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Findel

http://www.pathguy.com/cg35.htm

Male Human Cleric 3 / Soulknife 2 Lawful Neutral Strength 16 (+3) Dexterity 16 (+3) Constitution 9 (-1) Intelligence 16 (+3) Wisdom 15 (+2) Charisma 10 (+0) Domains: Air Law Energy: Positive [Healing / Turns Undead] Total Hit Points: 18 Speed: 40 feet [quick] Armor Class: 17 = 10 +4 [chain shirt] +3 [dexterity] Touch AC: 13 Flat-footed: 14 Initiative modifier: +3 = +3 [dexterity] Fortitude save: +2 = 3 [base] -1 [constitution] Reflex save: +7 = 4 [base] +3 [dexterity] Will save: +8 = 6 [base] +2 [wisdom] Attack (handheld): +6 = 3 [base] +3 [strength] Attack (unarmed): +6 = 3 [base] +3 [strength] Attack (missile): +6 = 3 [base] +3 [dexterity] Grapple check: +6 = 3 [base] +3 [strength] Light load: 76 lb. or less Medium load: 77-153 lb. Heavy load: 154-230 lb. Lift over head: 230 lb. Lift off ground: 460 lb. Push or drag: 1150 lb. Languages: Common Spiritfolk Elven Undercommon Chain shirt [light; +4 AC; max dex +4; check penalty -2; 25 lb.] Feats: Size: Medium Height: 5' 8" Weight: 220 lb Skin: Light Eyes: Green Hair: Black Straight; Beardless

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28/03/2012 2:55 PM

Findel

http://www.pathguy.com/cg35.htm

Blind-fight Dodge Wild Talent Brew Potion Traits: Quick Skill Name Appraise Balance Bluff Climb Concentration Craft_1 Craft_2 Craft_3 Diplomacy Disguise Escape Artist Forgery Gather Information Heal Hide Intimidate Jump Key Skill Ability Ranks Ability Modifier Modifier Int 3 = +3 Dex* 3 = +3 Cha 0 = +0 Str* Con Int Int Int Cha Cha Dex* Int Cha Wis Dex* Cha 3= 4= 3= 3= 3= 4= 0= 3= 3= 0= 8= 3= 0= 11 = 8= 8= 8= 8= 7= 3= 0= 0= 0= 0= 0= 3= 3= 2= +3 -1 +3 +3 +3 +0 +0 +3 +3 +0 +2 +3 +0 +3 +3 +3 +3 +3 +2 +3 +0 +0 +0 +0 +0 +3 +3 +2 +4 +5 +5 +5 +5 +5 +4 [speed 40] +5 Misc. Modifier

+4

+6

Str* Knowledge (arcana) Int Knowledge (history) Int Knowledge (religion) Int Knowledge (planes) Int Listen Wis Move Silently Perform_1 Perform_2 Perform_3 Perform_4 Perform_5 Ride Search Sense Motive Dex* Cha Cha Cha Cha Cha Dex Int Wis

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28/03/2012 2:55 PM

Findel

http://www.pathguy.com/cg35.htm

Spellcraft Spot Survival Swim Use Rope Knowledge (psionics)

Int Wis Wis Str** Dex Int

8= 2= 2= 3= 3= 8=

+3 +2 +2 +3 +3 +3

+3

+2 [Knowledge, arcane]

+5

* = check penalty for wearing armor Know Religion >=5 ranks gives +2 on turn/rebuke the undead. Know Planes >=5 ranks gives +2 on survival checks on other planes. Zero-level Cleric spells: 4 per day

First-level Cleric spells: 3 (2+1) per day +1 from a domain:

Second-level Cleric spells: 2 (1+1) per day +1 from a domain:

Human: Extra feat at first level (already included) Four extra skill points at first level (already included) One extra skill point at each additional level (already included) Cleric: Alignment Aura Spontaneous Casting (heal) Turn Undead (3x/day) High wisdom gains bonus spells daily Domain choices give additional abilities

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28/03/2012 2:55 PM

Findel

http://www.pathguy.com/cg35.htm

Soulknife: Write your psi abilities on your own. Class HP rolled 1: Cleric 7 2: Cleric 6 3: Cleric 0 4: Soulknife 8 +1 to wisdom 5: Soulknife 1

Level Level Level Level Level

2 Power Points/Day: 2 [wild talent]

Findel's Equipment: 25 lb Weapons / Armor / Shield (from above) 1 lb Holy symbol (silver) 2 lb Spell component pouch _____ 28 lb Total

More about Findel:

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28/03/2012 2:55 PM