Documente Academic
Documente Profesional
Documente Cultură
Genres
platformer adventure role-playing game (RPG) (MMORPG) (MMOSG) first person shooter (FPS) third person shooter sports racing shooting fighting novel or manga action puzzle Sim turn-based strategy game (TBS) Real Time Strategy (RTS) Stealth-based game Tactical shooter Action adventure
Related Material
Electronic Gaming Monthly Tips & Tricks Strategy Guides: strategy guide for Grand Theft Auto III is 53,000 words long
Developmental Assets
Gaming helps to develop these Internal Assets
Games in Libraries
Provides a bridge to communicate with kids Gets them in the door Promotes tech literacy, visual literacy and recreational reading. Many games have complex narrative
Practical Tips
Make time to play If its too loud, text! Ask kids for help.
Brookdale Gamezone
Questions???
Powerpoint will be available on the staff web.
Resources
Books
Beck, John C. and Mitchell Wade. Got Game : How the Gamer Generation is Reshaping Business Forever. Harvard Business School Press, 2004. Cassell, Justine and Henry Jenkins. From Barbie to Mortal Kombat : Gender and Computer Games. MIT Press, 1998. Gee, James Paul. What Video Games Have to Teach Us About Learning and Literacy. Palgrave McMillan, 2003. Johnson, Steven. Everything Bad is Good for You : How Todays Pop Culture is Making Us Smarter . Riverhead, 2005. Prensky, Marc. Dont Bother Me MomIm Learning. Paragon House, 2006.
Web
Education Arcade Partnership between MIT and University of Wisconsin Madison investigating educational games Entertainment Software Association (ESA) Organization responsible for video game ratings, regulation and more Game Professor Good collection of resources related to video game research, conferences, academic papers, etc. Escapist Magazine Weekly online magazine covers industry issues and news with a personal spin 40 Developmental Assets for Adolescents