Sunteți pe pagina 1din 16

3-DIMENSIONAL TELEVISION Technology

Presented by: Ravi Choudhary Roll no.- 24 C.S.E. (Section-B) 7th Semester

GOALS
CONTENT CREATION COMPRESSION AND CODING TRANSMISSION 3D DISPLAYS

CONTENT CREATION
3D content is supplied by two methods: Novel 3d camera for static video. Multiple cameras for dynamic video.

Novel 3d camera for static video.


The 3D-video camera that will be developed is based on Z-cam. Its operation is based on generating a "light wall" moving along the field of view.

(a) Light wall moving from camera to scene (b) Imprinted light wall back to camera (c) Truncated light wall containing depth information from the source.

Output of depth camera

Multiple cameras for dynamic video


The dynamic scenes are captured by using an array of hardware-synchronized cameras.

An array of 16 cameras and projectors.

CONVERSION FROM CONVENTIONAL 2D VIDEO

Two types of conversion methods:1. offline conversion -use at content provider side 2. online conversion -use at viewer side

COMPRESSION AND CODING


Transmitting 16 uncompressed video streams with 13001030 resolution and 24 bits per pixel at 30 frames per second requires 14.4 Gb/sec bandwidth.

Reduce the data to a single view with per-pixel depth map. This data can be compressed in real-time and broadcast as an MPEG-2 enhancement layer.

3D DISPLAYS
HOLOGRAPHIC DISPLAYS VOLUMETRIC DISPLAYS PARALLAX DISPLAYS LENTICULAR DISPLAYS

ADVANTAGES
Shows high resolution of 1024 X 768 pixels of stereoscopic color images for multiple viewpoints without special glasses. Is completely scalable and backward compatible in the number of acquired, transmitted and displayed views.
The projector based 3D display has a native resolution of 12 million pixels which is greater than the largest currently available high resolution flatpanel screen of IBM T221 LCD with 9 million pixels.

The overall delay in the system from the acquisition to the display is less than one second.

DISADVANTAGES
The graphics cards and projectors are not synchronized which lead to and increased motion blur for fast movements in the scene. The Rear projection system has less quality compared to front projection system. Eye strain,headache and other unpleasant side effects.

APPLICATIONS
Entertainment Tele-conferencing Medical field

FUTURE WORKS
Most of the key ideas for the 3D TV system presented in this paper have been known for decades. There is still much that we can do to improve the quality, sharpness, optical char. etc of the 3D display. They have to develop high-dynamic range cameras commercially. True high-dynamic range displays have also been developed

THANK YOU !!

S-ar putea să vă placă și