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Old items New item 3 Perfect Gems + 1 Charm = 1 new Charm 3 Perfect Gems + 1 Jewel = 1 new Jewel 3 Gems

of the same type and grade (except perfect) = 1 Gem of the next higher gr ade 6 Perfect Skulls + 1 Rare Ring = 1 Rare Ring 6 Perfect Skulls + 1 Rare Amulet = 1 Rare Amulet 3 Perfect Gems + 1 Ring = 1 Magical Ring 3 Perfect Gems + 1 Amulet = 1 Magical Amulet 3 Rings = 1 Amulet; a higher level character will get a better quality amulet 3 Amulets = 1 Ring; a higher level character will get a better quality ring 1 Perfect Skull + 1 Rare Item + Stone of Jordan = 1 High Quality Rare Item of th e same type 3 Perfect Skulls + 1 Rare Item + Stone of Jordan = Add 1 Socket to the Rare Item if item is socketable 6 Perfect Skulls + 1 Rare Item = 1 Rare Item of the same type 4 Health Potions (any quality) + 1 Ruby (any quality) + 1 Magic/Set/Rare sword = 1 Long Sword of the Leech; 3-19 Damage, 4-7% Life Steal 1 Diamond (any quality) + 1 Staff + 1 Kris + 1 Belt items used can be of any typ e or quality = 1 Savage Bardiche; 166-180% Damage 1 Small Magical Shield + 1 Spiked Club (any quality) + 2 Skulls (any quality) = 1 Small Shield of Spikes 3 Chipped Gems + 1 Sword = 1 Socketed Long Sword with 3 sockets and random mods 2 Quivers of Bolts = 1 Quiver of Arrows 2 Quivers of Arrows = 1 Quiver of Bolts 1 Spear + 1 Quiver of Arrows = 1 Stack of Javelins 1 Axe + 1 Dagger = 1 Stack of Throwing Axes 3 Mana Potions + 3 Healing potions + 1 Gem (any type) = Full Rejuvenation Potion 3 Rejuvenation potions = Full Rejuvenation Potion 3 Perfect Gems (any type) + 1 Magic Item = 1 New Magic Item of the same type.

1 Ort Rune + 1 Amn Rune + 1 Perfect Sapphire + Normal (Basic) Rare Weapon = Exce ptional Rare Weapon 1 Ral Rune + 1 Thul Rune + 1 Perfect Amethyst + Normal (Basic) Rare Armor = Exc eptional Rare Armor 1 Fal Rune + 1 Um Rune + 1 Perfect Sapphire + Exceptional Rare Weapon = Elite R are Weapon 1 Ko Rune + 1 Pul Rune + 1 Perfect Amethyst + Exceptional Rare Armor = Elite Ra re Armor 1 Ort Rune + Weapon = Fully Repaired Weapon Use this Rune + Your Horadric Cube to repair your weapon. You cannot repair Ethe real items. 1 Ral Rune + Armor = Fully Repaired Armor Use this Rune + Your Horadric Cube to repair your armor. You cannot repair ether eal armor. 1 Hel Rune + Scroll of Town Portal + Any Socketed Item = Remove items from sock

ets Warning: This will destroy any gems, runes, or jewels you have socketed. This is useful if you are not happy with the gems you have socketed and you want to soc ket the item in another way. 1 Ort Rune + 1 Chipped Gem (any kind) + Weapon = Fully Repaired and Recharged W eapon You cannot repair ethereal weapons. 1 Ral Rune + 1 Flawed Gem (any kind) + Armor = Fully Repaired and Recharged Arm or You cannot repair ethereal armor. Armor refers to any sort of armor, including h elms, boots, belts, gloves and shields, not just body armor Ral Rune + 1 Sol Rune + 1 Perfect Emerald + Normal Unique Weapon = Exceptional Version of Weapon This formula changes the base item type from the normal to exceptional version. For example an Axe is turned into a Cleaver. This does NOT convert the item to t he Exceptional Unique version of the Unique Item. Unique item bonuses remain the same; only the item it's based on is upgraded. This can be used to upgrade Ethe real Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain. 1 Tal Rune + 1 Shael Rune + 1 Perfect Diamond + Normal Unique Armor = Exception al Version of Armor This formula changes the base item type from the normal to exceptional version. For example Quilted Armor is turned into Ghost Armor. This does NOT convert the item to the Exceptional Unique version of the Unique Item. So you cannot for exa mple use this formula to transform Greyform into The Spirit Shroud. Unique item bonuses remain the same; only the item it's based on is upgraded. This can be us ed to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. Also if the item is socketed, then jewels or runes and their mods will also remain. Armor refers to any sort of armor, including helms, boots, bel ts, gloves and shields, not just body armor. 1 Lum Rune + 1 Pul Rune + 1 Perfect Emerald + Exceptional Unique Weapon = Elite Version of Weapon (Single Player, Ladder Only) This formula changes the base item type from the exceptional to elite version. F or example a Cleaver is turned into a Small Crescent. This does NOT convert the item to the Elite Unique version of the Exceptional Unique Item. Unique item bon uses remain the same; only the item it's based on is upgraded. This can be used to upgrade Ethereal Items also. They will continue to be Ethereal after they are upgraded. You cannot do this formula unless you are using a Ladder Character. A lso if the item is socketed, then jewels or runes and their mods will also remai n. 1 Ko Rune + 1 Lem Rune + 1 Perfect Diamond + Exceptional Unique Armor = Elite V ersion of Armor (Ladder Only) This formula changes the base item type from the exceptional to elite version. F or example Ghost Armor is turned into a Dusk Shroud. This does NOT convert the i tem to the Elite Unique version of the Unique Item. Unique item bonuses remain t he same; only the item it's based on is upgraded. This can be used to upgrade Et hereal Items also. They will continue to be Ethereal after they are upgraded. Yo u cannot do this formula unless you are using a Ladder Character. Also if the it em is socketed, then jewels or runes and their mods will also remain. Armor refe rs to any sort of armor, including helms, boots, belts, gloves and shields, not just body armor. Ver

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