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User defined symbols path: E:\Diablo III

2012.05.30 01:14:00.408028500 Diablo III Release (No Assertions) running under


Windows 7-64 SP1 (Version 6.1.7601)
2012.05.30 01:14:00.408325200 <BUILD>1.0.2.9749 (46171-680943)</BUILD>
2012.05.30 01:14:00.408553800 Cheats: DISABLED
2012.05.30 01:14:00.409210200 CPU Vendor: GenuineIntel
2012.05.30 01:14:00.409641800 CPU Details: Intel(R) Core(TM) i5 CPU
M 56
0 @ 2.67GHz
2012.05.30 01:14:00.410192500 CPU Processors: 1
2012.05.30 01:14:00.410567500 CPU Cores: 2
2012.05.30 01:14:00.410882800 CPU Threads: 4
2012.05.30 01:14:00.411204200 3764.48 MB of total physical memory
2012.05.30 01:14:00.411725200 OS Language: Portuguese
2012.05.30 01:14:00.412210800 Application Path: E:\Diablo III\
2012.05.30 01:14:00.417621800 --- OS memory stats ----2012.05.30 01:14:00.417954500 Virtual size: 113.76 Mb
2012.05.30 01:14:00.418187500 Total free: 3966.04 Mb
2012.05.30 01:14:00.418471200 Largest free block: 2047.75 Mb
2012.05.30 01:14:00.418763800 --- OS memory stats end----2012.05.30 01:14:00.418997200 ---------------------------------------------2012.05.30 01:14:00.419234800 Command Line: -launch -uid diablo3_ptbr
2012.05.30 01:14:00.419599500 Monitor BPP: 32
2012.05.30 01:14:00.419863800 Lowest monitor BPP: 32
2012.05.30 01:14:00.678651500 Clock freq = 2597714
2012.05.30 01:14:00.678891800 WinSock started successfully!
2012.05.30 01:14:00.682097800 Adjusted initial working directory: E:\Diablo II
I
2012.05.30 01:14:00.682376800 Detecting first installed locale.
2012.05.30 01:14:00.682760200 Detected: ptBR
2012.05.30 01:14:00.736776200 Agent is successfully started or running already
.
2012.05.30 01:14:00.747795200 AgentManagerImpl::GetStatus - bResult: 1, Status
Code: 200
2012.05.30 01:14:00.748012200 Agent reported speed: 524485
2012.05.30 01:14:00.748123200 Detecting installed locales:
2012.05.30 01:14:00.748380200
Found: ptBR
2012.05.30 01:14:00.765346500 Agent selected locale: ptBR
2012.05.30 01:14:00.765588200 FileSystemGetLocale, AgentSettings: 1
2012.05.30 01:14:00.765697200 FileSystemGetLocale, using agent locale: ptBR
2012.05.30 01:14:00.765806500 FileSystemGetLocale, returned locale: ptBR
2012.05.30 01:14:00.766894800 SNOFilesInitialize('Data_D3', ptBR)
2012.05.30 01:14:00.767509800 Initializing Streaming
2012.05.30 01:14:00.903471200 --- OS memory stats ----2012.05.30 01:14:00.903820500 Virtual size: 143.29 Mb
2012.05.30 01:14:00.904055800 Total free: 3936.35 Mb
2012.05.30 01:14:00.904291800 Largest free block: 2047.62 Mb
2012.05.30 01:14:00.905166200 --- OS memory stats end----2012.05.30 01:14:00.905463200 Axe Working Directory: E:\Diablo III
2012.05.30 01:14:00.916356200 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\base\d3-update-base-9558.MPQ size=51634657 local=51634657
2012.05.30 01:14:00.927526200 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\base\patch-base-9558.MPQ
2012.05.30 01:14:00.929193200 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\Win\d3-update-Win-9558.MPQ size=110051 local=110051
2012.05.30 01:14:00.930204500 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\Win\patch-Win-9558.MPQ
2012.05.30 01:14:00.934041800 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\ptBR\d3-update-ptBR-9558.MPQ size=362246927 local=362246927
2012.05.30 01:14:00.935535500 OpenMpq - opening cache mpq success: Data_D3\PC\

MPQs\Cache\ptBR\patch-ptBR-9558.MPQ
2012.05.30 01:14:00.936428500 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\base\d3-update-base-9749.MPQ size=25556 local=25556
2012.05.30 01:14:00.936906500 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\base\patch-base-9749.MPQ
2012.05.30 01:14:00.937755500 OpenMpq - opening update mpq success: Data_D3\PC
\MPQs\ptBR\d3-update-ptBR-9749.MPQ size=33823 local=33823
2012.05.30 01:14:00.938236200 OpenMpq - opening cache mpq success: Data_D3\PC\
MPQs\Cache\ptBR\patch-ptBR-9749.MPQ
2012.05.30 01:14:00.950599200 Opened SNOPack Data_D3\PC\MPQs\CoreData.mpq size
=212617252 local=212617252
2012.05.30 01:14:00.958939500 Opened SNOPack Data_D3\PC\MPQs\ClientData.mpq si
ze=-1874699240 local=-1874699240
2012.05.30 01:14:00.963465200 Opened SNOPack Data_D3\PC\MPQs\Texture.mpq size=
1579449188 local=1579449188
2012.05.30 01:14:00.972429800 Opened SNOPack Data_D3\PC\MPQs\Sound.mpq size=13
44523351 local=1344523351
2012.05.30 01:14:00.976728500 Opened SNOPack Data_D3\PC\MPQs\ptBR_Audio.mpq si
ze=861375095 local=861375095
2012.05.30 01:14:00.978152200 Opened SNOPack Data_D3\PC\MPQs\ptBR_Text.mpq siz
e=2759631 local=2759631
2012.05.30 01:14:00.979332500 Opened SNOPack Data_D3\PC\MPQs\ptBR_Cutscene.mpq
size=1499660956 local=1499660956
2012.05.30 01:14:00.982843800 --- OS memory stats ----2012.05.30 01:14:00.983059500 Virtual size: 154.57 Mb
2012.05.30 01:14:00.983170200 Total free: 3925.07 Mb
2012.05.30 01:14:00.983277200 Largest free block: 2047.62 Mb
2012.05.30 01:14:00.983385500 --- OS memory stats end----2012.05.30 01:14:00.983494200 SNOFileInitializeSigningData initializing.
2012.05.30 01:14:02.599427200 SNOFilesAsyncInitialize()
2012.05.30 01:14:02.607964800 --- OS memory stats ----2012.05.30 01:14:02.608170200 Virtual size: 197.19 Mb
2012.05.30 01:14:02.608278200 Total free: 3882.44 Mb
2012.05.30 01:14:02.608384500 Largest free block: 2047.61 Mb
2012.05.30 01:14:02.608487500 --- OS memory stats end----2012.05.30 01:14:02.684029200 Found 107908 assets in the TOC!
2012.05.30 01:14:05.994717800 ===== Battle.net Platform : Startup =====
2012.05.30 01:14:06.60310200
GamesVersion: { string: "1.0.2" }
2012.05.30 01:14:06.60553500
---------------------------------------------2012.05.30 01:14:06.60737800
OnlineServiceDynamicVersion : DLL Battle.net Aur
ora 8018401a9c_public/397 (May 9 2012 15:45:21)
2012.05.30 01:14:06.60910200
OnlineServiceStaticVersion : LIB Battle.net Aur
ora 8018401a9c_public/397 (May 9 2012 15:45:21)
2012.05.30 01:14:06.61130500
---------------------------------------------2012.05.30 01:14:06.108618800 >>> BnetCommon::Platform::APIInitialize_Authenti
cation -- CreateAPI Authentication
2012.05.30 01:14:06.109339200 >>> BnetCommon::Platform::APIInitialize_Presence
-- CreateAPI Presence
2012.05.30 01:14:06.109946800 >>> BnetCommon::Platform::APIInitialize_Friends
-- CreateAPI Friends
2012.05.30 01:14:06.110390200 >>> BnetCommon::Platform::APIInitialize_Party -CreateAPI Party
2012.05.30 01:14:06.110730200 >>> BnetCommon::Platform::APIInitialize_Chat -CreateAPI Chat
2012.05.30 01:14:06.111031500 >>> BnetCommon::Platform::APIInitialize_Whisper
-- CreateAPI Whisper
2012.05.30 01:14:06.111282500 >>> BnetCommon::Platform::APIInitialize_UserMana
ger -- CreateAPI UserManager
2012.05.30 01:14:06.111583500 >>> BnetCommon::Platform::APIInitialize_Resource
s -- CreateAPI Resources

2012.05.30 01:14:06.111886200 >>> BnetCommon::Platform::APIInitialize_Games -CreateAPI Games


2012.05.30 01:14:06.112185800 >>> BnetCommon::Platform::APIInitialize_LocalSto
rage -- CreateAPI LocalStorage
2012.05.30 01:14:06.114440500 >>> BnetCommon::Platform::APIInitialize_Exchange
-- CreateAPI Exchange
2012.05.30 01:14:06.114857500 >>> BnetCommon::Platform::APIInitialize_Search - CreateAPI Search
2012.05.30 01:14:06.115130800 >>> BnetCommon::Platform::APIInitialize_Achievem
ents -- CreateAPI Achievements
2012.05.30 01:14:06.115408500 >>> BnetCommon::Platform::APIInitialize_Profanit
yFilter -- CreateAPI ProfanityFilter
2012.05.30 01:14:06.115840800 >>> BnetCommon::Platform::APIInitialize_Challeng
e -- CreateAPI Challenge
2012.05.30 01:14:06.116113800 >>> BnetCommon::Platform::APIInitialize_Report - CreateAPI Report
2012.05.30 01:14:06.118097500 [BattleNet] Interface initialized
2012.05.30 01:14:06.124064200 Protocol Hash = 0x33CABB38
2012.05.30 01:14:06.351456800 Build VersionEx: 1.0.2.9749 (46171-680943)
2012.05.30 01:14:06.352996200 Initializing graphics subsystem...
2012.05.30 01:14:06.405633800 *************
2012.05.30 01:14:06.405980500 Device supports the following modes:
2012.05.30 01:14:06.422541200
800x600, 60 Hz, 32 bits, Format = 22
2012.05.30 01:14:06.422771500
1024x768, 60 Hz, 32 bits, Format = 22
2012.05.30 01:14:06.422943200
1280x720, 60 Hz, 32 bits, Format = 22
2012.05.30 01:14:06.423092500
1280x768, 60 Hz, 32 bits, Format = 22
2012.05.30 01:14:06.423237500
1360x768, 60 Hz, 32 bits, Format = 22
2012.05.30 01:14:06.423383200
1366x768, 60 Hz, 32 bits, Format = 22
2012.05.30 01:14:06.423531800 End GetValidDisplayModes *************
2012.05.30 01:14:06.430543800 --- OS memory stats ----2012.05.30 01:14:06.430770800 Virtual size: 252.91 Mb
2012.05.30 01:14:06.430919200 Total free: 3826.58 Mb
2012.05.30 01:14:06.431069500 Largest free block: 2047.47 Mb
2012.05.30 01:14:06.431214200 --- OS memory stats end----2012.05.30 01:14:06.434180800 ACTIVATE APP 1 iconic 0
2012.05.30 01:14:06.445314800 Opening Fullscreen Direct3D at 1366x768, 32 bit.
2012.05.30 01:14:06.445556200 VSync: Disabled
2012.05.30 01:14:06.445712200 ****** Graphics Device Info ******
2012.05.30 01:14:06.445858200 igdumdx32.dll
Intel(R) HD Graphics
\\.\DISPLAY1
2012.05.30 01:14:06.446001500 Driver Version 8.15.10.2622
2012.05.30 01:14:06.446142200 VendorID = 0x8086, DeviceID = 0x46
2012.05.30 01:14:06.446282500 ****** Graphics Device Caps ******
2012.05.30 01:14:06.446421500 Max Vertex Shader Consts = 256
2012.05.30 01:14:06.446560800 Max Texture Blend Stages = 8
2012.05.30 01:14:06.446731500 Max Tex Dimensions = 8192 x 8192
2012.05.30 01:14:06.446885200 Max SimultaneousTextures = 8
2012.05.30 01:14:06.447031800 Max Streams = 16
2012.05.30 01:14:06.447176800 Max Render Targets = 4
2012.05.30 01:14:06.447326800 Max Active Lights = 8
2012.05.30 01:14:06.447468500 VertexShaderVersion = 3.0
2012.05.30 01:14:06.447607200 PixelShaderVersion = 3.0
2012.05.30 01:14:06.447750500 Supports Gamma Control : TRUE
2012.05.30 01:14:06.447894500 Supports Depth Bias : TRUE
2012.05.30 01:14:06.448038800 Supports Scissoring : TRUE
2012.05.30 01:14:06.448183200 Supports Auto MipMap Generation : TRUE
2012.05.30 01:14:06.448327800 Supports Per-Stage Constant Color : TRUE
2012.05.30 01:14:06.448471800 Supports Temp Register : TRUE
2012.05.30 01:14:06.448615800 Supports Separate Alpha Blend : TRUE

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01:14:06.448760800
01:14:06.448905200
01:14:06.449049800
01:14:07.916024800
01:14:07.916240800
01:14:07.916376800
01:14:07.916486500
01:14:07.916596200
01:14:07.916699800
01:14:07.916825200
01:14:07.916929200
01:14:07.917443800
01:14:07.917712500
01:14:07.917909500
01:14:07.941134200
01:14:07.941348800
01:14:07.941455500
01:14:07.941560500
01:14:07.941668800
01:14:07.941780800
01:14:07.941888200
01:14:07.941995800
01:14:07.942103500
01:14:07.942210800
01:14:07.942324800
01:14:07.942435800
01:14:07.942544200
01:14:07.942651800
01:14:07.942759800
01:14:07.942867500
01:14:07.942974800
01:14:07.943083500
01:14:07.943208500
01:14:07.943314500
01:14:07.943460200
01:14:07.943569800
01:14:07.943678800
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01:14:07.943894500
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01:14:10.448870500
01:14:10.449352800

Supports Frame Buffer Blend Op: TRUE


Supports Anisotropic Filtering : TRUE
Supports StretchRect From Textures : TRUE
Est. Available Texture Memory = 1746 MB
****** Graphics Query Support ******
FRAMEQUERY_EVENT: Yes
FRAMEQUERY_BANDWIDTH: No
FRAMEQUERY_CACHEUTILIZATION: No
FRAMEQUERY_INTERFACETIMINGS: No
FRAMEQUERY_PIPELINETIMINGS: No
FRAMEQUERY_VERTEXSTATS: No
FRAMEQUERY_VERTEXTIMINGS: No
FRAMEQUERY_RESOURCEMANAGER: No
Direct3D window opened...03927000
*************
Device supports the following texture formats:
Usage = 0, Format = 0
Usage = 1, Format = 0
Usage = 0, Format = 2
Usage = 1, Format = 2
Usage = 0, Format = 3
Usage = 1, Format = 3
Usage = 0, Format = 4
Usage = 1, Format = 4
Usage = 0, Format = 6
Usage = 1, Format = 6
Usage = 0, Format = 7
Usage = 0, Format = 9
Usage = 0, Format = 10
Usage = 0, Format = 11
Usage = 0, Format = 12
Usage = 0, Format = 23
Usage = 0, Format = 24
Usage = 1, Format = 24
Usage = 0, Format = 25
Usage = 1, Format = 25
Usage = 0, Format = 26
Usage = 1, Format = 26
Usage = 0, Format = 30
Usage = 2, Format = 30
Usage = 0, Format = 31
Usage = 2, Format = 31
Usage = 0, Format = 32
Usage = 2, Format = 32
Usage = 0, Format = 33
Usage = 2, Format = 33
Usage = 0, Format = 36
Usage = 2, Format = 36
Usage = 0, Format = 37
Usage = 2, Format = 37
Usage = 0, Format = 38
Usage = 1, Format = 38
Usage = 0, Format = 39
Usage = 1, Format = 39
Usage = 0, Format = 40
Usage = 1, Format = 40
*************
HW Class = 4
Initializing input subsystem...
Initializing sound subsystem...

2012.05.30 01:14:10.606407800 ****** Sound Device Caps ******


2012.05.30 01:14:10.670912500 Found 2 sound drivers:
2012.05.30 01:14:10.671624500 Driver 0: 'Speakers (High Definition Audio Devic
e)'
2012.05.30 01:14:10.671773500
Min Freq: 192000, Max Freq: 192000
2012.05.30 01:14:10.671908200
Speaker Mode: Stereo
2012.05.30 01:14:10.672039500
Driver Capabilities:
2012.05.30 01:14:10.672176500
Device can output to 8bit integer PCM.
2012.05.30 01:14:10.672320800
Device can output to 16bit integer PCM.
2012.05.30 01:14:10.672462800
Device can output to 24bit integer PCM.
2012.05.30 01:14:10.672601800
Device can output to 32bit integer PCM.
2012.05.30 01:14:10.672741500
Device can output to 32bit floating point PCM.
2012.05.30 01:14:10.673222800 Driver 1: 'Speakers (Bluetooth Hands-free Audio)
'
2012.05.30 01:14:10.673362200
Min Freq: 48000, Max Freq: 48000
2012.05.30 01:14:10.673501500
Speaker Mode: Stereo
2012.05.30 01:14:10.673639200
Driver Capabilities:
2012.05.30 01:14:10.673778200
Device can output to 8bit integer PCM.
2012.05.30 01:14:10.673917500
Device can output to 16bit integer PCM.
2012.05.30 01:14:10.674057200
Device can output to 24bit integer PCM.
2012.05.30 01:14:10.674216800
Device can output to 32bit integer PCM.
2012.05.30 01:14:10.674356200
Device can output to 32bit floating point PCM.
2012.05.30 01:14:10.674496500 Selecting driver 0 (Speakers (High Definition Au
dio Device))
2012.05.30 01:14:10.674653200 Speaker Mode: 2
2012.05.30 01:14:10.674791800 Initializing sound with 32 channels
2012.05.30 01:14:10.858510800 --- OS memory stats ----2012.05.30 01:14:10.858742800 Virtual size: 497.00 Mb
2012.05.30 01:14:10.858880500 Total free: 3582.46 Mb
2012.05.30 01:14:10.859022500 Largest free block: 2047.43 Mb
2012.05.30 01:14:10.859166500 --- OS memory stats end----2012.05.30 01:14:10.859326200 ****** SoundPlatformFModGlobals ******
2012.05.30 01:14:10.859469800 bResetDevice: 0
2012.05.30 01:14:10.859614200 nNumDrivers: 2
2012.05.30 01:14:10.859756200 nDriverToUse: 0
2012.05.30 01:14:10.859897800 ptFModSystem: 0x147501d8
2012.05.30 01:14:10.860577800 pFModMemory: 0x14750000
2012.05.30 01:14:10.860847200 nFModMemoryAmount: 100663296
2012.05.30 01:14:10.861017200 nNumChannels: 128
2012.05.30 01:14:10.861157200 ptCachedSoundAllocator, used block count: 0
2012.05.30 01:14:10.861297500 ptCachedSoundAllocator, free block count: 640
2012.05.30 01:14:10.861552500 ptCachedSoundSampleMap, count: 0
2012.05.30 01:14:10.861700500 ptCachedSoundStreamMap, count: 0
2012.05.30 01:14:10.861837800 ptLRUSoundSampleList, count: 0
2012.05.30 01:14:10.862003200 ptLRUSoundStreamList, count: 0
2012.05.30 01:14:10.862164200 arPlayingSounds: 0x0fe67000
2012.05.30 01:14:10.862309200 nCacheSampleSize: 0
2012.05.30 01:14:10.862449800 nCacheStreamSize: 0
2012.05.30 01:14:10.862593800 nFModCurrentAlloced: 48576752
2012.05.30 01:14:10.862734800 nFModMaxAlloced: 48576752
2012.05.30 01:14:10.868993500 STARTING Menu
2012.05.30 01:14:11.214916200 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:14:11.215149500 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:14:11.215308500 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!

2012.05.30 01:14:11.215491200 ERROR: Control Root.NormalLayer.BattleNetCampaig


n_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:14:11.215650800 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:14:11.215810200 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:14:11.215987200 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:14:11.216141800 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:14:11.216295500 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:14:11.216471800 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:14:11.216626500 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:14:11.216782800 ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:14:11.471401800 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.05.30 01:14:11.471631200 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.05.30 01:14:11.471795200 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.05.30 01:14:11.714640200 Setting depth texture, fmt = 36
2012.05.30 01:14:11.714887500 PostFXGfxInit() success
2012.05.30 01:14:11.715212200 SubObjectGfxInit() 1
2012.05.30 01:14:11.732946200 Initializing client world BattleNet_MainScreen..
.
2012.05.30 01:14:12.113956800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_LocalStorage_Internal code=11010
2012.05.30 01:14:13.139447200 Pre-Present() at startup
2012.05.30 01:14:13.175273800 Post-Present() at startup
2012.05.30 01:14:13.176033800 Profile listener started on 0.0.0.0:1243
2012.05.30 01:14:13.197848200 Pre-Present() at startup
2012.05.30 01:14:13.199658200 Post-Present() at startup
2012.05.30 01:14:13.204528200 Pre-Present() at startup
2012.05.30 01:14:13.205921500 Post-Present() at startup
2012.05.30 01:14:13.210377500 Pre-Present() at startup
2012.05.30 01:14:13.211464800 Post-Present() at startup
2012.05.30 01:14:13.218780800 Pre-Present() at startup
2012.05.30 01:14:13.221218800 Post-Present() at startup
2012.05.30 01:14:13.224586500 Pre-Present() at startup
2012.05.30 01:14:13.279274800 Post-Present() at startup
2012.05.30 01:14:13.319532800 Pre-Present() at startup

2012.05.30 01:14:13.345041500 Post-Present() at startup


2012.05.30 01:14:13.349753500 Pre-Present() at startup
2012.05.30 01:14:13.406461500 Post-Present() at startup
2012.05.30 01:14:21.365123800 ===== Battle.net Platform : Connect =====
2012.05.30 01:14:21.365566500 ===== Battle.net Platform : Connect =====
2012.05.30 01:14:21.365803500 ===== Battle.net Platform : calling Interface.Co
nnect to Bnet us.actual.battle.net:1119 =====
2012.05.30 01:14:23.112959200 >>> Platform::OnConnected_Internal code=0 connId
=1 address=us.actual.battle.net port=1119
2012.05.30 01:14:23.438378200 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Authentication_Internal code=0
2012.05.30 01:14:23.438723200 ===== Battle.net Platform : Connected to Battle.
net =====
2012.05.30 01:14:23.439000200 ===== Battle.net Platform : Authentication.Logon
juliocony@yahoo.com.br =====
2012.05.30 01:14:23.625660500 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Challenge_Internal code=0
2012.05.30 01:14:23.626061500 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Report_Internal code=0
2012.05.30 01:14:23.996132800 >>> juliocony@yahoo.com.br BnetService::Authenti
cation::LogonCallback code=0
2012.05.30 01:14:25.347456500 >>> AuthenticationListener::OnModuleMessage nam
e=RequestPassword
2012.05.30 01:14:25.347808500 >>> juliocony@yahoo.com.br BnetService::Authenti
cation_OnModuleMessage name=RequestPassword
2012.05.30 01:14:27.963077500 >>> AuthenticationListener::OnFinish code=0
2012.05.30 01:14:27.963413800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Presence_Internal code=0
2012.05.30 01:14:28.704604200 >>> Julio Cesar Cony Carlos AuthenticationListen
er::OnGameAccountSelected gameAccountId=game_account_id { high: 1441151923708406
27 low: 8461501 }
2012.05.30 01:14:28.705025200 >>> Julio Cesar Cony Carlos BnetService::SelectG
ameAccount id={ high: 144115192370840627 low: 8461501 }
2012.05.30 01:14:28.705458200 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Resources_Internal code=0
2012.05.30 01:14:28.705654200 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Exchange_Internal code=0
2012.05.30 01:14:28.705849800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Search_Internal code=0
2012.05.30 01:14:29.125051800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Whisper_Internal code=0
2012.05.30 01:14:29.494662800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Friends_Internal code=0
2012.05.30 01:14:29.724266200 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Achievements_Internal code=0
2012.05.30 01:14:29.724785200 BnetCommon::Achievements::PrepareStaticData: Sta
tic Data attribute: :timestamp: = 4/25/2012 13:32:24
2012.05.30 01:14:29.768640200 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_ProfanityFilter_Internal code=0
2012.05.30 01:14:29.863056500 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_UserManager_Internal code=0
2012.05.30 01:14:30.229882200 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Games_Internal code=0
2012.05.30 01:14:30.230440200 SendCustom hero:(no hero selected) id:7 count:0
2012.05.30 01:14:30.230759500 >>> (no hero selected) BnetGames::RefreshFactori
es calling Games.ListGameFactories
2012.05.30 01:14:30.231033800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Party_Internal code=0
2012.05.30 01:14:30.231247200 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Chat_Internal code=0

2012.05.30 01:14:30.458124800 >>> BnetRID::GameAccountLogon_OnGetGameAccountCl


ientSettingsResponse code=0
2012.05.30 01:14:30.458428200 >>> BnetRID::GameAccountLogon SendCustom GetHero
Ids (19)
2012.05.30 01:14:30.458818200 SendCustom hero:(no hero selected) id:19 count:0
2012.05.30 01:14:30.960583500 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories -- code=0
2012.05.30 01:14:30.960983200 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories -- Enumerated 18 game factories.
2012.05.30 01:14:30.961291500 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories IGNORED game factory factoryId=13532913624421847900 attri
butes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Cu
rrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int:
0 }|max_players={ int: 4 }|
2012.05.30 01:14:30.961595500 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories IGNORED game factory factoryId=17451706979700631797 attri
butes=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.Cu
rrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int:
0 }|max_players={ int: 4 }|
2012.05.30 01:14:30.961890500 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories IGNORED game factory factoryId=4798325238535171012 attrib
utes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Cur
rentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int:
3 }|max_players={ int: 4 }|
2012.05.30 01:14:30.962229500 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=6011719312398015937 attribut
es=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Curre
ntQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 1 }|
max_players={ int: 4 }|
2012.05.30 01:14:30.962537200 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=12833194114950955178 attribu
tes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Curr
entQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 3 }
|max_players={ int: 4 }|
2012.05.30 01:14:30.962837200 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories IGNORED game factory factoryId=1226559981081548134 attrib
utes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Cur
rentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int:
1 }|max_players={ int: 4 }|
2012.05.30 01:14:30.963131200 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories IGNORED game factory factoryId=324436887021988402 attribu
tes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Curr
entQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int: 1
}|max_players={ int: 4 }|
2012.05.30 01:14:30.963424500 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=11768283682710878355 attribu
tes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Curr
entQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 1 }
|max_players={ int: 4 }|
2012.05.30 01:14:30.963721800 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=16872255722944109072 attribu
tes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Curr
entQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 2 }
|max_players={ int: 4 }|
2012.05.30 01:14:30.964019500 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories IGNORED game factory factoryId=2030155019118311986 attrib
utes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Cur
rentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int:
0 }|max_players={ int: 4 }|
2012.05.30 01:14:30.964409500 >>> (no hero selected) BnetGames::RefreshFactori

es_OnListGameFactories IGNORED game factory factoryId=7732630827668606335 attrib


utes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Cur
rentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int:
2 }|max_players={ int: 4 }|
2012.05.30 01:14:30.964711800 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=5882373965160177109 attribut
es=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Curre
ntQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 0 }|
max_players={ int: 4 }|
2012.05.30 01:14:30.965012500 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=718928891185825535 attribute
s=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Curren
tQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 3 }|m
ax_players={ int: 4 }|
2012.05.30 01:14:30.965341800 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories IGNORED game factory factoryId=9171363329302493852 attrib
utes=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Cur
rentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int:
2 }|max_players={ int: 4 }|
2012.05.30 01:14:30.965642200 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=3318292993851032407 attribut
es=min_players={ int: 2 }|PlayerGroup={ int: 0 }|num_teams={ int: 1 }|Game.Curre
ntQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 2 }|
max_players={ int: 4 }|
2012.05.30 01:14:30.965941800 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories IGNORED game factory factoryId=14666860130237860385 attri
butes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Cu
rrentQuest={ none: (NONE) }|version={ string: "qasmoke" }|DifficultyLevel={ int:
3 }|max_players={ int: 4 }|
2012.05.30 01:14:30.966244200 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=9014554941769915402 attribut
es=min_players={ int: 2 }|PlayerGroup={ int: 2 }|num_teams={ int: 1 }|Game.Curre
ntQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 0 }|
max_players={ int: 4 }|
2012.05.30 01:14:30.966559200 >>> (no hero selected) BnetGames::RefreshFactori
es_OnListGameFactories found game factory factoryId=15561135441212671615 attribu
tes=min_players={ int: 2 }|PlayerGroup={ int: 1 }|num_teams={ int: 1 }|Game.Curr
entQuest={ none: (NONE) }|version={ string: "1.0.2" }|DifficultyLevel={ int: 0 }
|max_players={ int: 4 }|
2012.05.30 01:14:30.966920800 >>> (no hero selected) BnetChat::Initialize_List
Channels complete count=9
2012.05.30 01:14:30.967435500 SendCustom hero:(no hero selected) id:0 count:0
2012.05.30 01:14:31.606025800 SendCustom hero:(no hero selected) id:1 count:0
2012.05.30 01:14:32.155256200 SendCustom hero:(no hero selected) id:16 count:0
2012.05.30 01:14:32.156595800 >>> (no hero selected) BnetChat::JoinChat chatId
={ chatChannelId=6:4c12fab68881a:df9f3aa700000a01 }
2012.05.30 01:14:32.157237800 SendCustom hero:(no hero selected) id:4 count:0
2012.05.30 01:14:32.754946200 >>> Platform::WaitForBasicInitialized
2012.05.30 01:14:32.755145500 >>> Platform::WaitForBasicInitialized success.
2012.05.30 01:14:32.770535200 --- OS memory stats ----2012.05.30 01:14:32.770942800 Virtual size: 670.28 Mb
2012.05.30 01:14:32.771094500 Total free: 3409.06 Mb
2012.05.30 01:14:32.771246200 Largest free block: 2047.32 Mb
2012.05.30 01:14:32.771384500 --- OS memory stats end----2012.05.30 01:14:32.771658800 SendCustom hero:Profeus id:9 count:0
2012.05.30 01:14:33.693634800 >>> Profeus BnetParty::AutoCreateMyParty current
PartyId List is empty.
2012.05.30 01:14:34.185193200 ERROR: >>> Profeus SetMyScreenStatus_SetAttribut
e_ScreenStatus code=10006
2012.05.30 01:14:38.504819800 SendCustom hero:Profeus id:14 count:0

2012.05.30 01:14:38.506274200 SendCustom hero:Profeus id:14 count:1


2012.05.30 01:14:38.506912500 SendCustom hero:Profeus id:21 count:0
2012.05.30 01:14:41.200364500 SendCustom hero:Profeus id:15 count:0
2012.05.30 01:14:41.447721200 SendCustom hero:Profeus id:0 count:1
2012.05.30 01:14:58.604943500 >>> Profeus BnetGames::CreatePrivateGame params=
{ Profeus Private COOP ResumeFromSave difficulty=Normal act=1 snoQuest=72221 "Um
a coroa rachada" step=41 } coopFactoryId=5882373965160177109
2012.05.30 01:14:58.605323800 >>> Profeus BnetParty::LockPartyForReason CREATI
NG_GAME(0)
2012.05.30 01:14:58.605601500 >>> Profeus BnetParty::SetJoinPermissionPrevious
ToClose new=ASK_TO_JOIN(3) old=ASK_TO_JOIN(3) LockPartyForReason_SetAttribute_J
oinPermission_PreviousToClose
2012.05.30 01:14:58.605862200 >>> Profeus BnetParty::CloseStatusChange_SetJoin
Permission newPartyJoinPermission=CLOSED(1) reason=CREATING_GAME(0)
2012.05.30 01:14:59.330799200 >>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback code=0 old=ASK_TO_JOIN(3) new=CLOSED(1) reason=CREATING_GAME(0
)
2012.05.30 01:14:59.331337500 >>> Profeus BnetGames::Platform_CreatePrivateGam
eCallback code=0 isQueued=0 gameRequestId=11599847797014742742
2012.05.30 01:14:59.331607500 >>> Profeus GamesListener::OnMatchmakerStart req
uestId=11599847797014742742
2012.05.30 01:14:59.331866500 >>> Profeus GamesListener::OnMatchmakerEnd reque
stId=11599847797014742742 code=0
2012.05.30 01:14:59.554898200 >>> Profeus GamesListener::OnEnteredGame code=0
info={ requestId=11599847797014742742 gameHandle=game_handle { factoryId: 58823
73965160177109 game_id: { high: 433683874618973138 low: 14704244970819467384 } }
created=1 hostname=12.130.246.51 port=1119 token=17922393724354542877 attr=SGam
eId={ int: -1461058729 }| }
2012.05.30 01:14:59.555414500 >>> Profeus BnetParty::SetJoinPermissionPrevious
ToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) BnetGames::SetMyGame
OpenToFriends SetJoinPermissionPreviousToClose
2012.05.30 01:14:59.555721500 >>> Profeus GameSession::ConnectToGameServer Joi
ning '' game at 12.130.246.51:1119
2012.05.30 01:14:59.556369500 >>> Profeus BnetParty::UnlockPartyForReason CREA
TING_GAME(0)
2012.05.30 01:14:59.556653200 >>> Profeus BnetParty::CloseStatusChange_SetJoin
Permission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=CREATING_GA
ME(0)
2012.05.30 01:14:59.598178200 ENDING GAME
2012.05.30 01:14:59.599897200 Disposing UI for World
2012.05.30 01:14:59.751204800 Client Disposed world.
2012.05.30 01:14:59.805630500 Disposing UI root!
2012.05.30 01:14:59.825379800 STARTING NETWORK CLIENT GAME
2012.05.30 01:15:00.529251800 Setting depth texture, fmt = 36
2012.05.30 01:15:00.529570800 PostFXGfxInit() success
2012.05.30 01:15:00.529929200 SubObjectGfxInit() 1
2012.05.30 01:15:00.547283200 Connecting to 12.130.246.51:1119
2012.05.30 01:15:00.548501500 >>> Profeus GamesListener::OnGameJoined gameId=c
hannel_id { high: 433683874618973138 low: 14704244970819467384 } members={ [0] {
m_id: 2:100004433:811cbd, roles: 101, 1, permissions: 199594, attrs: { } }}
2012.05.30 01:15:00.549485800 >>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback code=0 old=CLOSED(1) new=CALLTOARMS_MUTUALFRIENDS(4) reason=CR
EATING_GAME(0)
2012.05.30 01:15:01.337695800 ---------------------------------------------------------------2012.05.30 01:15:01.338076800 Server Version Information:
2012.05.30 01:15:01.338301200 ---------------------------------------------------------------2012.05.30 01:15:01.338522200 Server BuildVersion: 1.0.2.9882
2012.05.30 01:15:01.338744200 Server SNOPackHash: 0x390C23A7 (client hash = 0x

390C23A7)
2012.05.30 01:15:01.338966200 Server ProtocolHash: 0x33CABB38 (client hash = 0
x33CABB38)
2012.05.30 01:15:01.339201200 ---------------------------------------------------------------2012.05.30 01:15:02.204750500 Initializing client world trOUT_Town...
2012.05.30 01:16:55.168638500 Initializing client world trOut_OldTristram_Cell
ar_F...
2012.05.30 01:16:55.209105500 Disposing UI for World
2012.05.30 01:19:15.831324200 Disposing UI for World
2012.05.30 01:39:54.355086800 >>> Profeus BnetParty::LockPartyForReason GAME_I
S_PAUSED(4)
2012.05.30 01:39:54.355542800 >>> Profeus BnetParty::SetJoinPermissionPrevious
ToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason_S
etAttribute_JoinPermission_PreviousToClose
2012.05.30 01:39:54.355870200 >>> Profeus BnetParty::CloseStatusChange_SetJoin
Permission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.05.30 01:39:55.92318800
>>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(
2) reason=GAME_IS_PAUSED(4)
2012.05.30 01:40:11.252211800 >>> Profeus BnetParty::UnlockPartyForReason GAME
_IS_PAUSED(4)
2012.05.30 01:40:11.252604500 >>> Profeus BnetParty::CloseStatusChange_SetJoin
Permission newPartyJoinPermission=CALLTOARMS_MUTUALFRIENDS(4) reason=GAME_IS_PAU
SED(4)
2012.05.30 01:40:11.515878200 >>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback code=0 old=CLOSED_GAME_PAUSED(2) new=CALLTOARMS_MUTUALFRIENDS(
4) reason=GAME_IS_PAUSED(4)
2012.05.30 01:48:13.816984500 FMod: OOM, forcing garbage collection!
2012.05.30 01:48:13.843740800 Force FMod garbage collection finished, recycled
: 243 samples and 5 streams, fmod memory allocated: 53324664
2012.05.30 01:48:28.279820500 >>> Profeus BnetParty::LockPartyForReason GAME_I
S_PAUSED(4)
2012.05.30 01:48:28.280161800 >>> Profeus BnetParty::SetJoinPermissionPrevious
ToClose new=CALLTOARMS_MUTUALFRIENDS(4) old=ASK_TO_JOIN(3) LockPartyForReason_S
etAttribute_JoinPermission_PreviousToClose
2012.05.30 01:48:28.280436200 >>> Profeus BnetParty::CloseStatusChange_SetJoin
Permission newPartyJoinPermission=CLOSED_GAME_PAUSED(2) reason=GAME_IS_PAUSED(4)
2012.05.30 01:48:29.31952200
>>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback code=0 old=CALLTOARMS_MUTUALFRIENDS(4) new=CLOSED_GAME_PAUSED(
2) reason=GAME_IS_PAUSED(4)
2012.05.30 01:48:30.702245500 >>> Profeus BnetGames::LeaveGame leaveOption=LEA
VE_GAME_LEAVE_PARTY currentGameId=game_id { factoryId: 5882373965160177109 high:
433683874618973138 low: 14704244970819467384 }
2012.05.30 01:48:30.702602200 >>> Profeus SendGameServerMessage_StartLeaveGame
Countdown eContext=0
2012.05.30 01:48:30.702856200 >>> Profeus BnetParty::LockPartyForReason LEAVIN
G_CURRENT_GAME(3)
2012.05.30 01:48:30.703115500 >>> Profeus BnetParty::CloseStatusChange_SetJoin
Permission newPartyJoinPermission=CLOSED(1) reason=LEAVING_CURRENT_GAME(3)
2012.05.30 01:48:30.918173200 >>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback code=10016 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=LEAV
ING_CURRENT_GAME(3)
2012.05.30 01:48:30.918508800 >>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback returned an error: 10016
2012.05.30 01:48:31.78300500
>>> Profeus SendGameServerMessage_FinishLeaveGam
e_RequestExitNow
2012.05.30 01:48:31.458209200 >>> Profeus BnetParty::UnlockPartyForReason GAME
_IS_PAUSED(4)
2012.05.30 01:48:31.458561800 >>> Profeus BnetParty::CloseStatusChange_SetJoin

Permission newPartyJoinPermission=CLOSED(1) reason=GAME_IS_PAUSED(4)


2012.05.30 01:48:31.458863200 >>> Profeus Quit game reason=0
2012.05.30 01:48:31.511768500 ENDING GAME
2012.05.30 01:48:31.554058500 Disposing UI for World
2012.05.30 01:48:31.726152500 Client Disposed world.
2012.05.30 01:48:31.849439200 ClientSocket Disconnect
2012.05.30 01:48:31.851532200 >>> Profeus BnetGames::Service_LeftGameSessionEv
ent calling LeaveParty because player chose to leave game and leave party
2012.05.30 01:48:31.851699500 >>> Profeus BnetParty::SetJoinPermissionPrevious
ToClose new=ASK_TO_JOIN(3) old=CALLTOARMS_MUTUALFRIENDS(4) BnetGames::SetMyGame
OpenToFriends SetJoinPermissionPreviousToClose
2012.05.30 01:48:31.852610200 >>> Profeus BnetService::InvokeLeftGameSession_O
nLeaveGame code=0
2012.05.30 01:48:31.852759800 >>> Profeus BnetParty::UnlockPartyForReason LEAV
ING_CURRENT_GAME(3)
2012.05.30 01:48:31.852900800 >>> Profeus BnetParty::CloseStatusChange_SetJoin
Permission newPartyJoinPermission=ASK_TO_JOIN(3) reason=LEAVING_CURRENT_GAME(3)
2012.05.30 01:48:31.853363800 >>> Profeus BnetParty::UnlockPartyForReason GAME
_IS_PAUSED(4)
2012.05.30 01:48:31.853484500 >>> Profeus BnetParty::CloseStatusChange_SetJoin
Permission newPartyJoinPermission=ASK_TO_JOIN(3) reason=GAME_IS_PAUSED(4)
2012.05.30 01:48:32.718103800 SendCustom hero:Profeus id:0 count:2
2012.05.30 01:48:32.734718800 Disposing UI root!
2012.05.30 01:48:32.746103200 Client Disposed world.
2012.05.30 01:48:32.764311800 STARTING Menu
2012.05.30 01:48:33.44576200
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.44771200
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.44889200
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot3.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.45019500
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.45136200
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.45251500
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot1.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.45385800
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.45502500
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.45617500
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot2.Pending.dot3: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.45748200
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot1: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.45863800
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot2: Unable to bind animation to storyboard Roo
t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.45980500
ERROR: Control Root.NormalLayer.BattleNetCampaig
n_main.LayoutRoot.Slot4.Pending.dot3: Unable to bind animation to storyboard Roo

t.NormalLayer.BattleNetNameplate_main.InvitePending!
2012.05.30 01:48:33.183495500 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot1: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.05.30 01:48:33.183693500 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot2: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.05.30 01:48:33.183814200 ERROR: Control Root.TopLayer.BattleNetAuctionHou
seNotifications_main.LayoutRoot.ProcessingDialog.DialogContent.dot3: Unable to b
ind animation to storyboard Root.TopLayer.BattleNetAuctionHouseProcessingDialog_
main.AuctionPending!
2012.05.30 01:48:33.247321500 Setting depth texture, fmt = 36
2012.05.30 01:48:33.247676800 PostFXGfxInit() success
2012.05.30 01:48:33.248267800 SubObjectGfxInit() 1
2012.05.30 01:48:33.270436200 Initializing client world BattleNet_MainScreen..
.
2012.05.30 01:48:33.368352200 >>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback code=10016 old=CLOSED_GAME_PAUSED(2) new=CLOSED(1) reason=GAME
_IS_PAUSED(4)
2012.05.30 01:48:33.368688500 >>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback returned an error: 10016
2012.05.30 01:48:33.370163500 >>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback code=0 old=CLOSED(1) new=ASK_TO_JOIN(3) reason=LEAVING_CURRENT
_GAME(3)
2012.05.30 01:48:33.370651200 >>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback code=10016 old=ASK_TO_JOIN(3) new=ASK_TO_JOIN(3) reason=GAME_I
S_PAUSED(4)
2012.05.30 01:48:33.370917500 >>> Profeus BnetParty::CloseStatusChange_SetPriv
acyLevelCallback returned an error: 10016
2012.05.30 01:48:39.819441800 ENDING GAME
2012.05.30 01:48:39.821600200 Disposing UI for World
2012.05.30 01:48:39.997699200 Client Disposed world.
2012.05.30 01:48:40.23075800
>>> (no hero selected) OnlineService::BnetServic
e::LogoutSynchronously
2012.05.30 01:48:40.23412800
===== BnetCommon::Platform::Disconnect connectio
nState=2 =====
2012.05.30 01:48:40.23630500
===== BnetClient::Platform::PrepareForDisconnect
=====
2012.05.30 01:48:40.23993500
===== BnetParty::CleanupBeforeDisconnect calling
LeaveParty partyId=6:4c12fab4b6ead:c80ff2990004a959 =====
2012.05.30 01:48:40.209608200 >>> (no hero selected) BnetSocial::CleanupBefore
Disconnect_OnCancelSubscription token=1 code=0 unsubscribe gameAccountEntityId={
high: 144115192370840627 low: 8461501 }
2012.05.30 01:48:40.740099500 >>> (no hero selected) BnetParty::CleanupBeforeD
isconnect_LeavePartyCallback token=2 code=0 partyId=6:4c12fab4b6ead:c80ff299000
4a959
2012.05.30 01:48:40.740483200 >>> (no hero selected) BnetParty::InvokeLeftMyPa
rtyEvent reasonForRemoval=0 partyId={ high: 433683874615881389 low: 144160076711
80470617 }
2012.05.30 01:48:40.746837200 ===== BnetCommon::Platform::Disconnect calling I
nterface.Disconnect =====
2012.05.30 01:48:40.764143500 >>> Battle.net InterfaceListener::OnDisconnected
code=3005 connId=1
2012.05.30 01:48:40.764449800 >>> Platform::OnDisconnected_Internal connId=1
2012.05.30 01:48:40.764813800 >>> (no hero selected) ===== Battle.net Disconne
cted logoutRequested=yes =====
2012.05.30 01:48:40.765045800 ===== BnetCommon::Platform::Disconnect connectio
nState=0 =====

2012.05.30 01:48:40.765380500 >>> (no hero selected) ===== Battle.net Logged O


ut =====
2012.05.30 01:48:40.766120800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Authentication_Internal code=9
2012.05.30 01:48:40.766360500 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Presence_Internal code=9
2012.05.30 01:48:40.766592800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Friends_Internal code=9
2012.05.30 01:48:40.766826200 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Party_Internal code=9
2012.05.30 01:48:40.767058800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Chat_Internal code=9
2012.05.30 01:48:40.767292500 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Whisper_Internal code=9
2012.05.30 01:48:40.767524500 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_UserManager_Internal code=9
2012.05.30 01:48:40.767761800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Resources_Internal code=9
2012.05.30 01:48:40.767993800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Games_Internal code=9
2012.05.30 01:48:40.768225200 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Exchange_Internal code=9
2012.05.30 01:48:40.768458200 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Search_Internal code=9
2012.05.30 01:48:40.768721800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Achievements_Internal code=9
2012.05.30 01:48:40.768958500 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_ProfanityFilter_Internal code=9
2012.05.30 01:48:40.769190500 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Challenge_Internal code=9
2012.05.30 01:48:40.769422800 >>> Platform::CheckAssert_OnAPIInitialized Platf
orm::OnAPIInitialized_Report_Internal code=9
2012.05.30 01:48:40.769691500 >>> Presence.PublishFieldsCallback code=(3005 )
3D.Party.PartyId 2:100004433:811cbd
2012.05.30 01:48:40.777459200 Disposing UI root!
2012.05.30 01:48:40.799766200 Disposing sound subsystem...
2012.05.30 01:48:40.800023500 Start SoundPlatform::Dispose()
2012.05.30 01:48:40.800167500 StopOVTStream
2012.05.30 01:48:40.807404500 - Releasing DSP effects
2012.05.30 01:48:40.808975800 - Releasing FMOD System
2012.05.30 01:48:40.837863500 Finish SoundPlatform::Dispose()
2012.05.30 01:48:40.901334200 Closing Direct3D window...03927000
2012.05.30 01:48:41.462345800 ...Direct3D window closed
2012.05.30 01:48:41.468832800 de activate app 0 iconic 0
2012.05.30 01:48:41.477197500 Disposing graphics subsystem...
2012.05.30 01:48:41.482365800 [Battlenet] Interface disposed
2012.05.30 01:48:41.483893800 >>> (no hero selected) ===== Battle.net BnetServ
ice : Shutdown =====
2012.05.30 01:48:41.484178500 >>> Battle.net Platform DestroyInterface reason=
BnetClient Shutdown
2012.05.30 01:48:41.486585800 ===== BnetClient::Platform::PrepareForDisconnect
=====
2012.05.30 01:48:41.486906200 ===== BnetCommon::Platform::Disconnect connectio
nState=0 =====
2012.05.30 01:48:41.487358200 >>> BnetCommon::Platform::APICleanup_LocalStorag
e
2012.05.30 01:48:41.487531500 >>> BnetCommon::Platform::APICleanup_Games
2012.05.30 01:48:41.487757800 >>> BnetCommon::Platform::APICleanup_Resources
2012.05.30 01:48:41.487927200 >>> BnetCommon::Platform::APICleanup_UserManager

2012.05.30 01:48:41.488227800
2012.05.30 01:48:41.488402200
2012.05.30 01:48:41.488578200
2012.05.30 01:48:41.488806500
2012.05.30 01:48:41.488950500
2012.05.30 01:48:41.489105800
ion
2012.05.30 01:48:41.489243500
2012.05.30 01:48:41.489381200
s
2012.05.30 01:48:41.489536200
lter
2012.05.30 01:48:41.489687200
2012.05.30 01:48:41.489824500
2012.05.30 01:48:41.511298500
0
2012.05.30 01:48:41.517540500
royInterface
2012.05.30 01:48:41.520475800
e count == 0
2012.05.30 01:48:41.609406200
2012.05.30 01:48:41.661594500
2012.05.30 01:48:41.661811200
2012.05.30 01:48:41.662119800
2012.05.30 01:48:41.770475500
\base\d3-update-base-9558.MPQ
2012.05.30 01:48:41.770926500
\Cache\base\patch-base-9558.MPQ
2012.05.30 01:48:41.771095500
\Win\d3-update-Win-9558.MPQ
2012.05.30 01:48:41.771445200
\Cache\Win\patch-Win-9558.MPQ
2012.05.30 01:48:41.771685800
\ptBR\d3-update-ptBR-9558.MPQ
2012.05.30 01:48:41.772304500
\Cache\ptBR\patch-ptBR-9558.MPQ
2012.05.30 01:48:41.772594500
\base\d3-update-base-9749.MPQ
2012.05.30 01:48:41.773309800
\Cache\base\patch-base-9749.MPQ
2012.05.30 01:48:41.773591500
\ptBR\d3-update-ptBR-9749.MPQ
2012.05.30 01:48:41.774161800
\Cache\ptBR\patch-ptBR-9749.MPQ
2012.05.30 01:48:41.774445800
\CoreData.mpq
2012.05.30 01:48:41.775071800
\ClientData.mpq
2012.05.30 01:48:41.775746500
\Texture.mpq
2012.05.30 01:48:41.776181500
\Sound.mpq
2012.05.30 01:48:41.776570500
\ptBR_Audio.mpq
2012.05.30 01:48:41.776967500
\ptBR_Text.mpq
2012.05.30 01:48:41.777322200
\ptBR_Cutscene.mpq
2012.05.30 01:48:41.870102800

>>>
>>>
>>>
>>>
>>>
>>>

BnetCommon::Platform::APICleanup_Whisper
BnetCommon::Platform::APICleanup_Chat
BnetCommon::Platform::APICleanup_Party
BnetCommon::Platform::APICleanup_Friends
BnetCommon::Platform::APICleanup_Presence
BnetCommon::Platform::APICleanup_Authenticat

>>> BnetCommon::Platform::APICleanup_Search
>>> BnetCommon::Platform::APIDestroy_Achievement
>>> BnetCommon::Platform::APIDestroy_ProfanityFi
>>> BnetCommon::Platform::APIDestroy_Challenge
>>> BnetCommon::Platform::APIDestroy_Report
>>> BnetCommon::Platform::OnDestroyAllAPIs code=
>>> Platform::DestroyInterface calling bnet Dest
>>> Battle.net Platform Shutdown reason=interfac
===== Battle.net Client Service Shutdown =====
SNOFilesDispose()
SNOFilesAsyncDispose()
sSNOFileMapDispose
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
sFileTableDispose - closing mpg: Data_D3\PC\MPQs
WinSock cleaned up successfully!

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