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Eighth Edition
SCHIFFMAN & KANUK
Chapter 7
Consumer Learning
7-1
Listerine Toothpaste
Ben-Gay Aspirin
Oreo Little Fudgies
Why did PocketPaks succeed?
7-2
Importance of Learning
Marketers must teach consumers:
7-3
where to buy
how to use
how to maintain
how to dispose of products
Learning Theories
Behavioral Theories:
Theories based on the
premise that learning
takes place as the
result of observable
responses to external
stimuli. Also known
as stimulus response
theory.
7-4
Cognitive Theories:
A theory of learning
based on mental
information
processing, often in
response to problem
solving.
Consumer
Learning
7-5
A process by which
individuals acquire the
purchase and
consumption
knowledge
and experience
that they apply to
future related behavior.
Learning Processes
Intentional:
Incidental:
learning acquired as
learning acquired
a result of a careful
by accident or
search for
without much effort
information
7-6
7-7
Reinforcement
7-8
A positive or
negative outcome
that influences the
likelihood that a
specific behavior
will be repeated in
the future in
response to a
particular cue or
stimulus.
7-9
7-10
Classical
Conditioning
7-11
A behavioral learning
theory according to
which a stimulus is
paired with another
stimulus that elicits a
known response that
serves to produce the
same response when
used alone.
Instrumental
(Operant)
Conditioning
7-12
A behavioral theory of
learning based on a
trial-and-error process,
with habits forced as
the result of positive
experiences
(reinforcement)
resulting from certain
responses or
behaviors.
Conditioned Stimulus
Bell
7-13
Conditioned Response
Salivation
Conditioned Stimulus
6 oclock news
7-14
Conditioned Response
Salivation
Neo-Pavlovian Conditioning
Forward Conditioning (CS Precedes US)
Repeated Pairings of CS and US
A CS and US that Logically Belong to Each
Other
A CS that is Novel and Unfamiliar
A US that is Biologically or Symbolically
Salient
7-16
7-17
Repetition
Repetition increases
strength of
associations and slows
forgetting but over
time may result in
advertising wearout.
Cosmetic variations
reduce satiation.
7-18
Figure 7.4
Substantive
Variations
7-19
Three-Hit Theory
Repetition is the basis for the idea that three
exposures to an ad are necessary for the ad
to be effective
The number of actual repetitions to equal
three exposures is in question.
7-20
Stimulus
Generalization
7-21
The inability to
perceive differences
between slightly
dissimilar stimuli.
7-22
Figure 7.5
Product Line
Extension
7-23
7-24
Figure 7.7
Product
Category
Extensions
7-25
Figure 7-8
Shoe
Manufacturer
Licenses
Its Name
7-26
Stimulus
Discrimination
Differentiation
7-27
Figure 7.9
Stimulus
Discrimination
7-28
Stimulus
Situation
(Need goodlooking jeans)
Try
Brand A
Unrewarded
Legs too tight
Try
Brand B
Unrewarded
Tight in seat
Try
Brand C
Unrewarded
Baggy in seat
Try
Brand D
Reward
Perfect fit
Repeat Behavior
7-29
Instrumental Conditioning
Consumers learn by means of trial and error
process in which some purchase behaviors
result in more favorable outcomes (rewards)
than other purchase behaviors.
A favorable experience is instrumental in
teaching the individual to repeat a specific
behavior.
7-30
7-31
Reinforcement
Negative
Positive
Reinforcement:
Reinforcement:
Unpleasant or negative
Positive outcomes that
outcomes that serve to
strengthen the
encourage a specific
likelihood of a specific
behavior
response
Example: Ad showing Example: Ad showing
wrinkled skin as
beautiful hair as a
reinforcement to buy
reinforcement to buy
shampoo
skin cream
7-32
Extinction
Combat with consumer satisfaction
Forgetting
Combat with repetition
7-33
Observational
Learning
7-34
A process by which
individuals observe
the behavior of
others, and
consequences of
such behavior. Also
known as modeling
or vicarious
learning.
Figure 7.11
Consumers
Learn by
Modeling
7-35
Cognitive
Learning
Theory
7-36
Figure 7.12
Appeal to
Cognitive
Processing
7-37
Information
Processing
7-38
A cognitive theory of
human learning
patterned after
computer information
processing that
focuses on how
information is stored
in human memory
and how it is
retrieved.
Sensory
Input
Sensory
Sensory
Store
Store Rehearsal
Forgotten;
lost
7-39
Working
Working
Memory
Memory
(Short(ShortEncoding
term
term
Store)
Store)
Forgotten;
lost
LongLongterm
term
Retrieval
Store
Store
Forgotten;
unavailable
Retention
Information is stored in
long-term memory
Episodically: by the order
in which it is acquired
Semantically: according
to significant concepts
7-40
Promotional Tricompetent
Model
Model
Sequential
Stages
of
Processing
7-41
Attention
Interest
Desire
Action
Cognitive
Affective
Conative
DecisionMaking
Model
Innovation
Adoption
Model
Awareness
Knowledge
Awareness
Innovation
Decision
Process
Knowledge
Interest
Evaluation Evaluation Persuasion
Purchase
Trial
Decision
Postpurchase Adoption Confirmation
Evaluation
Involvement
Theory
7-42
A theory of consumer
learning which
postulates that
consumers engage in a
range of information
processing activity
from extensive to
limited problem
solving, depending on
the relevance of the
purchase.
Figure 7.14
Figure 7.14
Split Brain
Theory
Right/ Left Brain
Hemispheres
specialize in certain
functions
7-43
Figure 7.15
Encouraging
Right and
Left Brain
Processing
7-44
7-45
Central and
Peripheral
Routes to
Persuasion
7-46
Elaboration
Likelihood
Model
(ELM)
7-47
Figure 7.16
Peripheral
Route to
Persuasion
7-48
7-49
7-50
LOW
Central
Route
Peripheral
Route
Message
Arguments
Influence
Attitudes
Peripheral
Cues
Influence
Attitudes
7-51
Figure 7.18
Starch
Readership
Scores Measure
Learning
7-52
7-53
Cognitive
Affective
Conative
Action
Figure 7.19
Brand Loyalty As A Function of
Relative Attitude and Patronage
Behavior
Repeat Patronage
Relative
Attitude
7-54
High
Low
High
Loyalty
Latent
Loyalty
Low
Spurious
Loyalty
No
Loyalty