41 min listen
Phoenix One Games with Michael Will
Phoenix One Games with Michael Will
ratings:
Length:
42 minutes
Released:
Aug 30, 2017
Format:
Podcast episode
Description
Michael Will, Director of
Technical Operations at Phoenix One Games,
joins your co-hosts Mark and
Francesc today to tell us about their migration
from their own hardware to the cloud, how they did it, and what they learned from it.
About Michael Will
Michael is experienced in the design and deployment of high performance compute
clusters both from hardware and software aspect with a parallel
execution and solution architecture focus from IBM 390 running Linux
to Penguin Computing commodity hardware for 10+ years, applying in the
last 5 years to his passion for real time strategy gaming at Phoenix
Age / Kabam / Phoenix One Games.
Cool things of the week
Moving The New York Times Games Platform to Google App Engine New York Times blog
Introducing Network Service Tiers: Your cloud network, your way GCP blog
Titan in depth: Security in plaintext GCP blog
Final Day at Cloud Next gcppodcast 67
Interview
Google Compute Engine docs
Gaming Solutions on Google Cloud Platform docs
Google Cloud Storage docs
Couchbase
Google Cloud and Couchbase Server: Zero to Millions of Operations in No Time couchbase.com
VERTICA database info
Phoenix One Games
Question of the week
How to secure an App Engine application?
App Engine login (required/admin in your app.yaml), only Google accounts.
OAuth2: Firebase Authentication
Auth0.
Cloud Identity-Aware Proxy
App Engine firewall (beta)
Where can you find us next?
Francesc just released another justforfunc episode on Go Type Aliases,
and will be presenting at Google Cloud Summit in Sydney in September.
Mark is entering crazy season, currently speaking at Pax Dev and then attending Pax West right after.
He’ll then be speaking at Gameacon and Austin Game Conference and attending Strangeloop once he’s done with all that.
Technical Operations at Phoenix One Games,
joins your co-hosts Mark and
Francesc today to tell us about their migration
from their own hardware to the cloud, how they did it, and what they learned from it.
About Michael Will
Michael is experienced in the design and deployment of high performance compute
clusters both from hardware and software aspect with a parallel
execution and solution architecture focus from IBM 390 running Linux
to Penguin Computing commodity hardware for 10+ years, applying in the
last 5 years to his passion for real time strategy gaming at Phoenix
Age / Kabam / Phoenix One Games.
Cool things of the week
Moving The New York Times Games Platform to Google App Engine New York Times blog
Introducing Network Service Tiers: Your cloud network, your way GCP blog
Titan in depth: Security in plaintext GCP blog
Final Day at Cloud Next gcppodcast 67
Interview
Google Compute Engine docs
Gaming Solutions on Google Cloud Platform docs
Google Cloud Storage docs
Couchbase
Google Cloud and Couchbase Server: Zero to Millions of Operations in No Time couchbase.com
VERTICA database info
Phoenix One Games
Question of the week
How to secure an App Engine application?
App Engine login (required/admin in your app.yaml), only Google accounts.
OAuth2: Firebase Authentication
Auth0.
Cloud Identity-Aware Proxy
App Engine firewall (beta)
Where can you find us next?
Francesc just released another justforfunc episode on Go Type Aliases,
and will be presenting at Google Cloud Summit in Sydney in September.
Mark is entering crazy season, currently speaking at Pax Dev and then attending Pax West right after.
He’ll then be speaking at Gameacon and Austin Game Conference and attending Strangeloop once he’s done with all that.
Released:
Aug 30, 2017
Format:
Podcast episode
Titles in the series (100)
Amazing Demos from GCP Next with Instrument: In the twenty first episode of this podcast, your hosts Francesc and Mark interview three of the engineers at Instrument, responsible for some of the amazing demos at GCP Next. by Google Cloud Platform Podcast