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Penn's World Warhammer Guides - Starting Area - Empire

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Starting Area - Empire

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Penn's World Warhammer Guides - Starting Area - Empire

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Penn's World Warhammer Guides - Starting Area - Empire

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Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequently for updates.

IMPORTANT! PLEASE READ!


If you choose Dwarfs you can start at the Level 1-8 | Ekrund section, if you started another race, refer to the Starting Area section for your race to get you to the correct area. Happy Leveling! Tier 1 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

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Penn's World Warhammer Guides - Starting Area - Empire

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Do, The Cost of Travel Desc: Acquire 50 Bronze near the start point by battling AI, looting them with right click and then selling the loot to a merchant by browsing their wares then opening your backpack and right clicking on the looted items Map Loc: START Travel, In The Beginning Desc: Travel from the Nordland starting point to the Nordland warcamp and use the Flight Master to travel to Ekrund in the Dwarfs vs Greenskins campaign Map Loc: START Travel, In The End Desc: Travel from the Ekrund warcamp starting point to the Ekrund Finish point Map Loc: START 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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Penn's World Warhammer Guides - Starting Area - High Elves

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Starting Area - High Elves

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Penn's World Warhammer Guides - Starting Area - High Elves

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Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequently for updates.

IMPORTANT! PLEASE READ!


If you choose Dwarfs you can start at the Level 1-8 | Ekrund section, if you started another race, refer to the Starting Area section for your race to get you to the correct area. Happy Leveling! Tier 1 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

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Penn's World Warhammer Guides - Starting Area - High Elves

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Do, The Cost of Travel Desc: Acquire 50 Bronze near the start point by battling AI, looting them with right click and then selling the loot to a merchant by browsing their wares then opening your backpack and right clicking on the looted items Map Loc: START Travel, In The Beginning Desc: Travel from the Blighted Isle starting point to the Blighted Isle warcamp and use the Flight Master to travel to Ekrund in the Dwarfs vs Greenskins campaign Map Loc: START Travel, In The End Desc: Travel from the Ekrund warcamp starting point to the Ekrund Finish point Map Loc: START 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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Penn's World Warhammer Guides - Level 1 - 8 | Ekrund

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Level 1 - 8 | Ekrund

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Penn's World Warhammer Guides - Level 1 - 8 | Ekrund

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Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Any section that you see with a "?" in the level range means it is currently being worked on. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequesntly for updates. Happy Leveling! Tier 1 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Accept, Oathbreakers NPC: Tharik Redaxe Map Loc: 1 Accept, Firebrew NPC: Gunnar Klaurse Map Loc: 1 Accept, Diggers Duds

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Penn's World Warhammer Guides - Level 1 - 8 | Ekrund

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NPC: Illidial Windweaver Map Loc: 1 Turnin, Firebrew NPC: Brewmaster Eisenbjorn Map Loc: 1 Accept, Firebrew NPC: Brewmaster Eisenbjorn Map Loc: 1 Accept, Fire in the hole! NPC: Agmar Stonemane Map Loc: 1 Accept, Hoarding Gold NPC: Ainin Goldbrow Map Loc: 2 Do, Oathbreakers Desc: Kill the Squigs running around here. Map Loc: 2 Do, Firebrew Desc: It is a pile of rocks on the ground Map Loc: 2 Do, Fire in the hole! Desc: There is a exlosive plunger box in the tunnel at this location. Map Loc: 3 Do, Hoarding Gold Desc: There are sacks of gold in the same caverns you just did the last quest. Map Loc: 3 Turnin, Hoarding Gold NPC: Ainin Goldbrow Map Loc: 2 Turnin, Fire in the hole! NPC: Agmar Stonemane Map Loc: 2 Turnin, Oathbreakers NPC: Tharik Redaxe Map Loc: 1 Accept, Filth in the Rough NPC: Tharik Redaxe Map Loc: 1 Turnin, Firebrew NPC: Brewmaster Eisenbjorn Map Loc: 1 Accept, Firebrew NPC: Brewmaster Eisenbjorn Map Loc: 1 Turnin, Firebrew NPC: Gunnar Klaurse Map Loc: 1 Do, Filth in the Rough Desc: They are in crates in the area you just turned the above quests in. Map Loc: 1 Turnin, Filth in the Rough

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Penn's World Warhammer Guides - Level 1 - 8 | Ekrund

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NPC: Tharik Redaxe Map Loc: 1 Accept, Fatten 'Em NPC: Tharik Redaxe Map Loc: 1 Do, Fatten 'Em Desc: Use the cannons to complete this quest, they are right by the quest giver. Map Loc: 1 Turnin, Fatten 'Em NPC: Tharik Redaxe Map Loc: 1 Accept, Thirsty Work NPC: Tharik Redaxe Map Loc: 1 Turnin, Thirsty Work NPC: Brewmaster Eisenbjorn Map Loc: 1 Accept, Belly up for a point NPC: Brewmaster Eisenbjorn Map Loc: 1 Accept, Helga's Roar NPC: Rogrum Grimstone Map Loc: 5 Accept, Big Problem NPC: Tethren Stormbreaker Map Loc: 5 Accept, Bitterstone Legacy NPC: Borgor Legacy Map Loc: 5 Do, Helga's Roar Desc: Get the pile of coal to the right of the cannons on the lower level. Clcik on the Forge door, it is in the center of the room on the upper level. Then click on the Control wheel which is on the opposite side of the door. Map Loc: 1 Turnin, Helga's Roar NPC: Rogrum Grimstone Map Loc: 5 Accept, Dirty Green Beasties! NPC: Brani Gridsson Map Loc: 4 Do, Dirty Green Beasties! Map Loc: 4 Do, Belly up for a point Desc: Talk to the Wounded Kinsman on the ground in this area. Map Loc: 4 Do, Diggers Duds Desc: Kill a Goblin Digger Map Loc: 4 Turnin, Dirty Green Beasties! NPC: Bor Axehand Map Loc: 6

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Penn's World Warhammer Guides - Level 1 - 8 | Ekrund

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Accept, Fight On NPC: Bor Axehand Map Loc: 6 Turnin, Belly up for a point NPC: Brani Gridsson Map Loc: 4 Do, Fight On Desc: Head shouth east down the steps to kill these. Map Loc: 5 Do, Big Problem Map Loc: 5 Do, Bitterstone Legacy Desc: You will slay the ironclaw bashers with in the same place as the above 2 quests, for the Plague objectives you will continue southeast down the steps, each level has an area you can click on, on the right. Turnin, Big Problem NPC: Berruna Grimstone Map Loc: 7 Accept, Barrel Tossin' NPC: Berruna Grimstone Map Loc: 7 Do, Barrel Tossin' Desc: Click on the Barrels along the edge of the bridge. Map Loc: 7 Turnin, Barrel Tossin' NPC: Berruna Grimstone Map Loc: 7 Scenario, Battle at the Gates of Ekrund Desc: Accept this quest and queue for the scenario. Enter battle when it pops up. When you are done it will put you back where you were. Map Loc: 8 Turnin, Fight On NPC: Melni Stoneshield Map Loc: 8 Turnin, Bitterstone Legacy NPC: Melni Stoneshield Map Loc: 8 Accept, Hit 'em Where it Hurts NPC: Melni Stoneshield Map Loc: 8 Accept, Golden Age NPC: Melni Stoneshield Map Loc: 8 Accept, Ore Not NPC: Melni Stoneshield Map Loc: 8 Do, Hit 'em Where it Hurts Map Loc: 9 Do, Ore Not Desc: There is a box of this ore in the back of the camp at this location. Map Loc: 9

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Penn's World Warhammer Guides - Level 1 - 8 | Ekrund

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Do, Battle of Bitterstone Desc: This is a public quest that seems to progress pretty quickly. Hang out in this area and participate in the quest if it is going well. Map Loc: 9 Turnin, Hit 'em Where it Hurts NPC: Melni Stoneshield Map Loc: 8 Do, Golden Age Desc: There is a dead guy laying on the ground on the bridge you have to click on. Map Loc: 10 Accept, Golden Age NPC: Haldrin Goldenforge Map Loc: 10 Turnin, Golden Age NPC: Melni Stoneshield Map Loc: 8 Turnin, Ore Not NPC: Vel Thronrinson Map Loc: 11 Accept, Rightfully Ours NPC: Vel Thronrinson Map Loc: 11 Accept, Something's Brewing NPC: Olfgrom Redhammer Map Loc: 11 Accept, End of the Line NPC: Fimki Grimgirsson Map Loc: 11 Accept, Oathbearers Way NPC: Fimki Grimgirsson Map Loc: 11 Accept, Tools of the Trade NPC: Fimki Grimgirsson Map Loc: 11 Accept, The Only Way to Fight NPC: Brewmaster Furd Map Loc: 11 Do, The Only Way to Fight Desc: This is a timed quest so move quickly Map Loc: 12 Turnin, The Only Way to Fight NPC: Brewmaster Furd Map Loc: 11 Do, End of the Line Desc: Click on the mining equipment to repair it Map Loc: 12 Do, Oathbearers Way Map Loc: 12 Turnin, End of the Line NPC: Fimki Grimgirsson Map Loc: 11

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Penn's World Warhammer Guides - Level 1 - 8 | Ekrund

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Turnin, Oathbearers Way NPC: Fimki Grimgirsson Map Loc: 11 Accept, End of the Line NPC: Fimki Grimgirsson Map Loc: 11 Accept, Oathbearers Way NPC: Fimki Grimgirsson Map Loc: 11 Turnin, Rightfully Ours NPC: Gordsson Map Loc: 15 Accept, Rightfully Ours NPC: Gordsson Map Loc: 15 Do, Rightfully Ours Desc: The coal is spread all over the mine in piles. Dusty bag is allong the mine walls. The Barrels are alson in the mine, if you walk past the NPC that gave you the quest and make a right at the dead end the barrels are down at the end of that tunnel. Map Loc: 15 Do, Oathbearers Way Map Loc: 15 Turnin, Tools of the Trade NPC: Danrun Helmsplitter Map Loc: 14 Accept, Tools of the Trade NPC: Danrun Helmsplitter Map Loc: 14 Turnin, Oathbearers Way NPC: Thronki Grimgirsson Map Loc: 15 Accept, Oathbearers Way NPC: Thronki Grimgirsson Map Loc: 15 Do, Oathbearers Way Desc: As you walk away from the tomb go to your right. There is a level to the right of the elevator, click on it. Map Loc: 15 Turnin, Oathbearers Way NPC: Fimki Grimgirsson Map Loc: 11 Accept, Oathbearers Way NPC: Fimki Grimgirsson Map Loc: 11 Turnin, Rightfully Ours NPC: Grimy Gold Desc: In your inventory, on the quest tab. Right click on it Accept, Rightfully Ours NPC: Grimy Gold Turnin, Rightfully Ours NPC: Vel Thronrinson

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Penn's World Warhammer Guides - Level 1 - 8 | Ekrund

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Map Loc: 11 Do, Tools of the Trade Map Loc: 16 Turnin, Tools of the Trade NPC: Danrun Helmsplitter Map Loc: 14 Accept, Tools of the Trade NPC: Danrun Helmsplitter Map Loc: 14 Do, Tools of the Trade Desc: Kill the little greenskins that explode Map Loc: 16 Turnin, Tools of the Trade NPC: Fimki Grimgirsson Map Loc: 11 Accept, Ekrunds Curse NPC: Krogan Redhammer Desc: You may need your influence maxed for this area, if you do just work on the public quest at location 16 until you max out. Map Loc: 11 Turnin, Battle at the Gates of Ekrund NPC: Oathbearer Warbringer Desc: If you completed this scenario go ahead and turn it in. Map Loc: 8 Accept, Battle at the Gates of Ekrund NPC: Oathbearer Warbringer Desc: Alse re-queue for the scenario Map Loc: 8 Do, Oathbearers Way Map Loc: 17 Turnin, Something's Brewing NPC: Ranger Grindleson Map Loc: 17 Accept, Something's Brewing NPC: Ranger Grindleson Map Loc: 17 Do, Something's Brewing Desc: Walk up the mountain to your west and go in the cave. The item you need is a barrel at the end of the cave serrounded by trolls. Map Loc: 18 Turnin, Ekrunds Curse NPC: Aldir Bugmanson Desc: It is a dead body on the ground in this area. Map Loc: 17 Accept, Ekrunds Curse NPC: Aldir Bugmanson Map Loc: 17 Do, Ekrunds Curse Desc: He is hiding in the trees to the south of the railroad. Map Loc: 17 Turnin, End of the Line

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Penn's World Warhammer Guides - Level 1 - 8 | Ekrund

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NPC: Athron Kaddorson Map Loc: 19 Accept, End of the Line NPC: Athron Kaddorson Map Loc: 19 Accept, The Guns of Ekrund NPC: Borgas Groghammer Map Loc: 19 Accept, Extermination NPC: Norri Korgisson Map Loc: 19 Accept, Defend Durak's Gate NPC: Norri Korgisson Map Loc: 19 Accept, Stonemine Surprise NPC: Norri Korgisson Map Loc: 19 Accept, Ironmane's Defense NPC: Norri Korgisson Map Loc: 19 Accept, Strained Relations NPC: Norri Korgisson Map Loc: 19 Accept, Secure the gates of Ekrund NPC: Oathbearer Warbringer Map Loc: 19 Accept, An Oath to Uphold NPC: Moranir Grudgekeg Map Loc: 19 Accept, Mind the Gap NPC: Moranir Grudgekeg Map Loc: 19 Accept, Dog Nonsense NPC: Moranir Grudgekeg Map Loc: 19 Hearth, Use your Battle Map Desc: Hearth to Mordrins Anvil Turnin, Diggers Duds NPC: Borgor Firenson Map Loc: 5 Accept, Diggers Duds NPC: Borgor Firenson Map Loc: 5 Turnin, Diggers Duds NPC: Illidial Windweaver Map Loc: 1 Travel, Run to Battle of Bitterstone Turnin, Battle at the Gates of Ekrund NPC: Oathbearer Warbringer Map Loc: 8

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Penn's World Warhammer Guides - Level 1 - 8 | Ekrund

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Travel, Run to Redhammer Station Turnin, Oathbearers Way NPC: Fimki Grimgirsson Map Loc: 11 Accept, Oathbearers Way NPC: Fimki Grimgirsson Map Loc: 11 Turnin, Something's Brewing NPC: Olfgrom Redhammer Map Loc: 11 Accept, Something's Brewing NPC: Olfgrom Redhammer Map Loc: 11 Do, Something's Brewing Desc: Barrell of Spring water is outside on the West side of the bar. The Empty Poweder Keg is on the East side. Crate of Hops is behind the building along with the bundle of barley. Map Loc: 11 Turnin, Something's Brewing NPC: Olfgrom Redhammer Map Loc: 11 Accept, Something's Brewing NPC: Olfgrom Redhammer Map Loc: 11 Do, Something's Brewing Desc: Click on the mug of roaring redhammer mug on the bar Turnin, Something's Brewing NPC: Olfgrom Redhammer Map Loc: 11 Travel, Run to Grudgekegs's Guard (Warcamp) Map Loc: 19 Accept, Reinforcements NPC: Borgas Groghammer Map Loc: 19 Do, Stonemine Surprise Desc: There are 2 shields on your map, go to each one to complete this quest and the next quest. Map Loc: 20 Do, The Guns of Ekrund Map Loc: 20 Turnin, Stonemine Surprise NPC: Norri Korgisson Map Loc: 19 Turnin, The Guns of Ekrund NPC: Borgas Groghammer Map Loc: 19 Turnin, Oathbearers Way NPC: Ol' Brazenfist Map Loc: 21 Accept, Oathbearers Way

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Penn's World Warhammer Guides - Level 1 - 8 | Ekrund

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NPC: Ol' Brazenfist Map Loc: 21 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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Penn's World Warhammer Guides - Level 8 - 11 | Mount Bloodhorn

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Level 8 - 11 | Mount Bloodhorn

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Penn's World Warhammer Guides - Level 8 - 11 | Mount Bloodhorn

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Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Any section that you see with a "?" in the level range means it is currently being worked on. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequesntly for updates. Happy Leveling! Tier 1 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Travel, Run east to Komar Map Loc: 1 Turnin, Oathbearers Way NPC: Thargrim Stonebrew Map Loc: 1 Turnin, End of the Line NPC: Odarik Rorkisson

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Penn's World Warhammer Guides - Level 8 - 11 | Mount Bloodhorn

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Map Loc: 1 Turnin, Ekrunds Curse NPC: Odarik Rorkisson Map Loc: 1 Turnin, Mind the Gap NPC: Odarik Rorkisson Map Loc: 1 Bind, Talk to Odarik Rorkisson and Bind here Map Loc: 1 Accept, Fixin' the Fixas NPC: Ralf Snorrison Map Loc: 1 Accept, Pinned Down NPC: Ralf Snorrison Map Loc: 1 Accept, The Missing Courier NPC: Thargrim Stonebrew Map Loc: 1 Accept, An Offer You Can't Refuse NPC: Thargrim Stonebrew Map Loc: 1 Turnin, The Missing Courier NPC: Dwallin Stonebeard Map Loc: 2 Accept, The Missing Courier NPC: Dwallin Stonebeard Map Loc: 2 Accept, Hidden Cache NPC: Dwallin Stonebeard Map Loc: 2 Accept, Securing the Pass NPC: Dwallin Stonebeard Map Loc: 2 Turnin, Hidden Cache NPC: Grulfen Stonebeard Map Loc: 3 Accept, Hidden Cache NPC: Grulfen Stonebeard Map Loc: 3 Accept, Durak's Last Days NPC: Grulfen Stonebeard Map Loc: 3 Do, Hidden Cache Desc: There is a cave to the right of the NPC. Go in that cave to do the quest. Map Loc: 3 Do, Durak's Last Days Desc: This quest is also done in the cave. Keep going straight until you see the tomb at the end of the tunnel. There will be a journal to the right of the tomb. Map Loc: 3 Turnin, Hidden Cache Map Loc: 3

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Penn's World Warhammer Guides - Level 8 - 11 | Mount Bloodhorn

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Turnin, Durak's Last Days NPC: Grulfen Stonebeard Map Loc: 3 Accept, Hidden Cache NPC: Grulfen Stonebeard Map Loc: 3 Turnin, An Offer You Can't Refuse NPC: Gron Stoneson Map Loc: 4 Accept, An Offer You Can't Refuse NPC: Gron Stoneson Map Loc: 4 Do, Securing the Pass Desc: Kill the guys in the camp at this location. Map Loc: 5 Do, An Offer You Can't Refuse Desc: Kill the guys in the camp and look for the mine carts for the gold ore Map Loc: 5 Turnin, An Offer You Can't Refuse NPC: Gron Stoneson Map Loc: 4 Do, Pinned Down Desc: Go to the top of the tower and kill the guy that is there. Then go over to the skull pile where the orc flag is and click on the flag. Map Loc: 6 Turnin, Securing the Pass NPC: Dwallin Stonebeard Map Loc: 2 Accept, Securing the Pass NPC: Dwallin Stonebeard Map Loc: 2 Do, Fixin' the Fixas Desc: Kill the Fixa at this location Map Loc: 8 Turnin, Fixin' the Fixas NPC: Ralf Snorrison Map Loc: 1 Turnin, Pinned Down NPC: Ralf Snorrison Map Loc: 1 Do, Securing the Pass Desc: They are hiding in the bushes at this location. Map Loc: 9 Travel, Run to Skalfson's Watch Map Loc: 7 Turnin, The Missing Courier NPC: Olfgin Steelhand Map Loc: 7 Turnin, Hidden Cache NPC: Captain Skalfson Map Loc: 7

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Penn's World Warhammer Guides - Level 8 - 11 | Mount Bloodhorn

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Turnin, Securing the Pass NPC: Captain Skalfson Map Loc: 7 Turnin, Dog Nonsense NPC: Captain Skalfson Map Loc: 7 Accept, Dog Fight NPC: Od Hrodgar Map Loc: 7 Accept, By Torchlight NPC: Od Hrodgar Map Loc: 7 Accept, Beer Run NPC: Od Hrodgar Map Loc: 7 Accept, Boom Rush NPC: Olfgin Steelhand Map Loc: 7 Accept, Durak's Legacy NPC: Olfgin Steelhand Map Loc: 7 Accept, Ironclaw Incursions NPC: Olfgin Steelhand Map Loc: 7 Accept, Into the Maw of Gutrot NPC: Olfgin Steelhand Map Loc: 7 Turnin, Durak's Legacy NPC: Statue of the Oathbearer Desc: Click on the statue at the top of the mountain. Map Loc: 10 Do, Dog Fight Desc: Kill the guy guarding the prisoners Map Loc: 9 Turnin, Dog Fight NPC: Prisoner Post Map Loc: 9 Do, Ironclaw Incursions Desc: Kill the guys in the camp as well as Rocksmasha who wonders around the whole camp. Map Loc: 11 Do, By Torchlight Desc: Kill the watchers. Click on the torch to the right of the tower to destroy it. Map Loc: 12 Turnin, Into the Maw of Gutrot NPC: Ranger Borin Map Loc: 13 Accept, Into the Maw of Gutrot NPC: Ranger Borin Map Loc: 13 Turnin, Beer Run

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Penn's World Warhammer Guides - Level 8 - 11 | Mount Bloodhorn

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NPC: Orgrin Swifthammer Map Loc: 14 Accept, Beer Run NPC: Orgrin Swifthammer Desc: He is at the top of the tower. Map Loc: 14 Do, Beer Run Desc: Pick up a keg of beer. They are right nect to Orgrin. Map Loc: 14 Accept, Gold Fever NPC: Gromwing Battleson Map Loc: 15 Do, Gold Fever Desc: The Dwarf rations are on the ground just slightly north of him. Map Loc: 15 Turnin, Gold Fever NPC: Gromwing Battleson Map Loc: 15 Do, Into the Maw of Gutrot Desc: Kill the Big Maw Squig, he is to the right (inside the mine) Map Loc: 15 Do, Boom Rush Desc: Collect the crates of Tensioners and place the blasting powder (from your inventory) next to the cannon. Map Loc: 16 Turnin, Boom Rush NPC: Olfgin Steelhand Map Loc: 7 Turnin, Ironclaw Incursions NPC: Olfgin Steelhand Map Loc: 7 Turnin, By Torchlight NPC: Od Hradgar Map Loc: 7 Turnin, Beer Run NPC: Beer Run Map Loc: 7 Travel, Run west to Grudgekeg's Guard Warcamp Desc: Then fly to the Blighted Isle Travel, Run to Chrace Desc: Once you arrive in the Blighted Isle, run south to Chrace 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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Penn's World Warhammer Guides - Level 11 - 12 | Chrace

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Level 11 - 12 | Chrace

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Penn's World Warhammer Guides - Level 11 - 12 | Chrace

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Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Any section that you see with a "?" in the level range means it is currently being worked on. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequesntly for updates. Happy Leveling! Tier 1 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Accept, Lessons Learned NPC: Lorekeeper Illarhin Map Loc: 1 Accept, Resurrecting Lions NPC: Kumahna Goldbough Map Loc: 1 Accept, Horrors of War

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Penn's World Warhammer Guides - Level 11 - 12 | Chrace

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NPC: Liraenor Nightwhisper Map Loc: 1 Accept, Kin-Traitors NPC: Liraenor Nightwhisper Map Loc: 1 Accept, Trail of Darkness NPC: Liraenor Nightwhisper Map Loc: 1 Turnin, Horrors of War NPC: Eagleguard Captain Map Loc: 1 Accept, Horrors of War NPC: Eagleguard Captain Map Loc: 1 Do, Horrors of War Desc: The ones you need to kill are to the south along the water Map Loc: 2 Turnin, Trail of Darkness NPC: Uthorin Chest Desc: The chest is on the boat. Map Loc: 2 Accept, Trail of Darkness NPC: Uthorin Chest Map Loc: 2 Turnin, Horrors of War NPC: Liraenor Nightwhisper Map Loc: 1 Do, Trail of Darkness Desc: Head North into the Blighted Isle to do this quest. North eastern corner of the strip of land you are on once you get into the zone Do, Lessons Learned Desc: The Blood-Scribed Parchment is on top of some boxes in the Eranneth camp NE of where you did the last quest. Turnin, Trail of Darkness NPC: Alunais Eldendrake Desc: Go west to the road. Alunais is on the Bridge. Accept, Trail of Darkness NPC: Alunais Eldendrake Travel, Run back South to the Blightsward Map Loc: 1 Turnin, Trail of Darkness NPC: Liraenor Nightwhisper Map Loc: 1 Turnin, Lessons Learned NPC: Lorekeeper Illarhin Map Loc: 1 Accept, Trail of Darkness NPC: Liraenor Nightwhisper Map Loc: 1 Accept, Lessons Learned NPC: Lorekeeper Illarhin

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Penn's World Warhammer Guides - Level 11 - 12 | Chrace

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Map Loc: 1 Accept, Life Lines NPC: Morithwen Nightwhisper Map Loc: 1 Travel, Run back North into the Blighted Isle Do, Lessons Learned Desc: Kill the Hunter Spiders on your way north to the Ruins of Erraneth. Click on the Brazier in the center of the ruins Do, Trail of Darkness Desc: Kill the devotees and one witch. Then click on the Altar which is near the brazier you just used for the last quest. Do, Life Lines Desc: This is done on the west side of the ruins. You will see some weird looking purple portals. Stand next to one to complete the quest. Turnin, Trail of Darkness NPC: Erraneth Altar Accept, Trail of Darkness NPC: Erraneth Altar Travel, Run back South to the Blightsward Map Loc: 1 Turnin, Lessons Learned NPC: Lorekeeper Illarhin Map Loc: 1 Tunrin, Trail of Darkness Map Loc: 1 Accept, Trail of Darkness NPC: Liraenor Nightwhisper Map Loc: 1 Do, Trail of Darkness Desc: Scout the borders Turnin, Resurrecting Lions NPC: Ankahri Silverleaf Map Loc: 4 Turnin, Kin-Traitors NPC: Ankahri Silverleaf Map Loc: 4 Accept, Resurrecting Lions NPC: Ankahri Silverleaf Map Loc: 4 Accept, Kin-Traitors NPC: Ankahri Silverleaf Map Loc: 4 Do, Kin-Traitors Desc: Kill Tshion Fellwold and the Thralltakers at this location Map Loc: 4 Do, Resurrecting Lions Desc: Click on the fallen lions in the same area as the last quest Map Loc: 4 Turnin, Kin-Traitors

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Penn's World Warhammer Guides - Level 11 - 12 | Chrace

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NPC: Liraenor Nightwhisper Map Loc: 1 Accept, Axe of the Fallen NPC: Fallen White Lion Desc: Jest off the west side of the road Map Loc: 7 Turnin, Resurrecting Lions NPC: Ulinar Lonetree Map Loc: 8 Turnin, Axe of the Fallen NPC: Ulinar Lonetree Map Loc: 8 Accept, Beacon of Hope NPC: Ulinar Lonetree Map Loc: 8 Turnin, Trail of Darkness NPC: Gaelnielle Whitewing Map Loc: 8 Accept, Golden History NPC: Gaelnielle Whitewing Map Loc: 8 Accept, Balance NPC: Gaelnielle Whitewing Map Loc: 8 Accept, Kindred Spirits Sundered NPC: Celwyn Pureheart Map Loc: 8 Accept, Dawn's Early Light NPC: Lorianis Brightdawn Map Loc: 8 Turnin, Life Lines NPC: Caduin Goldbough Map Loc: 8 Do, Beacon of Hope Desc: Walk over to this location and the quest will complete Map Loc: 9 Turnin, Beacon of Hope NPC: Ulinar Lonetree Map Loc: 8 Accept, Beacon of Hope NPC: Ulinar Lonetree Map Loc: 8 Do, Beacon of Hope Desc: Kill Uthorin Besiegers at this location Map Loc: 9 Turnin, Beacon of Hope NPC: Ulinar Lonetree Map Loc: 8 Accept, Beacon of Hope NPC: Ulinar Lonetree Map Loc: 8

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Penn's World Warhammer Guides - Level 11 - 12 | Chrace

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Do, Beacon of Hope Desc: Go to this location and use the horn of challenge in your inventory Map Loc: 9 Turnin, Beacon of Hope NPC: Ulinar Lonetree Map Loc: 8 Turnin, Dawn's Early Light NPC: Melrimna Brightdawn Map Loc: 10 Accept, Dawn's Early Light NPC: Melrimna Brightdawn Map Loc: 10 Do, Dawn's Early Light Desc: Kill Ghelrik for the Amulet Map Loc: 11 Turnin, Dawn's Early Light NPC: Lorianis Brightdawn Map Loc: 8 Do, Kindred Spirits Sundered Desc: Slay the people at this location to complete the quest. Rythlaen is in the back of the compound Map Loc: 12 Do, Balance Desc: There is a strongbox on the ground near the named guy from the last quest. Map Loc: 12 Turnin, Balance Map Loc: 8 Turnin, Kindred Spirits Sundered NPC: Celwyn Pureheart Map Loc: 8 Accept, Balance NPC: Gaelnielle Whitewing Map Loc: 8 Accept, Kindred Spirits Sundered NPC: Celwyn Pureheart Map Loc: 8 Turnin, Kindred Spirits Sundered NPC: Ulinar Lonetree Map Loc: 8 Accept, Kindred Spirits Sundered NPC: Ulinar Lonetree Map Loc: 8 Do, Balance Desc: Use the Staff of Isha in your inventory at each of these location next to the large stone monuments Turnin, Kindred Spirits Sundered NPC: Guardian Mefandir Map Loc: 16 Accept, Kindred Spirits Sundered NPC: Guardian Mefandir Desc: The quest will start right after you accept, be ready

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Penn's World Warhammer Guides - Level 11 - 12 | Chrace

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Map Loc: 16 Do, Kindred Spirits Sundered Desc: Kill the guys trying to attack the quest giver. Map Loc: 16 Turnin, Kindred Spirits Sundered NPC: Guardian Mefandir Map Loc: 16 Accept, Kindred Spirits Sundered NPC: Guardian Mefandir Map Loc: 16 Turnin, Kindred Spirits Sundered NPC: Lyriana's Robes Desc: They are along the river surrounding the town at this location. Map Loc: 17 Accept, Kindred Spirits Sundered NPC: Lyriana's Robes Map Loc: 17 Do, Kindred Spirits Sundered Desc: Right across the river you will find her along with the guy who is holding her hostage. Kill him and click on her to let her go Map Loc: 18 Turnin, Kindred Spirits Sundered NPC: Guardian Mefandir Map Loc: 16 Turnin, Golden History NPC: Histories of Aenarion Map Loc: 19 Accept, Golden History NPC: Histories of Aenarion Map Loc: 19 Turnin, Balance NPC: Gaelnielle Whitewing Map Loc: 8 Turnin, Golden History NPC: Thesoryn Shadowseer Desc: Travel south into the Shadowlands and turn this in Travel, Run South to Skyblades Hold Desc: Follow the road all the way there Travel, Fly to Ekrund Travel, Run to the Marshes of Madness

2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com

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Penn's World Warhammer Guides - Level 12 - 13 | Marshes of Madness

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Level 12 - 13 | Marshes of Madness

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Penn's World Warhammer Guides - Level 12 - 13 | Marshes of Madness

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Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Any section that you see with a "?" in the level range means it is currently being worked on. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequesntly for updates. Happy Leveling! Tier 2 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Turnin, Into the Maw of Gutrot NPC: Rolun Hammerson Map Loc: 1 Accept, Gyrocopter Down NPC: Rolun Hammerson Map Loc: 1 Accept, Dead Rock

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Penn's World Warhammer Guides - Level 12 - 13 | Marshes of Madness

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NPC: Thagroth Grumrune Map Loc: 1 Accept, Hearth Gut NPC: Thagroth Grumrune Map Loc: 1 Accept, Battle ar the Mourkain Temple NPC: Oathbearer Warbringer Map Loc: 1 Do, Gyrocopter Down Desc: Gyrocopter parts are on the ground at this location Map Loc: 2 Turnin, Gyrocopter Down NPC: Downed Gyrocopter Map Loc: 2 Accept, Gyrocopter Down NPC: Downed Gyrocopter Do, Hearth Gut Desc: Kill Gutrock at this location Map Loc: 3 Turnin, Gyrocopter Down NPC: Dorin Vowkeeper Map Loc: 5 Accept, Gyrocopter Down NPC: Dorin Vowkeeper Map Loc: 5 Do, Gyrocopter Down Desc: Groz Headsmasha patrols the road. Map Loc: 4 Turnin, Gyrocopter Down NPC: Pilot's Log Desc: Its an item in your inventory you click on after you kill Groz Accept, Gyrocopter Down NPC: Pilot's Log Turnin, Hearth Gut NPC: Roggin Bronzemane Map Loc: 6 Accept, Bloody Shame NPC: Roggin Bronzemane Map Loc: 6 Accept, Shellshock NPC: Roggin Bronzemane Map Loc: 6 Accept, Next Day Air NPC: Droktin Goldmaster Map Loc: 6 Accept, Caravan Duty NPC: Burlok Greysteel Map Loc: 6 Accept, A Cure for What Ails NPC: Burlok Greysteel Map Loc: 6

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Penn's World Warhammer Guides - Level 12 - 13 | Marshes of Madness

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Bind, Make Murdogh's Hold your home Map Loc: 6 Turnin, Gyrocopter Down NPC: Rolun Hammerson Map Loc: 1 Accept, Gyrocopter Down NPC: Rolun Hammerson Map Loc: 1 Do, Dead Rock Desc: Go into the cave at this location. Kill the bats and collect the tough stone that is spread throughout the mine Map Loc: 7 Turnin, Dead Rock NPC: Thagroth Grumrune Map Loc: 1 Accept, Dead Rock NPC: Thagroth Grumrune Map Loc: 1 Turnin, Dead Rock NPC: Hans Lautenshlager Map Loc: 7 Accept, Dead Rock NPC: Hans Lautenshlager Map Loc: 7 Do, Dead Rock Desc: Kill Brev Stricknoff, he wonders around this area Map Loc: 3 Turnin, Dead Rock NPC: Hans Lautenshlager Map Loc: 7 Accept, Dead Rock NPC: Hans Lautenshlager Map Loc: 7 Turnin, Dead Rock NPC: Thagroth Grumrune Map Loc: 1 Turnin, Gyrocopter Down NPC: Pilot's Corpse Map Loc: 8 Accept, Gyrocopter Down NPC: Pilot's Corpse Map Loc: 8 Turnin, Next Day Air NPC: Pilot Thornnidin Map Loc: 8 Accept, Next Day Air NPC: Pilot Thornnidin Map Loc: 8 Do, Next Day Air Desc: Kill the scavengers at this location Map Loc: 8

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Penn's World Warhammer Guides - Level 12 - 13 | Marshes of Madness

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Turnin, Bloody Shame NPC: Ranger Boldeye's Corpse Map Loc: 9 Do, Bloody Shame Desc: Kill Gazrog Bloodrippa Map Loc: 10 Do, Shellshock Desc: Get the case of dwarven shockshel from the camp at this location Map Loc: 11 Do, A Cure for What Ails Desc: Go in the cave at this location and slay the spiders until you get the tainted venom. Map Loc: 12 Turnin, Next Day Air NPC: Droktin Goldmaster Map Loc: 6 Turnin, Bloody Shame NPC: Roggin Bronzemane Map Loc: 6 Turnin, A Cure for What Ails NPC: Burlok Greysteel Map Loc: 6 Accept, A Cure for What Ails NPC: Burlok Greysteel Map Loc: 6 Turnin, Gyrocopter Down NPC: Rolun Hammerson Map Loc: 1 Travel, Run North to Goldpeak's Warcamp Desc: It is in Barak Varr Fly, Fly to The Shdowlands

2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com

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Penn's World Warhammer Guides - Level 13 - 16 | The Shadowlands

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Level 13 - 16 | The Shadowlands

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Penn's World Warhammer Guides - Level 13 - 16 | The Shadowlands

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Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Any section that you see with a "?" in the level range means it is currently being worked on. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequesntly for updates. Happy Leveling! Tier 2 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Accept, Phoenix Gate NPC: Laridan Swiftsteed Desc: Queue for the scenario Map Loc: 1 Accept, An Opportunity for Glory NPC: Pellion Skyblade Map Loc: 3

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Penn's World Warhammer Guides - Level 13 - 16 | The Shadowlands

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Accept, Fellwing NPC: Meriddwen Alderwell Map Loc: 3 Accept, Piercing the Flank NPC: Meriddwen Alderwell Map Loc: 3 Accept, Army of the Fallen NPC: Tionas Frostwalker Map Loc: 3 Turnin, Fellwing NPC: Belsoe Fellwing Map Loc: 1 Travel, Run to Sorrowstrand Map Loc: 4 Accept, Restorin Life's Balance NPC: Sarisil Stongoak Map Loc: 4 Accept, Elbisar NPC: Sarisil Stongoak Map Loc: 4 Accept, Burden of the Land NPC: Ciaren Mournleaf Map Loc: 4 Accept, Healing Nature NPC: Ciaren Mournleaf Map Loc: 4 Accept, A Legacy Restored NPC: Amselis Starseer Map Loc: 4 Accept, Thirst for Knowledge NPC: Scholar Riana Map Loc: 4 Do, Burden of the Land Desc: Slay the dark elves at this location Map Loc: 5 Turnin, Burden of the Land NPC: Ciaren Mournleaf Map Loc: 4 Accept, Burden of the Land NPC: Ciaren Mournleaf Map Loc: 4 Turnin, Thirst for Knowledge NPC: Font of Farewell Map Loc: 6 Accept, Thirst for Knowledge NPC: Font of Farewell Map Loc: 6 Do, Burden of the Land Desc: The ones you need to kill are usually by the trees Map Loc: 6 Do, Restorin Life's Balance

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Penn's World Warhammer Guides - Level 13 - 16 | The Shadowlands

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Desc: It is on the ground in the same area Map Loc: 6 Turnin, Burden of the Land NPC: Ciaren Mournleaf Map Loc: 4 Accept, Burden of the Land NPC: Ciaren Mournleaf Map Loc: 4 Turnin, Thirst for Knowledge NPC: Scholar Riana Map Loc: 4 Accept, Thirst for Knowledge NPC: Scholar Riana Map Loc: 4 Turnin, Restorin Life's Balance NPC: Sarisil Stongoak Map Loc: 4 Accept, Restorin Life's Balance NPC: Sarisil Stongoak Map Loc: 4 Turnin, Thirst for Knowledge NPC: Laurillion's Lament Desc: It is in the cave at this location (a rock) Map Loc: 5 Accept, Thirst for Knowledge NPC: Laurillion's Lament Map Loc: 5 Do, Thirst for Knowledge Desc: Kill Zuraen, he spawns rigth after you accept the quest Map Loc: 5 Turnin, Thirst for Knowledge NPC: Scholar Riana Map Loc: 4 Do, Restorin Life's Balance Desc: Slay a devoted bloodhag to get a key. Then release 3 sets of prisoners by clicking on the prisoner bindings Map Loc: 7 Turnin, Restorin Life's Balance NPC: Loriden Stormblade Desc: He is at the back of the camp you were just releasing prisoners at Map Loc: 7 Accept, Restorin Life's Balance NPC: Loriden Stormblade Map Loc: 7 Do, Restorin Life's Balance Desc: Click on the altar in the center of the prison camp. When you do Lorista will spawn, kill her to finish the quest Map Loc: 7 Do, Healing Nature Desc: Walk into the lake at this location and use the empty vial in your inventory Map Loc: 8 Do, Burden of the Land

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Penn's World Warhammer Guides - Level 13 - 16 | The Shadowlands

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Desc: Use the vial of tears in your inventory at each location Map Loc: 9 Turnin, A Legacy Restored NPC: Cimessa Starseer Map Loc: 9 Accept, A Legacy Restored NPC: Cimessa Starseer Map Loc: 9 Do, A Legacy Restored Desc: Slay the warriors around the NPC Map Loc: 9 Turnin, A Legacy Restored NPC: Cimessa Starseer Map Loc: 9 Accept, A Legacy Restored NPC: Cimessa Starseer Map Loc: 9 Turnin, Burden of the Land NPC: Ciaren Mournleaf Map Loc: 4 Turnin, Healing Nature NPC: Ciaren Mournleaf Map Loc: 4 Accept, Healing Nature NPC: Ciaren Mournleaf Map Loc: 4 Turnin, Restorin Life's Balance NPC: Sarisil Stongoak Map Loc: 4 Do, Elbisar Desc: The warrior is near the large tower at this location Map Loc: 10 Turnin, Elbisar NPC: Shining Warrior Map Loc: 10 Accept, Elbisar NPC: Shining Warrior Map Loc: 10 Do, An Opportunity for Glory Desc: Click on the flag pole and slay the raiders at this location Map Loc: 10 Do, Elbisar Desc: The obscured corpses are spread all over on the ground. They seem to be mostly on the east side of the camp. Map Loc: 10 Turnin, An Opportunity for Glory NPC: Pellion Skyblade Map Loc: 3 Turnin, Elbisar NPC: Liradean Swiftarm Map Loc: 3

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Penn's World Warhammer Guides - Level 13 - 16 | The Shadowlands

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Do, Healing Nature Desc: They are tree roots on the ground not the same roots you collected earlier Map Loc: 6 Do, A Legacy Restored Desc: Kill Teleron Druskor at this location Map Loc: 8 Turnin, A Legacy Restored NPC: Anselis Starseer Map Loc: 4 Turnin, Healing Nature NPC: Ciaren Mournleaf Map Loc: 4 Accept, Better Part of Valor NPC: Captain Nenthull Map Loc: 4 Travel, Run North to Mathrin's Watch Map Loc: 2 Accept, Mirelen's Lost NPC: Deliaren Swordsinger Map Loc: 2 Accept, Futility NPC: Deliaren Swordsinger Map Loc: 2 Accept, Shades NPC: Argolis Wildhelm Map Loc: 2 Accept, Unmasked NPC: Argolis Wildhelm Map Loc: 2 Accept, Echos from the Past NPC: Argolis Wildhelm Map Loc: 2 Accept, Enduring Hatred NPC: Thesoryn Shadowseer Map Loc: 2 Do, Mirelen's Lost Desc: Kill a Uthorin Seeker to get the parchment Map Loc: 11 Do, Echos from the Past Desc: Kill the Loreseeker and the use the parchment in your inventory Map Loc: 11 Turnin, Echos from the Past Desc: Use the parchment in your inventory to turn this one in Map Loc: 11 Accept, Echos from the Past Map Loc: 11 Turnin, Echos from the Past NPC: Ark of Saruthil Map Loc: 11 Accept, Echos from the Past NPC: Ark of Saruthil

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Penn's World Warhammer Guides - Level 13 - 16 | The Shadowlands

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Map Loc: 11 Do, Enduring Hatred Desc: Explore the beach Map Loc: 12 Turnin, Enduring Hatred NPC: Drained Shyish Crystal Desc: A stone/crystal sticking out of the ground Map Loc: 12 Accept, Enduring Hatred NPC: Drained Shyish Crystal Map Loc: 12 Tunrin, Futility Desc: There is a corpse on the ground named Chaethis Runehand Map Loc: 12 Accept, Futility Map Loc: 12 Do, Futility Desc: Kill the Shadow Wight in the same area Map Loc: 12 Do, Shades Desc: Kill the Deathstalkers and Silentblades at this location Map Loc: 13 Turnin, Unmasked NPC: Uthorin List Desc: A Scroll on top of a crate at this location Map Loc: 13 Accept, Unmasked NPC: Uthorin List Map Loc: 13 Turnin, Unmasked NPC: Scholar Riana Map Loc: 13 Turnin, Mirelen's Lost NPC: Deliaren Swordsinger Map Loc: 2 Turnin, Futility NPC: Deliaren Swordsinger Map Loc: 2 Accept, Mirelen's Lost NPC: Deliaren Swordsinger Map Loc: 2 Accept, Futility NPC: Deliaren Swordsinger Map Loc: 2 Turnin, Shades NPC: Argolis Wildhelm Map Loc: 2 Turnin, Echos from the Past NPC: Argolis Wildhelm Map Loc: 2 Accept, Shades

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Penn's World Warhammer Guides - Level 13 - 16 | The Shadowlands

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NPC: Argolis Wildhelm Map Loc: 2 Accept, Echos from the Past NPC: Argolis Wildhelm Map Loc: 2 Turnin, Futility NPC: Broken Altar Desc: There is a Broken Altar at this location. Click on it to turnin the quest Map Loc: 14 Do, Mirelen's Lost Desc: Kill the enemies around the cages and free the prisoners (Click on them to free them). Watch out for the champion that patrols the camp Map Loc: 15 Do, Shades Desc: Kill the "Bloodshade" at this location. He is just outside the town to the west. Map Loc: 11 Turnin, Mirelen's Lost NPC: Deliaren Swordsinger Map Loc: 2 Turnin, Shades NPC: Argolis Wildhelm Map Loc: 2 Accept, Shades NPC: Argolis Wildhelm Map Loc: 2 Do, Echos from the Past Desc: Kill Shade Blackbolt here Map Loc: 16 Do, Echos from the Past Desc: Kill Risathyn Pa'al here Map Loc: 13 Do, Echos from the Past Desc: Kill Gloombrow here Map Loc: 17 Do, Shades Desc: Get close to the camp you just killed Gloombrow in and use the Light of Ish stone in your inventory Map Loc: 17 Do, Enduring Hatred Desc: Go into the cave at this location and collect the Shyish Crystals sticking out of the ground. Map Loc: 18 Turnin, Enduring Hatred NPC: Shyish Crystal Desc: When you collect your last crystal it will let you turn it in Map Loc: 18 Accept, Enduring Hatred NPC: Shyish Crystal Map Loc: 18 Do, Enduring Hatred Desc: Kill Zathos Chillwind. She is in the same cave you have been in Map Loc: 18

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Penn's World Warhammer Guides - Level 13 - 16 | The Shadowlands

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Turnin, Shades NPC: Argolis Wildhelm Map Loc: 2 Turnin, Echos from the Past NPC: Argolis Wildhelm Map Loc: 2 Accept, Echos from the Past NPC: Argolis Wildhelm Map Loc: 2 Turnin, Enduring Hatred NPC: Thesoryn Shadowseer Map Loc: 2 Accept, Enduring Hatred NPC: Thesoryn Shadowseer Map Loc: 2 Do, Enduring Hatred Desc: Click on the Font of Life at this location Map Loc: 13 Turnin, Enduring Hatred NPC: Thesoryn Shadowseer Map Loc: 2 Accept, Enduring Hatred NPC: Thesoryn Shadowseer Map Loc: 2 Do, Enduring Hatred Desc: Use the crystal from your inventory. As soon as you do a guys will spawn that you have to kill to complete the quest. Map Loc: 12 Turnin, Enduring Hatred NPC: Thesoryn Shadowseer Map Loc: 2 Turnin, Echos from the Past NPC: Scholar Riana Map Loc: 4 Turnin, Better Part of Valor NPC: Liradean Swiftarm Map Loc: 3 Turnin, Army of the Fallen NPC: Forellion Lightbringer Map Loc: 19 Accept, Army of the Fallen NPC: Forellion Lightbringer Map Loc: 19 Do, Army of the Fallen Desc: Go into the cave at this location and kill the skeletons. Map Loc: 19 Turnin, Army of the Fallen NPC: Forellion Lightbringer Map Loc: 19 Fly, Fly to Barak Varr

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Penn's World Warhammer Guides - Level 13 - 16 | The Shadowlands

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2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com

Disclaimer

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Penn's World Warhammer Guides - Level 16 - 16 | Barak Varr

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Level 16 - 16 | Barak Varr

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Penn's World Warhammer Guides - Level 16 - 16 | Barak Varr

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Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Any section that you see with a "?" in the level range means it is currently being worked on. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequesntly for updates. Happy Leveling! Tier 2 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Bind, Bind here Turnin, A Cure for What Ails NPC: Farnir Goldpeak Map Loc: 1 Accept, Pounding Sand NPC: Berta Loosestone

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Penn's World Warhammer Guides - Level 16 - 16 | Barak Varr

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Map Loc: 1 Accept, Ironclad Defense NPC: Berta Loosestone Map Loc: 1 Accept, Seeing the Light NPC: Berta Loosestone Map Loc: 1 Do, Seeing the Light Desc: Walk to this location to complete the quest Map Loc: 2 Do, Ironclad Defense Desc: Walk to this location to complete the quest Map Loc: 3 Turnin, Shellshock NPC: Grale Ironfist Map Loc: 4 Accept, The Great Chase NPC: Grale Ironfist Map Loc: 4 Accept, Organ Solo NPC: Grale Ironfist Map Loc: 4 Accept, Bitterstone is Better Stone NPC: Orni Hammertoe Map Loc: 4 Accept, A Family's Value NPC: Orni Hammertoe Map Loc: 4 Turnin, Ironclad Defense NPC: Berta Loosestone Map Loc: 1 Turnin, Seeing the Light NPC: Berta Loosestone Map Loc: 1 Do, Bitterstone is Better Stone Desc: Go through the doors and to the right, there are a ton of crates over there Map Loc: 5 Turnin, Bitterstone is Better Stone NPC: Orni Hammertoe Map Loc: 4 Do, The Great Chase Desc: There is a stolen chest of gold to the left of the cave entrance at this location Map Loc: 6 Turnin, The Great Chase NPC: Chest Map Loc: 6 Accept, The Great Chase NPC: Chest Map Loc: 6 Do, Organ Solo Desc: Pick up the Organ Gun Ammunition at this location

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Penn's World Warhammer Guides - Level 16 - 16 | Barak Varr

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Map Loc: 7 Turnin, The Great Chase NPC: Stolen Chest of Gold Map Loc: 7 Do, The Great Chase Desc: Kill the greenskins Map Loc: 7 Turnin, The Great Chase NPC: Stolen Chest of Gold Desc: After you kill them, click on the chest to turnin Map Loc: 7 Accept, The Great Chase NPC: Stolen Chest of Gold Map Loc: 7 Turnin, The Great Chase NPC: Master Smith Jordsson Map Loc: 9 Turnin, Organ Solo NPC: Master Smith Jordsson Map Loc: 9 Accept, The Great Chase NPC: Master Smith Jordsson Map Loc: 9 Accept, Organ Solo NPC: Master Smith Jordsson Map Loc: 9 Accept, Bearing A Grudge NPC: Master Smith Jordsson Map Loc: 9 Accept, Dont Hog the Grog NPC: Anselm Getman Map Loc: 9 Do, Organ Solo Desc: Click on the Organ Gun (Looks like a cannon) to load it and complete the quest Map Loc: 9 Turnin, Organ Solo NPC: Master Smith Jordsson Map Loc: 9 Accept, Organ Solo NPC: Master Smith Jordsson Map Loc: 9 Do, A Family's Value Desc: The ramins are on the ground in this area Map Loc: 8 Do, Bearing A Grudge Desc: The scouts body is on the north side of the area Map Loc: 10 Do, Dont Hog the Grog Desc: The stolen grog is under the bridge Map Loc: 11 Do, Dont Hog the Grog

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Penn's World Warhammer Guides - Level 16 - 16 | Barak Varr

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Desc: The gifted grog is in the friendly dwarf camp with all the shooters, by the cave. Map Loc: 12 Accept, One for the Road NPC: Furgil Brewerson Map Loc: 13 Do, One for the Road Desc: Pick up the barrel of water in the camp Map Loc: 13 Turnin, One for the Road NPC: Furgil Brewerson Map Loc: 13 Turnin, The Great Chase NPC: Stolen Chest of Gold Map Loc: 14 Accept, The Great Chase NPC: Stolen Chest of Gold Map Loc: 14 Do, The Great Chase Desc: Go into the cave and slay Grimchop, a bunch of guys will spawn, focus on Grimchop in case you die. Map Loc: 14 Travel, Run back to Thane's Defense Desc: Or you can just let some monsters kill you, its faster Map Loc: 4 Turnin, The Great Chase NPC: Grale Ironfist Map Loc: 4 Turnin, A Family's Value NPC: Orni Hammertoe Map Loc: 4 Turnin, Bearing A Grudge NPC: Master Smith Jordsson Map Loc: 8 Accept, Bearing A Grudge NPC: Master Smith Jordsson Map Loc: 8 Turnin, Dont Hog the Grog NPC: Anselm Getman Map Loc: 8 Do, Bearing A Grudge Desc: Kill Ozgar Gorefist at this location Map Loc: 15 Turnin, Bearing A Grudge NPC: Master Smith Jordsson Map Loc: 8 Travel, Run south through the pass Desc: Run to the Marshes of Madness through the pass Map Loc: 8 Disclaimer

2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321

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Penn's World Warhammer Guides - Level 16 - 16 | Barak Varr

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Email: support@PennsWorld.com

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Penn's World Warhammer Guides - Level 16 - 17 | The Shadowlands

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Level 16 - 17 | The Shadowlands

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Penn's World Warhammer Guides - Level 16 - 17 | The Shadowlands

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Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Any section that you see with a "?" in the level range means it is currently being worked on. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequesntly for updates. Happy Leveling! Tier 2 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Recall, Use your Battle Map Fly, Fly to The Shdowlands Accept, Fellwing NPC: Belsoe Fellwing Map Loc: 1

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Penn's World Warhammer Guides - Level 16 - 17 | The Shadowlands

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Accept, Piercing the Flank NPC: Meriddwen Alderwell Map Loc: 3 Accept, An Opportunity for Glory NPC: Pellion Skyblade Map Loc: 3 Accept, Head of the Snake NPC: Geleras Stormseeker Map Loc: 3 Accept, Taking Control NPC: Geleras Stormseeker Map Loc: 3 Do, An Opportunity for Glory Desc: Kill the Nomissa, she patrols the camp at this location Map Loc: 20 Turnin, Piercing the Flank NPC: Corral Desc: The corral is at the southern end of the camp Map Loc: 20 Accept, Piercing the Flank NPC: Corral Map Loc: 20 Do, Piercing the Flank Desc: Akrecia Duskcry patrols the camp near the corral. Map Loc: 20 Do, Fellwing Desc: Kill the harpies at this location, Fleshripper Bloodwing spawns in random spots in the camp Map Loc: 21 Accept, Hound of the Slendervales NPC: Emdriol Slendervale Map Loc: 22 Turnin, An Opportunity for Glory NPC: Pellion Skyblade Map Loc: 3 Accept, An Opportunity for Glory NPC: Pellion Skyblade Map Loc: 3 Turnin, Piercing the Flank NPC: Meriddwen Alderwell Map Loc: 3 Turnin, Fellwing NPC: Belsoe Fellwing Map Loc: 1 Turnin, Hound of the Slendervales NPC: Emdriol Slendervale Map Loc: 3 Accept, Army of the Fallen NPC: Forellion Lightbringer Map Loc: 19 Do, An Opportunity for Glory

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Penn's World Warhammer Guides - Level 16 - 17 | The Shadowlands

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Desc: The dragon you need to subdue is in the vrator, use the urn in your iventory on him. The guys you need to kill are in the cave to the NE of the crator. Map Loc: 19 Do, Army of the Fallen Desc: The tome is at the bottom of the cave in a small cave within the cave Map Loc: 19 Turnin, An Opportunity for Glory NPC: Pellion Skyblade Map Loc: 3 Accept, An Opportunity for Glory NPC: Pellion Skyblade Map Loc: 3 Turnin, Army of the Fallen NPC: Tionas Frostwalker Map Loc: 3 Accept, A Call for Aid NPC: Liradean Swiftarm Map Loc: 3 Do, A Call for Aid Desc: Alonidar Lifedrinker is on the upper level of the camp near the corrals. The battlefield orders are on top of a crate in the lower part of the camp Map Loc: 20 Turnin, A Call for Aid NPC: Battlefield Orders Map Loc: 20 Accept, A Call for Aid NPC: Battlefield Orders Map Loc: 20 Do, Taking Control Desc: Collect the crystals on the ground Map Loc: 23 Do, Head of the Snake Desc: Kill the messanger that patrols the area Map Loc: 23 Do, A Call for Aid Desc: The camp is on a raised hill in this lcoation. Kill all the Brigands you need first, then look for the tent where Deathwhisper is, kill him and click on the map that is next to him Map Loc: 24 Turnin, A Call for Aid NPC: Map Map Loc: 24 Accept, A Call for Aid NPC: Map Map Loc: 24 Do, An Opportunity for Glory Desc: Run into the part of the camp with the camp fires and click on your urn while next to the camp fire in the middle. Dont bother clearing the camp, just run in, click it and die. Map Loc: 24 Turnin, Head of the Snake NPC: Geleras Stormseeker

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Penn's World Warhammer Guides - Level 16 - 17 | The Shadowlands

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Map Loc: 3 Accept, Head of the Snake NPC: Geleras Stormseeker Map Loc: 3 Turnin, Taking Control NPC: Geleras Stormseeker Map Loc: 3 Accept, Taking Control NPC: Geleras Stormseeker Map Loc: 3 Do, Head of the Snake Desc: Collect the missive crystal, it is in the same tent as the map was for the last quest Map Loc: 24 Turnin, Head of the Snake NPC: Geleras Stormseeker Map Loc: 3 Accept, Head of the Snake NPC: Geleras Stormseeker Map Loc: 3 Do, Taking Control Desc: Walk into this are and use the infused stone n your inventory Map Loc: 25 Turnin, An Opportunity for Glory NPC: Adira Whisperwind Map Loc: 25 Accept, An Opportunity for Glory NPC: Adira Whisperwind Map Loc: 25 Do, Head of the Snake Desc: He is behind the ruins in the northern part of the camp Map Loc: 25 Do, An Opportunity for Glory Desc: He is a little further North than the last guy you just killed. He patrols near the enemy wall Map Loc: 25 Turnin, An Opportunity for Glory NPC: Adira Whisperwind Map Loc: 25 Turnin, Head of the Snake NPC: Geleras Stormseeker Map Loc: 3 Travel, Run South into Ellyrion Turnin, A Call for Aid NPC: Andalian Windrider Turnin, Taking Control NPC: Darilin Bladedancer Recall, Use your Battle Map

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Penn's World Warhammer Guides - Level 16 - 17 | The Shadowlands

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Travel, Run South East to Marshes of Madness Desc: Run through the South Eastern pass 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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Penn's World Warhammer Guides - Level 17 - 18 | Marshes of Madness

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Level 17 - 18 | Marshes of Madness

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Penn's World Warhammer Guides - Level 17 - 18 | Marshes of Madness

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Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Any section that you see with a "?" in the level range means it is currently being worked on. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequesntly for updates. Happy Leveling! Tier 2 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Bind, Bind here Turnin, Organ Solo NPC: Buren Grumblegut Map Loc: 1 Accept, The Tree of Beards NPC: Buren Grumblegut

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Penn's World Warhammer Guides - Level 17 - 18 | Marshes of Madness

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Map Loc: 1 Accept, The Ungreatful Dead NPC: Buren Grumblegut Map Loc: 1 Accept, Paving the Way NPC: Buren Grumblegut Map Loc: 1 Accept, Strange Signs NPC: Vandra Sweetrune Map Loc: 1 Accept, Marsh Rune NPC: Vandra Sweetrune Map Loc: 1 Accept, The Ancient Spirits NPC: Vandra Sweetrune Map Loc: 1 Accept, Bitter Blood NPC: Vandra Sweetrune Map Loc: 1 Do, Strange Signs Desc: Click on the Mourkain Ruins to get the rubbings Map Loc: 2 Do, The Ungreatful Dead Desc: Go to the right when you eneter the cave and pick up the Foul Grimoire Map Loc: 6 Turnin, The Ungreatful Dead NPC: Buren Grumblegut Map Loc: 1 Turnin, Strange Signs NPC: Vandra Sweetrune Map Loc: 1 Do, Paving the Way Desc: Kill the guys around the damn Map Loc: 3 Turnin, Paving the Way NPC: Baltan Steelaxe Map Loc: 4 Accept, Paving the Way NPC: Baltan Steelaxe Map Loc: 4 Turnin, The Ancient Spirits NPC: Ancient Stone Map Loc: 5 Accept, The Ancient Spirits NPC: Ancient Stone Map Loc: 5 Do, The Ancient Spirits Desc: Look around for Ruined Mourkain Stone and click on them Map Loc: 5 Turnin, The Ancient Spirits NPC: Ancient Stone

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Penn's World Warhammer Guides - Level 17 - 18 | Marshes of Madness

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Map Loc: 5 Accept, The Ancient Spirits NPC: Ancient Stone Map Loc: 5 Do, The Ancient Spirits Desc: Kill the Blademaster Map Loc: 5 Turnin, The Ancient Spirits NPC: Ancient Spirit Map Loc: 5 Accept, The Ancient Spirits NPC: Ancient Spirit Map Loc: 5 Turnin, Bitter Blood NPC: Dark Creature's Victim Map Loc: 5 Accept, Bitter Blood NPC: Dark Creature's Victim Map Loc: 5 Do, Bitter Blood Desc: Kill the Soulless Thrall that spwans after you accept the quest Map Loc: 5 Turnin, Bitter Blood NPC: Vandra Sweetrune Map Loc: 1 Turnin, The Ancient Spirits NPC: Vandra Sweetrune Map Loc: 1 Accept, Bitter Blood NPC: Vandra Sweetrune Map Loc: 1 Accept, The Ancient Spirits NPC: Vandra Sweetrune Map Loc: 1 Do, Marsh Rune Desc: Click on the Mourkain Ruins to get the Tainted Stone, kill the greenskins to get the Gromril Trinkets Map Loc: 7 Do, The Tree of Beards Desc: Kill the greenskins Map Loc: 7 Turnin, The Tree of Beards NPC: Thorgin Skaldson Map Loc: 7 Accept, The Tree of Beards NPC: Thorgin Skaldson Map Loc: 7 Do, The Tree of Beards Desc: Gritzag is in a hut at this location Map Loc: 8 Turnin, The Tree of Beards

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Penn's World Warhammer Guides - Level 17 - 18 | Marshes of Madness

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NPC: Thorgin Skaldson Map Loc: 7 Accept, The Tree of Beards NPC: Thorgin Skaldson Map Loc: 7 Turnin, The Tree of Beards Map Loc: 1 Turnin, Marsh Rune Map Loc: 1 Turnin, Paving the Way NPC: Foreman Grundigson Map Loc: 9 Turnin, Bitter Blood NPC: Ralla Widmer Map Loc: 9 Accept, Bitter Blood NPC: Ralla Widmer Map Loc: 9 Accept, Widow Mortis NPC: Ralla Widmer Map Loc: 9 Accept, Vein of Avarice NPC: Foreman Grundigson Map Loc: 9 Accept, Marsh Fellow NPC: Foreman Grundigson Map Loc: 9 Accept, An Oath Fulfilled NPC: Foreman Grundigson Map Loc: 9 Accept, Duty-Bound NPC: Foreman Grundigson Map Loc: 9 Accept, Dying Wish NPC: Greatstone Kadrikson Map Loc: 9 Accept, On Fell Wings NPC: Glon Firehammer Map Loc: 9 Accept, Under Attack NPC: Glon Firehammer Map Loc: 9 Bind, Bind Here Map Loc: 9 Do, Vein of Avarice Desc: There is a mine in the the camp of Oathhold. The scorpions are in the mine Map Loc: 9 Turnin, Vein of Avarice NPC: Foreman Grundigson Map Loc: 9

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Penn's World Warhammer Guides - Level 17 - 18 | Marshes of Madness

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Do, Bitter Blood Desc: Kill the Fetids here Map Loc: 10 Do, Under Attack Desc: Kill any of the undeads in this area Map Loc: 10 Turnin, Under Attack Desc: Use the Elixir of Eternal peace in your inventory Map Loc: 10 Accept, Under Attack Map Loc: 10 Do, Under Attack Desc: They are on the ground around where the front line of attacks are in this area Map Loc: 10 Turnin, Under Attack NPC: Glon Firehammer Map Loc: 9 Turnin, Bitter Blood NPC: Ralla Widmer Map Loc: 9 Do, On Fell Wings Desc: Go in the cave here and kill the bats inside Map Loc: 11 Turnin, On Fell Wings NPC: Glon Firehammer Map Loc: 9 Travel, Fly to Shadowlands Map Loc: 12 Travel, Run South to Ellyrion Desc: Then go to the Windrider Plains camp 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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Penn's World Warhammer Guides - Level 18 - 20 | Ellyrion

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Level 18 - 20 | Ellyrion

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Penn's World Warhammer Guides - Level 18 - 20 | Ellyrion

Page 2 of 7

Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Any section that you see with a "?" in the level range means it is currently being worked on. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequesntly for updates. Happy Leveling! Tier 2 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Accept, At peace NPC: Talmael Blueleaf Map Loc: 1 Accept, Fleetfoot NPC: Gesbaire Silvermane Map Loc: 1 Accept, The Pride of Ellyrion

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Penn's World Warhammer Guides - Level 18 - 20 | Ellyrion

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NPC: Sanselia Cloudcaller Map Loc: 1 Accept, A Shadow Over Ellyrion NPC: Sanselia Cloudcaller Map Loc: 1 Accept, Challenging a Champion NPC: Sharwin Duskwalker Map Loc: 1 Accept, The Price of Survival NPC: Sharwin Duskwalker Map Loc: 1 Do, The Pride of Ellyrion Desc: Eveyone you need to kill for this quest is spread around in this area Map Loc: 2 Do, Challenging a Champion Desc: Kill Tuffcrusha at the southern end of this location Map Loc: 4 Turnin, Challenging a Champion NPC: Blacktoof Map Desc: The map is in your inventory Map Loc: 4 Accept, Challenging a Champion NPC: Blacktoof Map Map Loc: 4 Do, A Shadow Over Ellyrion Desc: Kill the undead in this area and the talk to the orb in the center of the town Map Loc: 3 Turnin, A Shadow Over Ellyrion Desc: Talk to the orb in the center of town Map Loc: 3 Accept, A Shadow Over Ellyrion Map Loc: 3 Do, A Shadow Over Ellyrion Desc: The chest is on the ground slightly south of the center of town Map Loc: 3 Tunrn, The Pride of Ellyrion Map Loc: 1 Turnin, A Shadow Over Ellyrion NPC: Sanselia Cloudcaller Map Loc: 1 Accept, The Pride of Ellyrion NPC: Sanselia Cloudcaller Map Loc: 1 Accept, A Shadow Over Ellyrion NPC: Sanselia Cloudcaller Map Loc: 1 Turnin, A Shadow Over Ellyrion NPC: Lasarielle Map Loc: 5 Accept, The Pride of Ellyrion NPC: Lasarielle

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Penn's World Warhammer Guides - Level 18 - 20 | Ellyrion

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Map Loc: 5 Turnin, The Price of Survival NPC: Sharwin Duskwalker Map Loc: 1 Accept, The Price of Survival NPC: Sharwin Duskwalker Map Loc: 1 Turnin, The Pride of Ellyrion NPC: Sanselia Cloudcaller Map Loc: 1 Turnin, The Price of Survival NPC: Cold One Slime Desc: It is the pile of slime on the ground in the small camp Map Loc: 8 Accept, The Price of Survival NPC: Cold One Slime Map Loc: 8 Do, The Price of Survival Desc: Kill Sedt, he is at this location, he has 2 cold ones by his side, you cant miss him Map Loc: 9 Turnin, A Shadow Over Ellyrion NPC: Wounded Courier Map Loc: 6 Accept, A Shadow Over Ellyrion NPC: Wounded Courier Map Loc: 6 Do, A Shadow Over Ellyrion Desc: Stingwing patrols the camp. The Beastbreakers are not on horses and are all over the camp. Silentwoods cage is in the back near the tower in one of the stable areas. Map Loc: 2 Turnin, A Shadow Over Ellyrion NPC: Pellias Silentwood Map Loc: 2 Accept, A Shadow Over Ellyrion NPC: Pellias Silentwood Map Loc: 2 Turnin, The Price of Survival NPC: Sharwin Duskwalker Map Loc: 1 Do, A Shadow Over Ellyrion Desc: Gareton Scalerider patrols through the camps, best chance to get him is at the southern part of the camp near the big tent, he also has the Worn Communique. Everything else you need to kill is all over this area. Map Loc: 9 Turnin, A Shadow Over Ellyrion NPC: Worn Communique Desc: Click on the worn comminuque in you inventory to turn this quest in Map Loc: 9 Accept, A Shadow Over Ellyrion NPC: Worn Communique Map Loc: 9

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Penn's World Warhammer Guides - Level 18 - 20 | Ellyrion

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Do, At peace Desc: West of the caravan that had been attacked. Map Loc: 6 Turnin, At peace NPC: Crude Map Desc: It is in your inventory Map Loc: 6 Accept, At peace NPC: Crude Map Map Loc: 6 Do, Fleetfoot Desc: Kill Bloodgore, he is a boar in this area Map Loc: 7 Do, A Shadow Over Ellyrion Desc: Terrixa patrols around the same camp you find the Blacktoof Choppas Map Loc: 10 Do, Challenging a Champion Desc: The effigy is on the north side of the camp. Map Loc: 12 Do, At peace Desc: Kill Droolgut Da Basha, he is on the lower South East side of the area Map Loc: 11 Turnin, Challenging a Champion NPC: Effigy Map Loc: 12 Accept, Challenging a Champion NPC: Effigy Map Loc: 12 Do, Challenging a Champion Desc: Kill Skullsmasha, he spawns after you accept the quest Map Loc: 12 Turnin, Fleetfoot NPC: Pristine Bloodtusk Hide Desc: It is in your inventory, you must be standing by the river at this location Map Loc: 13 Accept, Fleetfoot NPC: Pristine Bloodtusk Hide Map Loc: 13 Turnin, At peace NPC: Talmael Blueleaf Map Loc: 1 Turnin, Challenging a Champion NPC: Sharwin Duskwalker Map Loc: 1 Turnin, A Shadow Over Ellyrion NPC: Sanselia Cloudcaller Map Loc: 1 Tunin, Fleetfoot Desc: Click on the oil jar on the table by Quartermaster Aenil Map Loc: 1 Accept, Fleetfoot

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Penn's World Warhammer Guides - Level 18 - 20 | Ellyrion

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Map Loc: 1 Turnin, Fleetfoot Desc: Click on the blade on the same table Map Loc: 1 Accept, Fleetfoot Map Loc: 1 Turnin, Fleetfoot Desc: Click on the chest in front of the table Map Loc: 1 Accept, Fleetfoot Map Loc: 1 Turnin, Fleetfoot NPC: Gesbaire Silvermane Map Loc: 1 Accept, Fleetfoot NPC: Gesbaire Silvermane Map Loc: 1 Accept, Breaking Through NPC: Andalian Windrider Map Loc: 1 Do, Breaking Through Desc: Kill the ambushers at the caravan Map Loc: 6 Turnin, Breaking Through NPC: Shining Courier Map Loc: 6 Accept, Breaking Through NPC: Shining Courier Map Loc: 6 Travel, Run South to Reaverspring Map Loc: 14 Turnin, Fleetfoot NPC: Hathalas Lightspear Map Loc: 14 Turnin, Breaking Through NPC: Ithiloen Truedale Map Loc: 14 Accept, The Library of Lesandria NPC: Melaina Blesswind Map Loc: 14 Accept, Clearing the Way NPC: Thalian Silverbow Map Loc: 14 Do, Clearing the Way Desc: The camp is small and surrounded by trees. Click on the banner in the camp to complete the quest Map Loc: 16 Turnin, Clearing the Way NPC: Thalian Silverbow Map Loc: 14

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Penn's World Warhammer Guides - Level 18 - 20 | Ellyrion

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Accept, Clearing the Way NPC: Thalian Silverbow Map Loc: 14 Turnin, The Library of Lesandria NPC: Chest Desc: It is on the south side of the island Map Loc: 16 Accept, The Library of Lesandria NPC: Chest Map Loc: 16 Do, The Library of Lesandria Desc: Stay near the chest, the named guy paths by there Map Loc: 16 Turnin, The Library of Lesandria NPC: Tenthak's Orders Map Loc: 16 Accept, The Library of Lesandria NPC: Tenthak's Orders Map Loc: 16 Do, Clearing the Way Desc: Click on the magical seal at the gate and slay 10 of the guys Map Loc: 18 Turnin, Clearing the Way NPC: Ellyrian Orders Desc: Item in your inventory Map Loc: 18 Do, The Library of Lesandria Desc: He patrols inside the fences with the horses Map Loc: 19 Turnin, The Library of Lesandria NPC: Melaina Blesswind Map Loc: 14 Recall, Recall to Oathhold

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Penn's World Warhammer Guides - Level 20 - 20 | Marshes of Madness

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Level 20 - 20 | Marshes of Madness

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Penn's World Warhammer Guides - Level 20 - 20 | Marshes of Madness

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Penn's 1-40 Order Leveling Guide Welcome to Penn's 1-40 Order Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Any section that you see with a "?" in the level range means it is currently being worked on. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequesntly for updates. Happy Leveling! Tier 2 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Do, Widow Mortis Desc: Go into the tomb at this location. Walk straight down the hall and make a left when it dead ends. Go down the steps to the circular room. At the end of the tomb is a plaque, click on it. Map Loc: 13 Turnin, Widow Mortis NPC: Plaque Map Loc: 13

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Penn's World Warhammer Guides - Level 20 - 20 | Marshes of Madness

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Accept, Widow Mortis NPC: Plaque Map Loc: 13 Turnin, Widow Mortis NPC: Ralla Widmer Map Loc: 9 Accept, Widow Mortis NPC: Ralla Widmer Map Loc: 9 Do, Widow Mortis Desc: She patrols around this area Map Loc: 14 Turnin, Widow Mortis NPC: Ralla Widmer Map Loc: 9 Turnin, Marsh Fellow NPC: Lamprecht Map Loc: 15 Accept, Marsh Fellow NPC: Lamprecht Map Loc: 15 Do, Marsh Fellow Desc: Kill the monsters in this area until you get the heart Map Loc: 15 Turnin, Marsh Fellow NPC: Lamprecht Map Loc: 15 Accept, Marsh Fellow NPC: Lamprecht Desc: The quest will start right after you accept, be ready Map Loc: 15 Do, Marsh Fellow Desc: Kill the monster that spawns Map Loc: 15 Turnin, Marsh Fellow NPC: Lamprecht Map Loc: 15 Accept, Marsh Fellow NPC: Lamprecht Map Loc: 15 Do, Dying Wish Desc: Kill the Tomb Warriors at this location Map Loc: 16 Turnin, Dying Wish NPC: Greatstone Kadrikson Map Loc: 9 Turnin, Marsh Fellow NPC: Foreman Grundigson Map Loc: 9 Turnin, Duty-Bound NPC: von Jaeger's Bedroll

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Desc: Click on the bedroll by the fire to turn this in Map Loc: 17 Accept, Duty-Bound NPC: von Jaeger's Bedroll Map Loc: 17 Turnin, Duty-Bound NPC: Foreman Grundigson Map Loc: 9 Travel, Run East to the Badlands

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Penn's World Warhammer Guides - Starting Area - Chaos

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Starting Area - Chaos

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Penn's 1-40 Destruction Leveling Guide Welcome to Penn's 1-40 Destruction Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequently for updates.

IMPORTANT! PLEASE READ!


If you chose Dark Elves you can start at the Level 1-8 | Blighted Isle section, if you started another race, refer to the Starting Area section for your race to get you to the correct area. Happy Leveling! Tier 1 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be

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queued for an RvR Scenario to maximize you experience gain.

Do, The Cost of Travel Desc: Acquire 50 Bronze near the start point by battling AI, looting them with right click and then selling the loot to a merchant by browsing their wares then opening your backpack and right clicking on the looted items Map Loc: START Travel, In The Beginning Desc: Travel from the Norsca starting point to the Nordland warcamp - it will be immediately on the right upon entering into Nordland. Find the Flight Master and use him to travel to The Blighted Isle in the High Elves vs Dark Elves campaign Map Loc: START Travel, In The End Desc: Travel from the Blighted Isle warcamp starting point to the Blighted Isle Finish point Map Loc: START 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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Penn's World Warhammer Guides - Starting Area - Greenskin

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Starting Area - Greenskin

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Penn's World Warhammer Guides - Starting Area - Greenskin

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Penn's 1-40 Destruction Leveling Guide Welcome to Penn's 1-40 Destruction Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Keep in mind that the guide was written during beta. Some things are still changing even now. We are repeatedly releveling charecters to make sure the guide is 100% accurate. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequently for updates.

IMPORTANT! PLEASE READ!


If you chose Dark Elves you can start at the Level 1-8 | Blighted Isle section, if you started another race, refer to the Starting Area section for your race to get you to the correct area. Happy Leveling! Tier 1 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take

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you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Do, The Cost of Travel Desc: Acquire 50 Bronze near the start point by battling AI, looting them with the right click and then selling the loot to a merchant by browsing their wares then opening your backpack and right clicking on the looted items Map Loc: START Travel, In The Beginning Desc: Travel from the Mount Bloodhorn starting point to the Mount Bloodhorn warcamp and use the Flight Master to travel to The Blighted Isle in the High Elves vs Dark Elves campaign Map Loc: START Travel, In The End Desc: Travel from the Blighted Isle warcamp starting point to the Blighted Isle Finish Point Map Loc: START 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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Penn's World Warhammer Guides - LEVEL 1-8 | The Blighted Isle

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LEVEL 1-8 | The Blighted Isle

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Penn's 1-40 Destruction Leveling Guide Welcome to Penn's 1-40 Destruction Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Keep in mind that the guide was written during beta. Some things are still changing even now. We are repeatedly releveling charecters to make sure the guide is 100% accurate. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequently for updates.

IMPORTANT! PLEASE READ!


If you chose Dark Elves you can start at the Level 1-8 | Blighted Isle section, if you started another race, refer to the Starting Area section for your race to get you to the correct area. Happy Leveling! Tier 1 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take you from wherever you are in the game world and put you in the Scenario. When it is over it

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will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Accept, Blood Feud NPC: Gorthon Rakar Map Loc: 1 Do, Blood Feud Desc: kill 4 of the sea guards here Map Loc: 2 Turnin, Blood Feud NPC: Gorthon Rakar Map Loc: 1 Accept, Joys of War NPC: Gorthon Rakar Map Loc: 1 Do, Joys of War Desc: use the bolt throwers here to kill 4 of the attacking elves Map Loc: 3 Turnin, Joys of War NPC: Gorthon Rakar Map Loc: 1 Accept, Lingering Darkness NPC: Gorthon Rakar Map Loc: 1 Do, Lingering Darkness Desc: Kill 6 of the dark sprites here Map Loc: 4 Turnin, Lingering Darkness NPC: Nehmora the Hag Map Loc: 5 Accept, Dance of Khaine NPC: Nehmora the Hag Map Loc: 5 Accept, Fallen Kin NPC: Nehmora the Hag Map Loc: 5 Accept, Khaine's Embrace NPC: Uthorin Warscout Map Loc: 5 Scenario, Khaine's Embrace Desc: Queue and Join when prompted - lots of xp Map Loc: 5 Accept, For Amusement's Sake NPC: Overseer Rathus Map Loc: 6 Do, Dance of Khaine

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Desc: kill 5 of the novices in the area Map Loc: 7 Accept, Pages of Power NPC: Tiritha Venomfire Map Loc: 9 Accept, Halls of Aenorion NPC: Tiritha Venomfire Map Loc: 9 Do, Pages of Power Desc: recover 4 pages of parchment scattered about the area on the ground Map Loc: 7 Accept, Trinity of Evil NPC: Open Aged Chest Desc: on the east side of the east tower Map Loc: 7 Do, Trinity of Evil Desc: accomplished when accepting quest Map Loc: 7 Turnin, Pages of Power NPC: Tiritha Venomfire Map Loc: 9 Do, Trinity of Evil Desc: the chest is next to the south tower on the south side Map Loc: 13 PQ, Spires of Narthain Map Loc: 13 Do, Trinity of Evil Desc: enter the north tower and go down spiral staircase, down 2 flights of stairs, the chest will be at the bottom Map Loc: 12 Do, Halls of Aenorion Desc: continue after chest into halls. there are four books that have to be open in order for aenorion to appear - once they're opened kill aenorion to receive the essense - *note* if other players are present, you may find books open already - this is ok Map Loc: 12 Do, Fallen Kin Desc: kill 6 of the shadow warriors here Map Loc: 8 Do, For Amusement's Sake Desc: target a blade-walker and use the phaos gem in your quest backpack Map Loc: 8 Turnin, For Amusement's Sake NPC: Overseer Rathus Desc: guide the mesmorized elf back to overseer rathus then talk to rathus Map Loc: 6 Turnin, Fallen Kin NPC: Nehmora the Hag

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Map Loc: 5 Turnin, Dance of Khaine NPC: Nehmora the Hag Map Loc: 5 Accept, Lucrative Intrigue NPC: Nehmora the Hag Map Loc: 5 Turnin, Khaine's Embrace NPC: Uthorin Warscout Map Loc: 5 Accept, Khaine's Embrace Map Loc: 5 Scenario, Khaine's Embrace Desc: Queue and Join when prompted - lots of xp Map Loc: 5 Turnin, Trinity of Evil NPC: Tiritha Venomfire Map Loc: 9 Accept, Competent Scion NPC: Tiritha Venomfire Map Loc: 9 Turnin, Halls of Aenerion NPC: Tiritha Venomfire Map Loc: 9 Turnin, Lucrative Intrigue NPC: Tiritha Venomfire Map Loc: 9 Turnin, Khaine's Embrace Desc: moving farther south - if not done yet you'll have to return Map Loc: 5 Turnin, Competent Scion NPC: Kerryn Darkwater Map Loc: 15 Accept, Must Have NPC: Kerryn Darkwater Map Loc: 15 Accept, Hated Kin NPC: Kerryn Darkwater Map Loc: 15 Accept, Legend and Infamy NPC: Kerryn Darkwater Map Loc: 15 Accept, Nimosars Fall NPC: Ullaris Virdett Map Loc: 15 Accept, Need to Know NPC: Urathos Baneblade

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Map Loc: 15 Accept, Prize of War NPC: Urathos Baneblade Map Loc: 15 Accept, Dark Ambition NPC: Telathor Darkthorn Map Loc: 15 Do, Nimosars Fall Desc: kill five of the shadow elves here Map Loc: 16 Turnin, Nimosars Fall NPC: Ullaris Virdett Map Loc: 15 Accept, Nimosars Fall NPC: Ullaris Virdett Map Loc: 15 Do, Nimosars Fall Desc: destroy 3 of the bolt throwers on the edge of the town here Map Loc: 18 PQ, Nimosar Map Loc: 18 Turnin, Legend and Infamy NPC: Volruc Kinslayer Map Loc: 17 Do, Prize of War Desc: kill telrothnal and then exam scroll in your quest backpack Map Loc: 19 Accept, Prize of War Map Loc: 19 Do, Must Have Desc: The Tome is on the ground next to chest at front of tower Map Loc: 19 PQ, The Watchtower Map Loc: 19 Turnin, Need to Know Desc: Search the busted pillar that the elve is walking around Map Loc: 19 Accept, Need to Know Map Loc: 19 Turnin, Prize of War NPC: Urathos Baneblade Map Loc: 15 Accept, Prize of War NPC: Urathos Baneblade Map Loc: 15 Turnin, Need to Know

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NPC: Urathos Baneblade Map Loc: 15 Accept, Need to Know NPC: Urathos Baneblade Map Loc: 15 Turnin, Nimosars Fall NPC: Ullaris Virdett Map Loc: 15 Turnin, Must Have NPC: Kerryn Darkwater Map Loc: 15 Accept, Must Have NPC: Kerryn Darkwater Map Loc: 15 Do, Hated Kin Desc: kill 8 spites here Map Loc: 20 PQ, Mistwood Grove Map Loc: 20 Do, Dark Ambition Desc: small black twisted roots scattered around area Map Loc: 20 Do, Legend and Infamy Desc: kill 8 of the shadow warriors just north of 20 Map Loc: 20 Turnin, Hated Kin NPC: Kerryn Darkwater Map Loc: 15 Accept, Hated Kin NPC: Kerryn Darkwater Map Loc: 15 Do, Dark Ambition Desc: use the weapon rack inside the tent on the right Map Loc: 15 Turnin, Dark Ambition NPC: Telathor Darkthorn Map Loc: 15 Accept, Dark Ambition NPC: Telathor Darkthorn Map Loc: 15 Do, Dark Ambition Desc: body on right side of test when facing front from outside Map Loc: 15 Turnin, Dark Ambition NPC: Kerryn Darkwater Map Loc: 15 Accept, Dark Ambition

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NPC: Kerryn Darkwater Map Loc: 15 Do, Dark Ambition Desc: he will be on the right edge of the encampment of shadow elves here just off the road near the trees Map Loc: 21 Turnin, Must Have NPC: Sorcoress Ravia Map Loc: 22 Accept, Must Have NPC: Sorcoress Ravia Map Loc: 22 Do, Need to Know Desc: enter the lore house to complete Map Loc: 23 Do, Must Have Desc: the skull is on a table with books within the lore house to the left of the entrace Map Loc: 23 Do, Prize of War Desc: nalsuriths walks around the fountain Map Loc: 23 Turning, Prize of War Desc: open the chest on the north side of the fountain Map Loc: 23 Accept, Prize of War Map Loc: 23 Do, Prize of War Desc: caethlana will spawn in one of the many wall chairs here, though mainly she will spawn at the west one by her chest Map Loc: 23 Turnin, Prize of War Desc: search the chest west of the fountain Map Loc: 23 Accept, Prize of War Map Loc: 23 Turnin, Must Have NPC: Sorcoress Ravia Map Loc: 22 Accept, Must Have NPC: Sorcoress Ravia Map Loc: 22 Turnin, Legend and Infamy Desc: use 4 of the pikes here to mount the 8 heads to turn in quest Map Loc: 17 Accept, Legend and Infamy NPC: Volruc Kinslayer

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Map Loc: 17 Do, Must Have Desc: kill 4 unicorns here Map Loc: 17 Turnin, Must Have NPC: Sorcoress Ravia Map Loc: 17 Accept, Must Have NPC: Sorcoress Ravia Map Loc: 17 Do, Must Have Desc: kill kharaidon when he appears in front of the sorcoress Map Loc: 17 Turnin, Must Have NPC: Sorceress Ravia Map Loc: 17 Do, Hated Kin Desc: merdia will be on the southern most part of the paved area here, get close and target her then use the synth in your quest backpack Map Loc: 24 Do, Dark Ambition Desc: arelyn will be at the northern most camp here up on the 2nd cliff up from the one overlooking the small lake Map Loc: 24 Turnin, Prize of War NPC: Urathos Baneblade Map Loc: 15 Turnin, Need to Know NPC: Urathos Baneblade Map Loc: 15 Accept, Need to Know NPC: Urathos Baneblade Map Loc: 15 Turnin, Hated Kin NPC: Kerryn Darkwater Map Loc: 15 Turnin, Dark Ambition NPC: Kerryn Darkwater Map Loc: 15 Turnin, Legend and Infamy NPC: Kerryn Darkwater Map Loc: 15 Accept, Legend and Infamy NPC: Kerryn Darkwater Map Loc: 15 Do, Legend and Infamy Desc: kill 3 warriors and 2 guardians, if you don't receive the crest, kill more

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guardians until you do Map Loc: 18 Turnin, Legend and Infamy Desc: use the crest in your quest backpack Map Loc: 26 Accept, Legend and Infamy Map Loc: 18 Bind, Desc: talk to the rally master on the reptile Map Loc: 25 Turnin, Need to Know NPC: Ilanya Shadowsong Map Loc: 25 Accept, Deathbringer NPC: Ilanya Shadowsong Map Loc: 25 Turnin, Legend and Infamy NPC: Setir Fellgaze Map Loc: 25 Accept, Legend and Infamy NPC: Setir Fellgaze Map Loc: 25 Accept, Murderous Devotion NPC: Setir Fellgaze Map Loc: 25 Accept, Due Recognition NPC: Nobel Pirovus Map Loc: 25 Accept, Slipping the Skin NPC: Bethraldar Redlash Map Loc: 25 Accept, Innocence Challenged NPC: Bethraldar Redlash Map Loc: 25 Do, Legend and Infamy Desc: enter dreamshade forest and kill 8 ambushers, if you don't have the crest in your quest backpack, kill more ambushers until it appears there Map Loc: 26 PQ, Dreamshade Forrest Map Loc: 26 Turnin, Legend and Infamy Desc: examine the crest in your quest backpack Map Loc: 26 Accept, Legend and Infamy Map Loc: 26 Do, Deathbringer Desc: kill 2 more elves to accomplish 10 elves slain

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Map Loc: 26 Do, Murderous Devotion Desc: kill one dreamshade matron north of loc. 26 Map Loc: 26 Do, Slipping the Skin Desc: kill five white lions north of loc. 26 Map Loc: 26 Do, Innocence Challenged Desc: collect the meat of three dreamshade wolves north of loc. 26 Map Loc: 26 Do, Legend and Infamy Desc: 3 blightback spiders, 1 blighthide bear Map Loc: 27|28 PQ, Goldon Tor Map Loc: 30 Turnin, Innocence Challenged Desc: turnin to the goldwind eyas Map Loc: 30 Accept, Innocence Challenged Map Loc: 30 Turnin, Innocence Challenged NPC: Bethraldar Redlash Map Loc: 25 Turnin, Slipping the Skin NPC: Bethraldar Redlash Map Loc: 25 Accept, Slipping the Skin NPC: Bethraldar Redlash Map Loc: 25 Do, Slipping the Skin Desc: target the captured white lion and use the white lion pelt repeatedly until he attacks then kill him Map Loc: 25 Turnin, Slipping the Skin NPC: Bethraldar Redlash Map Loc: 25 Turnin, Murderous Devotion Desc: use the busted altar here - *note* the altar is with 2 busted down walls if its not here for you, leave the area and come back until it appears Map Loc: 29 Accept, Murderous Devotion Map Loc: 29 Turnin, Murderous Devotion NPC: Caerys Lifebane Map Loc: 31 Accept, Southern Strike NPC: Kolith Blackblade

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Map Loc: 31 Do, Desc: use the book of binding to return to loc. 25 Map Loc: 31 Do, Desc: go to next are marked on map called Chrace Map Loc: CHRACE 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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Penn's World Warhammer Guides - LEVEL 8-12 | Chrace

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LEVEL 8-12 | Chrace

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Penn's 1-40 Destruction Leveling Guide Welcome to Penn's 1-40 Destruction Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Keep in mind that the guide was written during beta. Some things are still changing even now. We are repeatedly releveling charecters to make sure the guide is 100% accurate. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequently for updates.

IMPORTANT! PLEASE READ!


If you chose Dark Elves you can start at the Level 1-8 | Blighted Isle section, if you started another race, refer to the Starting Area section for your race to get you to the correct area. Happy Leveling! Tier 1 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take

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Penn's World Warhammer Guides - LEVEL 8-12 | Chrace

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you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Accept, Proper Servants NPC: Beastmaster Khelrith Map Loc: 1 Do, Due Recognition Desc: kill the cleavers, greataxes and guardians here Map Loc: 2 Do, Proper Servants Desc: manacles are around the tents Map Loc: 2 Do, Desc: use the book of binding to return to Blighted Isle Loc. 25 Map Loc: 2 Turnin, Due Recognition NPC: Noble Pirovus Map Loc: Blighted Isle 25 Accept, Due Recognition NPC: Noble Pirovus Map Loc: Blighted Isle 25 Turnin, Proper Servants NPC: Beastmaster Khelrith Map Loc: 1 Accept, Proper Servants NPC: Beastmaster Khelrith Map Loc: 1 Do, Proper Servants Desc: the watchers are along the edge of the cliff that the town sits on Map Loc: 3 PQ, Gon' Seraph Map Loc: 3 Do, Due Recognition Desc: the councilman will be north of the fountain by the front of a small building Map Loc: 3 Do, Legend and Infamy Desc: kill gerevus near the western tower, he walks around it Map Loc: 3 Turnin, Legend and Infamy Desc: read the missive in your quest backpack Map Loc: 3 Accept, Legend and Infamy Map Loc: 3

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Do, Desc: use the book of binding to return to blighted isle loc 25 Map Loc: 3 Turnin, Due Recognition NPC: Noble Pirovus Map Loc: Blighted Isle 25 Turnin, Proper Servants NPC: Beastmaster Khelrith Map Loc: 1 Turnin, Southern Strike NPC: General Malagurn Map Loc: 4 Bind, Desc: talk to the rally master and bind here Map Loc: 4 Turnin, Deathbringer NPC: Tesmar Dreamstalker Map Loc: 4 Accept, Deathbringer NPC: Tesmar Dreamstalker Map Loc: 4 Turnin, Legend and Infamy NPC: sorcoress Rathia Map Loc: 4 Accept, Legend and Infamy NPC: sorcoress Rathia Map Loc: 4 Accept, Khaine's Embrace NPC: Uthorin Warscout Map Loc: 4 Scenario, Khaine's Embrace Desc: Queue and Join when prompted - lots of xp Map Loc: 4 Accept, Call of the Hunt NPC: Rykoth Ebonglaive Map Loc: 4 Accept, Treachery of Kin NPC: Rykoth Ebonglaive Map Loc: 4 Accept, Guards of Sea NPC: Rykoth Ebonglaive Map Loc: 4 Accept, Lionsbane Banner NPC: Rykoth Ebonglaive Map Loc: 4 Accept, Double-Edged NPC: Kilraena Dreamslasher

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Map Loc: 4 Accept, Thrill of Power NPC: Kilraena Dreamslasher Map Loc: 4 Do, Legend and Infamy Desc: enter along the right edge and stay next to hill as you circle - the artifact is surrounded by magi - kill them to get to it Map Loc: 5 Turnin, Legend and Infamy Desc: collect the artifact Map Loc: 5 PQ, Tor Achare Map Loc: 5 Do, Deathbringer Desc: enter along the left edge and circle the perimeter - he will be near the ledge to the next level with a staff Map Loc: 5 Turnin, Deathbringer NPC: Tesmar Dreamstalker Map Loc: 4 Turnin, Legend and Infamy NPC: sorcoress Rathia Map Loc: 4 Accept, Legend and Infamy NPC: sorcoress Rathia Map Loc: 4 Do, Double-Edged Desc: use parchment from quest while in north camp - you must also kill 3 whiteclaws and 2 bloodfangs between the 3 camps Map Loc: 6 Do, Guards of Sea Desc: kill 5 sea guards here Map Loc: 7 Turnin, Thrill of Power Desc: enter into cave from location 7 and then collect 4 ley stones Map Loc: 7 Accept, Thrill of Power Map Loc: 6 Turnin, Guards of Sea NPC: Rykoth Ebonglaive Map Loc: 4 Do, Legend and Infamy Desc: Selarya is walking around the southern most tents - you can kill 8 hunters as you move down the tents Map Loc: 9 PQ, Lionhome Lodge Map Loc: 8

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Do, Lionsbane Banner Desc: kill 2 lion stalkers Map Loc: 8 Do, Double-Edged Desc: read parchment at fire in center of spiral hill south camp - you must also kill 3 whiteclaws and 2 bloodfangs between the 3 camps Map Loc: 10 Do, Double-Edged Desc: read parchment at fire by rock of east camp - you must also kill 3 whiteclaws and 2 bloodfangs between the 3 camps Map Loc: 11 Do, Call of the Hunt Desc: dreamsong will be found at the X marks the spot rock formation Map Loc: 12 Do, Treachery of Kin Desc: search 5 of the bodies scattered about the area Map Loc: 13 Do, Call of the Hunt Desc: stormbrow will be walking around near small crowd of Lionhart Whiteclaws near to large rocks at the northern entrance to the area Map Loc: 13 Do, Thrill of Power Desc: you will need to open your backpack and go to quest and walk arount the flat platform at the N, S, E and W repeatedly clicking on the ley stones, Draethir will be only person not on a horse and will run in from the south towards the center pillar Map Loc: 14 PQ, Stone of Valetear Map Loc: 14 Do, Desc: use the book of binding to return to loc. 4 Map Loc: 14 Turnin, Thrill of Power NPC: Kilraena Dreamslasher Map Loc: 4 Turnin, Double-Edged NPC: Kilraena Dreamslasher Map Loc: 4 Accept, Double-Edged NPC: Kilraena Dreamslasher Map Loc: 4 Turnin, Lionsbane Banner NPC: Rykoth Ebonglaive Map Loc: 4 Accept, Lionsbane Banner NPC: Rykoth Ebonglaive Map Loc: 4 Turnin, Call of the Hunt

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NPC: Rykoth Ebonglaive Map Loc: 4 Accept, Call of the Hunt NPC: Rykoth Ebonglaive Map Loc: 4 Turnin, Khaine's Embrace NPC: Uthorin Warscout Map Loc: 4 Accept, Khaine's Embrace NPC: Uthorin Warscout Map Loc: 4 Scenario, Khaine's Embrace Map Loc: 4 Turnin, Legend and Infamy NPC: sorcoress Rathia Map Loc: 4 Accept, Legend and Infamy NPC: sorcoress Rathia Map Loc: 4 Do, Call of the Hunt Desc: Belthain will spawn near the entrace to Tor, on the left side by the planter with trees, the spikes are up the center stairway by the trees Map Loc: 5 Turnin, Call of the Hunt Desc: use the pikes to place the heads Map Loc: 5 Accept, Call of the Hunt Map Loc: 5 Do, Call of the Hunt Desc: kill 5 of the axebearers here Map Loc: 5 Turnin, Call of the Hunt Map Loc: 4 Do, Double-Edged Desc: use kilreana parchment from your quest backpack once your a good way into the cave then battle with saphery at the end of the cave Map Loc: 15 Turnin, Double-Edged Desc: talk to saphery Map Loc: 15 Accept, Double-Edged Map Loc: 15 Turnin, Double-Edged NPC: Kilraena Dreamslasher Map Loc: 4 Accept, Double-Edged

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NPC: Kilraena Dreamslasher Map Loc: 4 Do, Lionsbane Banner Desc: kill him by the trees east of the road Map Loc: 16 Turnin, Lionsbane Banner NPC: Rykoth Ebonglaive Map Loc: 4 Accept, Lionsbane Banner NPC: Rykoth Ebonglaive Map Loc: 4 Do, Lionsbane Banner Desc: use it from your quest backpack at the base of entrance steps Map Loc: 5 Turnin, Lionsbane Banner Map Loc: 4 Turnin, Double-Edged NPC: Narrak Poisonweal Desc: he'll be standing by a tree and a large rock here with other soldiers Map Loc: 17 Accept, Double-Edged NPC: Narrak Poisonweal Map Loc: 17 Do, Double-Edged Desc: kill the 6 lower personel then travel up the eastern hill, thanuil will be here Map Loc: 18 Do, Legend and Infamy Desc: kill 8 of the knights and kill Kerilas who will be on a mount wearing a viking type helment circling around the center stone at a distance Map Loc: 14 Do, Desc: use the book of binding to return to loc. 4 Map Loc: 4 Turnin, Legend and Infamy NPC: sorcoress Rathia Map Loc: 4 Accept, Legend and Infamy NPC: sorcoress Rathia Map Loc: 4 Turnin, Double-Edged NPC: Kilraena Dreamslasher Map Loc: 4 Turnin, Legend and Infamy Desc: search the body at the top of the cliff Map Loc: 19 Do, Legend and Infamy

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Desc: kill haydion as he attacks you at the body Map Loc: 19 Do, Legend and Infamy Desc: center spike is near the lizard pen Map Loc: 4 Turnin, Legend and Infamy NPC: sorcoress Rathia Map Loc: 4 Travel, Desc: go to the next area called The Shadowland Map Loc: Shadowland 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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Penn's World Warhammer Guides - LEVEL 12-16 | The Shadowlands

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LEVEL 12-16 | The Shadowlands

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Penn's 1-40 Destruction Leveling Guide Welcome to Penn's 1-40 Destruction Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Keep in mind that the guide was written during beta. Some things are still changing even now. We are repeatedly releveling charecters to make sure the guide is 100% accurate. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequently for updates.

IMPORTANT! PLEASE READ!


If you chose Dark Elves you can start at the Level 1-8 | Blighted Isle section, if you started another race, refer to the Starting Area section for your race to get you to the correct area. Happy Leveling! Tier 2 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take

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you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Turnin, Treachery of Kin NPC: Hartha Map Loc: 1 Accept, A People Divided NPC: Hartha Map Loc: 1 Accept, A Lords Game NPC: Hartha Map Loc: 1 Scenario, Phoenix Gate Desc: Queue and Join when prompted - lots of xp Map Loc: 1 Accept, Land of Shadows NPC: Zuol Fearbringer Map Loc: 1 Accept, Lighting the Way NPC: Zuol Fearbringer Map Loc: 1 Accept, Essence of Death NPC: Sorrida Maradar Map Loc: 1 Accept, The Misguided of Nagarythe NPC: Tekrus Blackstorm Map Loc: 1 Accept, Shining Performance NPC: Tekrus Blackstorm Map Loc: 1 Bind, Desc: bind here by talking to the rally master Map Loc: 1 PQ, Ruins of Anlec Map Loc: 2 Turnin, A Lords Game NPC: Dreadblight Sorceress Map Loc: 8 Accept, A Lords Game NPC: Dreadblight Sorceress Map Loc: 8 Do, A Lords Game Desc: kill them as they appear around you Map Loc: 8

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Turnin, A Lords Game NPC: Dreadblight Sorceress Map Loc: 8 Accept, A Lords Game NPC: Dreadblight Sorceress Map Loc: 8 Do, A People Divided Desc: kill the decendants in the area Map Loc: 2 Do, A Lords Game Desc: you can find urns by the northern wading pools Map Loc: 2 Accept, Queens Codex Desc: search the chest in the ruins Map Loc: 9 Turnin, Queens Codex Desc: use the queens codex in your quest backpack at the pillars nearby Map Loc: 9 Turnin, A Lords Game NPC: Hartha Map Loc: 1 Accept, A Lords Game NPC: Hartha Map Loc: 1 Turnin, A People Divided NPC: Cerivus Slyborn Map Loc: 1 Accept, A People Divided NPC: Cerivus Slyborn Map Loc: 1 Do, A People Divided Desc: kill 3 of the lamenters here and the kill eldias NE of the #2 on the map as he walks in front of the tower with the bright gold emblems on it Map Loc: 2 Turnin, A People Divided NPC: Cerivus Slyborn Map Loc: 1 Do, The Misguided of Nagarythe Desc: kill 8 shadow elves in the area Map Loc: 7 PQ, Out of the Shadow Map Loc: 7 Do, Land of Shadows Desc: the map is inside the large tent north of the road - be wary of the champion walking around it - get in, get out Map Loc: 6 PQ, Rock of Galirian

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Map Loc: 6,4 Do, Essence of Death Desc: collect 10 of the plant with 3 white blossoms scattered about the area Map Loc: 6,4 Do, Lighting the Way Desc: search 3 tents by the shore, each tent you search will produce an enemy so be ready to fight Map Loc: 3 Turnin, Lighting the Way Desc: use the orb in your quest backpack Map Loc: 3 Accept, Lighting the Way Map Loc: 3 Do, Lighting the Way Desc: speardancers are on shore by the treasure chests, waverider runs back and forth from ship to treasure chests, windpiercers are on the boat Map Loc: 3 Do, Shining Performance Desc: travel via the ocean from loc 3 to the boat here and kill the shorestriders Map Loc: 5 Accept, Cold Betrayal NPC: Mordast Argrond Map Loc: 10 Turnin, A Lords Game NPC: Deshira the Collector Map Loc: 10 Accept, A Lords Game NPC: Deshira the Collector Map Loc: 10 Accept, Destruction of Spirit NPC: Hargainn the Alchemist Map Loc: 10 Accept, Stealing From the Dead NPC: Hargainn the Alchemist Map Loc: 10 Accept, Price of Mercy NPC: Hargainn the Alchemist Map Loc: 10 Turnin, Shining Performance NPC: Garderon Serodath Map Loc: 10 Accept, A Significant Trial NPC: Garderon Serodath Map Loc: 10 Accept, Reversal of Fortune NPC: Uldhon Lashscar

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Map Loc: 10 Do, Desc: use your map to return to location 1 Map Loc: 10 Turnin, The Misguided of Nagarythe NPC: Tekrus Blackstorm Map Loc: 1 Accept, The Misguided of Nagarythe NPC: Tekrus Blackstorm Map Loc: 1 Turnin, Essence of Death NPC: Sorrida Maradar Map Loc: 1 Accept, Essence of Death NPC: Sorrida Maradar Map Loc: 1 Turnin, Lighting the Way NPC: Zuol Fearbringer Map Loc: 1 Turnin, Land of Shadows NPC: Zuol Fearbringer Map Loc: 1 Accept, Land of Shadows NPC: Zuol Fearbringer Map Loc: 1 Do, The Misguided of Nagarythe Desc: place the flags within the piles of rocks to the west, south and east Map Loc: 2 Turnin, The Misguided of Nagarythe NPC: Tekrus Blackstorm Map Loc: 1 Accept, The Misguided of Nagarythe NPC: Tekrus Blackstorm Map Loc: 1 Do, Essence of Death Desc: go down the hill and around the building at 11 and you will be able to fight the two types to get your 12 essences Map Loc: 11 Do, The Misguided of Nagarythe Desc: just run through the area to loc. 7 and you will Do The Misguided of Nagarythe Map Loc: 3,4,6 Do, Land of Shadows Desc: there are tents around this area - your targets are walking around the tents Map Loc: 7 Turnin, The Misguided of Nagarythe

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NPC: Tekrus Blackstorm Map Loc: 1 Accept, The Misguided of Nagarythe NPC: Tekrus Blackstorm Map Loc: 1 Turnin, Essence of Death NPC: Sorrida Maradar Map Loc: 1 Accept, Essence of Death NPC: Sorrida Maradar Map Loc: 1 Turnin, Land of Shadows NPC: Zuol Fearbringer Map Loc: 1 Do, The Misguided of Nagarythe Desc: kill the elves in this area Map Loc: 6,4 Do, Essence of Death Desc: just NE of the #4 on the map Map Loc: 4 Turnin, Essence of Death Desc: search the bust Map Loc: 4 Accept, Essence of Death Map Loc: 4 Do, Essence of Death Desc: kill aladris Map Loc: 4 Turnin, The Misguided of Nagarythe NPC: Tekrus Blackstorm Map Loc: 1 Accept, The Misguided of Nagarythe NPC: Tekrus Blackstorm Map Loc: 1 Turnin, Essence of Death NPC: Sorrida Maradar Map Loc: 1 Do, The Misguided of Nagarythe Desc: he will appear with a campfire and tent to the left of the hill marked by the #12 Map Loc: 12 Do, Destruction of Spirit Desc: kill the elves in this area Map Loc: 12 Do, Desc: use map to return to loc. 1 Map Loc: 12

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Turnin, The Misguided of Nagarythe Map Loc: 1 Turnin, Cold Betrayal NPC: Ardelon Nisothar Map Loc: 13 Accept, Cold Betrayal NPC: Ardelon Nisothar Map Loc: 13 Do, Cold Betrayal Desc: kill steelspike outside the tent and retrieve his items from inside the equipment chest in the tent Map Loc: 17 PQ, The Gloomsridge Copse Map Loc: 18 Turnin, Cold Betrayal NPC: Ardelon Nisothar Map Loc: 13 Accept, Cold Betrayal NPC: Ardelon Nisothar Map Loc: 13 Do, Reversal of Fortune Desc: climb atop the large hill at #14 and wait for they skyhawk to fly by and kill it Map Loc: 14 Turnin, Reversal of Fortune Desc: read the letter in your quest backpack Map Loc: 14 Do, Reversal of Fortune Desc: kill the elves in this area and extinguish the fires *note* there are campfires by tents - those are not extinguishable Map Loc: 14,19 Do, Price of Mercy Desc: Kill a swellrider Map Loc: 20 Turnin, Price of Mercy Desc: examine the spear in your quest backpack Map Loc: 20 Accept, Price of Mercy Map Loc: 20 Do, Price of Mercy Desc: kill the wavecaller that appears Map Loc: 20 PQ, Jagged Coast Map Loc: 20 Bind, Desc: bind here by talking to the rally master Map Loc: 10

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Turnin, Cold Betrayal NPC: Mordast Argrond Map Loc: 10 Turnin, Reversal of Fortune NPC: Uldhon Lashscar Map Loc: 10 Accept, Reversal of Fortune NPC: Uldhon Lashscar Map Loc: 10 Turnin, Price of Mercy NPC: Hargainn the Alchemist Map Loc: 10 Turnin, Destruction of Spirit NPC: Hargainn the Alchemist Map Loc: 10 Accept, Destruction of Spirit NPC: Hargainn the Alchemist Map Loc: 10 Do, Reversal of Fortune Desc: kill the 5 seascouts and swellriders here Map Loc: 20 Turnin, Reversal of Fortune Map Loc: 10 Accept, Reversal of Fortune NPC: Uldhon Lashscar Map Loc: 10 Do, Reversal of Fortune Desc: let the hawk go by using him in your quest back back once you enter into loc 16 - the chest will be in the first set of ruins you come to Map Loc: 16 Turnin, Reversal of Fortune Desc: search the chest Map Loc: 16 Accept, Reversal of Fortune Map Loc: 16 Do, A Significant Trial Desc: kill the lorekeepers in the ruins near 15, shadesong will be walking within its halls Map Loc: 15 PQ, Ruins of Nagarythe Map Loc: 15,15 Do, Stealing From the Dead Desc: search the mounts of dirt in the area Map Loc: 15,16 Do, A Lords Game Desc: kill the lamenters and nomads here - devion will be in the ruins of loc 16 where shadesong walks by a large campfire

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Map Loc: 15,16 Do, Destruction of Spirit Desc: use the poison in your quest backpack to coat your weapon then kill the terrors and dryads - *note* you can kill terrors quickly but they can also kill you just as quickly - do not battle more then one enemy while here Map Loc: 18 Do, Reversal of Fortune Desc: he is atop the hill right here Map Loc: 21 Turnin, A Lords Game NPC: Deshira the Collector Map Loc: 10 Accept, A Lords Game NPC: Deshira the Collector Map Loc: 10 Turnin, Stealing From the Dead NPC: Hargainn the Alchemist Map Loc: 10 Accept, Stealing From the Dead NPC: Hargainn the Alchemist Map Loc: 10 Turnin, Destruction of Spirit NPC: Hargainn the Alchemist Map Loc: 10 Turnin, A Significant Trial NPC: Garderon Serodath Map Loc: 10 Accept, A Significant Trial NPC: Garderon Serodath Map Loc: 10 Turnin, Reversal of Fortune NPC: Uldhon Lashscar Map Loc: 10 Do, A Lords Game Desc: use the gem in your quest backpack in front of the 3 sisters to summon lunira Map Loc: 22 Turnin, A Lords Game NPC: Dread Lady Lunira Map Loc: 22 Accept, A Lords Game NPC: Dread Lady Lunira Map Loc: 22 Do, A Lords Game Desc: the elder is heavily surrounded - swim around the guards and attack from the shallow water Map Loc: 23

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Do, A Significant Trial Desc: he roams a large area around loc. 14, keep on the move in this area until you find him Map Loc: 14 Do, A Lords Game Desc: the elder roams on the by the hills edge between #13 and #18 on the map Map Loc: 13|18 Do, A Lords Game Desc: the elder is sitting atop the black rock that is overlooking the small pond in the center of the camp, he has a pet hawk - focus on the elder and take him out first - if you are bested afterwords by hawk it will be irrelevant as you already completed the task at hand Map Loc: 24 Turnin, A Significant Trial NPC: Garderon Serodath Map Loc: 10 Accept, A Significant Trial NPC: Garderon Serodath Map Loc: 10 Turnin, A Lords Game NPC: Dread Lady Lunira Desc: use the gem in your quest backpack in front of the 3 sisters to summon lunira Map Loc: 22 Accept, A Lords Game NPC: Dread Lady Lunira Map Loc: 22 Do, A Significant Trial Desc: Cindadar the cocktrice will be roaming the small dip here right before the cold ones Map Loc: 25 Turnin, A Significant Trial Map Loc: 10 Turnin, Stealing From the Dead NPC: Hassia Bloodspiller Map Loc: 26 Accept, Beyond the Griffon Gate NPC: Hassia Bloodspiller Map Loc: 26 Turnin, A Lords Game NPC: Sinar Kamost Map Loc: 26 Accept, A Lords Game NPC: Sinar Kamost Map Loc: 26 Accept, Worthy of Service NPC: Sinar Kamost

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Map Loc: 26 Accept, Becoming the Unseen NPC: Valaan Deathwhisper Map Loc: 26 Accept, The Cloudburst Chase NPC: Zharin of the Ebon Wave Desc: *note* you may need some healing potions for this quest Map Loc: 26 Accept, Disenchanting the Stone NPC: Barzan Nilatar Map Loc: 26 Accept, Heads Will Roll NPC: Siege Lord Ulkhar Map Loc: 26 Bind, Desc: bind here by talking to the rally master Map Loc: 26 Do, A Lords Game Desc: two dots are placed on the the map, one East of 26, one West. These are the only two spawn point of the channelers I could find - travel back and forth between them to get your 5 channelers Map Loc: dots by 26 Turnin, A Lords Game NPC: Sinar Kamost Map Loc: 26 Accept, A Lords Game NPC: Sinar Kamost Map Loc: 26 Turnin, Becoming the Unseen NPC: Mathaen Kha'Ihnir Desc: the entrance to the cave is in the valley and mathaen is in an alcove inside the cave Map Loc: 27 Accept, Becoming the Unseen NPC: Mathaen Kha'Ihnir Map Loc: 27 Do, Becoming the Unseen Desc: kill the bat Morgithra Map Loc: 28 Do, Heads Will Roll Desc: Aliara roams within the perimeter of the trees by himself Map Loc: 29 Turnin, Beyond the Griffon Gate Desc: the intelligence is inside the tent on the table Map Loc: 30 Accept, Beyond the Griffon Gate Desc: a guardian of the intelligence will appear you, be ready to fight Map Loc: 30

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PQ, Dawn's Early Fight Map Loc: 30 Turnin, The Cloudburst Chase Desc: search the captains body on the northmost boat you can board immediately upon boarding it Map Loc: 31 Accept, The Cloudburst Chase Map Loc: 31 Do, Worthy of Service Desc: the scorpion is just north of the southern most boat that you can board Map Loc: 32 Turnin, Worthy of Service Desc: use the list in your quest backpack Map Loc: 32 Accept, Worthy of Service Map Loc: 32 Turnin, The Cloudburst Chase Desc: search the body by the edge of the hill Map Loc: 33 Accept, The Cloudburst Chase Map Loc: 33 Do, The Cloudburst Chase Desc: two elves will attack you - fight quickly - you may need heal potions Map Loc: 33 Do, Becoming the Unseen Desc: kill a lore warden at the back of the ruins Map Loc: 34 Do, Disenchanting the Stone Desc: kill the seekers and keepers throughout the ruins, then kill tadrilian - he walks to the NE corner of the ruins and then back to the inner hall - you can attack him back where the lore wardens are Map Loc: 35 Turnin, Disenchanting the Stone Desc: read he journal in your quest backpack Map Loc: 35 Accept, Disenchanting the Stone Map Loc: 35 Turnin, Beyond the Gate Desc: search the chest in the southern room Map Loc: 35 Accept, Beyond the Gate Map Loc: 35 Do, Beyond the Gate Desc: kill alleria outside the east entrance Map Loc: 35 Do, Beyond the Gate

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Desc: return to the chest and use the incarnation from your quest backpack Map Loc: 35 Turning, Beyond the Gate Desc: search the chest again Map Loc: 35 Accept, Beyond the Gate Map Loc: 35 Do, Worthy of Service Desc: kill the ambushers here - they'll be hiding among the tatttered trees, the nightseer will be running around here also Map Loc: 36 Turnin, Worthy of Service Desc: use the list of marks in your quest backpack Map Loc: 36 Accept, Worthy of Service Map Loc: 36 Turnin, A Lords Game Desc: search the relic cache - its sitting on top of a piece of land hanging over the NE part of the pond Map Loc: 37 Accept, A Lords Game Map Loc: 37 Do, A Lords Game Desc: kill 4 spotters and 4 runners Map Loc: 38 PQ, Stone of Ecelsion Map Loc: 38 Do, Disenchanting the Stone Desc: seach 10 of the glowing gem piles - this will be very hard - high levels of AI's here and a guardian will appear with every pile you examine - the N|NE area is your best chance for the least resistance Map Loc: 38 Turnin, Disenchanting the Stone Desc: read the journal in your quest backpack Map Loc: 38 Accept, Disenchanting the Stone Map Loc: 38 Do, Heads Will Roll Desc: this will only be easy to do if the public quest is in stage 1 - you will need to use the run away option and go straight up the middle through the gate and on to Ellyrion - then come back and wait at the gates entrance from The Shadowlands - commandersHarielle will be walking within range here - next, facing away from the gate you will need to move along the gate wall to the right over towards the trees, commander Filowyn is over here walking commander talyesa will need to be taken from the the front lines of the griffon gate defense - he'll be on the right side of the road if youre facing the gate Map Loc: 39 PQ, The Griffon Gate

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Map Loc: 39 Do, Disenchanting the Stone Desc: break the stone on the altar in the north room, clear some of the room first for as soon as you use the altar you will have to fight the stonespirit Map Loc: 35 Do, Desc: use map to return to loc 26 Map Loc: 35 Turnin, Disenchanting the Stone NPC: Barzan Nilatar Map Loc: 26 Turnin, The Cloudburst Chase NPC: Zharin of the Ebon Wave Map Loc: 26 Turnin, A Lords Game NPC: Sinar Kamost Map Loc: 26 Accept, A Lords Game NPC: Sinar Kamost Map Loc: 26 Turnin, Heads Will Roll NPC: Siege Lord Ulkhar Map Loc: 26 Accept, Heads Will Roll NPC: Siege Lord Ulkhar Map Loc: 26 Turnin, Becoming the Unseen NPC: Mathaen Kha'Ihnir Map Loc: 27 Accept, Becoming the Unseen NPC: Mathaen Kha'Ihnir Map Loc: 27 Do, Worthy of Service Desc: kill 8 howlers and silverpaw the wolf Map Loc: 41 Do, Worthy of Service Desc: kill 8 wolfs in this area Map Loc: 42 Do, Becoming the Unseen Desc: target the elves and then use the evil eye from your quest backpack on them - then kill them Map Loc: 40 Do, Heads Will Roll Desc: the bow master will be atop the hill to the east of the gate - you will have to travel east a short distance to the point where you can climb the hill to him. Right click on him to give him the heads Map Loc: 44

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Do, A Lords Game Desc: drop off the south park of the hill down a couple feet to where the guards and defenders are - this is a good point to attack from Map Loc: 44|39 Do, Desc: use your map to return to location 26 Map Loc: 44|39 Turnin, Becoming the Unseen NPC: Valaan Deathwhisper Map Loc: 26 Accept, Becoming the Unseen NPC: Valaan Deathwhisper Map Loc: 26 Turnin, Heads Will Roll NPC: Siege Lord Ulkhar Map Loc: 26 Do, Becoming the Unseen Desc: it is a small brown plant that is hard to see scattered about the surrounding area Map Loc: 45 Turnin, Becoming the Unseen Desc: use the sack in your quest backpack Map Loc: 45 Turnin, Worthy of Service NPC: Sapedis Nightcaller Map Loc: 43 Accept, Ellyrion Burning NPC: Sapedis Nightcaller Map Loc: 43 Accept, Deathblow NPC: Sapedis Nightcaller Map Loc: 43 Do, Desc: Talk to the flight master and travel to Barak Varr in the Dwarf vs Greenskin Campaign Map Loc: 43 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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Penn's World Warhammer Guides - LEVEL 16-20 | Barak Varr

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LEVEL 16-20 | Barak Varr

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Penn's 1-40 Destruction Leveling Guide Welcome to Penn's 1-40 Destruction Leveling Guide for Warhammer Online. We are currently in the process of finishing up the guide and will have the completed guide posted very soon. Keep in mind that the guide was written during beta. Some things are still changing even now. We are repeatedly releveling charecters to make sure the guide is 100% accurate. We have a fairly extensive QA process so the entire guide will be getting regualr updates as it goes through QA. We should have all sections completed well in advance of you needing them. If you don't view online and you download we reccomend that you check back frequently for updates.

IMPORTANT! PLEASE READ!


If you chose Dark Elves you can start at the Level 1-8 | Blighted Isle section, if you started another race, refer to the Starting Area section for your race to get you to the correct area. Happy Leveling! Tier 2 Try to work in as many "PQ's" as possible. Don't work on a PQ if you are the only one there. If there is a big group working on a PQ you should stay and run it a few times, it is very good experience and usually very good items. You will also want to stay queued for scenarios at all times. They are excellent experience. DEFINITIONS: PQ: A PQ is a Public Quest, this means you do not have to accept a quest or be on a quest to do it. When you enter an area with a PQ you will knowbecause a window will show up on your screen that shows you the progress of the PQ. RvR: This is what Warhammer call PvP or Player vs. Player combat. RENOWN: This is basically the equivelant of PvP based experience. You can only earn it by participating in RvR. As your Renown rank goes up you can earn Renown gear which is pretty good. SCNEARIO: A Scenario is a PvP Instance that you can Queue up for using a small icon around your mini-map (You can queue any time, and anywhere) that looks like a Warhammer Logo. These Scenarios are important, they yield excellent experience and also increase your Renown. When you do a scenario it will take

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you from wherever you are in the game world and put you in the Scenario. When it is over it will put you right back where you were. So you should always be queued for an RvR Scenario to maximize you experience gain.

Bind, Desc: bind here by talking to the rally master Map Loc: 2 Accept, Chaaarge! NPC: Gut Rippa Map Loc: 2 Accept, Da Boyz Past Da Wall NPC: Gut Rippa Map Loc: 2 Accept, On Da Right Track NPC: Gut Rippa Map Loc: 2 Accept, Annuda Way NPC: Squim Map Loc: 2 Accept, Fixin Da Boyz NPC: Squim Map Loc: 2 Do, Annuda Way Desc: enter the cave and kill the trolls here and set the fires at the wood piles Map Loc: 3 Turnin, Annuda Way Map Loc: 2 Accept, Annuda Way NPC: Squim Map Loc: 2 Do, On Da Right Track Desc: kill the 6 boars in this area Map Loc: 4 Turnin, On Da Right Track Map Loc: 2 Accept, On Da Right Track NPC: Gut Rippa Map Loc: 2 Do, On Da Right Track Desc: go through the wall on the right side and kill the dwarfs here Map Loc: 5 Do, Chaaarge! Desc: The barrels are on top of the gate wall - climb up the steps on the dwarfs side of the wall Map Loc: 5

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Penn's World Warhammer Guides - LEVEL 16-20 | Barak Varr

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PQ, Bar Dawazbak Map Loc: 5 Turnin, On Da Right Track Map Loc: 2 Turnin, Chaaarge! Map Loc: 2 Do, Annuda Way Desc: he is atop the hill here Map Loc: 6 Turnin, Annuda Way Map Loc: 2 Do, Fixin Da Boyz Desc: heal five of the wounded one tusk inside the gate by right clicking on them Map Loc: 1 Turnin, Fixin Da Boyz Map Loc: 1 Turnin, Da Boyz Past Da Wall Map Loc: 7 Accept, Da Betta Stuff NPC: Vorgnish Bloodspitter Map Loc: 7 Accept, Stealin' Dose Shinies NPC: Vorgnish Bloodspitter Map Loc: 7 Accept, Lead da Way, Boss! NPC: Vorgnish Bloodspitter Map Loc: 7 Accept, Good Stunties is Dead Stunties NPC: Low Boss Hantcha Map Loc: 7 Do, Da Betta Stuff Desc: the barrels are around the tent throughout the area Map Loc: 8 PQ, Burn Rock Tower Map Loc: 8 Turnin, Da Betta Stuff Map Loc: 8 Do, Stealin' Dose Shinies Desc: kill six of the shooters here and get the bad of ore by the tunnel entrance on the table Map Loc: 9 PQ, Gudrim's Veterans Map Loc: 9 Turnin, Stealin' Dose Shinies Map Loc: 7

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Do, Good Stunties is Dead Stunties Desc: they are located at the fortress above the tunnel entrace - go there from the path to the right and kill 4 seagunners and Felgrund Map Loc: 10 Turnin, Good Stunties is Dead Stunties Map Loc: 7 Turnin, Lead da Way, Boss! Desc: enter into the caves Map Loc: 11 Accept, Lead da Way, Boss! NPC: Skitz Map Loc: 11 Accept, Boss Huntin' NPC: Skitz Map Loc: 11 Accept, Kill Dem All NPC: Skitz Map Loc: 11 Accept, Bar Hoppin' NPC: Skitz Map Loc: 11 Accept, Push Dem Back NPC: Skitz Map Loc: 11 Accept, Shiny Bitz NPC: Mugrot Map Loc: 11 Accept, Leavin' So Soon? NPC: Mugrot Map Loc: 11 Do, Lead da Way, Boss! Desc: sill 6 of the portguards *note* you must portguards that are not attempting to run and fight the AI at the city limits otherwise they will not count towards your 6 Map Loc: 12 PQ, Boarding the Seahammer Map Loc: 12 Do, Boss Huntin' Desc: These are all EASY enemies - don't get worried about taking on 3 at once -once done killing your quota talk to the friendly one tusk Map Loc: 13 Do, Push Dem Back Desc: Kill 5 of the portwatch Map Loc: 14 Do, Shiny Bitz Desc: enter into the center set of door here to go to the armory - kill Thrunlin first then claim 3 of the yellow chests

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Map Loc: 15 Do, Bar Hoppin' Desc: enter into the pub and kill five of the beerguard and claim three of the barrels Map Loc: 16 PQ, Fall of Firebrew Map Loc: 16 Do, Leavin' So Soon? Desc: kill 4 of the fusiliers on the upperdeck Map Loc: 17 Turnin, Leavin' So Soon? Desc: claim the box of burn rock on the upperdeck Map Loc: 17 Accept, Leavin' So Soon? Map Loc: 17 Do, Leavin' So Soon? Desc: kill 4 of the engineers in the belly of the boat, then destroy the coal - as soon as you destroy the coal everyone is going to come after you, use the run option and get to the deck and jump in the water to preserve yourself. You can get back on to land on the west side of the boat Map Loc: 17 Do, Kill Dem All Desc: this is a IQE area and is best accomplished on stage1 - Fjornsson is on the opposite side of the wall you are looking at when you first enter into the IQE - kill him and then kill 4 of the sea axe dwarfs Map Loc: 18 PQ, Grundadrakk's Wharf Map Loc: 18 Turnin, Kill Dem All Desc: read the orders in your quest backpack Map Loc: 18 Do, Kill Dem All Desc: kill 4 of the axeloaders on the dock and kill hardreksson - he will be walking up and down the dock wearing a winged helmet Map Loc: 19 Turnin, Leavin' So Soon? Map Loc: 11 Turnin, Shiny Bitz Map Loc: 11 Turnin, Lead da Way, Boss! Map Loc: 11 Turnin, Bar Hoppin' Map Loc: 11 Turnin, Push Dem Back Map Loc: 11 Turnin, Boss Huntin'

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Map Loc: 11 Accept, Boss Huntin' NPC: Skitz Map Loc: 11 Turnin, Boss Huntin' Desc: travel via location 20 Map Loc: 21 Accept, Boss Huntin' NPC: Gnashfang Map Loc: 21 Turnin, Kill Dem All Map Loc: 21 Accept, Kill Dem All NPC: Gnashfang Map Loc: 21 Accept, Smith Smash NPC: Gnashfang Map Loc: 21 Accept, Clearin' Da Way NPC: Gnashfang Map Loc: 21 Do, Kill Dem All Desc: kill 4 metalsmiths and Gjorin who walks in and out of the building here Map Loc: 22 Do, Smith Smash Desc: Hagrund patrols the tree line and path leading up to the building - once you've killed him open one of the chests by the oven next to the building Map Loc: 22 Turnin, Kill Dem All Map Loc: 21 Turnin, Smith Smash Map Loc: 21 Accept, Smith Smash NPC: Gnashfang Map Loc: 21 Do, Boss Huntin' Desc: he will be inside a small hut here guarded by his lads Map Loc: 23 Do, Clearin' Da Way Desc: kill 8 spiders in this area Map Loc: 24 Turnin, Smith Smash Map Loc: 25 Turnin, Boss Huntin' Map Loc: 25 Turnin, Clearin' Da Way

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Map Loc: 25 Accept, Eyesore NPC: Ugra Map Loc: 25 Accept, Endin' Da Feast NPC: Ugra Map Loc: 25 Accept, Slayer Slayer NPC: Ugra Map Loc: 25 Accept, Findin' Da Boyz NPC: Ugra Map Loc: 25 Accept, One Way or the Other NPC: Heem Map Loc: 25 Accept, Bray for the Waaagh! NPC: Litl' Bash Map Loc: 25 Accept, Cry Wolf NPC: Litl' Bash Map Loc: 25 Accept, Raising Da Banner NPC: Litl' Bash Map Loc: 25 Do, Endin' Da Feast Desc: kill 8 salamanders on the beach Map Loc: 26 Turnin, Endin' Da Feast Map Loc: 26 Do, One Way or the Other Desc: kill 4 cannoneers surrounding the tower then enter the tower a kill a commander inside Map Loc: 27 Do, Findin' Da Boyz Desc: kill 10 of the beastmen in the area *note* you need to attach them when they are isolated well away from their brethen or else you will draw in multiple beastmen Map Loc: 29 Do, Bray for the Waaagh! Desc: yaarghul will be walking around a stone pillar to the east of loc. 28 Map Loc: 28 Do, Cry Wolf Desc: He is the only white wolf the roams the are Map Loc: 30 Do, Raising Da Banner

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Desc: search the various piles of bones here until you've collected all the necessary parts Map Loc: 30 Do, Slayer Slayer Desc: kill 8 slayers on your way to the cave - once inside look for a glowing yellow chest in a room to the right of the bottom of the entrance decline Map Loc: 31 Do, Eyesore Desc: enter the lighthouse and kill the lightkeeper upstair and then cut of the fuel source by using the wheel valve on the side of the light Map Loc: 32 PQ, Ironrock Point Map Loc: 32 PQ, When the Ship Hits the Sand Map Loc: 33 Turnin, Raising Da Banner Map Loc: 25 Accept, Raising Da Banner NPC: Litl' Bash Map Loc: 25 Turnin, Cry Wolf Map Loc: 25 Turnin, Bray for the Waaagh! Map Loc: 25 Turnin, Eyesore Map Loc: 25 Turnin, Findin' Da Boyz Map Loc: 25 Accept, Findin' Da Boyz NPC: Ugra Map Loc: 25 Turnin, Slayer Slayer Map Loc: 25 Turnin, One Way or the Other Map Loc: 25 Accept, One Way or the Other NPC: Heem Map Loc: 25 Do, Raising Da Banner Desc: kill four dwarves here Map Loc: 33 Turnin, Raising Da Banner Map Loc: 25 Do, Findin' Da Boyz Desc: search the pile of bone Map Loc: 28

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Turnin, Findin' Da Boyz Map Loc: 25 Travel, Desc: move on to Black Fire Pass Map Loc: BFP 2008 C&G Gaming Inc. (pennsworld.com) Copley, OH 44321 Email: support@PennsWorld.com Disclaimer

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