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Arena Tutorial 1
Getting Arena
Up and
Running
Click for
audio
narration
2010 Mark
Polczynski
All rights reserved
A primary source
for the Arena
tutorial series.
Arena website:
http://www.arenasimulatio
n.com
Book is
optional, you
can order here.
Mouseover for
examples
Drill
Press
Rice
Rolls
We will
simulate
this process
Gizm
o
Rolls
Rice
Rolls Rice
factory if you
mess up
Why run
simulations?
You must improve,
But you cant afford
to mess up!
Your
factory if
you mess
up
Queue of
waiting
gizmos
Gizmo center
hole
being drilled
Drill
Press
2
Drilled
gizmo
Gizmos
waiting to
be drilled
Gizmos sprayed with
anti-oxidant coaring
which degrades rapidly.
Process you
will be
modeling8
Key Metrics:
1.Resource utilization = Percent of time the drill press is
drilling gizmos.
2.Queue size = Average number of gizmos sitting in queue.
3.Time in queue = Average time gizmos sit in queue.
4.Velocity = Average number of parts passing through the
queue and
drill press per hour.
5.Time in process = Average time for gizmos to pass
through the queue and the drill press.
6.Max. parts in queue = Highest number of gizmos
observed in queue.
7.Max. time in queue = Longest time that any gizmo ever
waits in queue.
8.Max. time in process = Longest time that any gizmo
1 - Getting Arena
takes to get through Arena
the Tutorial
queue
and drill press.
Running
Some
Entities are the things that flow through the process we are modeling.
They are the things that get worked on by the process.
modeling
Different types of entities can be flowing through the process.
terminology
Entities
get
worked
on
Resource
s do the
work
Entity
arriving
in
queue
Some
modeling
terminology
Resour
ce
2
Entity
in
servic
e
Entity
departi
ng
process
11
Some
modeling
terminology
Resour
ce
2
Entity 3:
Arrived at T =
3.79 min.
Currently in queue
Entity 3:
Arrive at T = 3.08
min.
Currently in queue
Entity 2:
Arrive at T = 1.73
min.
Currently being
Arena Tutorial
1 - Getting Arena
services
Running
Entity 1:
Arrived at T = 0
min.
Depart at T = 2.90
min.
12
0 0. 0
Global
Variable:
Simulation
clock
Resour
ce
2
Entities in
queue
Entity in
service
Some
modeling
terminology
1
Departing
entity
Attributes:
Arrival time
=X
Service time
= X.
13
14
15
Some
Arena
terminolog
This area
of the
y
16
17
18
19
Drag modules
to the model
20
Manually
connecting
modules.
Click
here
Connec
t
Click
here
21
What do Create
and Dispose
modules do?
Source of parts
that flow into
Process 1
22
Add specific
information for
Create 1
module
Doubleleft click
Enter
these
values
23
Change module
information on
the spreadsheet
view
24
Change
information in
the Entity data
module screen
Arena Tutorial 1 - Getting Arena
Running
25
Add information
for the Process 1
module
Change to:
Units =
Minutes
Minimum = 1
Value = 5
Maximum =
10
Arena Tutorial 1 - Getting Arena
Running
26
Specify resource
used by Drilling
Center
27
Meaning of
Seize Delay
Release action
28
Meaning of
Seize Delay
Release action
29
Finishing up
the model
Queue for
Drill Press
resource
30
Determining the
timing of events in
modules.
How long
entities are
delayed
When
entities are
created
Arena Tutorial 1 - Getting Arena
Running
31
1 x/
f ( x) e
Probability of
next part arriving
x minutes after
previous part
Some arrive
sooner than
average
You specify
average time
between
arrivals
Exponential
distribution of times
between arrivals
Some arrive
later than
average
Time
betwee
n
arrivals
x
Arena Tutorial 1 - Getting Arena
Running
32
Triangular
distribution of delay
times
Most
likely
Delay
time
Minimu
m
Maximu
m
x
Arena Tutorial 1 - Getting Arena
Running
33
Running the
simulation
Run the
simulatio
n
Stop the
simulatio
n
Slow down
the running
speed
34
35
NOTE!
36
Resourc
e button
Animating
resources
Arena Tutorial 1 - Getting Arena
Running
37
Animate
the
drill press
38
Find
pictures for
drill press
busy and
idle
3. Click to use
picture
2. Select
Busy
1. Select
picture
39
Animate
the
drill press
Pictures
assigned to
the drill press
Use Auto
Scale
Arena Tutorial 1 - Getting Arena
Running
40
Placing the
animation
pictures
Animation
appears
on the model.
Arena Tutorial 1 - Getting Arena
Running
41
42
True for
ALL Arena
tutorials
Check
result
s
Note!
Due to randomization
factors,
your numbers may vary.
43
Viewing the
results
44
Key Metrics:
1.Resource utilization = Percent of time the drill press is
drilling gizmos.
2.Queue size = Average number of gizmos sitting in queue.
3.Time in queue = Average time gizmos sit in queue.
4.Velocity = Average number of parts passing through the
queue and
drill press per hour.
5.Time in process = Average time for gizmos to pass through
the queue and the drill press.
6.Max. parts in queue = Highest number of gizmos observed
in queue.
7.Max. time in queue = Longest time that any gizmo ever
waits in queue.
8.Max. time in process = Longest time that any gizmo takes
Arena Tutorial 1 - Getting Arena
45
to get through the queue
and
drill press.
Running
1. Resource
utilization
3. Time in
queue
7. Max time in
queue
2. Queue
size
6. Max parts in
queue
46
Velocity =
0.8 parts per
hour.
4. Time in
process
5. Max. time in
process
47
Returning
to the
model
Getting
back to your
model
Stop the
simulatio
n
48
Modules:
Create
Process
Dispose
49
50