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Processes

Operating System Concepts 8th Edition,

Silberschatz, Galvin and Gagne 2009

Process Concept
An operating system executes a variety of programs:

Batch system jobs Time-shared systems user programs or tasks Textbook uses the terms job and process almost interchangeably

Process a program in execution; process execution must

progress in sequential fashion A process includes: program counter indicates current activity Stack contains temporary data (methods parameters, return address and local variables) Data section contains global variables

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Process State
A process goes through a series of discrete process states.
New State: The process being created. Ready State: A process is said to be ready if it use a CPU if one were

available. A ready state process is runable but temporarily stopped running to let another process run.
Running State: A process is said to be running if it has the CPU, that is,

process actually using the CPU at that particular instant.


Blocked (or waiting) State: A process is said to be blocked if it is waiting

for some event to happen such that as an I/O completion before it can proceed. Note that a process is unable to run until some external event happens.
Terminated state: The process has finished execution.

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Diagram of Process State

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Process Control Block (PCB)

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Process Control Block (PCB)


Information associated with each process

Process state - the state may be new, ready, running, waiting, halted and so on. Program counter indicates the address of the next instruction to be executed.

CPU registers contains the information about the CPU registers


CPU scheduling information include priority, pointers to scheduling queues and other scheduling parameters. Memory-management information includes the information of the base and limit registers, page tables or the segment tables, depending on the OS. Accounting information includes the amount of CPU and real time used, time limits, account members, job or process numbers, etc. I/O status information includes lists of I/O devices allocated to this process, lists of open files, etc.

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CPU Switch From Process to Process

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Process Scheduling Queues


Job queue set of all processes in the system Ready queue set of all processes residing in main memory,

ready and waiting to execute


Device queues set of processes waiting for an I/O device Processes migrate among the various queues

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Silberschatz, Galvin and Gagne 2009

Ready Queue And Various I/O Device Queues

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Representation of Process Scheduling

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Schedulers
Long-term scheduler (or job scheduler) selects which

processes should be brought into the ready queue


Short-term scheduler (or CPU scheduler) selects which

process should be executed next and allocates CPU

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Silberschatz, Galvin and Gagne 2009

Addition of Medium Term Scheduling

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Schedulers (Cont)
Short-term scheduler is invoked very frequently (milliseconds)

(must be fast)
Long-term scheduler is invoked very infrequently (seconds,

minutes) (may be slow)

The long-term scheduler controls the degree of multiprogramming Processes can be described as either:

I/O-bound process spends more time doing I/O than computations, many short CPU bursts CPU-bound process spends more time doing computations; few very long CPU bursts

CPU burst: the amount of time the process uses the processor

before it is no longer ready

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Context Switch
When CPU switches to another process, the system must save the state of

the old process and load the saved state for the new process via a context switch
Context of a process represented in the PCB Context-switch time is overhead; the system does no useful work while

switching
Time dependent on hardware support

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Silberschatz, Galvin and Gagne 2009

Process Creation
Parent process create children processes, which, in turn create other

processes, forming a tree of processes


Generally, process identified and managed via a process identifier (pid)

Resource sharing

Parent and children share all resources Children share subset of parents resources Parent and child share no resources Parent and children execute concurrently Parent waits until children terminate

Execution

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Process Creation (Cont)


Address space

Child duplicate of parent Child has a program loaded into it fork system call creates new process execlp system call used after a fork to replace the process memory space with a new program

UNIX examples

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Process Creation

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Process Termination
Process executes last statement and asks the operating system to

delete it (exit)

Output data from child to parent (via wait)

Process resources are deallocated by operating system


Child has exceeded allocated resources Task assigned to child is no longer required

Parent may terminate execution of children processes (abort)


If parent is exiting

Some operating system do not allow child to continue if its parent terminates

All children terminated - cascading termination

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Interprocess Communication
Processes within a system may be independent or cooperating Cooperating process can affect or be affected by other processes,

including sharing data


Reasons for cooperating processes:

Information sharing Computation speedup Modularity

Convenience

Cooperating processes need interprocess communication (IPC) Two models of IPC

Shared memory

Message passing

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Communications Models

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Synchronization

Message passing may be either blocking or non-blocking Blocking is considered synchronous


Blocking send has the sender block until the message is received Blocking receive has the receiver block until a message is available Non-blocking send has the sender send the message and continue Non-blocking receive has the receiver receive a valid message or null

Non-blocking is considered asynchronous


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Buffering
Queue of messages attached to the link; implemented in one of three

ways 1. Zero capacity 0 messages Sender must wait for receiver (rendezvous) 2. Bounded capacity finite length of n messages Sender must wait if link full 3. Unbounded capacity infinite length Sender never waits

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