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3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.

: 3DS_Document_2012

Motion Optimization & Design Studies/Event Based Motion

By Julien Boissat July 12, 2012 Rerun July 13th by Tony Tsao

Mike Check!
Can everybody hear me?
3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.: 3DS_Document_2012

Please reply "YES" in the chat section or the question box of GotoWebinar.
Thanks

3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.: 3DS_Document_2012

Overview
Basics Review of example

Basics
Licensing
3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.: 3DS_Document_2012

Motion Optimization Design Studies Event Based Motion Simulation Professional or Simulation premium

Basics
Motion Optimization
3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.: 3DS_Document_2012

Optimization of a GOAL (minimize or maximize) thanks to a set of VARIABLES (of any kind) with CONSTRAINTS (some result quantities have a limited range of acceptable values)

Basics
Design Studies
3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.: 3DS_Document_2012

It is the environment in which VARIABLES, CONSTRAINTS and GOALS are managed VARIABLES are defined using PARAMETERS CONSTRAINTS and GOALS are defined using SENSORS

Basics
Event Based Motion
3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.: 3DS_Document_2012

Lets you define TASKS which are ACTIONS performed when TRIGGERS are activated. ACTIONS can be changing MOTOR, a FORCE or a MATE TRIGGERS can be
SENSORS or TASKS (when another task starts or finishes)

Example
Description
3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.: 3DS_Document_2012

A cannon fires a ball to hit a target. We want to hit the target as hard as possible. But if the ball penetrates into a forbidden zone, a wall closes to block the ball

Example
3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.: 3DS_Document_2012

Breakdown of optimization in Design Study VARIABLES The cannon vertical angle and the ball velocity are the VARIABLES CONSTRAINTS None GOAL The ball/target contact force is the GOAL to be maximized

Example
3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.: 3DS_Document_2012

Breakdown of Event Based motion TRIGGERS If the ball comes in interference with the detection zone ACTIONS Move wall to block the ball

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Example
3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.: 3DS_Document_2012

Breakdown of Event Based motion EXTRA TRIGGER If the ball hits the wall (then the target will be missed) EXTRA ACTION Stop the simulation

This will save time

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Example
The show begins

Thank you!
3DS.COM Dassault Systmes | Confidential Information | 6/11/2013 | ref.: 3DS_Document_2012

What next?
Take wind force into account (in direction Z)
Add cannon horizontal angle as a parameter.

Questions?
- Presentation and model will be uploaded to VRC - Any questions can be submitted as a Service Request

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