Sunteți pe pagina 1din 32

DRUSHTAARA

IDEA TO VISION CONVERTOR


A LIFE TIME PROJECT
WITH
NLP, AI, VISUAL ARTS, MYSTICISM AND DVAITA
PHILOSOPHY AND MYSTICISM
AIM
• Given a sketch of idea, concept, story, incident,
description of anything related to Dvaita Philosophy,
it should be possible to generate rich interactive
multimedia content
• Comics strips, full comics, animations, cartoon movies
• PPT, Lecture slide and other educational materials
• Posters, Pamplets and other prachara
• Textual stories containing occasional diagrams
• QA-Systems, Bots etc., Help-System, Bibliography builder
• Games
• Virtual World
Approach
• Tools for creating content for Indian Mythology
particularly Dvaita. Key is to think that these are all
tools to create content. Content creation is separate
thing.
– Interactive Graphics Editor
– Interactive Animations Editor
– Interactive Music Composer
– Interactive Audio-Video Generator
– Interactive Game Generator
– Interactive Virtual World Generator
– Interactive Documentary Generator
Knowledge that need to be formalized

• Try to visualize small regular objects


– Irregular objects
– Create a object composition language
– Create a library of Dvaita Mythical characters
– Including concepts, places, maps, personalities
and other things
Approach-2
• Emotions should be generated
• Study Extensively existing Graphics and Animation
Packages
– Director
– Studio-3D Max
– Open Source ( Depend on totally open source materials )
• Should learn Indian Mythology, Arts and Aesthetics
• Very strongly understand Indian Fine arts
– Painting, Music, Sculptures, Dance and Drama
Approach-3
• Phase-1: Ability to generate images based on
description
– Rama
– Krishna
– Hanumanta etc
• It should be possible to add postures to any character
– Rama + Sit
– Hanuman + Fly etc.,
• One project would be to generate 24 forms of Vishnu
like Aniruddha, Sankarshana, Vasudeva etc., Now if you
say Aniruddha + Sit appropriate picture should be
generated
Approach-4
• Scenario Composition
– Sitting under Tree
– Flying on Garuda
• Mix of verbal and pictorial – Like comics – But
nested worlds should be possible
• Reasonably decent figures.
• Ability to generate different types of faces-
personalities
Approach-5
• Literatures to be attempted
– Dashavatara
– Small Subhashitas
– Manku Timmana Kagga
– Ramayana
– Mahabharata
– Bhagavata
– Harikathamruta Saara
– Puranas
– Biographies of Saints etc.,
– Sanskrit Kavyas??
– Bhava Geete??
Disciplines Involved
• Content
– Dvaita, Hindu, World – Philosophies and Mythologies
• Languages
– Sanskrit, Kannada, English
• Fine Arts
– Painting, Music, Prose, Poetry, Sculpture, Photography, Dance, Drama, Other
Documentary and Fictional Stories
• Computer Science
– Languages, Modeling and Simulation, Animation, Graphics, Virtual Reality,
Artificial Intelligence, Natural Language Processing, Visualization, Sensor Fusion
(What aspect in which medium)
• Cognition, Psychology
– What is Good?
• Biology
– Aesthetic Experience Generation
Deliverables-1
• Digital Content Studio
– Image
– Slide Show ( MS-PPT – Object Model)
– Animation (Animated GIF??? + More)
– Basic Audio Synthesis
– Reading out Text
– Recording and Replay
– Video
– Multimedia
– Interactivity-Games
– Audio – Video Synchronization
– Story-Concept Visualizer
– The Comic Generator
– Animation Movie Generator
– Canvas: Theme to Paintings Generator : Free lance drawing
Deliverables - 2
– Fractal and Other Digital Arts
– Virtual Worlds (2D-3D)
– Immersive Environment
– Scriptures Search Tool
– Scriptures Text/Linguistics Analysis
– Bibliography -Builder
– Self-Paced Tutorials and Computer Aided Education
and Training Material Generation Tools
– Dvaita Expert System, Knowledge Base and Domain
Model
Deliverables-3
• NLP based Tools
– Translators
– QA System/Help System
– Chat-Bots
– Anvaya / Bhaavaartha
– Grammar Engine
– Shabdartha
– Samasa Chakra
– Dictionary – Amarakosha
– Other things
Deliverables - 4

• Content using above tool – In image, slide-show, comic,


animation, game, virtual reality, immersive environment
– Ramayana, Bharata, Bhagavata
– Puranas
– Darshanas
– Upanishads
– Dasa Sahitya
– Life and Works of Great Persons
– Kavyas
– Other Literature Components
Miscellaneous Notes
• Seeta Parityaga
– Science Making Theory Consistent with
Experimental Observations
– Similarly in religions new thinking should be
reconciled with old values
– Growth will occur from intense analysis and
thought process that will happen while trying to
make things happen.
Biographies
• Chanakya
• Rama Sita
• Krishna
• Abraham Lincoln
• Einstein
• Gandhi
• Abdul Kalaam
• Droupadi
• Bheeshma
Miscellaneous Ideas
• Anekantavaada
– Playing the same game with different roles
• Strategy Games
– Chanakya versus Amatya incorporating various
Game Theory Concepts
• Development of Personality through Games,
Quizzes, Essays, Story, Music, Songs and
Dramas, Jnana, Raja, Bhakti and Karma
MN-2
• Think of involving Madhvesh
• Movie Composer
• Film Strip/Editing
• CODECs and Other Standards’ InDepth knowledge
• DSP,MMX and other Technologies
• Projection and other Technologies
• HDTV, Gaming Console, LCD TV, BLURAY
• Surround Sound
Side Note
• Read “Unquiet Mind” about Bipolar Disorder
MN-3
• Quizzer
• Debate-Vakyartha
• Games
– One Player
• Match the following ( weapons with warrior, make warrior ready)
• Other simple games based on TATA-SKY
– Two Player
– Multi Player all competing against each other
– Two Teams
– Multi Teams
• Study extensively about Gaming Technology
MN-4
• Content Types
– Slide Show
– Lecture
– Demo
– Labs
– Projects
– Workshops
– Experiences
MN-5
• Contents
– Pancha Tantra
– Hitopadesha
– Vikram and Betala
– Battees Putaliya
– Katha Saritsaagara
– Bruhutkatha Manjari
MN-6
• Iterative Development
– Spring Model
• With each iteration, Depth increases but breadth
remains same .
• Mixing Stories
– If two stories are connected somehow,
understanding the bigger context resulting from
two stories
MN-7
• Sanskrit Dramas
• Grammar Tutor
• Using Translator Extensively
• Multimedia Studio
• Game Traveling in Space as Well as time
– Narada Traveling in different Lokas and Yugas
• Describing Lokas
MN-8
• Board Games
– Will Change Character based on your position on
board and values
– Garuda Marga and Shesha Marga
– Uttarayana returning back and something similar
• ShatDarshanas
• Logic, Meemansa, Sankhya etc.,
• MultiMedia Content Comparer, Merger, New
Operations based on old contents
MN-9
• Scenario Composition
– Buddha + Tree + Cow
• Educational Notes for Defense : Will it be feasible?
• Education
– Examples
– Review Helper
– Evaluators
– Developers
– Projects
– Labs
MN-10
• Parallel Thread – Teaching
• Elementary Programming
– Primary School
– High School
– Intermediate School
– For Non CS/Engg Streams
• BTech Computer Science
• Mathematics
• BSc Physics
• Btech Electronics
• Avionics, Space, Defense
MN-11
• Game – Setting up Vyuha and other breaking
• Anubhava Mantapa
• Website – Text, Image, Audio, Video
• Wikipedia, Social Nets and other networking
• 180 degree screen
• 360 degree screen
• Immersive Environment
• Other senses Fragrance, Taste and Touch
• Heat up/down Through AC control
• Beyond VR
• Reality mixes with digital world (Things That Think)
MN-12
• CONTROL CREATION IS THE GOAL
• TOOLS-STUDIO ARE MEANS
• THREE GURUS
– BHUJANGACHARYA (LIFE AND WORKS)
– DR. N. CHANDRASHEKHAR
– SHIVARAMU(LIFE AND WORKS)
• KAAMADAHANA – PARVATI/PARASHIVA
• FOLK ARTS – YAKSHA GAANA etc.,
MN-13
• ADVERTISEMENTS AS CULTURAL ATTACKS
– COMPARE AND CONTRAST
• MADHVA PHILOSOPHY IN TIT BITS
– Personized Quote of the day
– SMS
– One min, 15 min, 1 hour, 24 hours, 21 days
– Quarter, Semester, Year and so on
• DVAITA ADVERTISEMENTS
MN-14
• NLP Tools
– Translator
– Chat Bot
– Lingustic Analysis of Sanskrit Texts
• Painting – Different forms anicent to Modern
– Abstract Art
– Mystic Art
• BIOLOGICAL SENSOR – FEED BACK – BP, PULSE RATE ETC
• AESTHETICS – PLEASURE ENGINEERING THROUGH MUSIC RAGAS
etc
• PSYCHOLOGY – CONTINOUS ASSESSMENT FOR MOVING FORWARD
IN COURSE
MN-15
• Hardware (Projector, DirectX, Monitors, Low level routines Game Engine)
• 4. Gaming Technology
• 5.Accessibility featues
• 6.Challenged People
• a. Physically ( Blind, Deaf and Dumb)
• b. Psychologically - Retarted, Slow learning etc.,
• c. People with Traumas etc.,
• d. Cope up with Tragedies and Shocks
• 7. How?
• a. Logo Therapy of Victor S. Frankl
• Man in the search of meaning
• Suffering hurts not because of its own thing, but because he sees no meaning
in it. Religion helps in that meaning
ALL THE BEST
YOU WILL DO IT

S-ar putea să vă placă și