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Theories of Jean Piaget
EDT 716, 6:40 pm
Group 1
Group 1 Members (6:40 pm Section)
• Adam Bellow
• Kristina Desiante
• Carol Carota
• Melissa Errante
• Kristen Poulos
• Kaylin Mozzone
Four Stages of Cognitive
Development
• Sensorimotor (birth-2 years)
Children begin thinking logically about concrete events but
have difficulty understanding abstract or hypothetical concepts.
Mental operations improve:
seriation
classification
decentering
reversibility
conservation
elimination of egocentricism
Woolfolk, Anita. (2004) Educational Psychology (9th Edition). Boston, MA: Allyn & Bacon.
Concrete Operational Stage - 7 to 11 years
What it means:
A child playing with a ball of dough understands that:
• appearance can change without changing its identity (flattened ball
of dough may change shape, but its amount does not change)
• effects of action can be reversed (flattened dough can be rolled out
again)
• a change in one dimension can be compensated for by an opposite
change in another dimension (flattened dough covers a wider area,
but is also thinner than rolled dough)
In the classroom:
• students can add and subtract on paper but cannot perform mental
math
• students can work with a map but cannot verbally provide directions
http://social.jrank.org/pages/157/Concrete-Operational-Thinking.html
Formal Operational Stage - 11 years onward
• Children develop the ability to think about abstract
concepts rather than simply thinking concretely and
specifically
• Skills such as logical thought, deductive reasoning, and
systematic planning also emerge
• Instead of relying solely on previous experiences,
children begin to consider possible outcomes and
consequences of actions. This type of thinking is
important in long-term planning
Formal Operational Stage - 11 Years Onward
What it means:
At the formal operational stage, child
• is able to think about abstract problems in logical
fashion
• can apply hypothetical and deductive reasoning
• can implement more scientific thinking
• develops concerns about identity and social issues
In the classroom:
• students engaging in dialogue concerning abstract
notions: existence, truth, justice, and morality
Driscoll, M.P. (2005). Psychology of Learning for Instruction (3rd Ed.). Boston: Pearson Education.
The Processes of Development
critical to development
responsible for children's progression from one stage to
the next
1. Assimilation
2. Accomodation
3. Equilibration
Driscoll, M. (2005). Psychology of Learning for Instruction (3rd Ed.). Pearson Education, Boston MA.
Assimilation
• Occurs when a child perceives new objects or events in
terms of existing skills
-Example: An infant knows how to grab his favorite rattle and put it in his
mouth.
When he sees another object that is new to him, such as his dad's expensive
watch, he grabs it and puts it in his mouth. (he assimilated a new oject into an
old schema)
• Functional quality of assimiliation
-Children and adults will apply any mental structure available to assimilate to a new
event.
-Children learning to talk will talk endlessly to themselves, whether or not anyone is
listening. Adults who have learned a new skill will also try to apply that
knowledge in as many situations as possible.
IN THE CLASSROOM
• learner-centered education (active discovery)
• teachers are facilitators of knowledge
Driscoll, M. (2005). Psychology of Learning for Instruction (3rd Ed.). Pearson Education, Boston MA.
Accommodation
• When existing skills (schemes) must be modified to account
for a new experience, accomodation occurs
-Example: The same infant who grabbed his dad's watch and put it in his
mouth assimilated the watch to his rattle. Since this will most likely create a
negative reaction by dad, the infant will accomodate to the new object.
• Assimilation and accomodation are the two sides to
adaptation (learning) and influence each other
IN THE CLASSROOM
• allow children to make mistakes and learn from them
• present students with situations and materials and allow them to discover new
learning
Driscoll, M. (2005). Psychology of Learning for Instruction (3rd Ed.). Pearson Education, Boston MA.
Equilibration
• The master developmental process, encompassing both
assimilation and accomodation
Characterizes the child's transition from one stage of development to the next
When disequilibrium occurs, thinking will shift and accomodation will occur
• Involves the person striking a balance between himself and
the environment, between assimilation and accomodation
• Equilibration is the major factor in explaining why some
children advance more quickly in the development of logical
intelligence than others
Three Types of Knowledge
• Physical Knowledge
• Logical-Mathematical Knowledge
• Social Knowledge
Physical Knowledge
Physical knowledge is a childs knowledge about
objects in the world around them. This knowledge is
obtained through their senses, such as seeing and
touching. The objects supply the information.
Example:
A child plays with blocks and learns that blocks are hard, square and
colorful.
Next, the child plays with playdoe and learns that playdoe is soft and can
change shape.
The childs learns some general characteristics of blocks and playdoe.
He/she can use this knowledge and apply it to other objects with similar
characteristics.
In the classroom:
-Students can learn through investigating and making discoveries on their
own.
-Students should have ample time to interact with different objects.
Logical-Mathematical Knowledge
Logical-Mathematical Knowledge is knowledge that is invented through
ones actions on objects. A child is able to find a simularity between two
things that appear to be different.The action supplies the knowledge
Example:
There are two rows of blocks, each containing four blocks. One row
has all red blocks and the other all blue blocks. The child can see that
the physical characteristic of color is different(physical knowledge) but
that each row contains the same amount of blocks (logical-
mathematical knowledge).
In the classroom:
Once a student learns how to connect objects using information other
than physical traits, they can apply this to all other objects or ideas.
Social Knowledge
• Learning environment should support the activity of the child.
• Children's interaction with their peers are an important source
of cognitive development.
• Adopt instructional strategies that make children aware of
conflicts and inconsistencies in their thinking.
Learning environment should support
the activity of the child.
WHAT IT MEANS
Activity is the key to the growth in intelligence
Students gain knowledge through their actions
Learning environments should encourage students to initiate
and complete their own learning activities.
Students must come to their own educational discoveries,
not the ones of the teacher.
WHAT IT LOOKS LIKE IN THE CLASSROOM
Use of manipulatives
Through play and discovery
Children's interaction with their peers
are an important source of cognitive
development.
WHAT IT MEANS
Peer interactions are essential to move children beyond egocentric thought
Egocentric child (Preoperational stage of development)
WHAT IT LOOKS LIKE IN THE CLASSROOM
Peer teaching
Social negotiation during problem solving
Adopt instructional strategies that make
children aware of conflicts and
inconsistencies in their thinking.
WHAT IT MEANS
When confronted with a lack of reasoning, students
construct more complex and adequate rules
Students need there to be disequilibrium between current cognitive
structures and new information to move to a new developmental stage.
WHAT IT LOOKS LIKE IN THE CLASSROOM
Teachers assess what students know and how they think
Logical structures must be in place before inducing conflict
Piaget's Theory as Applied to
Educational Technology
Knowing reality means constructing
systems of transformations that
correspond, more or less adequately, to
Students can use multimedia to: reality.
• learn
• communicate understanding to others
• create represenatations of knowledge
• search for answers in larger contexts
Ideally:
• Students become active participants
• The teacher takes on the role of facilitator
• Students can teach other students
• Knowledge is a byproduct of exploration
Piaget and Educational Technology
Drill and Practice Software Interactive Internet Activities
example Math Blaster example WebQuests
Student Produced Movies
example MovieMaker or
iMovie used to create
Graphic Mapping Software
Overuse/Misuse of PowerPoint Inspiration / Kidspiration
No Student Interaction
No Feedback Blogs / Wikis / Google Docs
Student Podcasts
Piaget Speaks On His Educational Theory