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English Language 2

Students Name and Number:


Peric Pera, xxxx/2016
Faculty of Mechanical Engineering
University of Belgrade
Supervisor: Professor Dr. Milos D. Djuric
Introduction
The game of World of Warcraft, or WoW, is set in a
fictional world known as Azeroth and later extending
to a further world called Outland. On November 14,
2008, Northrend, the frigid cap of Azeroth, was added.
With the latest expansion, Cataclysm, the classic
continents of Azeroth were drastically changed as
some zones were destroyed and new ones unveiled.
Designing a character
In the game, players design a character to play based
on a number of starting options, such as the race of
character and its type or class. Gameplay primarily
consists of completing quests and dungeon runs, and
other in-game activities, in order to obtain rewards
which will allow one to improve one's character and
equipment in order to be able to complete the more
difficult quests and dungeon runs. Players can also
participate in player versus player combat, either in
large groups, small team matches, or individual
skirmishes.
Additional features
Over time, a number of additional features and
improvements have been added to the game world,
such as additional locations to explore. Seasonal and
periodical events have also been added, such as
Halloween, Midsummer and weekly fishing
competitions. Players can also modify their in-game
experience through the use of third-party
modifications such as macros and add-ons. Note that
executable software that can edit the game mechanics
(such as Glider) is against the Terms of Use.
Scenario
To start, players select a game realm or server to play on. Each
realm is in one of four different categories, depending on which
set of combat rules it uses. These can be either where players are
mainly focused on defeating monsters and completing quests,
and player versus player combat is not permitted unless inside
opposing cities, (Player versus environment), or where open
combat between players is permitted (Player versus player).
There are also dedicated roleplay versions of both these types,
where players are encouraged to control their character as if they
were an inhabitant of a fantasy world. Realms are also
categorised by the language players are encouraged to use,
offering in-game support in that language.[1] Players are able to
transfer their established characters between realms in the same
territory (North America, Europe, etc.) for a fee.[2] A player may
create up to ten characters per realm, with a maximum number
of fifty characters per account.[3]
Creating a character
Once a player has selected a realm, an option to create a character is available.
A player can select one of two opposing factions to place their character in: the
Horde or the Alliance. Characters can only communicate and group with other
characters of the same faction. Each faction has six races to choose from. Race
determines the character's appearance, starting location, and initial skill set,
called "racial traits". The Alliance currently consists of Humans, Night Elves,
Dwarves, Gnomes, Draenei and Worgen; the Horde currently consists of Orcs,
Tauren, Forsaken, Trolls, Blood Elves and Goblins. Both Draenei and Blood
Elves were added as part of the Burning Crusade expansion, which is required
for these options to become available.[4] Worgen and Goblins were added for
the Alliance and Horde respectively in the latest expansion pack, Cataclysm.
Further options to customize the appearance, such as hairstyles, skin tones, etc.
are also available.[5] Once set, the face and skintone are not able to be changed;
however the hair style, color, and other decorations such as earrings and facial
hair can be changed by visiting barbershops within capital cities. The entire
character appearance (including face, skin tone, gender) was later customizable
with Blizzard's character recustomisation paid service.
Character classes
Depending on the race chosen and the expansions installed, a player then has five to
seven of the game's ten character classes to choose from. The mechanics of each class
vary, with some tending towards melee combat while others are more suited to attacking
from range or casting spells.[6] The game has three roles, DPS (damage dealer), tank and
healer; a member of any class can be customized for the DPS role, while members of
some classes, known as hybrids, can also be customized as healers, tanks or any of the
three roles.[7] Currently available classes are Druids, Hunters, Mages, Paladins, Priests,
Rogues, Shamans, Warlocks, Warriors, and Death Knights; the Monk class will be added
in Mists of Pandaria. Originally, Paladins were available only to Alliance races and
Shamans were only available to Horde races, but both classes were made available to both
sides in The Burning Crusade. Death Knights, introduced in Wrath of the Lich King, are
a hero class, which means the player needs a level 55 character of any class to create a
Death Knight. Death Knights start at level 55 with many skills, abilities, weapons and
armor.
While a character can be played on its own, players can also group up with others in order
to tackle more challenging content. In this way, character classes are used in specific roles
within a group.[8] Players are also able to customize their character through the use of
talents, which are further abilities related to their character class.[9][10]
Conclusion
Setting
Characters, etc.

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