Documente Academic
Documente Profesional
Documente Cultură
By Anup Dash
Understanding Intelligence
Rajas
Movement,enthusiasm,travels and change. They are angry
and bring change with determination and forcefulness
Sattwa
Tamas
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•Computing machine – calculator/computer
•Log table
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In how many ways can you solve this ?
789586325874158962 X 999999999999999999
•Computing machine – calculator/computer
•Log table
•789586325874158961 210413674125841038
Power to think
Dream
Visualise
Education
Society
Culture
Environment
Mindset
Conscious and Unconscious Mind
Conscious Unconscious
Reading Heartbeat
Writing Secretion of hormones
Eating Digestive system
Walking Circulation of blood
Talking Reflex actions
Intelligence
Relativity
Space
Time
Airplane
Television
Roller coaster
Sky scrapers
Atom bomb
Workshop
+ =
Self-Actualisation
}
Artists
Self Athletes
Higher Scientists
Actualization
Order Writers
Needs Poets
Ego Needs
Social Needs
Security Needs
Basic Needs
} Lower
Order
Needs
Think Beyond the Convention
Tomorrows problems
cannot be solved by
yesterdays tools
Think Beyond the Convention
Tomorrows problems
cannot be solved by
yesterdays tools
Continual improvement and breakthrough improvement
Production
Breakthrough
Time
The goal of this lesson is solving maths
problems by applying what we learned
at school.
We give you 3 digits and a result and you can put
all the possible signs necessary to restore the
equality.
2 + 2 + 2 = 6
Easy! Isn't this? It is the same for the remaining
1 1 1 = 6
2 2 2 = 6
3 3 3 = 6
4 4 4 = 6
5 5 5 = 6
6 6 6 = 6
7 7 7 = 6
8 8 8 = 6
9 9 9 = 6
No.2 : it was the example, which we showed
presently .
¿ Another? Ah… No. 6. Very difficult !!!
6 + 6 - 6 = 6
Good!!!!!
¿And the others? ?
3 x 3 - 3 = 6
5 / 5 + 5 = 6
-7 / 7 + 7 = 6
Now let us see those which are a little more complicated.
The 4th.
4 + 4 + 4 = 6
The 9th.
9 x 9 - 9 = 6
The 8th.
3 3 3
8+ 8+ 8 = 6
Ahhh!!! That’s another thing!.
thing
It remains to solve the first one.
1+1+1 = 3 3x2x1 = ?
1 + 1+ 1 ! = 6
Well we give you a track, but I must acknowledge this
one is muscular...
No ?
La Independence
Lust for life
Sunflower
Vincent Van Gough
Lust for life
Starry Nights
Vincent Van Gough
Lust for life
The Harvesters
Vincent Van Gough
Leonardo da vinci
Leonardo da vinci
Defense equipment
create: To cause to exist, Bring into being, Originate, To give rise
to, Bring about, Produce, To be first to portray and give character
to a role or part (appropriate to creating fictional characters and
writing stories) creation: An original product of human invention or
imagination.
creative: characterized by originality and expressiveness,
imaginative
creativity:
creativity creativeness, formativeness, innovation, inventiveness,
originality, productivity, craftsmanship, authorship, creatorship
"Being creative is seeing the same thing as everybody else but thinking
of something different"
There are many components that influence the creativity of individuals. This is
not to say that people tremendously fluctuate in their creativity day to day and
hour to hour; the opposite is often believed - that some individuals are generally
more creative most of the time than others. The reasons why some people are
more creative, however, are many.
a) Without the abilities needed to do the creative act, it is highly unlikely the
individual will do the act. Just because a person has the ability to do something,
however, does not necessarily mean that the person will do it. This is why
researchers examine people's motives.
b) Without the motivation to do so, it is unlikely that a person would complete
an act, regardless of the person's abilities.
c) Lastly, opportunities in the environment can affect the creativeness of
individuals and groups of individuals.
d) If you've ever generated a novel response to a problem or challenge then
congratulate yourself as being creative. If you do this on a regular basis, say
every day, then put the "creative person" badge on yourself. With, practice, your
ability to generate novel and useful responses to problems and challenges will
greatly improve.
Obstacles to creativity
6. Learn to Draw
Use Betty Edwards' book Drawing on the Right Side of the Brain to
teach yourself to draw. It's a wonderful book and you will learn skills
applicable to problem solving and enhancing your perception of the
world. Other books to consider are Robert McKim's Experiences in
Visual Thinking as well as the numerous books on cartooning, such as
Robin Hall's The Cartoonist's Workbook.
7. Learn Mind Mapping
Buy some coloured pens, large sheets of paper and a book by Tony
Buzan or Nancy Margulies. Develop your own symbols, icons and visual
vocabulary for your mind maps. Writing long hand is left brain, but mind
maps use the right brain by employing colour and visual information.
8. Associational Thinking
The mind stores information by association - a concept underlying the
Ideafisher program, and the compilation of a thesaurus. Either can be
used to generate ideas. Personal association can be a great start followed
by a thesaurus. The inputs described in item number two (2) can trigger
associations
9. Be challenged!
Take a new challenge each week. Work on a new problem each week,
explore something new with the purpose of solving it, or generating
ideas.
e r a l t h in k in g •Forced Relationships/Analogy
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Chec king ha
• Imitation
•Mindmapping
ts •Storyboarding
Brains o g
•Synectics
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tormin a t i o n a n a l •Metaphorical thinking
g c e d r e l
For •Lotus Blossum Technique
Breakt
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•InRthe hrough
t e l i s t in •Use of drawing Thinki
t t r i b u ng
A •IdeaToons (by Michael Michalko)
•NLP (Neuro-Linguistic Programming) Techniques
Imit Mind mapping •Assumption Smashing n king
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Morphol
•LARC Method
•Unconscious Problem Solving
Storyboarding c h n ique s •Simplex
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Lotus boss •The TRIZ method
•Fuzzy Thinking
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Dr awing •Breakthrough Thinking
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Assumpt DO IT
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6 Sigma - DMAIC/DFSS U
It is said that Newton got the idea of gravity when he was hit on the head with an
apple while sitting under an apple tree. It is not necessary to sit under trees and
wait for an apple to fall - we can get up and shake the tree. We can produce our
own chance events.
Random inputs can be words or images.
Techniques for getting random words (and the words should be nouns) are:
•Have a bag full of thousands of words written on small pieces of paper,
cardboard, poker chips, etc. Close your eyes, put in your hand and pull out a
word.
•Open the dictionary (or newspaper) at a random page and choose a word.
•Use a computer program like msword
•Make up your own list of 60 words. Look at your watch and take note of the
seconds. Use this number to get the word.
It is important to use the first word you find.
Once you have chosen the word, list its attributions or associations with the
word. Then apply each of the items on your list and see how it applies to the
problem at hand.
Because the brain is a self-organising system, and very good at making
conections. Almost any random word will stimulate ideas on the subject. Follow
the associations and functions of the stimulus word, as well as using aspects of
the word as a metaphor.
Lateral Thinking
example: Grandma is sitting knitting and three year old pinki is upsetting
Grandma by playing with the wool.
- putting pinky into the Jhula.
- it might be a better idea to put Grandma in the Jhula to protect
her from Pinki. A lateral answer!
Mind Maps
The human brain is very different from a computer. Whereas a computer works in
a linear fashion, the brain works associatively as well as linearly - comparing,
integrating and synthesizing as it goes.Association plays a dominant role in
nearly every mental function, and words themselves are no exception. Every
single word, and idea has numerous links attaching it to other ideas and concepts.
To make a mind map, one starts in the center of the page with the main idea,
and works outward in all directions, producing a growing and organized
structure composed of key words and key images.
Key features:
•Organization
•Key Words
•Association
•Clustering
•Visual Memory - Print the key words, use color, symbols, icons, 3D-
effects,arrows and outlining groups of words
•Outstandingness - every Mind Map needs a unique center
•Conscious involvement
You only need to start with the basic problem as the center, and generate associations and
ideas from it in order to arrive at a large number of different possible approaches. By
presenting your thoughts and perceptions in a spatial manner and by using color and pictures,
a better overview is gained and new connections can be made visible.
Mind maps are a way of representing associated thoughts with symbols rather than with
extraneous words something like organic chemistry. The mind forms associations almost
instantaneously, and "mapping" allows you to write your ideas quicker than expressing them
using only words or phrases.
Unconscious Problem Solving