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Network Layer
Chapter goals:
understand principles behind network layer
services:
routing (path selection)
dealing with scale
how a router works
advanced topics: IPv6, mobility
network
network data link
data link physical
physical
network
data link application
physical transport
network
data link
physical
Routing algorithms
routing algorithm
value in arriving
packets header
0111 1
3 2
Network Layer 4-
Network layer connection and
connection-less service
Datagram network provides network-layer
connectionless service
VC network provides network-layer
connection service
Analogous to the transport-layer services,
but:
Service: host-to-host
No choice: network provides one or the other
Implementation: in the core
Network Layer 4-
Virtual circuits
source-to-dest path behaves much like telephone
circuit
performance-wise
network actions along source-to-dest path
Network Layer 4-
VC implementation
A VC consists of:
1. Path from source to destination
2. VC numbers, one number for each link along
path
3. Entries in forwarding tables in routers along
path
Packet belonging to VC carries a VC
number.
VC number must be changed on each link.
New VC number comes from forwarding table
Network Layer 4-
Forwarding table VC number
12 22 32
1 3
2
1 12 2 22
2 63 1 18
3 7 2 17
1 97 3 87
Network Layer 4-
Virtual circuits: signaling protocols
application
6. Receive data application
transport 5. Data flow begins
network 4. Call connected 3. Accept call transport
data link 1. Initiate call 2. incoming call network
data link
physical
physical
Network Layer 4-
Datagram networks
no call setup at network layer
routers: no state about end-to-end connections
no network-level concept of connection
application
application
transport
transport
network
data link 1. Send data 2. Receive data network
data link
physical
physical
Network Layer 4-
4 billion
Forwarding table possible entries
DestinationAddressRangeLinkInterface
11001000000101110001000000000000
through0
11001000000101110001011111111111
11001000000101110001100000000000
through1
11001000000101110001100011111111
11001000000101110001100100000000
through2
11001000000101110001111111111111
otherwise3
Network Layer 4-
Longest prefix matching
PrefixMatchLinkInterface
1100100000010111000100
1100100000010111000110001
1100100000010111000112
otherwise3
Examples
Network Layer 4-
Datagram or VC network: why?
Internet ATM
data exchange among
evolved from telephony
computers
human conversation:
elastic service, no strict
timing req. strict timing, reliability
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
Router Architecture Overview
Two key router functions:
run routing algorithms/protocol (RIP, OSPF, BGP)
forwarding datagrams from incoming to outgoing link
Network Layer 4-
Input Port Functions
Physical layer:
bit-level reception
Data link layer: Decentralized switching:
e.g., Ethernet given datagram dest., lookup output port
see chapter 5 using forwarding table in input port
memory
goal: complete input port processing at
line speed
queuing: if datagrams arrive faster than
forwarding rate into switch fabric
Network Layer 4-
Three types of switching fabrics
Network Layer 4-
Switching Via Memory
First generation routers:
traditional computers with switching under direct control of CPU
packet copied to systems memory
speed limited by memory bandwidth (2 bus crossings per datagram)
System Bus
Network Layer 4-
Switching Via a Bus
Network Layer 4-
Switching Via An Interconnection
Network
Network Layer 4-
Output Ports
Buffering required when datagrams arrive from fabric faster than the
transmission rate
Scheduling discipline chooses among queued datagrams for transmission
Network Layer 4-
Output port queueing
buffering when arrival rate via switch exceeds output line speed
queueing (delay) and loss due to output port buffer overflow!
Network Layer 4-
Input Port Queuing
Fabric slower than input ports combined -> queueing
may occur at input queues
Head-of-the-Line (HOL) blocking: queued datagram
at front of queue prevents others in queue from
moving forward
queueing delay and loss due to input buffer overflow!
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
The Internet Network layer
Host, router network layer functions:
Link layer
physical layer
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
IP datagram format
IP protocol version 32 bits
number total datagram
header length type of length (bytes)
ver head. length
(bytes) len service for
type of data fragment
16-bit identifier flgs fragmentation/
offset
max number time to upper reassembly
Internet
remaining hops live layer checksum
(decremented at
32 bit source IP address
each router)
32 bit destination IP address
upper layer protocol
to deliver payload to Options (if any) E.g. timestamp,
record route
how much overhead data taken, specify
with TCP? (variable length, list of routers
20 bytes of TCP typically a TCP to visit.
20 bytes of IP
or UDP segment)
= 40 bytes + app
layer overhead
Network Layer 4-
IP Fragmentation & Reassembly
network links have MTU
(max.transfer size) - largest
possible link-level frame.
different link types, fragmentation:
different MTUs in: one large datagram
large IP datagram divided out: 3 smaller datagrams
(fragmented) within net
one datagram becomes
several datagrams
reassembly
reassembled only at final
destination
IP header bits used to
identify, order related
fragments
Network Layer 4-
IP Fragmentation and Reassembly
length ID fragflag offset
Example =4000 =x =0 =0
4000 byte
One large datagram becomes
datagram several smaller datagrams
MTU = 1500 bytes
length ID fragflag offset
=1500 =x =1 =0
1480 bytes in
data field length ID fragflag offset
=1500 =x =1 =185
offset =
1480/8 length ID fragflag offset
=1040 =x =0 =370
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
IP Addressing: introduction
IP address: 32-bit 223.1.1.1
Network Layer 4-
Subnets
IP address: 223.1.1.1
Whats a subnet ?
LAN
device interfaces with
same subnet part of IP 223.1.3.1 223.1.3.2
address
can physically reach
each other without
network consisting of 3 subnets
intervening router
Network Layer 4-
Subnets 223.1.1.0/24
223.1.2.0/24
Recipe
To determine the
subnets, detach each
interface from its
host or router,
creating islands of
isolated networks.
Each isolated network
is called a subnet. 223.1.3.0/24
Network Layer 4-
Subnets 223.1.1.2
223.1.1.3
223.1.9.2 223.1.7.0
223.1.9.1 223.1.7.1
223.1.8.1 223.1.8.0
223.1.2.6 223.1.3.27
Network Layer 4-
IP addressing: CIDR
CIDR: Classless InterDomain Routing
subnet portion of address of arbitrary length
address format: a.b.c.d/x, where x is # bits in
subnet portion of address
subnet host
part part
11001000 00010111 00010000 00000000
200.23.16.0/23
Network Layer 4-
IP addresses: how to get one?
Network Layer 4-
IP addresses: how to get one?
Q: How does network get subnet part of IP addr?
A: gets allocated portion of its provider ISPs
address space
Network Layer 4-
Hierarchical addressing: route aggregation
Hierarchical addressing allows efficient advertisement of routing
information:
Organization 0
200.23.16.0/23
Organization 1
Send me anything
200.23.18.0/23 with addresses
Organization 2 beginning
200.23.20.0/23 . Fly-By-Night-ISP 200.23.16.0/20
.
. . Internet
.
Organization 7 .
200.23.30.0/23
Send me anything
ISPs-R-Us
with addresses
beginning
199.31.0.0/16
Network Layer 4-
Hierarchical addressing: more specific
routes
ISPs-R-Us has a more specific route to Organization 1
Organization 0
200.23.16.0/23
Send me anything
with addresses
Organization 2 beginning
200.23.20.0/23 . Fly-By-Night-ISP 200.23.16.0/20
.
. . Internet
.
Organization 7 .
200.23.30.0/23
Send me anything
ISPs-R-Us
with addresses
Organization 1 beginning 199.31.0.0/16
or 200.23.18.0/23
200.23.18.0/23
Network Layer 4-
IP addressing: the last word...
Network Layer 4-
NAT: Network Address Translation
10.0.0.4
10.0.0.2
138.76.29.7
10.0.0.3
Network Layer 4-
NAT: Network Address Translation
Network Layer 4-
NAT: Network Address Translation
Implementation: NAT router must:
Network Layer 4-
NAT: Network Address Translation
NAT translation table
2: NAT router 1: host 10.0.0.1
WAN side addr LAN side addr
changes datagram sends datagram to
138.76.29.7, 5001 10.0.0.1, 3345 128.119.40, 80
source addr from
10.0.0.1, 3345 to
138.76.29.7, 5001, S: 10.0.0.1, 3345
updates table D: 128.119.40.186, 80
10.0.0.1
1
S: 138.76.29.7, 5001
2 D: 128.119.40.186, 80 10.0.0.4
10.0.0.2
138.76.29.7 S: 128.119.40.186, 80
D: 10.0.0.1, 3345 4
S: 128.119.40.186, 80
D: 138.76.29.7, 5001 3 10.0.0.3
4: NAT router
3: Reply arrives changes datagram
dest. address: dest addr from
138.76.29.7, 5001 138.76.29.7, 5001 to 10.0.0.1, 3345
Network Layer 4-
NAT: Network Address Translation
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
ICMP: Internet Control Message Protocol
Network Layer 4-
Traceroute and ICMP
Source sends series of When ICMP message
UDP segments to dest arrives, source calculates
First has TTL =1 RTT
Second has TTL=2, etc. Traceroute does this 3
Unlikely port number times
When nth datagram arrives Stopping criterion
to nth router: UDP segment eventually
Router discards datagram arrives at destination host
And sends to source an Destination returns ICMP
ICMP message (type 11, host unreachable packet
code 0)
(type 3, code 3)
Message includes name of
When source gets this
router& IP address
ICMP, stops.
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
IPv6
Initial motivation: 32-bit address space soon
to be completely allocated.
Additional motivation:
header format helps speed processing/forwarding
header changes to facilitate QoS
Network Layer 4-
IPv6 Header (Cont)
Priority: identify priority among datagrams in flow
Flow Label: identify datagrams in same flow.
(concept offlow not well defined).
Next header: identify upper layer protocol for data
Network Layer 4-
Other Changes from IPv4
Checksum: removed entirely to reduce
processing time at each hop
Options: allowed, but outside of header,
indicated by Next Header field
ICMPv6: new version of ICMP
additional message types, e.g. Packet Too Big
multicast group management functions
Network Layer 4-
Transition From IPv4 To IPv6
Not all routers can be upgraded simultaneous
no flag days
How will the network operate with mixed IPv4 and
IPv6 routers?
Tunneling: IPv6 carried as payload in IPv4
datagram among IPv4 routers
Network Layer 4-
Tunneling
A B E F
Logical view: tunnel
A B C D E F
Physical view:
IPv6 IPv6 IPv4 IPv4 IPv6 IPv6
data data
A-to-B: E-to-F:
B-to-C: B-to-C:
IPv6 IPv6
IPv6 inside IPv6 inside
IPv4 IPv4
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
Interplay between routing and
forwarding
routing algorithm
value in arriving
packets header
0111 1
3 2
Network Layer 4-
Graph abstraction
5
3
v w 5
2
u 2 1 z
3
1 2
Graph: G = (N,E)
x 1
y
N = set of routers = { u, v, w, x, y, z }
E = set of links ={ (u,v), (u,x), (v,x), (v,w), (x,w), (x,y), (w,y), (w,z), (y,z) }
Network Layer 4-
Graph abstraction: costs
5
c(x,x) = cost of link (x,x)
3
v w 5
2 - e.g., c(w,z) = 5
u 2 1 z
3 cost could always be 1, or
1 2 inversely related to bandwidth,
x 1
y
or inversely related to
congestion
Network Layer 4-
Routing Algorithm classification
Global or decentralized Static or dynamic?
information?
Static:
Global:
all routers have complete routes change slowly
topology, link cost info over time
link state algorithms
Dynamic:
Decentralized:
routes change more
router knows physically-
connected neighbors, link quickly
costs to neighbors periodic update
iterative process of
in response to link
computation, exchange of info
with neighbors cost changes
distance vector algorithms
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
A Link-State Routing Algorithm
Network Layer 4-
Dijsktras Algorithm
1 Initialization:
2 N' = {u}
3 for all nodes v
4 if v adjacent to u
5 then D(v) = c(u,v)
6 else D(v) =
7
8 Loop
9 find w not in N' such that D(w) is a minimum
10 add w to N'
11 update D(v) for all v adjacent to w and not in N' :
12 D(v) = min( D(v), D(w) + c(w,v) )
13 /* new cost to v is either old cost to v or known
14 shortest path cost to w plus cost from w to v */
15 until all nodes in N'
Network Layer 4-
Dijkstras algorithm: example
Step N' D(v),p(v) D(w),p(w) D(x),p(x) D(y),p(y) D(z),p(z)
0 u 2,u 5,u 1,u
1 ux 2,u 4,x 2,x
2 uxy 2,u 3,y 4,y
3 uxyv 3,y 4,y
4 uxyvw 4,y
5 uxyvwz
5
3
v w 5
2
u 2 1 z
3
1 2
x 1
y
Network Layer 4-
Dijkstras algorithm, discussion
Algorithm complexity: n nodes
each iteration: need to check all nodes, w, not in N
n(n+1)/2 comparisons: O(n2)
more efficient implementations possible: O(nlogn)
Oscillations possible:
e.g., link cost = amount of carried traffic
1 A A A A
1+e 2+e 0 0 2+e 2+e 0
D 0 0 B D 1+e 1 B D B D 1+e 1 B
0 0
0 e 0 0 1 1+e 0 e
1
C C C C
1
e
recompute recompute recompute
initially
routing
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
Distance Vector Algorithm (1)
Bellman-Ford Equation (dynamic programming)
Define
dx(y) := cost of least-cost path from x to y
Then
Network Layer 4-
Distance Vector Algorithm (3)
Dx(y) = estimate of least cost from x to y
Distance vector: Dx = [Dx(y): y N ]
Node x knows cost to each neighbor v:
c(x,v)
Node x maintains Dx = [Dx(y): y N ]
Node x also maintains its neighbors
distance vectors
For each neighbor v, x maintains
Dv = [Dv(y): y N ]
Network Layer 4-
Distance vector algorithm (4)
Basic idea:
Each node periodically sends its own distance
vector estimate to neighbors
When node a node x receives new DV estimate
from neighbor, it updates its own DV using B-F
equation:
Dx(y)minv{c(x,v)+Dv(y)}foreachnodeyN
Network Layer 4-
Distance Vector Algorithm (5)
Iterative, asynchronous: Each node:
each local iteration caused
by:
local link cost change wait for (change in local link
DV update message from cost of msg from neighbor)
neighbor
Distributed: recompute estimates
each node notifies
neighbors only when its DV
changes if DV to any dest has
neighbors then notify changed, notify neighbors
their neighbors if
necessary
Network Layer 4-
Dx(y)=min{c(x,y)+Dy(y),c(x,z)+Dz(y)} Dx(z) = min{c(x,y) +
=min{2+0,7+1}=2 Dy(z), c(x,z) + Dz(z)}
node x table = min{2+1 , 7+0} = 3
cost to cost to cost to
x y z x y z x y z
x 0 2 7 x 0 2 3 x 0 2 3
from
from
from
y y 2 0 1 y 2 0 1
z z 7 1 0 z 3 1 0
node y table
cost to cost to cost to
x y z x y z x y z y
2 1
x x 0 2 7 x 0 2 3 x z
from
from
from
y 2 0 1 y 2 0 1 y 2 0 1 7
z z 7 1 0 z 3 1 0
node z table
cost to cost to cost to
x y z x y z x y z
x x 0 2 7 x 0 2 3
from
from
from
y y 2 0 1 y 2 0 1
z 71 0 z 3 1 0 z 3 1 0
time
Network Layer 4-
Distance Vector: link cost changes
Link cost changes: 1
node detects local link cost change y
4 1
updates routing info, recalculates
x z
distance vector 50
if DV changes, notify neighbors
fast At time t2, y receives zs update and updates its distance table.
ys least costs do not change and hence y does not send any
message to z.
Network Layer 4-
Distance Vector: link cost changes
Link cost changes:
good news travels fast
bad news travels slow - count to infinity problem! 60
44 iterations before algorithm stabilizes: see text
y
Poissoned reverse:
If Z routes through Y to get to X :
4 1
Z tells Y its (Zs) distance to X is infinite (so Y wont route to X via Z)
x z
50
will this completely solve count to infinity problem?
Network Layer 4-
Comparison of LS and DV algorithms
Message complexity Robustness: what happens if
LS: with n nodes, E links, O(nE) router malfunctions?
msgs sent LS:
DV: exchange between node can advertise incorrect
neighbors only link cost
convergence time varies each node computes only its
own table
Speed of Convergence
LS: O(n2) algorithm requires DV:
O(nE) msgs DV node can advertise
may have oscillations incorrect path cost
DV: convergence time varies
each nodes table used by
others
may be routing loops
error propagate thru
count-to-infinity problem network
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
Hierarchical Routing
Our routing study thus far - idealization
all routers identical
network flat
not true in practice
Network Layer 4-
Hierarchical Routing
aggregate routers into
Gateway router
regions, autonomous Direct link to router in
systems (AS)
another AS
routers in same AS run
same routing protocol
intra-AS routing
protocol
routers in different AS
can run different intra-
AS routing protocol
Network Layer 4-
Interconnected ASes
3c
3a 2c
3b 2a
AS3 2b
1c AS2
1a 1b
1d AS1 Forwarding table is
configured by both
intra- and inter-AS
routing algorithm
Intra-AS Inter-AS
Routing Routing
algorithm algorithm
Intra-AS sets entries
Forwarding for internal dests
table
Inter-AS & Intra-As
sets entries for
external dests
Network Layer 4-
Inter-AS tasks AS1 needs:
Suppose router in AS1 1. to learn which dests
receives datagram for are reachable through
which dest is outside AS2 and which
of AS1 through AS3
Router should forward 2. to propagate this
packet towards on of
reachability info to all
the gateway routers,
but which one? routers in AS1
Job of inter-AS routing!
3c
3a 2c
3b 2a
AS3 2b
1c AS2
1a 1b
1d AS1
Network Layer 4-
Example: Setting forwarding table
in router 1d
Suppose AS1 learns from the inter-AS
protocol that subnet x is reachable from
AS3 (gateway 1c) but not from AS2.
Inter-AS protocol propagates reachability
info to all internal routers.
Router 1d determines from intra-AS
routing info that its interface I is on the
least cost path to 1c.
Puts in forwarding table entry (x,I).
Network Layer 4-
Example: Choosing among multiple ASes
Now suppose AS1 learns from the inter-AS protocol
that subnet x is reachable from AS3 and from AS2.
To configure forwarding table, router 1d must
determine towards which gateway it should forward
packets for dest x.
This is also the job on inter-AS routing protocol!
Hot potato routing: send packet towards closest of
two routers.
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
Intra-AS Routing
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
RIP ( Routing Information Protocol)
u destination hops
v
u 1
A B w v 2
w 2
x 3
x y 3
z C D z 2
y
Network Layer 4-
RIP advertisements
Distance vectors: exchanged among
neighbors every 30 sec via Response
Message (also called advertisement)
Each advertisement: list of up to 25
destination nets within AS
Network Layer 4-
RIP: Example
z
w x y
A D B
C
Destination Network Next Router Num. of hops to dest.
w A 2
y B 2
z B 7
x -- 1
. . ....
Routing table in D
Network Layer 4-
RIP: Example
Dest Next hops
w - - Advertisement
x - - from A to D
z C 4
. ...
z
w x y
A D B
C
Destination Network Next Router Num. of hops to dest.
w A 2
y B 2
z B A 7 5
x -- 1
. . ....
Routing table in D
Network Layer 4-
RIP: Link Failure and Recovery
If no advertisement heard after 180 sec -->
neighbor/link declared dead
routes via neighbor invalidated
new advertisements sent to neighbors
neighbors in turn send out new advertisements (if
tables changed)
link failure info quickly propagates to entire net
poison reverse used to prevent ping-pong loops
(infinite distance = 16 hops)
Network Layer 4-
RIP Table processing
Transprt Transprt
(UDP) (UDP)
network forwarding forwarding network
(IP) table table (IP)
link link
physical physical
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
OSPF (Open Shortest Path First)
open: publicly available
Uses Link State algorithm
LS packet dissemination
Topology map at each node
Route computation using Dijkstras algorithm
Network Layer 4-
OSPF advanced features (not in RIP)
Network Layer 4-
Hierarchical OSPF
Network Layer 4-
Hierarchical OSPF
Two-level hierarchy: local area, backbone.
Link-state advertisements only in area
each nodes has detailed area topology; only know
direction (shortest path) to nets in other areas.
Area border routers: summarize distances to nets
in own area, advertise to other Area Border routers.
Backbone routers: run OSPF routing limited to
backbone.
Boundary routers: connect to other ASs.
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
Internet inter-AS routing: BGP
Network Layer 4-
BGP basics
Pairs of routers (BGP peers) exchange routing info over semi-
permanent TCP conctns: BGP sessions
Note that BGP sessions do not correspond to physical links.
When AS2 advertises a prefix to AS1, AS2 is promising it will
forward any datagrams destined to that prefix towards the
prefix.
AS2 can aggregate prefixes in its advertisement
3c
3a 2c
3b 2a
AS3 2b
1c AS2
1a 1b
AS1 1d
eBGP session
iBGP session
Network Layer 4-
Distributing reachability info
With eBGP session between 3a and 1c, AS3 sends prefix
reachability info to AS1.
1c can then use iBGP do distribute this new prefix reach info
to all routers in AS1
1b can then re-advertise the new reach info to AS2 over the
1b-to-2a eBGP session
When router learns about a new prefix, it creates an entry
for the prefix in its forwarding table.
3c
3a 2c
3b 2a
AS3 2b
1c AS2
1a 1b
AS1 1d
eBGP session
iBGP session
Network Layer 4-
Path attributes & BGP routes
When advertising a prefix, advert includes BGP
attributes.
prefix + attributes = route
Two important attributes:
AS-PATH: contains the ASs through which the advert
for the prefix passed: AS 67 AS 17
NEXT-HOP: Indicates the specific internal-AS router to
next-hop AS. (There may be multiple links from current
AS to next-hop-AS.)
When gateway router receives route advert, uses
import policy to accept/decline.
Network Layer 4-
BGP route selection
Router may learn about more than 1 route
to some prefix. Router must select route.
Elimination rules:
1. Local preference value attribute: policy
decision
2. Shortest AS-PATH
3. Closest NEXT-HOP router: hot potato routing
4. Additional criteria
Network Layer 4-
BGP messages
BGP messages exchanged using TCP.
BGP messages:
OPEN: opens TCP connection to peer and
authenticates sender
UPDATE: advertises new path (or withdraws old)
KEEPALIVE keeps connection alive in absence of
UPDATES; also ACKs OPEN request
NOTIFICATION: reports errors in previous msg;
also used to close connection
Network Layer 4-
BGP routing policy
legend: provider
B network
X
W A
customer
C network:
Network Layer 4-
BGP routing policy (2)
legend: provider
B network
X
W A
customer
C network:
Network Layer 4-
Why different Intra- and Inter-AS routing ?
Policy:
Inter-AS: admin wants control over how its traffic
routed, who routes through its net.
Intra-AS: single admin, so no policy decisions needed
Scale:
hierarchical routing saves table size, reduced update
traffic
Performance:
Intra-AS: can focus on performance
Inter-AS: policy may dominate over performance
Network Layer 4-
Chapter 4: Network Layer
4. 1 Introduction 4.5 Routing algorithms
4.2 Virtual circuit and Link state
Distance Vector
datagram networks
Hierarchical routing
4.3 Whats inside a
router 4.6 Routing in the
4.4 IP: Internet Internet
RIP
Protocol
OSPF
Datagram format
BGP
IPv4 addressing
ICMP 4.7 Broadcast and
IPv6 multicast routing
Network Layer 4-
duplicate
duplicate
R1 creation/transmission R1
duplicate
R2 R2
R3 R4 R3 R4
(a) (b)
Network Layer 4-
A
B
c
D
F E
Network Layer 4-
A A
B B
c c
D D
F E F E
G G
(a) Broadcast initiated at A (b) Broadcast initiated at D
Network Layer 4-
A A
3
B B
c c
4
2
D D
F E F E
1 5
G G
(a) Stepwise construction (b) Constructed spanning
of spanning tree tree
Network Layer 4-
Multicast Routing: Problem Statement
Goal: find a tree (or trees) connecting
routers having local mcast group members
tree: not all paths between routers used
source-based: different tree from each sender to rcvrs
shared-tree: same tree used by all group members
S: source LEGEND
R1 2
1 R4 router with attached
group member
R2 5
router with no attached
3 4
R5 group member
R3 6 i link used for forwarding,
R6 R7 i indicates order link
added by algorithm
Reverse Path Forwarding
S: source LEGEND
LEGEND
Dense: Sparse:
group members # networks with group
densely packed, in members small wrt #
close proximity. interconnected networks
bandwidth more group members widely
plentiful dispersed
bandwidth not plentiful
Consequences of Sparse-Dense Dichotomy:
Dense Sparse:
group membership by no membership until
routers assumed until routers explicitly join
routers explicitly prune receiver- driven
data-driven construction construction of mcast
on mcast tree (e.g., RPF) tree (e.g., center-based)
bandwidth and non- bandwidth and non-group-
group-router processing router processing
profligate conservative
PIM- Dense Mode
Network Layer 4-