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IST 385: Human-Computer Interaction

Spring 2015

Agenda
1.
1.Instructor
InstructorIntroduction
Introduction
2.
2.Student
Student Self
Self--Introduction
Introduction
3.
3.Course
Course Overview
Overview
4.
4.Syllabus
Syllabus

IST 385 HCI

Introduction
Instructor
Dr. Hong Sheng
Office: 106 B, Fulton Hall
Office hour: 2-4pm Tuesday/Thursday, and/or
by appointment
E-mail: hsheng@mst.edu

IST 385 HCI

About me
My educational background
Ph.D. and M.S. in Management Information
Systems, University of Nebraska Lincoln

About me
My research
Technology and people
Design
Use
Impact
Perceptions/cognitions/emptions of HCI

NeuroHCI

Experience
Co-Directing LITE Lab (Lab of Information Technology
Evaluation) http://lite.mst.edu/people.html
Involved in SIGHCI http://sigs.aisnet.org/sighci/index.html
Chairing HCI track at international conferences
Published over 50 research papers in IS/HCI field

Laboratory for Information


Technology Evaluation (LITE)
Laboratory for Information Technology Evaluation (LITE)
Human-computer interaction
research with an emphasis on
eye-tracking and physiological
responses

Past student research topics


include:

Usability evaluation
Online shopping
Decision making with enterprise systems

LITE Lab Equipment


Tobii T60 Eye Tracker

Tobii mobile eye


tracker

Affectiva Q sensor

EEG

Google glass
Facial recognition

LITE faculty

Dr. Richard Hall


Dr. Fiona Nah
Dr. Hong Sheng
Dr. Nathan Twyman

IST 385 HCI

LITE has multiple Paid Research


Positions opening!

LITE is looking for multiple highly motivated and outstanding undergraduate and graduate students to carry out HCI research in
LITE. The mission of LITE is to evaluate and explore the impact of information technologies on people and organizations through
the utilization of diverse research tools and methodologies.

Interested students can apply for student assistant positions to work in LITE by submitting a research proposal by Friday, January
16, 2015 to Dr. Richard Hall at rhall@mst.edu with the subject: Application for Student Assistant Positions in LITE.

The research proposal should comprise the following components:

Introduction: What is the research question (be very specific) that you would like to pursue in HCI and why is it important?
Literature Review: What has been studied in the literature?
Hypotheses (if applicable): State and justify the hypotheses you want to test in this study. List your hypotheses in statement form and be very clear and specific about them.
Research Methodology: What research approach/strategy would you use to study this question?
Expected Contributions: How would your research findings contribute to practice and theory?
References: What are the papers/sources that you have referenced in your proposal?

The research proposals submitted by undergraduate students should be 2-3 pages, singled-spaced.

The research proposals submitted by graduate students should be 5-10 pages, single-spaced.

The research proposals need to include citations to related research and practitioner articles, with a list of references provided at the
end of the proposal. The reference section is not included in the page count.

For more information on writing a research proposal, please refer to


http://www.academia.edu/1749546/10_Steps_to_Writing_an_Academic_Research_Proposal

Submitted proposals will be reviewed by the LITE faculty. Short-listed students will be asked to present the proposal to the LITE
faculty. Students with the best proposals will be funded by the LITE lab and expected to work 10-20 hours a week on related
research projects for the lab.

IST 385 HCI

Tell me a little bit about you

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About you

Name

Major

Why do you take HCI? Or why do you think you have to take
HCI?

Do you have prior experience in designing/developing


interfaces? Please elaborate.

What is your understanding of HCI? E.g.,

Why is HCI important in IST?

What concepts/tools/techniques are you particularly interested in?

Anything that you want the class to know about you?

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What kind of jobs would you be


interested in?

Innovation
New products, cool gadgets
User experience
Interacting with real people

Usability/User Experience Specialist


Best job according to US News
Medium pay: $98,800

http://www.indeed.com/q-Usability-lSt.Louis-jobs.html
http://www.careerjet.com/usabilityjobs/missouri-388.html

Why HCI?
From

To

Why does HCI matter?


Is common sense enough?
No

Know what vs. know how


Need to follow a more rigorous/systematic
approach for interaction design

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Bad design is all around us!

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A top-loading VCR
Suggestions:
When you design an
object, consider the
environment it is used
in

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IST 385 HCI

Why is this a bad design?

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Elevator controls
Problems:
Labels look too
muck like
pushbuttons

Suggestions:
Put the label on
the pushbutton
Divide labels and
pushbuttons into
groups

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IST 385 HCI

Bad design is all around us!


www.baddesigns.com
http://www.webpagesthatsuck.com/bigg
est-mistakes-in-web-design-19952015.html
Good design:
http://www.jnd.org/GoodDesign.html

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IST 385 HCI

What is HCI?
What is HCI?
Human
Computer

What goes on in the mind?


perceiving..
thinking..
remembering..
learning..

planning a meal
imagining a trip
painting
writing
composing

understanding others
talking with others
manipulating others

making decisions
solving problems
daydreaming...

Interaction

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What are the issues in HCI?


Identifying users needs IST 385/5885
Designing and prototyping systems
IST 386/5886
Evaluating systems IST 387/5887
HCI research IST 6887, IST 6680

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Definitions of HCI

HCI Human Computer Interaction/ CHI Computer Interface


Interaction

Interaction design

a discipline concerned with the design, evaluation and implementation of interactive


computing systems for human use and with the study of major phenomena
surrounding them (ACM SIG CHI)

Designing interactive products to support the way people communicate and


interact in their everyday and working lives (Preece et al., 2007)

Human factors/Ergonomics

Ergonomics (or human factors) is the scientific discipline concerned with the
understanding of interactions among humans and other elements of a
system, and the profession that applies theory, principles, data and methods
to design in order to optimize human well-being and overall system
performance (IEA, 2008)

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Difference between human factor


and HCI

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Common Themes
The importance of users
Interaction between people and
technology
Systematic approach to
design/implement the systems

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Objectives
Understand the importance of a good interface
Understand multi-disciplinary nature of HCI
Understand fundamental theories and models
associated with HCI
Be able to follow user-centered approach in
designing
Be familiar with various designing and evaluating
techniques

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Course Overview
Human Computer Interaction
Textbook
Preece, Jennifer, Yvonne Rogers, and Helen
Sharp. Interaction Design: Beyond HumanComputer Interaction. John Wiley and Sons, 3rd
edition
Additional readings will be posted online

Course website
http://blackboard.mst.edu/

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Highlights of the course

Interface evaluation
HCI article presentation
Usability project

Choosing the project


Identifying users and user requirements
Prototyping
Evaluation

Usability lab eye tracker, Q sensor, EEG device (if possible)


Guest lectures
Hands-on exercises

Prototying - Axure
Card-sorting - websort

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Eye tracker lab


Usability study using Eye tracker

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Q Sensor

http://www.affectiva.com/qsensor/features/#measure_electrodermal_activity

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EEG device
http://www.emotiv.com/

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Grading

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Grading
For graduates students
A 90% (450 points and above)
B 80% (400 points and above)
C 60% (300 points and above)

For undergraduate students

A 90% (450 points and above)


B 80% (400 points and above)
C 70% (350 points and above)
D 60% (300 points and above)
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Course policy

Office hours

Late work policy

Classroom attendance/participation

Random attendance check

Miss three classes, academic alert

Miss five classes, dropped from the class

Academic integrity

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Forming a Group by Jan 27


Your group should consist:
6-8 students
graduate students
Undergraduate students
distance students

A project leader
Updating on the progress monthly

An agreed form of digital communication


Group page
Video conference tools

Your group information should be emailed to me


by Jan 27
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How your group project is evaluated


Group performance
Peer evaluation

Quality of contribution
Quantity of contribution
Professionalism
Overall evaluation by your team members

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Any questions?

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