ~oLl'1Iplummet to It fiery death. but instead Link will stan ciimbing down the cliff Will U~A bit further 00\.\ n you'll fmd an alcove Yt itb I) Heart Piece! If you're
jm't
t

runl1ing

low on nme a:fler you gel it. just jump In the lava and )ou'll be magi.caUy returned to the entrance,
Kaepora Geebora

\\ raiting for you at the peak of the muuntam, and whell )LI '\ I;) Ii11i bed ~lking 10' the Fairy and li'}oting the crater, you :houh:l mit!:! him lip '01'1bL Dffer to n)' )'OU back into lo~m. - 0'[ only dc:k:' Lbi ~'I.;etime (mid give yClILJJ a pectacular ride" hut -!ii!!iiiiiill!iiiii!iIiiii!i!!!!!!!!!!11 be aT~(!drop ) au off onlhe otherof of lmpa's hous . 't~:£t id 0
I

You"11 ind

The

And D bunch of Mt4ilC~'Eroting jml~

~~tsS continufs! fill up l'ilUf &mb B;Jg and! li;t(ad ba£k to the liifilrl of H~!t: for aFair1 fountDill., ilMI'h->€r Heart PiK-l. a ne\l.1 ITLlIgi:c -0100 lhf' bi~f~ lomb Bag ... is

\\ij!U.

SACQJ MEADow
At the
'I"':1j'
I

LO$'! WOOOsj righ~ before you reach ~e entran_?e '['0 'the Sacred FQ[~s[ Meado\.\I, there's a btJ~b!lblc ''bou:lder: ~nsid.e is a shr:lgle Bus~nes.s Serab, who eaise yooc iDelru f ut carQrilg capf.!t'~'lf m 30 ~m rupees. NC:ft'hillg ton eJ!l.cinfd aoout ~"nl~ y,o~"'114&'1> tlc[lly!> a

end of

m-

will

lql.

--~-¥ -./ _ ~,. ~"_

~
--

--------

......

--

......

41

No" that you're acquainted" i1h bombs. you'fl find tbe H: rule Malk t' Bombclm Bo\\Jing Alley has finall) opened. The Alley is open N hours. '0 ts 30 ru~.s. and nffers fuie d.iffft'entpnzes!Apur~ pte rupee. a bomb fill. a Bomh R:IiIg (inerea ing your capacity 10 40 if ~QU already have the first Bomb Bag. 10 Bombchu , and a Pi~ of Ht'srt, The prize is randam, and lhe girl hind [11 counter will tell you what you're pta} ing. for

soon as you begin. You can only w10 the Heart Piece and Bomb Rag

prizes once each. Bornbehus U'3\ el in a Slr.:ligi1l line . from ,~hate\ er direction )'CU I tIt4.:ill loose in. If lh~) nil II wall. the} 'II dim" if b _ed on the dirertion they were going_ The goal is to gel them in the hoI!!'. anJ OLI h.n c lel'llri!! to gd 01into lhn:Lt different [lo~es. The dire~tioI'l Link is [acing :is 'crnciaHy -nmportaDt especially on the 1.1 l l\\"0 loIl'll"lo:h" TIll: pictures to
4

~1I'!:~~~!'!!~~Ie!!!!!!II:!!E~~~!.!!~2!~!!!!!I

~::=:.I::::::I

~l!1t:: right sh~\I, the pTe(:i e angles frgm \\ hichyou can make a gorul on ~.e ti15~ [\'1'0 roUiuds (im troigh1. id ~ _d I . 'fiDll!l" ~ is also

~Z~=::~~~~~~

~~~~~Il!~!!!~I2!!!1

W~fO lv if c . c-kcn (bet the Hyrult

1]1 m fhe windmrll: lf you 'P i~ lion YOIiJlr:self ju ! right, }I'lli'll roo abL lo, flail it \!j, ,~~h 'mn,g. you. There's ,!'! klllllUl;l on wall that YOll can also grab with rh BOOWl," erang, and another ollie

of Hean

p ant , md siep back Then rep i'll1t lIlu:hole and kill [he two Redeads fol' a !Hug Rupelo:. w -nh 200 regul.nc nr - 1 ':vbi'le yOli're in lol<.~·1l.go grob iholll Pi!;;

~ . YOLl·~'c been hC'_-i-ug back er tile Skll.l[[rula :Hollse reguh.l.rly,. YO!l',re pr,ob.ably O'Ih:eadylI'i~k~d up ~ljTU~'t n of AgO:IliY for Hling 10 In.l~]ruJ8iS_ This liIighl),'lmponam item makes ynur Rum le r~ck :shake whenever you walk near a :'1'01 where 1IilI.ere"s at hidden pnt p until [10\\ most of the pits have ilh r been Op!!;n'li or lin' cb\'loUS rocks; and s'I!tiI,ff.nn there are man. hi den pilS I lhat have no, i 'Ileileelue at all, That's when the [one comes in h ndy. h:liI.}' 0 the pits requlr bc_bs- to Op~f1. bm same :require a un,! ~'Illat)10'[1 ha "en 't Iearned )Itt" 01 d 1'11"[ WOIT)I if you can't find a pit everywhere Um~ ltOUf p.IId shakes, The filFS1pit 'j .fU.gh~ here i bri'ko village, lI'l,{)l fa.r from tiheku]]~uJa home. When }'CID fuel the rumble,

in til l IIof the 1\,11 gic Bean phu:uing .p 1 (\\,hkll'l )'ou nmsrn't forge'l. to plan I bean in too. of C'O'I.lfSe )1.

You can a1so go rock and gel lIlB.e5'e: Swl.hylas six t'biillt you have the .Boomernn,g (~n ii1ddittolrnto the
Zora's Foun~alliii~.
I)Odfillg0'S

I1D,"'!
IlDl~

an 3duh. yol.l C'~'Iil ph:t '~p the other mJ:iss'illilg IDodoqo's Cavem S:kullluhl as wel],

you go ba~k Ii.er:~'I;."v ith one ,or'the items you (~nl[JJ'lly !e~. as

Ca\'~m wi]] Sl~iIIbe there imllhi:ru~i!MJc. ar1!dwhen

Of 3.1~1 of tllile e, ,only the !lite in

in

~"IIiiiII""

.-~

------MASIt..T~1NG
~ __ Ftl

·
_~

GAl4E,--___...",,--

__

-...::.....__~

....

~_"...___

_.IIr

\Ve:'\Ie [aiked about tru:s 11bitm Im~p~t, btu since ifs nm. possible to !lake 'lhi5 mini-game tl[l its complel~o:ll Wl~:il )'olJ"'e receivedall three S:pimllu:rnJl S1'o1le'5. we've ~D,i!'ld ur o full co\',engl:: 1ll!lLli~1:mow. AUyoli Illl'Cm ['0 do is chck Qu1 eac'i1Jrnask flnd the person who ~"i3imSi1~and put it Gill iii" their pfies,g:flce_ \\'b~1'I you retllrn to< ~lli!_e ask Shop,. Y,lDu'll M gel aeee 00 the n ~J one. Ai eoop]c ofLh~ masks have neat s~ial albilhics to boot. ~,OO. Sh~,~ Kid
who gaw you a W cart Pieec

ror

will guide )I U te .oUJ more bomb:lble IPi in H'I{rul(! fi~]dI. Tlhi. ~s; (hel--....,..1IiiI1iiII ibig four: The-y ~'QllLaiWl.........
botl1 of NI)'n1e fi,eld's

"1(,-

ur

tone

r Agony

r::::::

--IIIIioiI-

'.kY1Iru 1<11and both of iLS Heart PUL_. UnCoII.u· naldy. (Dille of chc Heart _ ieces UlI the pi n a1ih the nee' n 11 h Lon Lon Ranch wi II c 1'1.liIlU~ to evade )'OU I..Ill1til
I

you in re e 'our divi fig

capa.bilil)'. Use [ire to burn tile wells 01'1 '!:lUi: kuntui3 pi IS, 3]"'1d the rest :s.ho:~l.d be se]f~exp~a1ll lOry!

T mple of Time, seven ~£ rs later, Although he did nol fed the passage of time, he is now

H'/fule

a gn.wm man stu.ck in a future thaI Ganondor] seems to be (In the verge of conquering. Onl'? by utiUzing the pow r of the
si~ m dalho 15 can Link find and destnl,( Ganon.

You men this \\ auldl happ.;o


ooner (}II" Iater: Link Ita gm\\1lI lip. t\, a re 1111, he can ...add flt

rull- ized sword, hold hi Hylialll hi"ld ~~1~ righl waJ. jump farther, dumb higher, lI'1'1d LI~ a
\Io'bD~e DlIel'> sel of weapons. Unrorhm:ltd).. 'hI! 's 10SI tlCCC lo the Boomerang, the Sllhngsilc'l. ~nd Deku 11~k, 1~"pI3i" to me :umi.n wily <Jdwm; can't u e uch

thing

well,

illig but Deku Nu~ [01 supple lent his un hanged repertoire of !Iv. I'd attacks, Lillk 's quest has ch311ged as
-":U\lI

'n. lea

illg Lil'111': with noth-

he

[iHl'it

medallions •.

lrJllWr ,

lind me six i I 'n D'I~ ,

: ___ •

..

.....,

"",. ;; .", ... 'rU

..- .... ,.(~~~:.....~~~!I. !" j..~~'1-,.,

.. - • ...;;-

__

or!:l'_ =:
I

.....

,
It

•.... \
__

~'..,...

_ ...
" ......
_

'!I.ioo ""
'II""

__,l
_

CO' _

:;'r .. - ... ~--

't:ht 1\'100-111 Iha~ ill u _L flve won"lt !be quite o e ~': lthe end ef ~ '!nril' j,\,e dungeon. There as no pecifie order in '\\'bLh you Dust eackle the - dun'" n . but l101J WOll"1 get far if you don't Ina\'e: tile HOI) hut. me ne-w "skill' "Il\_i'k suggests you get'i[]l Kakariko" 'lliou. eally have no, choice but W take his ad\ ice. r b.. y~ ~el:lvethe TempLe ofTwliTIc. )!O~'U fnil:!ld that there b;n e been' OD'1C changes in the 1 l even )i'eIlIS. none more drasti c· t!lrn.ara liars. been h!'ip~ning at IHfl1IJ,h~' astl e. v., C first oftlil1. ~be !\jfarketp~a:ce has been overrun by Rede d . (I be carefulas )-01.1 make ~eur exn. h e Redeil.dsdon'l have the abil,irty UU'JUJl yOll~ blJl1Uheinhokdlold ~tta~" d j 1 a much ~ge <.1iS 11 nes you'"e faced before, Fortun t -I • l~lH~y'lI be stil]
I

(f._·cmlillllruA Youg '1 the'

fiul'en

he oog of tlle un, iBindwith j our dou ble-ter WOld at your hip, you mi l lind i'~ 'the [risk of killin rh It'I.'l if you need to
lagic ... Th
.!

drop Ma,gi.c P

31

'leE')'

You knew tll\:' fI urth b ttlt' bad to -- around here somewhere ... Bu 'l1guring oui where it' nd Ii wally

mauers,

. cqlJ

irin~ 'il[

IT": C

TnP~ 'Ic~)' di frere-nt

WINNING EPONA THE


I

' {, u . ~in__k proud]'y lrollil1gacro s tlli~. field O~, hi m.lJC'- 1.1 teed eve ~ lime you Urt up the game. bUl] doubt moot pe ph: '" III I:\'I!-II, I1gnre out how to gel the horse their rust tim Lh.I'O'LI,g:tJ the game. 'G!.:ltingth h '" i cnt~el~' oplionaL I1nd lb. I clues paiming toward it, are " SO p.1, elose allcn~ lion: lf yeu miss ~his,you'll be missing out on one ef the rooIest ~earure thiS verslen of Zelda, has [oofter,

HOR.eE

YOl.! can <:lequire the 'horse; ilt ;my point as an aduh, bUI we su.gges~ )IOu, do i1 immeruate1y. Arler all, the
'[0

noner you get it, [he IOl'llg~ }'Olll have

pia)'

i'I ith

~L

Here's the PI', ces : Head n over l 'the Ranch. pi

a maIlY rupees a you c n grab on the 'i\<'I}', if you're [ow (it' 20 rupee 10 gel in ilblle do r. and \ ery 0)' IH'1b . h . • C ~t n nddiut'filll 50 rupt' ~I. 'ThLk to Jngo, ",'<!llling outside Ithe stable, and So

in up

gel feel of the horse, bU1 dO'I]'[ boiher \\,lIth he horse hc' ofters you, lnstead, plili) Epona's ' eng and Epona will come running towards you and allon you to rnoum.uher " 1110 WiJlY t catch her outside of pia) ing the , s(lIl'IIg '\ 'hell your minute is up, repeat me I. PI'(ICCiri.), md the . \\ hi I you' n; on [l , aek, talk to ~ngo. He'll propose a race, with '-0 rupees as the slakes. Lf}'o1lJJ in. a: flu le]'ledlll,go \, w;U (lITer ,a r1 'I'ruItcl'l., and LhLsaim,c hs'Il prernt e YOI1
(I)

aBle-ad and pay him Ihe Io..spot to ride a '!!torse , for one 'I,\~holernlnute, Do it I!. coup~C'oftim~;!o

me'

'!he horse 9r he k~ es,

Win. and he'Il keep his promise, !bill '~\ ith a eondinen: you, can never leeve ~il1e JiaJIl. h with ynur

norse. Thai's din') end he !mow it, but vou

n :nil!

break the rules b) building 1I.J!l enou h peed and jumpi ng over the 10\\ reta in ing \\ ails eparati 1i1~

win be yours fo ever,

the ranch from ttl

[of Hvrule i I .

RgVENGE
.J[ust ~ike the sien l-e[d (Link [0 the PasO, Y(Dlt can ineuc a huge swarm ef [!hick. to auack by wai Ling om 0 e of ihem with a 'i\ rd f ft:\ll minutes, Oe...ina of Time r pr,o\ id ~ e* other

CUCCOS·"
"_

f'THE
.
"

...

,.

or

I I

"-)'

ll.

buggers: lust trample

(0 me'

'" '~h li(me horse (a

I one wit~ yOW" tri et ~h~ yO'P

can only :: I pi! II off in di,isarea • and


I

~!!!~!!~_~~~_

, \vaLl:h 1111:: swarm attack

wh

fi

the einernasie

n'.

]l_~'

d n'~ dam-

ju. [ s'Ii\'ap nne ~t~~. for anomer. 1.2 time . acres 8~~ of H~ rule. and a: 'I'irlc !!nd you'n have 1'1h~
~~~ fI-O\"-;emd. l1lJibre-a!kahl~iBigl::uron Sin oTd. Thelr-aGiing game _tans here in Kakarrkn, inn. tall.. to the Chikelllady v; hn gave you !.hi;;: btLlI;: in the !'irs! quest, :lh,,'lI give ) II a I~ C - 1:1 '. which will hatch hu.o the P ·s.:rl (' een ,n the Illi.'xl sunrise (you can speed mal up with the O'l1§" of'l}~C'Sun], W"-en it h rehcs, use It [0 wake up

game you piaFed as

:5 an adult. you' [II; gi h:1I I Me o,pportnnity to pani ipa~1o: _n event similar to Lin: la - --trading

clu ld, ' \11

Talon. whc' crashed at the hou_e with the freaky man-woman in

'h£ Gravcdigger. but d n't miss rhe pportunitv to grab a coupt· Pieces of Hearl and get started in a nc\\' trading game.

Kakariko has become the efault human capitol of Hyrule. In addition 10 ~ts origina1 residents. ~t new also houses a number (If refugees [rom Hvru1e Hrket. Your business is \\lith Dampe

w that lhe Castle has [allen,

me mid part of town. If you've Iready be led ]ngo at this point, h!.:·11h~tllJ back ItO take over the

done us dUl)f, return il 'to the , hick~l1 lady, and .he']I, give you
croup
t'ur'»>IlJiI-l'porJCb~

ranch. If not, "h,,'11 ""lick around Ka'kariko unti I , 01.1 do. Allyway. once the Ch icken b

iI
I

iJ1£1:lIf'r,

dJi' if)

Cojim. 1he blue chi· ken. which you ron unlOCld j'fI the next ec-

lion. rhe Lost \\'000_.

Onee ) \I g~t Ihc Hook~hor (see ",ext page), you can ILn: if 10 latch onto Im.!o of tbe shingled jump to ether renfs, im::h,!'ding
nice treats.

rooftops hen: in K~brikQ,

From the' you can r.~'O that give )'OU

I r y'(]IIJ ,,:i i1 'L'h guy "'OO"ssi~tUi, on his roof ... a--""I--Ilooldns H[ D~th JOlll'Il .. in, he"U !;h;e ) oua
If you £CI W the top of Impa·s bouse at oiglln. )lou"1I

as a mcmemo. """""-~
~...:IIE"""'~

Hl'ilr1

Pleee .......

II!l.1I!

1iiiiirriii"'

..:;a~I.UO'''''''.lL'''''JL''''''_.''

!!!iII

tjl1,ddlc m.i1!ol Kakmikc, (Jo'ld


Slrui~lUIa.

lJam~'s 3,

"hl!'!1J'l,poWliding," lifC$tyl.i::

pare_nll. C I/Jghf Up ~\'itb h,Mt in Illll. seven years )'011 've been m, tis. vou an read his, Last \\'m ,& T-SL3.l11£1l1l in the 'Pages of (11. dlaJ)' ill lhi. hur, in . uhich he be-que 111 hi' ., {n:~ifig. nrinkil'lg keepsake" (um ... }"U:ck Ito \Ii, 11_~, er (ail C'h;]ncJ],g~ hi ghost His, grO\ e is lhe one en :[Iu: left ro"., , I rIal didn't u ~~oh.ra",e' fhr'l 'en 0111 u, rn.n hi. (;I'}'IPL. Dampc \.'\ill challenge you to . face) au C-ltfl'l wi n, in \~hi h yo u m~S1lrolla,\,;, him lhruu~h the

\It;

ind-

"l '"L b}i the lire) IU. you Ih~Hooblml... 1'~in' it r the end i1'il1 on miaute OJ les (> ou CM repe t Ute race endlessly ill gel you a "_ ..r.

ing t:alaoombs tIi 1'1' slrlOOl fire al you. S~mply making i1 ~ the e '~t (tougher than )iou'd trunk, inee you can lose hill] around tbe turns il'"y()u

~1Iiiiiiii""_-';_"" But m match

or be l .'h~ one mirune lime. y,ou'1'I haJ\'e to roll l\\ tiich ls sHghdy faster than running) incn:d~bl)' S 'iUfuny. dodging ,aJUtb flam'.

I)'il: '-'. You need the Heckshot

im.mediately.

0 ke P ll)ling 'til JOU gel it

Il: '.

S inee the death of the Deku Tree. K.ok iri _ rest has become infe ted with monsters. 19nol1e plight IOf and centieue urn tD the .L 0 st \Il,!~ods,.. You "",cHI fiT!l'i It muck easier to gel
around in to\'l n after you'H; cleared th

the KolGri fur mJ\'

me

Ne-ar 11'11:: pool. yllu'n came across


Mido.

Forest Temple',

'our

old

friend of . ari{l', pla~. her sons. and

him

1h;.:l~. you'

To prove to

friend,

re a

hell let you pas .

Cojirq)'

where the Skull Kid used ~CI play the Done flute. I r rCi'lJ h3f1d over {'ojim_ h~'U give -}TOU ilit: dd i\lm,hn 1!11. which you'Il have to Lake hack to Lh~ (lId woman in tThue plt.m l~
pOl ion

the cleering,

master is , ailing in beDuth the tree

shop ia K !liri Um fGltUnau:: I). ~lOU ha e omly a


r.-

be:f

I'"£' the' dOH'l even

few minuie to enmplete this task

you're

give you the Odrll \'Icdicim:. v. hlch you must rtlUm l! the man

",;,i llig'J,g to head b.::u::.kto akarilko immedi,Mely, The \~,itch in Kakariko will

nl!J.sMoom spei s, , 0 Lalk to' him unle

\'!'ho 0010. Cojim. GjH~mal t the Kokiri ,g; rl who W35 li\·a.iting

\'i here the siek man had been, and you wil! receive [hi; PO.:J rJlltr' SI1IYh. And that's as far as )'OU can Lake ll!le rradillg game OIl this

temples, bur i exp cling it to be any easier than lhe ulher four, )'ou1l ~e in for a nas hi sur prist' . A eLIn,fusing pair of rorating c rridors rc and out this baffling dun con.
l

fh

may be th, first

·1' ~~ .r'
-----

CREAT HALL
COUR!YAJ\gS, 1ST flOO
AND

door hack 10 the GJ'tCSl Han (which will lock bell ind you l. eh eek m.n tile l Land in ~h norlh~
ea t. You can't swim acre . but if you set just the ri ~ll'l angle, you'l] be able to lal 11, nto 1I'1iI1; U~ o me chest with yotU He et, It d _sn't 'CO[lbUl il

Before

}'OU

enter

tlie

Gold Skullrula, whucliu )'ou'U IflO~\ be within Hookshol range >0 • .'0\' ~hllit l'OU Ina\ _ .311

i.5 0lI tDet:essarry s:t~pping stone TO\\'ards gerring [h Fore·l Temple' ourtJil

tain aDy~hij'ig irneresiing la 1!'eGO'\'~.1)' heartl Ooh!).

th ee keys 1rnyour pocket, it's time to rerumto jhe Grellt H~IJ and visit the
Temple's stone: tower,

fl ,I'i .:.
-----

__ lI'13h:

now

ex~enn~-

th

gh

SI'i I~l

haunt

~y (as! and we-st of the room '",ere you Fought the ~alfo '. To hit the ghe ts, you']] . far 3\\'i3y as po- sitiJ£e, '(011: tbe ghosts notice), u and run ay, There <IDe d1rec pi tures in each recrn, ('J m.l_kc:' ure y u "'it ~h ghost a ~al I three spots, Once dloy'\,'i:' been lh'\·!I.ll"Il;c~. (he Ghos.t rrelil'eillberse1f as one of the P{!e sisters and wait ro_ you by the door til m~taUo mom, Figlllt her usi ng 1hesame ba ic [act! you used on rh t811i ; Blol:'k. then do ajum.p~srl~h anack a tlh fro

the hire s1alJ["IN<l)!simmediate-

hav,e to

me ·;;uthe

paintin",

wm

reappe

Each Poe, gives up a r't!_s~when irs killed (a ("'omp -:and ' m IJ IG )'. rcspeetively), .. ilIiIId ;Iight.s a torch in ili~Gl.it'lJlt Hall. When all four M'C 'lit" th - path I 00 'will

me

1"-

[10\1' lml..... i~l. nd the : room at the end of the

halhlRll.. contain,

Boss Key che t. (KiIl!lh claim !.he C'lI or d l. be-ing

th

of the dUIPJ' n.l

nee)-

eru hack
U'H!

to

P cketed [hi!. drop

Ihe be

ilJl1in~

=-=-

do", n lIuopglil [he ph 011 the noor 10 OJ room emu inin!:; 11.>1,'0 Blue Bubbh;~- KDIl bioll1 tt) !I:lpCnI Irnt1' door, and you'U lind ),olJrseif in the long ba.!cm'li, you couldn't iowl) 10 in lMie \1l,'esD COlIrl~DId.

kill the re:a~nne quickly, she'lll nail you in the back 111 d recreate ~l1y of the phantoms ou'vc dr~ikd. "''hen h:g appears, the real (Un! fJmlJ (l]"()I'Illd (mct', thc1'l lhe'Y all S'Wt to drd~ you. fi.ghl from Q!'\~Thl'ad, '1.. i~·'i\.

fuunh and 111181 Poe si fer ,a..\;~ilS. he' bit tricltie.r than h i ie , creating llihree illu io.rull) elves md in irlilJiSiITOl!.mdi you, If you den't find and

The door that opens when you defeat Am~ leads liglln back l. the GreAt Han, wier,eo Meg, til

nor first-per Hookshofs

\!.rtln')' about ammo, since m:i[II))' ofIhe phanloms leave 3mJW;S behind. \\ en hi! falls. die tburth torch \\ ill light and the rc[c\'!uor '10 the n in tloor will

0'11 p rspecti\'Io:. 011'0 aby)· nd

The ro\\, works best Ith~ you really dOrl" need to

ana, tile Sage of RIi! Forie l.he Y,tm gn.r,11


}'Ol!ll

"add her pm e:JI' Ie) yours," You nc .... ,lila\lea choi e or ejlb.e:r the lee Cavern or Fire Trenllple, but !first _eu should reLUm ItO the Temple of Time. Theil: ~~=....10000......111""""~ you ",'m learn tl'B Pr,plude or Lif!;h • an Oearin ong th I v. m transport you like. SI1eik will abo lead you ho,w til go back ill 'Ii1111. II0\\ in",
)'Ollm

hell' Medallion

and

....... """""=

back mo~lui:Temple whenever


U_flO
1

you to

btiii'lea oung U1il . 8F1d ~~!!!!!!I!!![II! , attempt dUl lBiol1 m of th \\~en dltm,geoIiII i' Y u: 0 choose, P.. : A '·Prellude" in this conre t i '"a re:lar~in!'l}' !nort, indebl i'~~ an irnprcvi Sahm:l."

any unlllil'lis.hced

lion. free in form and resem-

pendem ln trwnental cemposi-

Thrtn:"s Iii ejold wind blowin,g frem the home of lhe loras" and, a, thoroUlh irnv€Slipti(ln of thai area will reveal the new lee Cavern area" '1oul~, m:,d to win th~ brie f dUBgeon':s prite: befort ~Olll challenge the '\)liter 'Tempt2~

e'!'id r uw's Rh'er. Tile ~ird Gold kun!!.d~ i in lorn.' Domain. Go to, the top or
the frozen vr3i~erf311Il" Y'OIl would if you wanted '10 play the didng game], ea.refully walk [0 ~:lteedge. arid look [0 ~h!; 1.1. aD] (0 leR (it must be t

rene the natuml bridges

a1 rhe

infestc1.W many ef whom Hy i1'1[0 Om


Keese,
~.....,;iII ........................... ~ ............... ~ ..........

The' third

Mue lITire in cenrer of the mom to gain lIhe ubiJ]~~Jr' freeze Lillt. Since beiTi1§ frozen is 'ttl t:\',~1'1 more anfloying ~b<l1l1 being set en fire. make wiping UH.!~eut Yilurl'ilbl 'pri1llIllly, K.illll] ~b.eF,reezard'll next, In me them as H(JIQk5:hot lO!lrg~1]; topull yo~ IoWp ro til..:: high pm!!.r~ ifyCllu're 'h:a\i.ng I.roub~e jumping on .em of Uaal :slip,~.yice, Your B~~ gool js. the iblue fire in thecenter of the reorn, has no bess, se you don't need

'me

EJunpt)lout M least

1\!;.'D

bcnle

If

)'01.1

[OOrllil~f:!.y

fairies), and lIi-........II... .....'--_.;....;;;;;.;....I1 dip theml late the blue na_me. The ~nl~ \\ ill till with the blue fire. a ITlyJj~crious '5l.!b5t~U'lCe ~halrlfilJ~hs, re.d Ice (I gu~&S Ih~ne is ;!!I ("~rI.Il!nn s;orn of logic ~'hCI'Ir. since red lire does, melt blue ice). Use Y{U.!I" boules to "11!iI C ~ta.l'i3..~ ~hered k:~ en the ellest ~\l h lch eontains the Dungeon .\bp l lind ~he'~H ~hldl ha:. IiJI.y [yip~~~). and 1l!it~n f111'em both up again 'before YOl!l head btn:k 10 ',o:il1L:!.

"aft

(this a:i1:'~

Take your blue fire bettles olJll m Room #2 and empt)' ~1.1e~r !;{l1I!I U.'l1tS",,! rh e 'IU'Q red iccb1ockedpassagewiJI)is on the east and west s i(!~_ T.ak~ Ih~ east There ~'Q1lt can p.ick up <Ii number of treasures and fi ~1upon blue

I4M1!Y'
~.,~

~4 i~oompka:dy
opnianal, DlIl},'QUI',d fnQI to pass I!Ip r)Je
tatn of n-easUln:

be a
mOU:!Th-

passage to Reorn #'4 for

IlOW.

mg Room

fire to. use: Dn the lru]}1 l::.hDlUerl(l-

#5,

aceess ib~ room. 1;:' F i.ff.t of ~U. there's ~ pi 1:Iar blue l!lm'llilc ri,gh~ her-e. _ ",:hi (:h you C3:E'Ji use W melt all 'Of the red ice in this room and as a cenverrient filll!lp SPQ[ for. ~~1C iiC'!o( of [he OO!llIIIH imlJ the lice CIJJ\'il:niIIiI. UU:J'D ~.e[ie·'s the ,HII!Dlrf. r~€!ce, sorneIthing YOUl,roreb' see in a dll~g,ccil:l. encased il1J ~d ice, and she C,(nmp'!ls'~ 01'1lIhe mll~'Tside. And if you look cm,cflLllly ru;ouJIld the penmde:r, yOllli'li find a SkuU~uli:l cF.twling ne~f lite Iceiling J1I!.!."!l ec the H.i!:aFI: li'ie'Ce. Grab yotlJl' TokJ~iIl and (hen head West from Room 2 1.>0 gel to .Poinl :5.

iii t:hi s eas i~y

or

nit! lee C('n~nJi,


t'1"'1~ I~~"I,s 0 i
...tu~jj/j!,"'·(.l':I~
(.lflJ

lih> Ih<!' 8ullwn

011/\'

T7k"Jt'

80.0;;:;, i!jo':l .Bes:f K~l~tm,J tlQ


sffltrJr
f.:.!!)"i.

_ Sl;ullmlos. if .all:o 00

thnw Gold

crmMiru

01 d - fa s hi
~~~~

~s alfl
0 ned
I

bex- Hoi ng puzzle, VIo' itil twe I


:sep::lrn~c goal s, I

F~rs'l... push
i

the

.girun slUdi'l1!l, ice' l'i.!~ to eaeh pillar so)lo[l eanger [he

~~~

the baffica.d,~ of Red ke (nne botde e IfLpl'ied bet¥. een


t'hem
alii).

.Atler you di 'S i11(l~~ ra te

b~l\!'\e~n

biJ,i:l~s h~ reeevers.
\Vater Te-mll'le W,ll'1l' seng, the

}fCI!J, and the bon Boot is a s~,ngli(l \Xlhite Wolfos. like'~l~ !i;l1laller\Volfos. yo uean back or side ~1.ip away from his S'I;'" iFs" gi'lrimlg y()~ ~ rrte~~1i1Io~ at his

riI ll

wi IImteh.
f!:UH

O:u'lm

S.~Billdjj

j-\fie-r your

b3tt~~ lLil'lIk. will find ~~~e Iren lBoots aad Sb.f!1k w~]] appear 10,teach yO:!JJI the S~~1I13d{i \V9JI'lrr. A Serenade is specifuc,al!y "a. coltll:ll~i.~

as b;r ,~ lover to his ~!!.dy.~·Umm.; Gce. olb,lha=mlks "3~C,"", S~e~k>but I really have to go ... Anll' ...~y. equip those boots. <lf1ldl wp dmli.'1'1the hole, d \"01]]"11 find ,0)'1] lJ1mdem"E1[er passage thai: win retunryou
to room #2. Yom work here is done, ~1Jl before )l01ll. IC!\lJ\ I'm up tWI) b.<nties with Sh.H: Fire for the rosd, e.

Ncm3.ry p~TrOnnal:lc;e of rnusie ~nOt~ open a.ill"aI l1igh~.

!j]Ir

.•_

\'ou'\'~
Bool • bUI

f'xlmacted the Jmn


yOllii

red popsicle.

en lli . CI!l! I'5C on til ora. l. and King Z fa is tin ,:Ii giallt

hll'l;en' l bro-

Take one

I{)

),'our b nles o..,,!![' ItO l1illlil an gh' !lim SOM !Blu ire (),on dod bring som~ back with '_~~~=--I~W:;;;;;K ... .I1 )'01.]. rU!:lI1I?).He'll expreSN hi ~lIf"dtiLud,e0)' giving you i.I free Zon Tggj~. \',hich lets )'O~ breathe ufidef\!lla1!C'Ji,Thi item tree :)ou wm !la", illlg to WOrT) aoolll drowning ilill 111~' 'Vater Temple • . nd 60 lIIilke·yo!.ll look P[\!t1y 1I'-1Ii!!!!!!!!!!!!!!!!!=: a co I. in, foppi b "rl." y. If you I. - W~to a U .~ Like, you can come back and buy ~lfrom the Zora sha Once yo III use

your other blue fire II) melt away


the Ire onl the door:

free King Zora and pia)? \W~h "lOIllf Irion Boots a bit, i~wiU be time tlO' retum to Lake for the Temple of Water~ Lake' Hy'~1a .~ seen better da~

Art(r~ou

""tia

up on :Heart Pieces, p~,V the (ishing ,pme, and, hunt for one mt ,Lake HvUa, Gold SkuUula.

but n"'s sHU 3, grot place: to rack

lri~~;!!r~o~:m~'
100 . n.abb),'. i:'I1IlIJ p<M1

~1]e~X~'~~5~l()P is Lab: Hylia, wllilich )'011 cam now Mlalp '~o directly "' ith yOUT Serenade o~· 'I. arer, ~ut if you. WBlI'II.l1.O lake die Ion!:! route, you can pic:k up another Piece of Hean, m kil'lg for OIilotal oHotlt" fit Phx in Lhi ~ areal! 01.

Remember ~1tebomb pot iII the

~...:.i=~L"'"

H~ad back lh(:1'IC blow i1 open ag-a.illl tn and reveal ~ulothel' deil:JI. 'I1Jind.em't1terpi~ '" j'!'Im ;a Heart PLC'Ce ill, the bol~ tom. !I'm sure YOiIil. kaow exac11y what 10 do I!.oollm that.

of HbnUle Field.

~C'aJ

lon Lon Ranch?

erthwe

L-

caning Pierre to ghiil \,OU II hand.


Yon till hill'lle 'the nying mie to '\\ illl, and t:he~1

can be

0'1,

seneus
'" itll

k.m as MOOY
'lhi>~I knock

ann >'ance.o

your bow YOIJ, C [J, 1o!\'eJ)!as:'lime


YOlD

1IIIIfi
-~"'""'.

dO'! n. \ lilh peryou']!

iiI:t:~~~=~~!liQ~~~

""lU'rl , ,iBId! he 'U be Heart Piece, pClolwi.~h


Ii\ol'i BML and

0\'1. that yu h ve lhelren Boots. Irs hard ta gel ~dt.ed abmrt th dlllJbl d divif1~ capabilitv nf the GaldSeale, till, it does come ill h'l'l'Idy «:a~igfl<liUy. and it's the alll} \I'll) [0 gg:[ this Flue of' H lUi, TIne' ci.e_nri I in the hou l: b;' tbe lnflli~ (or \' hal used LO be the sheret has alWi'I)1i kept 'lr.u;k of how d ep you dived in his pool. and ne w thilll you li1a\' tll.~ " Id' eeles l'UlI can dh ..e nll the wa' '0 the 1100. Talk to him aflerQ

impre

ad, he'll sf\"!i! you

1_-11'11

But '1'1'3.11,Ute'.re's more! your

brea.k into the crate '~iIl IJiI1lCOV.e1F a

Lt;~~~

. er)!

well-c nG ld
Blow ID~
YOUf

eated
kulltula,

Ho k. hot and ~~~~""" (1oa"l'baek up.

'way with

tqo. JT.JII un 5lill


mil
II '\ all
1I,,,,,I.."TIIllIIT
rR

"Iolj"".

IImr It ngJronn ctm brrl1lr rTfH!Ro

"IIJ

iJ )Dl~

.dOH

,lte trot(! m~d fn:o: rho: mIll j~luk',",,'a• ter 'GfJld

SlruHfi.l/:1

leldla has one sadisticaU'i' Id~ficult dUflgeoR" and "f- mmorv serses 'me.I~u; '1 t\..,· IISn_ 1, the'first lime 0"5, been the water dungeon_. This nlaSSive Templ~ is full af confusing 'Mb, and fruslration for hams..

Everv version

of

a small mistake earlv on can leave Vou stuck and, 'Milhing in

f'u'~ aUennoD: l1'iDing a single step could, lead to disaster,. -

~a,,,'care-

grab rut while we're iII fh neighborhood. The Cempns mom is right below the mom where you pushed the bl k. 01 II!'P QU' rhe edge, n\ ,itcb to mron Boots, and then as
'--~----O!i.

ofmings ~n II,:reJUy weird ordlOu). but

"H~ I

you siuk past


middle level,

the d,OOF

\vi~ch

baek m.o

on [be

mark on rhe
trul

one of the .~ itehes" t~:[JJ~ C'Cll$-

Lullaby in fixmt ,(IFit a d the" icr jn the main mom \1. ill drain all the \."'B)I '10 the bon m.

d:le water leeel in the ~er-nple. P'laty Zelda"s

at opens up a few opportunili:es .. but first t~f'. g llh_roll!gh me door 1:1 the opposite wall.

the torch i bum ing again. ad YOIll call get to. the" lI"OO1H eomeiningtlle first Small Key by ~~glniDg ~,e r\\'o ether bm.zg,~,rsin

Wllih~

gone.

the comers ef the mom.


figure: oul how to IL!IIse you'Il have to use Din"

ire or. ify u're really cool, u e roor 'bow to sh ot arrow II ugh the torch i'!'ll 'he ~icrs. lik~ th Iii l above. In 1111-oom '!ha'i op 0, )OI.ru'liIllght a Shell r B~ad! . These angry oy ters can't be hum when ~lIey dam lip. and tbey can 10nl)1 by hi~ b}' hori2:()J'1LJI~ slashes. [IJiTl]WS, or hook het b~IlS'IS'I.\ hen titei'u shell [S, [lpeo. KJII ·crn end get the Ktl!)I,

nfonulli'i'ldy. adult Ul1k c-anl quite seem lO da, . e Oeku Stick., _Q

Heading ou11~ '1"110111 Ihe"~lIm Ar~31 tJlke you ~o an underwater corridor ~i~11I!i ,EI be~l Blade [easiest ju t to WilCh to )'OIU NO:mJIili~ BOOL:!i, and\-l illl ,0"',;1' it), and III the end, 3J witeh, Hit the switeh to rai e """""""""",="",,,,, l 'I£:\~] 0 vou can ,dimb to the n xt platform and Hook h 1 frem t.he~e'liOthe ~op. De.d with 1:11tu,·~ rllites in wha'b.!\'er m nner i. 111· ~ufining \.. itlhl Te me momll -tandruds OfyO'LIf communi1:. md ~liI.en turn j'1I.i' al"lemiolllo' the ~ate' \\ ith the

me'"

Gold
eM

Ikullrula behind it.

witch that OPe'I'IS the gale is tile oneLlmfs inside of it, and nene OfYOlJfl";'eJ_IK)Ds hoot drough ~t:: 'holes in lit • lattice. YOMr crnly opt:itUlS, are a Spin AU.ack. v. hir::h gee righ11.hfQUgh lh~ ~te, or using ~ nermel hQlri~ontal l!l lt ,.dtlil the G~3'Dlt'S,KIf~ire. The sate w~JI 0Pi:]]!. and. you'll g1:! ~1'lc,\\"ll.l~rTt:mp[~·,fi t Goldkulhll!~3,
Ti~

You']'1 Il1'k loll a S1IflElU room with a 5\\ri~dl in a comer; I~~itme fiwitl:l1 :from ......;,._~ ,afar., inee 'blJlnch ofenernies. an: going to aU from, right abo\i ft" h€,11 'f act i'i.atedL shets each) anal then pickillg off~i11ecJanu; w,~h shots rigln \\;r'l1en LIm.e)'open lhei'l'
\Vhen they're all dead, the dOll! in Ii~ other , stad:iJII,g 'I:l.'lth {he ql!Jlick,-l!' pi.k;~' Ball~ Ill"" II

Kill them i>U ith

yOWLf

Hookshot,

well-timed 'm,oulhs.

Use )loin mall Key 10 opeJil ID the middle of the main area As, you walk hlf.l he t door. take note ofthe rno~(illg plalfomn diJrC('dy Ibel'!,:.atll yil~:Jr
the door

comer v. iU open. and you can no t llllill''[here 10 all leevc widt a Lom ,,- II. oomb '~oblow 'it til. rest of'the way Op-Ill, lind )'OU'U g!lin enu'Y ~ the room wi,tb these ondSmall Xe)'. .fler\.\'rud.s..float back up 10 the roomwh ere yOUjl!lKI. played Zelda" luJl]a:b, and rc~ilthr ugh ~he door 11mthe second middle] noor.

l ' gel'lO the' niddle lel: -I ef this 1'Oum. and us _ .ze~d&" Lullaby to raise the w -l~j' tel,d. The pia ' rm J p inu.:d ' U1 ~uliJ r rises "'I ith the water, and Dml!;'
ynu can use you r Iran Boots,

feet. This ls ,rnreme(l' impor~ tun. ThI!'I'DI as YULilf Hookshm

drop dov,]l te the hounm all1d


n n~p]

(0

ra.U ihrough (he~ole this flIo~[This is we path 10 Point ] 0, and th 'I lu h'~ lhlird .m_n Key.
atfol'itl'n,has l etl in 11"5 wake.

TEJdPLE LEVEL 3f

'WATB\_

] like to start this mom by ph::'ldng off me f(lOm over Jgllin. They C:UJ only advanre on you \\'fl.il!I1 the' waterlev el i 'up. b~l'1.hc} can b quite
aEJ!~

Tektite • MnCC lh~) lik€: fa knm:k you into tll.~ '" :Ocrand force you [0 start ~"'i,

-li

ii, e when til y do, cle r Ilhi area, hil 111!t~ , witeh in til lY
til _nn

of the room

lise )'U!'!f bm\'

or ~l:ae

Hook,lun buty 1J, won'~ gt".l: YQur bi r point r "",ilh the 1-10 " hQI I te make the ,dm£(jj1!lJ U:lllle 'rise. IEae} tail:w" has a .Ilokslu'i'l wrg~t on i'lS neck, ,aT'lo y,ou'n_ need ~o 'hook onlo what [0 I_I
pulled across Ul ihe other side. Ol1ce 1~~r'e. you usualf have to

rut the l\ iL h again 10 lower the second s.urut; 5:0 you can gel en, ~H·it for exampl . ¥QU. have to lli1 the - wi,t, III
Cor the la
l

llir-ee time

10 ~~. aaain lO

Imyer im:, nd again

tall.!l€': On

1,;'

to

[0

raise

!hi

k o\'er
i1

back

'like bebind

II1p Uihil } OIJl land on tup of h. . . \Vaiting at the ,c'olit are two 'lekute:.. and a l'lke'
II, \\

spikes; but, you'd beuer den] with the Like Like 111'51: Bomb are IlIWLli)'S n good ehoiee.

a lu::waks.hm, largi!! on tJiJe ceil iog

all of -pi~f;!s_You"1I have til usc


~Q

gel pas~ 'Ihe

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