Vehicular Ad Hoc Network(VANET) has some characteristics that are similar to the Mobile Ad Hoc Network(MANET) but VANET has unique feature that make it special from MANET.VANET is a form of network that provide communication vehicle to vehicle and vehicle to roadside wireless communication. It ensures that established routing paths do not break before the end of data transmission. This is a difficult problem because the network topology is constantly changing and the wireless communication links are inherently unstable, due to high node mobility. Objectives Eliminate of frequent disconnect of network. Making inter communication between the node to avoid accident and journey comfort and safely. From out of network by using sensor vehicles can communicate to the destination. Act as server and as a client.
A Vehicular Ad-Hoc Network, or VANET is a technology that uses moving vehicles as nodes in a network to create a mobile network. VANET turns every participating vehicle into a wireless router or node, allowing vehicles approximately 100 to 300 meters of each other to connect and, in turn, create a network with a wide range. The primary goal of VANET is to provide road safety measures where information about vehicles current speed, location coordinates are passed with or without the deployment of Infrastructure. Apart from safety measures, VANET also provides value added services like email, audio/video sharing etc,.
Overview of Vehicular Ad Hoc Network(VANET) Fig: Warn of obstacle in the road By VANET. Goals Of VANET Improve traffic safety and comfort of driving Minimize accidents, traffic intensity, locating vehicles Up-to-date traffic information Intersection Collision warning Local danger warning Weather information
Function of VANET Each vehicle equipped with WiFi/WiMax device acts as a node Unique ID and IP address for each vehicle Each node can communicate with any other node Any vehicle can register its identity to a roadway WAP Information provided by the vehicles directly to the WAPs Collective information stored by the WAPs at a dynamic server database
Challenges in VANET Changing topology due to mobile nodes Routing / Broadcasting with reliability Avoid collisions Critical response time for alerts Sparse or Dense traffic No prior control messages Security Integrity and Authenticity
Different Routing Protocol of VANET Topology Based Routing Protocol links information within the network to send the data packets from source to destination. Geographical Routing Protocol It is Based on Following Assumption:
All nodes can determine their own position. All nodes know the positions of their direct neighbors. The source node knows the position of the destination. Why Choose Geographic Routing Protocol DTN : Delay Tolerant Network (DTN) uses carry & forward strategy to overcome frequent disconnection of nodes in the network. Beacon : Beacon means transmitting short hello message periodically Overlay: Overlay is a network that every node is connected by virtual or logical links which is built on top of an existing network.
Some Special Term to Know: Beacon: Non Overlay GPSR(Greedy Perimeter Stateless Routing )
GPSR allows nodes to figure out who its closest neighbors are (using beacons) that are also close to the final destination the information is supposed to travel to
To calculate a path, GPSR uses a greedy forwarding algorithm that will send the information to the final destination using the most efficient path possible.
The GPSR is a responsive and efficient routing protocol for mobile, wireless networks. GPSR can be applied to Sensor networks, Rooftop networks, Vehicular networks and ad-hoc networks.
Beacon: Non Overlay GPSR-AGF GPSR we see that stale information of neighbors position are often contained in the sending nodes neighbor table. For this reason an approach which is called Advanced Greedy Forwarding (AGF) Though the destination node is moving its information in the packet header of intermediate node is updated. -Stale nodes of neighbor table can be detected. Stale nodes of neighbor table can be detected To find the shortest connected path it may not give desired optimal solution.
Beacon: Overlay GPCR(Greedy Perimeter Coordinator Routing) GPCR is based upon the fact that city street form a natural planner graph. GPCR does not require external static street map for its operation. GPCR consists of two components: A Restricted Greedy forwarding procedure, A repair strategy for routing algorithm. A GPCR follows a destination based greedy forwarding strategy, it routes messages to nodes at intersection. Since GPCR does not use any external static street map so nodes at intersection are difficult to find Beacon: Overlay A-STAR (Anchor-Based Street and Traffic Aware Routing )
position based routing protocol which is specially design for city scenarios for inter vehicle communication system. It ensures high connectivity in packet delivery by using vehicular traffic city bus information for an end-to-end connection
A-STAR routes based on two kinds of overlaid maps: Statically rated map Dynamically rated map
A statistically rated map is a graph that displays bus routes that typically imply stable amount of traffic Beacon: Overlay GSR(Geographic Source Routing)
As a strategy to deal with the high mobility of nodes on the one hand and with the specific topological structure of a city on the other hand, we have chosen a position-based routing method that is supported by a map of the city Beacon: Overlay GyTAR(Greedy Traffic Aware Routing)
capable to find robust routes within city environments
GyTAR consists of two modules: dynamic selection of the junctions through which a packet must pass to reach Its destination
an improved greedy strategy used to forward packets between two junctions. Beacon: Overlay LOUVRE
Geographic greedy overlay routing into two camps : The first camp is geo-reactive overlay routing where the next overlaid node is determined based on their neighboring nodes distance to the destination (STBR) or a combination of it and traffic density (GyTAR) The second camp is geo-proactive overlay routing where the sequence of overlaid nodes is determined a-priori (GSR and A-STAR)
Landmark Overlays for Urban Vehicular Routing Environments (LOUVRE) belongs to the second camp Distinguish Between GPSR and GPCR Here we want to show the difference between two routing protocol which is efficient for which environment. we choose here one simulation NSG-2.1. Which is better performance for the evaluation a new network and various routing protocol Where we can set up length , node, bandwidth, and other internet layer control with this simulator. How To Implement
Here we can Implement the GPSR and A-STAR Routing protocol in different graphical and comparative behavior We will show which better for urban society and which better in the rural society We can analyze from here which is better for the high density and low density road.
Different simulation using in VANET: NS-2 Mobisim Glumosim Qualnet Basic of NS-2 Create a new simulator object [Turn on tracing] [Open your own trace files] Create network (physical layer) Create link and queue (data-link layer) Define routing protocol Create transport connection (transport layer) Create traffic (application layer) Insert errors
Simulation Setup: NS-2.35 [Step 1] Before install NS2, you have to install some essential softwares: sudo apt-get install tcl8.5-dev tk8.5-dev sudo apt-get install build-essential autoconf automake sudo apt-get install perl xgraph libxt-dev libx11-dev libxmu-dev [Step 2] Download NS2 source file from from ns2 site. Then you will get a file named ns-allinone-2.35.tar.gz [Step 3] Unpack ns-allinone-2.35.tar.gz to your home directory. (/home/Sayed is my home directory, you SHOULD change it to your own!) tar -zxvf ns-allinone-2.35.tar.gz -C /home/Sayed [Step 4] Install NS2: cd /home/Sayed/ns-allinone-2.35 sudo ./install Why Two Language Use in Simulation NS-2 C++: Detailed protocol simulations require systems programming language byte manipulation, packet processing, algorithm implementation Run time speed is important Turn around time (run simulation, find bug, fix bug, recompile, re-run) is slower Tcl: Simulation of slightly varying parameters or configurations quickly exploring a number of scenarios iteration time (change the model and re -run) is more important
Simple TCl code for Implementation Now we implement simple TCL code in NS-2. Next it will be present with more node and different routing protocols. Simple Graph for Implementation Geographical Routing Protocol In Bangladesh Perspective In Bangladesh it is essential to use VANET in the highway to reduce the traffic jam and others problem. We choose A-STAR geographical routing protocol for our urban environment. Here a lots of building situated in the urban area and traffic congestion is maximum so that it is efficient method for the city area.
In the Rural area or where no congestion at all there we can use GPSR routing protocol. It will send packet by greedy perimeter based. Existing Work on Geographical Routing Protocol VANET Existing Project around the world- CAR 2 CAR Communication Consortium CARLINK Consortium DIRICOM Project SEISCIENTOS WiSafeCar Coopers EVITA GeoNet SAFESPOT Background Study & References Kevin C. Lee, Uichin Lee, Mario Gerla .Oct(2009): "Survey of Routing Protocols in Vehicular Ad Hoc Networks, Advances in Vehicular Ad-Hoc Networks: Developments and Challenges, IGI Global. Fan Li and Yu Wang; Routing in Vehicular Ad Hoc Networks: A Survey, IEEE Vehicular Technology Magazine, Volume 2, Issue 2, June 2007; Pages: 12-22. RAM SHRINGAR RAW, SANJOY DAS. PERFORMANCE COMPARISON OF POSITION-BASED ROUTING PROTOCOLS IN VEHICLE-TOVEHICLE (V2V) COMMUNICATION, Ram Shringar Raw et al. / International Journal of Engineering Science and Technology (IJEST)
Moez Jerbi, Sidi-Mohammed Senouci, Yacine Ghamri-Doudane. Towards Efficient Routing in Vehicular Ad Hoc Networks. Networks and Multimedia Systems Research Group, ENSIIE, Evry, Cedex, France Wenjing Wang, Fei Xie and Mainak Chatterjee. An Integrated Study on Mobility Models and Scalable Routing Protocols in VANETs . IEEE Communications Society subject matter experts for publication in the IEEE INFOCOM 2008 proceedings. Christian Lochert, Hannes Hartenstein, Jing Tian, Holger Fler, Dagmar Hermann, Martin Mauve. A Routing Strategy for Vehicular Ad Hoc Networks in City Environments. FleetNet project as part of BMBF contract no. 01AK025D. J. Tian acknowledges support from EU IST Project CarTalk 2000 (IST-2000-28185)
Brad Karp, H. T. Kung. GPSR: Greedy Perimeter Stateless Routing for Wireless Networks. AFOSR MURI Grant F49620-97-1-0382, and NSF Grant CDA-94-0124, and in part by Microsoft Research, Nortel, Sprint, ISI, and ACIRI Ericson, Communication and Mobility by Cellular Advanced Radio, ComCar project, [Online] Available: www.comcar. de, 2002 C.S. Murthy, B.S. Manoj,"AdHoc Wireless Networks", Pearson, 2004 pp. 336-338 and 627
S. Murthy, An Efficient Routing Protocol for Wireless Networks," October 1996 M. Kihl, Reliable Geographical Multicast Routing in Vehicular Adhoc Networks, 2007 Bilal Mustafa, Umar Waqas Raja, Issues of Routing in VANET, Master Thesis, Computer Science, C m p t Si , and Thesis no: MCS- 2010- 20 Jun 2010 Vehicular ad-hoc network, [Online]Available: http://en.wikipedia.org/wiki/Intelligent_vehicular_ad-hoc_network [Online]Available: http://www.isi.edu/nsnam/ns
Future Work In realistic urban environment , there may be many obstacles such as buildings and trees along the street, which make communication of nodes in adjacent streets impossible
Some nodes are isolated when they go far from others, which makes the network many sub-networks. We may change out algorithm to adapt to DTN