Documente Academic
Documente Profesional
Documente Cultură
TECHNOLOGY
SUBMITTED TO :
SUBITTED BY:
Er. Ajay Kullar
Hitender Thakur
H.O.D. (CE & IT DEPTT.)
No. 006649005437
Shanky Kapil
Roll
BLUETOOTH
TECHNOLOGY
Bluetooth is a specification for the use of low-power
radio communications to wirelessly link phones,
computers and other network devices over short
distances. The name Bluetooth is borrowed from Harald
Bluetooth, a king in Denmark more than 1,000 years
ago.
Bluetooth technology was designed primarily to support
simple wireless networking of personal consumer
devices and peripherals, including cell phones, PDAs,
and wireless headsets. Wireless signals transmitted with
Bluetooth cover short distances, typically up to 30 feet
(10 meters). Bluetooth devices generally communicate at
less than 1 Mbps.
DEFINITIONS
Bluetooth is an open wireless protocol for exchanging
data over short distances from fixed and mobile devices,
creating personal area networks (PANs). It was originally
conceived as a wireless alternative to RS232 data
cables. It can connect several devices, overcoming
problems of synchronization.
Bluetooth technology is a wireless protocol that connects
electronic devices while they are in close vicinity of one
another. Instead of creating a local-area network (LAN)
or a wide-area network (WAN), Bluetooth creates a
personal-area network (PAN) just for you.
WHAT IS BLUETOOTH
"Think of a connected world of electronic devices
and appliances around you! You click on an icon for
a device and you are linked to it, automatically and
transparently"
Bluetooth technology eliminates the need for
numerous and inconvenient cable attachments for
connecting fixed computers, mobile phones, mobile
computers, handheld devices, digital cameras and
even new breed of digital appliances. It will enable
users to connect a wide range of computing and
telecommunications devices easily and simply,
without the need to buy, carry, or connect cables quite often proprietary to a specific device. It
delivers opportunities for rapid ad hoc connections,
and the possibility of automatic, unconscious,
connections between devices. It creates the
possibility of using mobile data in a variety of
applications.
Maximum
Output
Power
100 mW
(20
dBm)
2
3
2.5 mW
1 mW
(4 dBm)
(0 dBm)
Modes of operation
An interesting aspect of the technology is the instant
formation of networks once the bluetooth devices
come in range to each other. A piconet is a collection
of devices connected via Bluetooth technology in an
ad hoc fashion. A Piconet can be a simple
connection between two devices or more than two
devices. Multiple independent and non-synchronized
piconets can form a scatternet. Any of the devices in
a piconet can also be a member of another by means
of time multiplexing. i.e a device can be a part of
more than one piconet by suitably sharing the time.
The Bluetooth system supports both point-to-point
and point-to-multi-point connections. When a device
is connected to another device it is a point to point
connection. If it is connected to more that one (upto
7 ) it is a point to multipoint connection. Several
piconets can be established and linked together ad
hoc, where each piconet is identified by a different
frequency hopping sequence.
Applications
Bluetooth has a tremendous potential in
moving and synchronizing information in a
localized setting. Potential for Bluetooth
applications is huge, because we transact
business and communicate more with people
who are close by than with those who are far
away - a natural phenomenon of human
interaction. The following list represents only
a small set of potential applications - in
future many more imaginative applications
will come along:
APPLIED BY VARIOUS
COMPANIES
The Ericsson Bluetooth Headset is a lightweight,
wireless mobile phone headset, with a built-in
Bluetooth radio chip that acts as a connector between
the headset and the Bluetooth plug on the Ericsson
phone. When your phone rings, you can answer by
simply pressing a key on the headset. If you want to
make a call, press the key on the headset and use
voice recognition to initiate the call. The phone can
be up to 10 meters (30 ft.) away, in a briefcase, your
coat pocket, or even in another room while you speak
and enjoy complete mobility without cables dangling
about. Weighing a mere 20 grams (0.75 oz.), the
Bluetooth Headset sits comfortably on either ear and
can be used with Ericsson T28, T28 WORLD and R320
cellular phones.
Uses
In order to use Bluetooth, a device
must be compatible with certain
Bluetooth profiles. These define the
possible applications and uses of the
technology.
Apple
has
supported
Bluetooth
since
Mac OS X v10.2 which was released in 2002.[7]
For Microsoft platforms, Windows XP Service Pack 2
and later releases have native support for Bluetooth.
Previous versions required users to install their
Bluetooth adapter's own drivers, which were not
directly supported by Microsoft.[8] Microsoft's own
Bluetooth dongles (packaged with their Bluetooth
computer devices) have no external drivers and thus
require at least Windows XP Service Pack 2.
Linux has two popular Bluetooth stacks, BlueZ and
Affix. The BlueZ[9] stack is included with most Linux
kernels and was originally developed by Qualcomm.
Bluetooth 1.1
Ratified as IEEE Standard 802.15.1-2002.
Many errors found in the 1.0B
specifications were fixed.
Added support for non-encrypted
channels.
Received Signal Strength Indicator (RSSI
).
Bluetooth 1.2
This version is backward compatible with 1.1 and the
major enhancements include the following:
Faster Connection and Discovery
Adaptive frequency-hopping spread spectrum (AFH),
which
improves
resistance
to
radio frequency interference by avoiding the use of
crowded frequencies in the hopping sequence.
Higher transmission speeds in practice, up to 721
kbit/s, than in 1.1.
Extended Synchronous Connections (eSCO), which
improve voice quality of audio links by allowing
retransmissions of corrupted packets, and may
optionally increase audio latency to provide better
support for concurrent data transfer.
Host Controller Interface (HCI) support for three-wire
UART.
Ratified as IEEE Standard 802.15.1-2005.
Bluetooth 2.0
This version of the Bluetooth specification was
released on November 10, 2004. It is backward
compatible with the previous version 1.2. The
main difference is the introduction of an
Enhanced
Data
Rate
(EDR)
for
faster data transfer. The nominal rate of EDR is
about 3 megabits per second, although the
practical data transfer rate is 2.1 megabits per
second. The additional throughput is obtained by
using a different radio technology for transmission
of the data. Standard, or Basic Rate, transmission
uses Gaussian Frequency Shift Keying (GFSK)
modulation of the radio signal with a gross air
data rate of 1 Mbit/s. EDR uses a combination of
GFSK and Phase Shift Keying modulation (PSK)
with two variants, /4-DQPSK and 8DPSK.
These have gross air data rates of 2, and 3 Mbit/s
Bluetooth 2.1
1.
Sniff
subrating:
reduces
the
power
consumption when devices are in the sniff lowpower mode, especially on links with asymmetric
data flows. Human interface devices (HID) are
expected to benefit the most, with mouse and
keyboard devices increasing their battery life by
a factor of 3 to 10. It lets devices decide how
long they will wait before sending keepalive
messages to one another. Previous Bluetooth
implementations featured keep alive message
frequencies of up to several times per second. In
contrast, the 2.1 specification allows pairs of
devices to negotiate this value between them to
as infrequently as once every 5 or 10 seconds.
Bluetooth 3.0
The 3.0 specification[12] was adopted
by the Bluetooth SIG on April 21st,
2009. Its main new feature is AMP
(Alternate MAC/PHY), the addition of
Wi-Fi as a high speed transport. Two
technologies had been anticipated for
AMP: Wi-Fi and UWB, but UWB is
missing from the specification
Technical information
Bluetooth protocol stack
Bluetooth is defined as a layer protocol
architecture consisting of core protocols,
cable replacement protocols, telephony
control protocols, and adopted protocols.
Mandatory protocols for all Bluetooth stacks
are: LMP, L2CAP and SDP
Additionally, these protocols are almost
universally supported: HCI and RFCOMM
BNEP
(Bluetooth Network Encapsulation Protocol)
BNEP is used to transfer another protocol
stack's data via an L2CAP channel. Its main
purpose is the transmission of IP packets in the
Personal Area Networking Profile. BNEP
performs a similar function to SNAP in Wireless
LAN.
Setting up connections
Any Bluetooth device will transmit the following information on
demand:
Device name.
Device class.
List of services.
Technical information, for example, device features,
manufacturer, Bluetooth specification used, clock offset.
Any device may perform an inquiry to find other devices to
connect to, and any device can be configured to respond to
such inquiries. However, if the device trying to connect knows
the address of the device, it always responds to direct
connection requests and transmits the information shown in the
list above if requested. Use of a device's services may require
pairing or acceptance by its owner, but the connection itself can
be initiated by any device and held until it goes out of range.
Some devices can be connected to only one device at a time,
and connecting to them prevents them from connecting to other
devices and appearing in inquiries until they disconnect from the
other device.
Pairing
Pairs of devices may establish a trusted relationship by
learning (by user input) a shared secret known as a passkey. A
device that wants to communicate only with a trusted device
can cryptographically authenticate the identity of the other
device. Trusted devices may also encrypt the data that they
exchange over the airwaves so that no one can listen in. The
encryption can, however, be turned off, and passkeys are
stored on the device file system, not on the Bluetooth chip
itself. Since the Bluetooth address is permanent, a pairing is
preserved, even if the Bluetooth name is changed. Pairs can
be deleted at any time by either device. Devices generally
require pairing or prompt the owner before they allow a remote
device to use any or most of their services. Some devices,
such as mobile phones, usually accept OBEX electronic
business cards and notes without any pairing or prompts.
Air interface
The protocol operates in the license-free
ISM band at 2.4-2.4835 GHz. To avoid
interfering with other protocols that use the
2.45 GHz band, the Bluetooth protocol
divides the band into 79 channels (each
1 MHz wide) and changes channels up to
1600 times per second. Implementations with
versions 1.1 and 1.2 reach speeds of 723.1
kbit/s. Version 2.0 implementations feature
Bluetooth Enhanced Data Rate (EDR) and
reach 2.1 Mbit/s. Technically, version 2.0
devices have a higher power consumption,
but the three times faster rate reduces the
transmission times, effectively reducing
power consumption to half that of 1.x
devices (assuming equal traffic load).
Security
Bluetooth implements confidentiality, authentication
and key derivation with custom algorithms based on the
SAFER+ block cipher. In Bluetooth, key generation is
generally based on a Bluetooth PIN, which must be
entered into both devices. This procedure might be
modified if one of the devices has a fixed PIN, e.g. for
headsets or similar devices with a restricted user
interface. During pairing, an initialization key or master
key is generated, using the E22 algorithm.[21] The E0
stream cipher is used for encrypting packets, granting
confidentiality and is based on a shared cryptographic
secret, namely a previously generated link key or
master key. Those keys, used for subsequent
encryption of data sent via the air interface, rely on the
Bluetooth PIN, which has been entered into one or both
devices.
Bluejacking
Bluejacking is the sending of either a
picture or a message from one user to an
unsuspecting user through Bluetooth
wireless
technology.
Common
applications are short messages (e.g.
"Youve
just
been
bluejacked!"),
advertisements (e.g. "Eat at Joes"), and
business information. Bluejacking does
not involve the removal or alteration of
any data from the device.
The
World Health Organization
has
acknowledged
that
electromagnetic fields
(EMFs) are influencing the environment (but not
people), and that some people are worried about
possible effects.[1] In response to public
concern, the World Health Organization
established the International EMF Project in
1996 to assess the scientific evidence of
possible health effects of EMF in the frequency
range from 0 to 300 GHz. They have stated that
although
extensive
research
has
been
conducted into possible health effects of
exposure to many parts of the frequency
spectrum, all reviews conducted so far have
indicated that exposures are below the limits
recommended in the ICNIRP (1998) EMF
guidelines, covering the full frequency range
from 0-300 GHz, and do not produce any known
adverse health effect
Wireless LAN
EMF levels for WiFi devices are much lower than mobile
phones, and there is less public concern about any
suggested health issues for wireless LAN devices. Most
wireless LAN equipment is designed to work within
predefined standards. Wireless access points are also
often in close proximity to humans, but the drop off in the
already low power over distance is fast, following the
inverse-square law. WiFi has been anecdotally linked to
electromagnetic hypersensitivity, but no studies have
researched this association to date.
The HPA's position is that ...radio frequency (RF)
exposures from WiFi are likely to be lower than those from
mobile phones. It also saw ...no reason why schools and
others should not use WiFi equipment.[3] In October 2007,
the HPA launched a new systematic study into the effects
of WiFi networks on behalf of the UK government, in order
to calm fears that had appeared in the media in a recent
period up to that time".[5] Dr Michael Clark, of the HPA,
says published research on mobile phones and masts
does not add up to an indictment of WiFi
IrDA vs Bluetooth
If you examine the benefits of each technology,
you can see that Bluetooth and IrDA are both
critical to the marketplace. Each technology has
advantages and drawbacks and neither can meet
all users' needs. Bluetooth's ability to penetrate
solid objects and its capability for maximum
mobility within the piconet allows for data
exchange applications that are very difficult or
impossible with IrDA. For example, with
Bluetooth a person could synchronize their
phone with a PC without taking the phone out of
their pocket or purse (this is not possible with
IrDA).
The
omni-directional
capability of
Bluetooth allows synchronization to start when
the phone is brought into range of the PC.
SWAP vs Bluetooth
Currently SWAP has more installed base compared
to Bluetooth but it is believed that Bluetooth is
eventually going to prevail. Bluetooth is a
technology to connect devices without cables. The
intended use is to provide short-range connections
between mobile devices and to the Internet via
bridging devices to different networks (wired and
wireless) that provide Internet capability. HomeRF
SWAP is a wireless technology optimized for the
home environment. Its primary use is to provide
data networking and dial tones between devices
such as PCs, cordless phones, Web Tablets and a
broadband cable or DSL modem. Both technologies
share the same frequency spectrum but do not
interfere when operating in the same space.
Future
Bluetooth has a good future ahead because it meets
a basic need of connectivity in close proximity, is the
result of initiatives of nine leading communications
and computer industry vendors including companies
like 3-COM, Ericsson, Lucent, IBM, Intel, Microsoft,
Nokia, Toshiba etc. Since the formation of the
original group, more than 1800 manufacturers
worldwide have joined the initiative worldwide.
According to one market research report, Bluetooth
technology is expected to be built into over 100
millions devices before the end of 2002. According
to still another report from market research firm
Cahners In-Stat Group, there will be over 670 million
Bluetooth enabled devices worldwide by 2005.
CONCLUSION
Bluetooth technology is a wireless protocol that connects
electronic devices while they are in close vicinity of one
another. Instead of creating a local-area network (LAN) or a
wide-area network (WAN), Bluetooth creates a personalarea
network
(PAN)
just
for
you.
Cell phones, for example, can be paired with wireless
Bluetooth
headsets.
When used in tandem with a Bluetooth-enabled cell phone
and successfully paired, you can leave your cell phone in
your pocket and perform most of your mobile phones
functions using your in-ear Bluetooth headset.In addition
to being paired with cell phones, short-range Bluetooth
technology is also compatible with personal computers,
laptops, printers, GPS receivers, digital cameras,
telephones, video game consoles and more for various
practical functions. And no doubt the future of the
Bluetooth is very bright and secure, due its unique
technology.
THANKS
FOR
YOUR
COOPREATION