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Review
NUPP
Nicholas Mucia
Outline
Review of Material
Chapter 1
Kinematics in 1D
Kinematics in 2D
Force
CHAPTER 1
Concepts
Model- an analogy of a phenomenon
Principle less general than a law but nearly the same (Archimedes
principle)
Uncertainty
Informs about the level of precision of a given
measurement
Not to be confused with accuracy
Significant Figures
Informs about the precision of a measurement
When multiplying or adding or etc two numbers use the least number of
significant figures
1.7+2=3.7 round to 4
10.5*17=178.5 round to 180
Leading zeroes in a decimal and trailing zeroes do not count as significant
figures
1700 is two sig. fig.
0.00105 is three sig. fig.
1.00235 is six sig. fig.
If the problem has the words significant figures be careful, otherwise error
on the side of too many
Units
Measurement
Unit (mks)
Unit(imperial)
Length
Meter (m)
Feet
Time
Seconds (s)
seconds
Mass
Kilogram (kg)
pounds
Force
Newton (N)
Velocity
acceleration
Nearly every answer on the test will be a value of a measurement. You will only
get partial credit UNLESS YOU REMEMBER TO GIVE YOUR ANSWER UNITS.
Units
You do not need to memorize
these.
I highlighted the important ones.
Be careful when you convert units
Convert 10 millimeters into
kilometers
Quick Review
Estimate how long it would take a good runner to
run across the US?
How fast can a good runner run?
a) 0.1m/s b) 1m/s c) 10 m/s d) 100m/s
Do not freak out! These problems are about making reasonable guesses.
Kinematics in 1D
Concepts
Mechanics- study of motion of objects and force and energy
Kinematics- how objects move
Dynamics- why objects move:forces
Frame of Reference- where you make the measurement
from
Coordinate Axes- defines up and down for problem
(Important: You choose the axes and some choices are
easier than others)
Displacement-change in position of object
Vectors
A vector has both MAGNITUDE and DIRECTION
Velocity
Acceleration
Distance
Force
Not a vector
Mass
Temperature
Time
Volume
Speed
Position
Where an object rests at a specific point of time.
We usually use Cartesian coordinate system with a
X-axis, a Y-axis and sometimes a Z-axis
Given relative to some fixed location
Velocity
How fast and in what direction is an object moving.
Speed vs Velocity
Speed is a scalar (only magnitude)
Velocity is a vector
Examples
A car is heading east at 4 meters per second
Speed: 4 m/s
Velocity: 4m/s east
Acceleration
How quickly or slowly does an object change
velocity.
Linear acceleration changes the speed of an object.
Circular acceleration changes the direction of an
object.
Free-Fall
Objects falling from a height or thrown upwards
Acceleration is a constant 9.8m/s2 DOWNWARDS or
towards the Earth
Kinematics in 2D
Kinematics in 1D times 2
Break vectors up into two ORTHOGONAL
coordinates.
The kinematics decouples and you can solve each
coordinate separately.
At the end simply combine the two coordinates.
Vector Arithmetic
Dynamics
FORCE=MASS*ACCELERATION
F=ma
End of Review
The Exam
1 hour exam
Equation sheet
2 Conceptual Questions
5 Free Response Questions (with equations and
math)
Conceptual Questions
Equation Sheet
Ask Art
How many kisses is 50 hectokisses?
What is a hectokiss?
Hecto- means 100
5000 kisses
Practice Problems
Practice 3: Kinematics in 2D
Group B
Class 1
82
95
Class 2
76
88
Class 3
84
90