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• Output: xbl.spa
IMPLEMENT
• Add Xbox Live in snsconfig.json
IMPLEMENT
• Add code
• All in GLSocialLib.
• Just follow GameCenter(iOS code) to handle Init, Login, Logout, conflict account.
• Login: void XBOXLiveGLSocialLib::HandleEventLogin()
• Lgout: void XBOXLiveGLSocialLib::HandleEventLogout()
• Add references
• Add xbl.spa
• After build:
• You must change base version of the XAP to 1.0 to using xbox in development
process.
• You must change base version of the XAP to GOLD VERSION for submission build
• "GOLD VERSION" ask you manager.
• To change base version of a xap file, we use XBLUtilities tool.
XBLUTILITIES TOOL
This tool have 2 main functions:
• Base version changer:
• Open the tool (last version) then go to tab "Base Version Changer".
• Drop or browse the XAP into the tool.
• Write 1.0 in the box "Version"
• Press "Go!" Button and wait it done.
XBLUTILITIES TOOL
This tool have 2 main functions:
• Base version changer
• TitleID Checker: this function used to correct Title ID (gold or beta)
IMPLEMENT – W8.1/WP8.1/W10
• Add reference
IMPLEMENT – W8.1/W10
• Add reference
• Add xbl.spa: add to main project
IMPLEMENT – W8.1/W10
• Add reference
• Add xbl.spa: add to main project
• Add xboxlive extension into Package.appmainfest
• What "1195775860"?
• This is decimal TileID.
• Remember change it to GOLD decimal TileID when you make the submission build.
IMPLEMENT – W8.1/W10
• Add reference
• Add xbl.spa: add to main project
• Add xboxlive extension into Package.appmainfest
• Add config.json to main project for ONLY DEVELOPMENT PROCESS
• https://docs.gameloft.org/xboxlive-for-windows-8-metro/
• https://confluence.gameloft.org/display/DADGLDN/Xboxlive+for+Windows+platf
orm
• https://confluence.gameloft.org/display/JP/Windows?preview=%2F75327726%2F75329
705%2FXBOX+LIVE.pptx
• https://docs.gameloft.org/xboxlive-base-version-changer/
• https://docs.gameloft.org/wp-xbox-live-title-id-test-procedure/
• https://confluence.gameloft.org/display/W8KB/XBox+Live
THANK YOU !