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Rugby
Positions
Front
Row:
Without
a
doubt
the
manliest
men
on
the
pitch
--
Large,
often
hairy,
beer
swilling
carnivores
that
can
and
will
tackle
anything
in
their
path.
Revelling
in
the
intricacies
of
the
scrum,
they
are
rarely
considered
"nice"
people,
and
in
fact
to
some
they
aren`t
even
considered
humans
at
all.
Front
rowers
tolerate
this
attitude
far
and
wide
because
they
recognize
their
role
at
the
top
of
the
food
chain.
Sometimes
they
are
acused
by
others
of
simply
being
dumb,
this
group
just
have
unconventional
ways
of
thinking.
Locks/Second
Row:
They
are
next
in
the
food
chain.
As
with
front
row
players
it
is
inadvisable
to
put
any
limb
you
wish
to
keep
near
this
group,
when
they
are
feeding.
Renowned
for
being
large,
never
the
prettiest
brutes
they
are
more
than
willing
to
relish
the
finer
points
of
stomping
on
a
fallen
opponent`s
body
and
will
gleefully
recount
the
tale
ad
infinitum.
They
tend
to
be
the
Powerhouse
of
the
Scrum.
These
members
have
a
close
fraternity
with
each
other
and
also
have
unconventional
ways
of
thinking
but
usually
just
dumb.
Back
Row:
These
are
fine,
fit
fellows
who
in
todays
game
are
becoming
far
too
much
like
a
bunch
of
girls,
theyre
confused
as
to
what
their
role
on
the
pitch
should
be.
While
they
know
they
are
classed
as
forwards,
there
are
those
among
them
who
long
for
the
perfect
hair
that
comes
with
being
a
back.
Some
relish
the
forward
role
and
there
are
others
within
this
group
that
will
break
the
prime
directive
of
the
forward
and
do
anything
to
prance
foolishly
with
the
ball.
Scrum
Half:
Some
like
to
think
of
this
back
as
an
honorary
forward.
The
scrum
half`s
presence
is
tolerated
by
the
forwards
because
they
know
that
he
will
spin
the
ball
to
the
rest
of
the
girls
in
the
backline
who
will
inevitably
knock
the
ball
on
and
allow
them
the
pleasure
of
another
scrum.
The
No.
9
can
take
pride
in
the
fact
that
he
is
the
lowest
numbered
back
and
that
as
such
he
can
be
considered
almost
a
forward.
Fly
Half:
His
primary
role
is
the
leader
of
the
backs
-
a
dubious
honour.
Main
responsibilities
as
far
as
a
forward
can
tell
are
ability
to
throw
the
ball
over
people`s
heads
and
to
provide
something
soft
for
opposing
forwards
to
land
on.
Expected
to
direct
the
prancing
backline
-
the
fly
half,
like
any
good
West
End
choreographer,
is
usually
light
on
his
feet
though
I
find
it
hard
to
support
anyone
whose
foot
touches
a
rugby
ball
on
purpose.
Centres:
Usually
come
in
two
forms
the
hard
chargers
or
flitting
fairies.
The
hard
charger
is
the
one
to
acquire
in
this
day
and
age,
as
he
will
announce
his
presence
in
a
game
with
the
authority
rarely
found
above
the
forwards.
The
flitting
fairy
is
regrettably
more
common
and
will
usually
attempt
to
avoid
contact
at
all
costs.
Both
types
will
have
extensive
collections
of
hair
care
products
in
their
kit
bags
and
will
be
among
the
best
dressed
at
the
post-game
festivities.
Back 3: While some people refer to this group as two wingers and a fullback, I really dont understand the difference between them. How these three guys can play 80 minutes of RUGBY and still stay clean and sweat free as they started the game is beyond me. These guys will be easy to spot after the game because they are the finely coifed, sweater wearing`, wine sipping`, sweet-talkers in the corner avoiding the beer swilling forwards at the bar.
Rugby
Groups
The
Pack:
Eight
handsome
burly
guys
whom
you`d
want
to
marry
your
daughter.
They
are
intelligent,
elegant,
sensitive
and
sweet.
The
Backs:
Seven
guys
who
will
take
advantage
of
your
womenfolk,
Often
dine
on
quiche,
brie
and
wine.
Regularly
take
hair
straighteners
on
road
trips.
Prop:
some
are
short
and
round
some
are
tall
and
round,
these
strapping
men
support
the
hooker,
but
no
money
ever
changes
hands
and
the
act
is
never
specifically
named.
Hooker:
Often
identified
by
a
bald
spot
on
the
head,
these
vertically-challenged
but
talented
men
stand
between
the
two
props
and
secure
the
ball
for
their
team
during
scrummages.
Second
Row:
These
tall
powerful
men
are
the
driving
engines
not
only
of
the
scrum,
but
of
the
entire
game.
They
can
be
in
the
scrum,
behind
the
front
row,
or
lofting
high
above
the
line
outs
pulling
balls
from
the
air.
The
Back
Row:
These
three
men
of
stamina
and
strength
are
often
considered
the
Renaissance
men
of
the
rugby
field.
They
not
only
control
ball,
but
the
entire
pitch.
Remember,
the
back
row
defines
the
whole
team`s
style
of
play.
"They
are
the
game."
Scrum
Half:
The
scrumhalf
distributes
the
ball,
runs
tackles
and
kicks.
The
scrumhalf
is
only
half
as
handsome
and
burly
as
the
pack
members.
Fly
Half:
The
first
of
those
back
guys,
and
can
be
seen
as
the
play
maker.
May
be
referred
to
as
the
man
who
kicks
a
lot.
Centres:
Another
pair
of
those
back
guys.
Either
power
runners
or
annoying
scampering
guys
usually
found
in
the
opposite
order,
but
whose
purpose
is
to
get
the
ball
to
the
wing.
Wingers:
Ideally
the
fastest
men
on
the
team.
Their
job
is
to
"score
with
the
ball,"
but
they
often
confuse
it
with
"get
tackled
with
the
ball."
Fullback:
The
last
line
of
defence.
A
back
even
the
pack
can
appreciate,
often
viewed
as
a
back
row
in
the
making.
Scrum Where the oxen of rugby love to be. A way of restarting play after an infringement, the eight forwards from each team pack down in tight formation and the ball is served into the tunnel and heeled back for possession. Tackle Only a player in possession of the ball can be tackled. American football-style blocking is not allowed. A tackled player must release the ball after he hits the ground. Neither he nor the tackler can play the ball until they are on their feet. It is illegal to high tackle above the shoulders, or to "spike" a player by deliberately upending him onto his head. The same goes for the late tackle - tackling the player after he has passed or kicked the ball. It is also illegal to punch, gouge, stamp on or kick another player. Heavy tackles are colloquially known as dump tackles, while an attempt to prevent the ball being released quickly is sometimes called a smother tackle. Lineout If the ball has been kicked or knocked out of bounds then it is restarted by a lineout, which is similar to a throw-in in soccer. The team who is not responsible for the ball going out of bounds gets to throw it back in from the point the ball left the field. Players on the field will try to get possession of the ball and gameplay continues. Maul Struggle among players for ball that has not touched the ground. Ruck Like a maul, but ball is on the ground and heeled back into possession by players. Penalty If a team commits a penalty against another team the innocent team can either kick the ball out of the field to receive a lineout, take a free kick (the ball only has to be 'kicked' through the mark and most teams will just tap the ball over the mark to keep better control of it and restart play quickly) or take a penalty kick at the goal. The guilty team must retreat 10 meters from the spot of the foul. Quick Tap To restart the game after a penalty has been given, this helps to catch your opponents unaware. Blink and its gone. That`s the idea from the player of the team awarded the penalty who takes it. The kick is barely nudged forward before it`s caught and either passed, kicked, or moved on the run. Blindside The playing area nearest the touchline and next to a scrum, maul or ruck. Domain of loose forwards and scrumhalf. (the narrow side) 22 Drop Out A drop kick is taken from the 22m line if a team touches down in its own in-goal area but did not carry the ball over the try line, or if the ball is kicked over the dead ball line from any other play other than the kick-
off. The ball only needs to cross the line, but if it goes directly into touch a scrum is awarded to the receiving team at the centre point of the 22m line. Clearance Kick A defender faced with a charge by forwards kicks the ball as far as he can into touch or down field. Advantage Rule One refs don`t play enough. He allows play to continue after a foul if stopping would disadvantage the non- offending team. Ankle Tap Spectacular when they work, but in reality a last-ditch effort by an out-paced player to tackle an opponent by diving and slapping his ankle. Cauliflower Ears A deformity of the ear caused by blows and rubbing of the head in a scrum, a familiar trait in the second row. Hospital Pass Good pass for settling scores with a team-mate you don`t like. Ball lands into the hands of your team mate when you know that your team mate is about to be tackled. Up and Under A punt kick by a player on the attacking side where the ball is sent high into the sky over their opponent`s head. This gives teammates time to, at least, scare the living daylights out of defenders as they charge down on the ball. Haka Is performed by the All Blacks (New Zealand), and variations performed by Samoa and Fiji; a war dance done before every match. Third half The best part comes afterwards for some! Traditionally, the players get together and go out on the town after a match.