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Documente Profesional
Documente Cultură
Bid 50
Tag ROM
In-Out 350-476
Invasion
Created from
Red
BYZ
50
BYZ
350-610
0 Hellenicum, 350,1066
Italia, 500,700
Cappadocia, 800,1066
0 Gets a lot of Historical events to stay "young" and dynamic, but also has lot of usurpers and rebellions. Very rich
Byzantine Empire
Red
BYZ
50
BYZ
610-1066
0 Hellenicum, 350,1066
Italia, 500,700
Cappadocia, 800,1066
0 By 610 AD, the name changes to "Byzantine Empire" and the flag / shiled used is the second one
Sassanid Persia
Yellow PER
50
PER
350-565
0 Mesopotamia, 350,1066
0 If the nation loses her capital to the Arabs around the 640's, she will collapse and be absorbed by the Muslim conquerors
Alamans
Green ALM
10
ALM
350-1066
Ostrogoths
Blue
OST
50
OST
350-1066
Illyricum, 450,700
0 Nations makes most of her points and interesting events in Italy, so go there. A good way to do so is to accept vassalization by the Huns, this will trigger a lot of interesting events.
Wisigoths
Blue
WIS
50
WIS
350-1066
0 AST
Nations makes most of her points and interesting events in Spain, so go there. But make a little tour in the Balkans, Greece and Italy on your way there, this will trigger a lot of interesting events.
Franks
Red
FRA
50
FRA
350-1066
Italia, 550,800
0 KPA,KSO,KOR,KRE
The Franks must first make their way into Northern Gaul (one or 2 provinces), then wait for Clovis. At the death of this king, they will collapse into 4 kingdoms (allied to each other), then reunite later, and collapse again, and reunite, then finally become Carolingian. Take all of Gaul!
Thuringians
Yellow THU
THU
363-1066
Huns
Green HUN
50
HUN
373-550
Illyricum, 450,500
Moesia, 400,450
0 BUL,BOS
Beware of the death of Attila, because the downfall will be quick after him (453 AD). Score you points before that, and make as many vassals as you can.
Alans
Yellow ALN
10
ALN
373-459
405 Hispania Sept., Hispania Merid., Gallia Sept., 400,800 400,475 400,550
0 Nations makes most of her points and interesting events in southern Spain. Escape the Huns (flee) as fast as you can, and keep friends with the Vandals and unite with them when asked for it. If so, you will be reborn as a small nation in the Caucasus, but you will have made most of your score.
Vandals
Yellow VAN
20
VAN
374-560
0 Nations makes most of her points and interesting events in Africa, so go there via southern Spain (once you get there, events will help you). Keep friends with the Alans.
Sueves
Green SUE
10
SUE
376-1066
0 Go to northewest Spain
Berbers
Blue
BER
10
BER
476-800
0 Stay quiet till the Vandals or Romans get old, then grab their lands in Africa. Beware of Arab missionaries: if all your provinces have Muslim faith, you will be absorbed by them !!
Burgonds
Yellow BGD
BGD
377-1066
Gallia Sept.,350,800
0 Go to Central Gaul
Saxons
Green SAX
30
SAX
381-1066
0 EAG,WES,ESS
Go to southeast Britain, and carve a realm with two to five provinces there. You will be transformed then into local kingdoms (that you play) and you will be reborn in Saxony as well. Move your horde to Britain before 550 AD but after you have a secure stronghold. Never sail in winter !!
Picts
Blue
PIC
PIC
350-800
0 Scotland, 400,1000
Jutes
Green JUT
JUT
385-625
0 KNT
Go to southeast Britain, and carve a realm with Kent (Cantium), and may be one moree provinces there. You will be transformed then into local kingdom (that you play).
Britons
Yellow BRI
10
BRI
410-1066
0 Britania, 400,1000
ROM
0 Survive the Anglo-Saxons. If they are too powerful, retreat to Wales, but not before 500 AD (because you get Arthurs and fine cavalry units to help you around that time in Sabrina)
Blemmyes
Yellow BLE
BLE
516-800
0 Aegyptus, 425,800
0 Stay quiet till the Byzantines get old, then grab their lands in southern Egypt. Beware of Arab missionaries: if all your provinces have Muslim faith, you will be absorbed by them !!
Herules
Yellow HRL
10
HRL
454-1066
0 Go for Italy
Gepides
Blue
GEP
10
GEP
379-1066
0 Danube, 450,700
Illyricum, 450,700
Scots
Red
SCO
10
SCO
461-1066
0 Scotland, 450,1000
0 Go for Scottish supremacy. Whatever Pictes you have not killed will merge with you later around 700 AD. Then beware of the Norwegians!
Irish Principalities
Red
IRL
10
IRL
350-1066
0 Ireland, 450,1000
Angles
Blue
ANG
15
ANG
350-1066
0 MER,BRN,NHU
Go to North and Central Britain, and carve a realm with two to five provinces there. You will be transformed then into local kingdoms (that you play). Evacuate Jutland before 600 AD, else the Danes will take it from you!
Hephtalites
Red
HEP
10
HEP
425-1066
0 Persia, 475,1066
Lombards
Green LOM
20
LOM
485-1066
0 Move to Pannonia, then await 560, ally with Avars and Byzantium, then strike whoever owns Milan.
Bavarians
Blue
BAV
10
BAV
508-1066
0 Rhenania, 550,800
Avars
Blue
AVA
20
AVA
525-1066
Moesia, 550,650
0 Move fast to the Danube, and crush whovever opposes you. Ally with the Bulgars on the way.
Khazars
Red
KHZ
15
KHZ
529-1066
0 Alania, 575,1066
Bulgars
Yellow BUL
30
BUL
500-1066
Hellenicum, 675,1066
Scythia, 650,800
Arabs
Green ARA
50
ARA
634-659
Mesopotamia, 625,675
Aegyptus, 650,675
0 OMY
Ouch !! Grab a few lands from Byzantium early, but first goal is to kill the Persians as soon as possible. Then take Jerusalem, Syria and Egypt (which will fall completely once you take alexandria). Beware 660 when you collapse in Civil War and become the Ummayyads. Use Jihad!
Umayyads
Green OMY
50
OMY
659-800
Ifriquyia, 650,800
Mauritania, 700,900
ARA
ABS,RST,COR
Arabs.. Next!! Go for North Africa as fast as you can, while securing the border with Byzantium (you may launch raids / ally with her enemies). Make sure to convert all provinces in Africa and use Jihad (you'll thus absorb Berbers and Blemmyes). By 710; you should be near Morocco and get ready to invade Spain, which will crumble if you kill the Wisigoth king and take Toledo! Secure all of Gaul, then strike fast at the Lombards (they are yours when you capture their capital). Establish buffer provinces in Spain, Germany and the Danube, then develop your realm. After 843, you will be partitionned in 3 states, and you'll keep only the Western Franks (western part). After that, decline is looming!
Carolingians
Red
CAR
40
CAR
750-1000
Rhenania, 775,950
Italia, 775,950
FRA
Norwegians
Green NWG
20
NWG 790-1066
0 Ireland, 750,1000
Scotland, 800,1000
Varegues
Blue
SWE
20
SWE
860-882
0 Balitcum, 750,800
Ukraine, 775,950
Rossya, 800,900
0 KIE,NVG,PLK
Those Swedish adventurers, the Varangians (allies with Sweden homeland) will appear near Ladoga in 860 AD to help you conquer most of Russia. Never break ties with the Swedes, and go towards the South to build the largest possible real (as a player you will keep only Kiev, not Novgorod)
Abbassids
Yellow ABS
40
ABS
755-1066
0 Mesopotamia, 750,1066
Oriens, 750,1066
Persia, 750,1066
OMY
BUW,TUR,HAD,TAH,S You takeover from the Ummayads, then you have a century of relative safety, although with lots of HR,QAR,IKH,SAM,SAF, revolts. Then the empire will start crumbling. Fight on !! GHZ,TUA,BHI
Magyars
Yellow MAG
30
MAG
749-1066
0 Danube, 750,1066
0 You appear far away in northern Russia, so move quietly but slowly towards the Carpathians. Once there around 900, events will help you grab the central part of Danube (modern day Hungary). While a barbarian, devastate all your neighbours!
Danes
Yellow DAN
30
DAN
794-1066
0 Britania, 800,1066
0 Raid, raid and raid. Then grab as much as you can in eastern Britain, and use the Great Heathen Army event to create the Kingdom of York
Moraves
Yellow MOR
MOR
825-1066
0 Danube, 800,1066
Cumans
Red
CUM
10
CUM
804-1066
0 Scythia, 800,1066
Alania, 800,1066
0 Kill the Slavs, and possibly (harder) Kiev. Then beware of the Patzinaks
Patzinaks
Green PAZ
20
PAZ
900-1066
Alania, 800,1066
Danube, 900,950
Poles
Green POL
10
POL
840-1066
0 Polonia, 925,1066
NOR
10
NOR
900-1066
0 Build your realm from provinces around Normandy, and stay friend with Carolingians / France, to prepare for the final invasion of England in 1066
Turcs
Green TUR
30
TUR
941-1066
0 Cappadocia, 950,1066
Mesopotamia, 950,1066
0 Stay quiet until the 1000's, then expand southward into Persia on to Baghdad. Make friends with your nomadic neighbours
Catholic Church
Blue
CAT
350-1066
Convert as much as you can in the West, and do whatever you can in the East (too many heresies there, too many events, then Islam and the schism with Orthodox)
Orthodox Church
Green ORT
ORT
870-1066
0 Convert as much as you can in the East, and do whatever you can in Russia (a good bonus in the end). You only have a few hundred years to do that.
Sunni Islam
Yellow SUN
SUN
622-1066
0 Convert as much as you can in the Middle-East, then concentrate quickly into Africa (big bonus to assimilate the Berbers and Blemmyes). Then focus on your multiple heresies in your realm (and may be also Southern Spain)
Shiite Islam
SHI
650-1066
0 Fight the Sunnis and the heresies, especially in and around Mesopotamia and Persia
Frisians
FRS
350-800
0 CAR
KUC
350-475
0 HEP
Ghassanids
GHA
350-633
0 ARA
Lakhmids
LAK
350-633
0 ARA
Rugians
RUG
385-1066
Balts
BAL
881-1066
Fins
FIN
881-1066
Vascones
VAS
450-1066
ROM
NAV
Kingdom of Sthraclyde
STR
425-800
ANG
KSC
LAZ
350-1066
Kingdom of Iberia
IBE
350-700
0 GEO
Albania
ALB
350-800
ARM
350-1066
Roman Kingdom
GAL
350-1066
0 Will be absorbed by Franks once Lutetia is captured and Syagrius killed (around 500)
Aquitania
AQU
450-1066
ROM
Provence
PRO
625-1066
FRA
Abasgians
ABG
881-1066
CAR
GEO
550-1066
0 ALN
Britanny
BRT
500-1066
IBE
Papal States
PAP
750-1066
BRI
0 Created by Franks when they capture Ravenna and are at war with the Lombards
Tuaregs
TUA
750-1066
Eastern Slavs
SLA
835-1066
0 Inactive
Western Slavs
WSL
350-1066
0 Inactive
Southern Slavs
SSL
350-1066
0 Inactive
Bohemia
BOH
625-1066
Serbia
SRB
625-1066
Eastern Bulgars
EBU
625-1066
Hilalians
BHI
1000-1066
0 Raiders in Tripolitiania
Pirates
PIR
350-1066
0 At sea only
Revolt
REV
350-1066
Natives
NAT
350-1066
0 In wild provinces
Castilla
Blue
CST
10
ARG
925-1066
AST
Aragon
Red
ARG
10
LEO
850-1066
AST,CAR,OMY
Leon
Green LEO
10
AST
900-1066
SUE, AST
Blue
AST
BAR
715-1066
WIS
Barcelona
NAV
850-1066
WIS,CAR
Navarra
COR
850-1066
WIS,VAS
Al-Andalus
Green COR
10
TOL
750-1013
OMY
TOL,BDJ,SVL,VAL,GR Created after the Umayads have fallen to the Abbasids, provided they have Southern Spain. Very E,SRG,BAR powerful.
Toledo
BDJ
1013-1066
COR
Badajoz
10
SVL
1013-1066
COR
Sevilla
Green SVL
10
VAL
1013-1066
COR
Valencia
GRE 1013-1066
COR
Granada
Red
GRE
SRG 1013-1066
COR
Saragoza
Yellow SRG
NEU 1013-1066
0 Hispania Sept.,950,1066
COR
Neustria
Blue
NEU
10
AUS
550-775
KPA
FRA
Austrasia
Red
AUS
10
KPA
550-775
Rhenania, 550,775
KSO
FRA
Kingdom of Paris
Green KPA
30
KSO
500-600
FRA
NEU
30
KOR
500-600
FRA
AUS
30
KRE
500-600
FRA
NEU
Kingdom of Reims
30
FRE
500-600
FRA
AUS
Kingdom of France
Red
FRE
30
ANJ
975-1066
CAR
0 Created from Carolingians in western part of their empire, after 900 AD collapse.
Anjou
FLA
925-1066
CAR
Flanders
GRM
843-1066
CAR
Kingdom of Germania
Blue
GRM
10
FRC
843-1066
0 Rhenania, 950,1066
CAR
0 Created from Carolingians in eastern part of their empire (Verdun Treaty, 843 AD)
Franconia
DSX
900-1066
GRM
Saxony
DBV
900-1066
GRM
Bavaria
DSW 900-1066
GRM
Swabia
LOT
900-1066
GRM
Lotharingia
Green LOT
CRO
843-1066
CAR
0 Created from Carolingians in central part of their empire (Verdun Treaty, 843 AD)
Croatia
Green CRO
UBG
625-1066
0 Illyricum, 850,1066
CAR
Upper Burgundy
KNT
880-1066
CAR
0 Created from Lotharingian / Italy in central part of their empire (Ribemont Treaty, 880 AD)
Kent
WES
500-1066
SAX, JUT
Wessex
Green WES
10
MER
500-1066
0 Britania, 700,1066
SAX,JUT
Mercia
Blue
MER
10
KSC
575-1066
0 Britania, 700,1066
ANG
KSC
BRN
825-1066
0 Scotland, 800,1066
PIC,SCO
Bernicia
NHU
522-1066
ANG
Northumbria
Blue
NHU
10
KYO
600-1066
0 Britania, 700,1066
ANG
Kingdom of York
EAG
875-1066
East Anglia
ESS
600-1066
SAX
Essex
Green ESS
ENG
575-1066
0 Britania, 700,1066
SAX
10
SED
850-1066
0 Britania, 700,1066
KNT,WES,MER,NHU,EAG,ESS
0 Created by Wessex after events or conquest of neighbouring kingdoms (around 880 AD)
SED
10
NVG
762-1066
0 Nordica, 950,1066
Balitcum, 1000,1066
0 Get forces, grab the Baltic provinces and Finland. Swedish adventurers, the Varangians (allies with you) will appear near Ladoga in 860 AD to help you conquer most of Russia. Never break ties with them.
Novgorod
Red
NVG
15
KIE
880-1066
0 Balitcum, 850,1066
Rossya, 900,1066
SWE
Kiev
Blue
KIE
15
PLK
880-1066
0 Ukraine, 850,1066
Alania, 900,1066
SWE
Polotsk
ITA
950-1066
SWE
Kingdom of Italia
BNV
843-1066
CAR
0 Created from Lotharingian in Italian part of their empire (Verdun and Mersen Treaties, 850 & 880 AD)
SPO
575-1066
LOM
Duchy of Spoleto
NOP
575-1066
LOM
Norman Principalities
Yellow NOP
20
BUW 1025-1066
0 Italia, 1000,1066
0 Created from Byzantines via event (or in Sicily if taken by Muslim nation) around 1040 AD. Very strong leaders.
Buwayhids
Blue
BUW
20
ZIY
900-1066
0 Mesopotamia, 950,1066
ABS
Ziyarids
10
SHR
900-1066
ABS
Shirwan
TAH
750-1066
ABS
Tahirids
20
KAL
800-1066
ABS
SAM
Kalbids
QAR
900-1066
ABS,FTM,AGH NOP
Qarmatians
30
HAD
900-1066
ABS
Hamdanids
Green HAD
IKH
900-1066
0 Oriens, 900,1066
ABS
Ikhshidids
10
SAF
900-1066
ABS
Saffarids
10
SAM
900-1066
ABS
Samanids
10
GHZ
900-1066
ABS
Ghaznevids
10
FTM
900-1066
ABS
Fatimids
Blue
FTM
20
AGH
900-1066
0 Aegyptus, 900,1066
Ifriquyia, 900,1000
AGH
0 Created from Hamadids in Tunisia, will get big bonus if expansion and capture of Egypt (and possibly Judea and Syria).
Aghlabids
Red
AGH
10
HAM
900-1066
0 Ifriquyia, 900,1066
OMY
FTM
Hammadids
ZIR
1000-1066
ZIR
Zirids
Yellow ZIR
IDR
950-1066
0 Ifriquyia, 975,1066
FTM
Idrissids
Green IDR
RST
800-1066
0 Mauritania, 800,1066
ABS
Rustemids
Red
RST
TUL
800-1066
0 Mauritania, 800,1066
OMY
ZEN
Tulunids
30
ZEN
800-1066
ZIR
Zenatas
BOS
900-1066
RST
MAU
350-610
0 May appear from collapse of the Huns if they have Bosporus province. Will become Byzantine around 600 (no need to bother conquering them).
Kingdom of Mauretania
HSP
470-1066
ROM
0 Appear from Rome collapse if eastern North Africa is not controlled by other nations
AFR
470-1066
ROM
Kingdom of Africa
470-1066
0 Ifriquyia, 350,1066
ROM
0 Appear from Rome collapse if western North Africa is not controlled by other nations