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WAVES
LIGHT AND SOUND
INDEX:
1.
2.
3.
4.
5.
1. WAVES: A WAY OF
TRANSFERRING ENERGY
A wave is a disturbance that travels a distance,
carrying the energy which generated it.
DISTURBANCE CAUSED
BY MECHANICAL
ENERGY OF A DROP OF
WATER
ION IN
T
A
G
A
P
O
R
P
ENERGY
WAVES
F
O
M
R
O
F
THE
The drop causes the water particles to vibrate (oscillate), so they get mechanical
energy. This vibration is transmitted from the centre to the particles nearby, and from
those to the next, etc. This way, energy travels.
The wave moves to the right, but the boat stays at the same
poin moving up and down. The boat (and also the molecules of
water) are not displaced by the wave.
However, the oscillation and the energy, are transmitted.
Types of waves
We classify waves according to the type of energy they
carry, and to their need of a medium to propagate.
Types of waves
Mechanical waves can also be classified into two types,
according to the vibration direction of particles.
Characteristics of a wave
Amplitude, A (m) = maximum height of a peak or in mechanical
waves, maximum displacement of particles
Wavelength, (m) = distance between two consecutive peaks or
troughs, or length of a complete oscillation.
Frequency, f (Hz) = number of complete oscillations per second.
Period, T (s) = time it takes for a complete oscillation to go over a
given point (T = 1/f or f = 1/T).
Speed of propagation, v (m/s) = space travelled per unit of time
(v=e/t = /T = f)
The
higher
the
frequency of a wave
is, the shorter its
wavelength is.
http://www.educationscotland.gov.uk/resources/s/sound/amplitude.asp
2. LIGHT
Light consists of electromagnetic waves.
It can have different frequencies and wavelengths.
2. LIGHT
Light characteristics
It travels in a straight line.
For this reason, when
an object blocks it, there
is a shadow behind.
This is the cause for day
and night and eclipses.
To
represent
the
direction in which light
travels, we normally use
imaginary straight lines,
called RAYS.
Light characteristics
It travels at a constant speed. The speed
depends on the medium.
3. LIGHT PHENOMENA
In a vacuum, light travels in a straight line at 300,000
km/s, but when it interacts with matter (air particles, a
solid or a liquid surface, etc.) many phenomena occur.
We will study
LIGHT
REFLECTION
LIGHT
REFRACTION
LIGHT
DISPERSION
A. Light reflection
It is the change in direction of light that occurs when it
travels through a certain medium and strikes the surface
of a different one, returning into the previous medium.
A. Light reflection
Laws of reflection:
The angle at which the ray is incident on the surface
equals the angle at which it is reflected = .
The incident ray and the reflected ray are on the
same plane, which is perpendicular to the surface.
A. Light reflection
Some objects emit their own light, which they
produce (e.g. the Sun). We say they are a
PRIMARY SOURCE.
Some other objectis dont emit their own light but
reflect the light that reaches them (e.g. the
Moon).
The colour of
bodies
B. Light refraction
Refraction is the change in direction of light when it
crosses a surface that separates two different mediums.
The cause of refraction is that light keeps travelling in a
straight line, but at a different speed in the second
medium
Greater speed
B. Light refraction
Lower speed
C. Light dispersion
Light dispersion is the scattering of light through
mediums that separate it into its colours.
4. SOUND
Sound consists of mechanical waves.
Therefore, they need a medium to propagate.
Sound, as light, travels in a straight line and at a
constant speed that depends on the medium. In
the air, the speed of sound is 340 m/s.
http://www.youtube.com/watch?v=27a26e2CnuM
Sound properties
Different sound waves may have different characteristics
(frequency, wavelength)
According to them, there are 3 important sound properties:
Intensity & loudness: intensity is the energy transmitted per unit of time
and area. Loudness, is directly related to it: the higher intensity, the louder
a sound is. Intensity changes depends on the amplitude and it is
measured in decibels (dB).
Pitch: it is a perceptual property of sound that orders them according to
their frequency. High frequencies mean high sounds, while low
frequencies mean low pitch or bass sounds. Each musical note, has a
specific pitch.
Timbre: it allows to distinguish two sounds with the same intensity and
pitch but made but two different intstruments or people. The shape of the
wave determines the timbre.
Sound properties
http://www.animations.physics.unsw.edu.au/jw/sound-pitch-loudness-timbre.htm
Sound phenomena
a)
http://www.youtube.com/watch?v=GXWcqriPvgk
The human ear can only distinguish to sounds if they are 0.1 s
apart.
Therefore, we can only perceive the echo when the obstructing
surface is at least 17 m away from us:
e = vt = 340m/s0.1= 34 m. 34 m/2 = 17 m
SONAR
SONAR = Sound Navigation And Ranging
SONAR is a device used in ships and submarines that uses the
echo effect to detect how far an object is from them.
This mechanism emits ultrasounds which are reflected by the object
and detected back by the mechanism. Using the ULM equation, it is
easy to work out the distance at which the object is.
Sound phenomena
b)
Noise pollution
It is the excessive sound ( loud and / or
lasting) or the sound made in the wrong
place.