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Cognitive, Affective, and Psychomotor

Should Go Together in Learning Process

By:
1. Imanuela (06)
2. Jessica (07)
3. Karina (08)

Three Types of Learning


The committee identified threedomainsof
educational activities orlearning:
1. Cognitive: mental skills (Knowledge)
2. Affective: growth in feelings or emotional
areas (Attitude or self)
3. Psychomotor: manual or physical skills (Skills)

What is Cognitive?

involves knowledge and the


development of intellectual skills

Cognitive Learning
Is about enabling people to learn by using
their reason, intuition and perception, which
is often used to change peoples' behaviour.

People's behaviour is influenced by


many factors such as culture,
upbringing, education and
Therefore cognitive learning
motivation.
involves understanding how
these factors influence
behaviour and then using this
information to develop learning
programmes.

Cognitive Domain
1.
Remembe
ring

Willing to
listen and
open to new
experiences.

2.
Understand
ing

4.
5.
3.
Analysin Evaluati
Applying
g
ng

Telling in
your own
words the
importance
of Chemistry
in daily life.

Using the
given
informati
on on
diet and
exercise
for
Person A,
predict
their
change in
body
mass
over a 2
week
period.

Film
yourself
throwing
a
baseball.
Break
down
your
throw
into key
parts and
identify
the cues
you did
and did
not

Justify
why you
chose
that
offensive
play
against
their
defense.

6.
Creatin
g

Invent a
new
dance
move for
the
Waltz.

In cognitive learning, the individual


learns by listening, watching, touching,
reading, or experiencing and then
processing and remembering the
information. Cognitive learning might
seem to be passive learning, because
there is no motor movement.

?
e
v
i
t
c
e
ff
What is A
includes the manner in which we deal
with things emotionally, such as feelings,
values, appreciation, enthusiasms,
motivations, and attitudes.

Affective Domain

Definitio
n

1. Receiv
e

2. Respond 3. Value

Willing to
listen and
open to
new
experience
s.

Attaching
value to
Activelyresp
something
onding to an
and
activity.
expressing
personal
opinions.

Listen to
the
teacher's
points
Example about the
value of
corporate
fitness

Participate
in the
group's
discussion

Taking a
particular
position/stan
ce on a
subject.

4.
Organize

5.
Internaliz
e Values

To express
personal
views,
beliefs, or
opinions.

To act
consistentl
yaccording
to one's
personal
beliefs and
values.

State your
personal
belief and
explain
why.

Meet all of
the criteria
listed on
the rubric
for being
an active
role model.

Resources and Ideas for Affective Learning

Critical questioning
Role-playing
Simulations
Reaction paper
Reflection paper
Critical incidents
Service-learning activities
Sensory-based learning activities
Drawing

What is P
sychomo
tor?
includes physical movement, coordination, and
use of the motor-skill areas.
Development of these skills requires practice
and is measured in terms of speed, precision,
distance, procedures, or techniques in
execution.

Psychomotor Domain
1.
Imitati
on

Definitio
n

2.
Manipulatio
n

Reproduce
Copying
activity from
the action
instruction or
of another.
memory.

Watch the
teacher
and copy
Example her
movement
s.

Perform the
backhand
throw using
the cues
listed.

3.
Precision

4.
Articulati
on

5.
Naturalizat
ion

Execute a
skill
reliably
without
help.

Two or
more skills
combined
and
performed
consistentl
y.

Automatic
mastery of
skills at high
strategic
level.

Demonstra
te the
backhand
throw to
another
student.

Combine
inline
skating
stride 2
and a
wrist shot.

Create your
own dance
routine.

Levels of Psychomotor
1. Perception: to distinguish, to show, to choose, to
connect, etc.
2. Preparedness: to preceded, to respond, to
prepare, to initiate, etc.
3. Guided motion (simulating an example): to
practice, to follow an instruction, to participate, to
do/make something, etc.
4. Accustomed motion (grasping on a pattern): to
operate, to set up, to demonstrate, etc.
5. Complex motion (gracefulness, agility)
6. The adaptation of a vary motion and creativity:
to change, to reform, to create, to design, etc.

Learning takes place in 3 domains:


cognitive, psychomotor, and
affective.The purpose of those
taxonomies shown before is to make it
easier for the educator to understand
how to sequence learning tasks in a
logical order of difficulty.

After a learning by using all


the three types- which can be
thought as the goals of
learning process, the learner
should have acquired new

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