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N- Voice channels for given area Overall call generated in the area Nidle No. of idle channel
Idle time for a voice channel T average length of time a channel is idle
All voice channels occupied periods are short and infrequent acceptable for data applications Specific channels data only Block-out period no dedicated channel for data
Contention based protocols suited for many users, low average data rate, high peak rates little centralized control Inefficient sharing the resource, throughput decreases, delay increases Internet and wireless age
QoS - wire line voice quality voice user ( PSTN ) 64kbps, 100 ms Cellular telephone low QoS (fading, dropped calls handoff, coverage etc.) 3G cellular telephony & PCS better QoS Voice over Internet /IP Popularity of Internet, packet switching with contention access, quality of voice call is low, but international calls - incentive ca VOIP for WLAN - Contention based access methods
Select a speech coder Using IP- two options for sending packets TCP and UDP UDP streaming protocol, features - BW saturation under heavy traffic TCP requirements demand additional overhead increases delay, reduces throughput. TCP for data packets - accuracy of info., UDP for voice handle delay
Human ear sensitive to time delay 200 ms Total packet delay queuing delay , channel transfer delay
Packets sent at fixed intervals arrive at variety of delays Overall delay minimum network delay + individual jitter per packet Buffer is used
Packet drop rate 1% is acceptable Increase the length of jitter compensation buffer additional over all delay at rx. Length of jitter parameter is adjusted by changing length of buffer
References
Principles of Wireless Network A unified approach by Kevth Pahlavan and Prashanth Krishnamurthy