Documente Academic
Documente Profesional
Documente Cultură
q q
Types of Motion
• General
– combination of linear and angular motion
• translation and rotation
B
B
A
A
Kinematics is the study of motion without
regard for the forces causing the motion or …
the description of motion
• there are three basic kinematic variables
– position, velocity and acceleration
• the position of an object is simply its location in
space
– changes in position can be described by distance or
displacement
• the velocity of an object is how fast it is changing
its position
• the acceleration of an object is how fast the
velocity is changing
Acquisition of Position Data
(0,0)
X
Position and Displacement (d)
• Position (s) is the location of an object in space
• units: m, cm, km, in, ft, mi
• Displacement (Ds= sf - si) is the change in
position of an object
s2
displacement = d d
d = s1 – s2
s1
• Problem:
• how do you describe s1 and s2?
• If you put the arrow on graph paper you
describe position with x- & y-coordinates
Y
s2 = (x2,y2)
d
d = s1 – s2
s1 = (x1,y1)
X
d = s 1 – s2
d = (x1,y2) – (x2,y2) How do you do this?
Y
s2 = (x2,y2)
d
d = s1 – s2
s1 = (x1,y1)
X
•Two choices to describe vector
•Cartesian Coordinates (dx,dy)
•dx = x2 – x2 = distance in the x-direction
•dy = y2 – y1 = distance in the y-direction
•Polar Coordinates (d,q)
•“How far and in which direction”
d ( x2 x1 ) 2 ( y2 y1 ) 2
q = measured directly from graph
Second problem: Since this movement occurs over time,
displacement (as a vector) does NOT represent changes in
the direction of movement well.
Y
s2
d = s1 – s2
s1
X
Assuming this city is like most cities you have to walk up and
down city blocks and not through buildings.
Y
s2
s1
X
So your actual route is around the buildings, traveling up and
down city blocks.
Y
s2
d
dy
s1 dx
X
Thus the actual distance you covered is more than displacement represents
Y
distance = dx + dy s2
d
dy
s1 dx
X
Distance ( )
• distance is the length of the path traveled
• it is a scalar - “How far”
• units: same as displacement
dx + dy = distance =
d
dy Note: use “ ” for length
dx
Example - Distance vs.
Displacement
N
leg 3 = 2 miles
leg 2 = 3 miles
N Describing Displacement
d 32 4 2
d 25
q
3 miles d 5 miles
Displacement Direction
d
q tan1 ver
d
hor
q tan1 4miles 53.1
3miles
q
3 miles
Displacement Vector
(Polar Notation)
q
3 miles
Average Speed
Speed distance
time
What is the average speed of the
basketball?
(80,40)
(60,10)
(0,0)
l
speed
36
72 ft/s
l= 20 30 36 feet
2 2
t 0.5
Average Velocity (v)
• rate of change of displacement wrt time
• velocity is a vector quantity
– “How fast and in which direction”
• units: m/s, km/hr, mi/hr, ft/s
vswimmer = 2 m/s
vriver = 0.5 m/s
q = 14
50 m 0.5 m/s
2 m/s vR
Average Speed and Velocity
Men 2:12:36
Josia Thugwane - RSA
Women 2:26:05
Fatuma Roba - ETH
Distance
26 miles + 385 yards
= 7,956 s
t = 2:26:05
= 8,765 s
Average Speed and the Marathon
• average speed = distance/time
speed = 42,210m/7956 s
= 5.3 m/s
speed = 42,210/8765 s
= 4.8 m/s
average velocity???
Average vs. Instantaneous
10
speed (m/s)
8
Lewis
6 Burrell
Mitchell
Lewis Avg
4
Burrell Avg
Mitchell Avg
2
0
0 2 4 6 8 10
time (s)
Average Acceleration (a)
• rate of change of velocity with respect to time
– “How fast the velocity is changing”
• acceleration is a vector quantity
• units: m/s/s or m/s2 , ms2, ft/s/s
Dv v v
acceleration a f i
Dt t t f i
Average Acceleration
v0.0 = 0 m/s
v2.5 = 5 m/s
v5.0 = 0 m/s
5
4.5
4
velocity (m/s)
3.5
3
2.5
2
1.5
1
0.5
0
0 1 2 3 4 5
time (s)
5
4.5
4
velocity (m/s)
3.5
3
2.5
2
1.5
1
0.5
0
0 1 2 3 4 5
time (s)
1st interval
v v 5m 0 m
a0.0 2.5 2.5 0.0 s s 2.0 m2
2.50 2.5s s
velocity (m/s)
3.5
3
2.5
2
1.5
1
0.5
0
0 1 2 3 4 5
time (s)
2nd interval
v v 0 m 5 m
s 2.0 m
a2.5 5.0 5.0 2.5 s
5.0 2.5 2.5 m s s 2
velocity (m/s)
3.5
3
2.5
2
1.5
1
0.5
0
0 1 2 3 4 5
time (s)
whole interval
v5.0 v0.0 0m 0 m m
a0.0 5.0 s s 0
t5.0 t0.0 5s 0s s2
Six Cases of Acceleration
1 - speed up in positive direction = positive accel.
+ direction t = 3 seconds
vi = 5 m/s vf = 8 m/s
+ direction t = 3 seconds
vi = 8 m/s vf = 5 m/s
vf = -8 m/s vi = -5 m/s
vf = -5 m/s vi = -8 m/s
Calculate average acceleration!
vi = +1 m/s vf = -1 m/s
vi = +1 m/s vf = -1 m/s
P 50
o
s 40
i
t 30
i
o 20
n
10
0
0 5 10 15 20 25 30
Time (s)
The slope of the position
rise 21- 8 Dp
slope = = = by time curve is the
run 10 - 5 Dt
velocity.
60
P 50
o
s 40
i
t 30
i
o 20
n
10
0
0 5 10 15 20 25 30
Time (s)
50
change in direction
slope = 0
40
30
20
10
0
0 5 10 15 20 25 30
Where is acceleration
greatest?
Where is acceleration
negative?
What is happening to the
velocity curve at this point?
7
1991 World Championships - Tokyo
6
5
Who had the largest acceleration
speed (m/s)
0
0 0.5 1 1.5 2
time (s)
12.2
1991 World Championships - Tokyo
12
Lewis
11.8 Burrell
speed (m/s)
Mitchell
11.6
11.4
11.2
Describe the accelerations at the end of the race.
11
8 8.5 9 9.5 10
time (s)
Steps to determining v vs. t curve
from s vs. t curve
(1) draw a set of axes (v vs t) directly under
the s vs. t curve
(2) locate all minimums, maximums,
asymptotes, and inflection points
(3) plot zero value points for each
corresponding min, max or asym
(4) plot mins or maxes for each inflection
point
negative slope
but flattening out
slope stays +
just not as
steep
a
Quantitative determination of v and a
from s
or How to calculate v and a from s
Frame Time Pos. (m) Vel. (m/s) Acc. (m/s/s)
1 0.00 0.00
2 0.10 0.59 5.90 -23.00
3 0.20 0.95 3.60 -31.00
4 0.30 1.00 0.50 -10.00
5 0.40 0.95 -0.50 -31.00
6 0.50 0.59 -3.60
Ds Dv
v , a Dt = 0.10 s
Dt Dt
Calculating v and a from s
Frame Time Pos. (m) Vel. (m/s) Acc. (m/s/s)
1 0.00 0.00
2 0.10 0.59 5.90 -23.00
3 0.20 0.95 3.60 -31.00
4 0.30 1.00 0.50 -10.00
5 0.40 0.95 -0.50 -31.00
6 0.50 0.59 -3.60
x 2 x1
First frame of data v x1
dt
velocity =0
on the way down ...
the jumper’s velocity decreases,
it becomes negative but the magnitude
gets larger - speed increases
velocity =0
velocity decreases
v (m/s)
hrelease = hlanding
R1
hrelease > hlanding R2
hrelease hlanding
R30
R40
R45
When hlanding < hrelease
hlanding
When hlanding << hrelease
hrelease
So … as hprojection increases
the optimal qrelease decreases
hlanding
It’s possible to have a negative
projection height (hrelease < hlanding)
40 Range ~ 10 m
10 m/s @ 45 degrees
30
20
10
0
0 10 20 30 40 50 60 70 80 90 100
The effect of Projection Velocity on
the Range of a projectile
40 Range ~ 10 m
10 m/s @ 45 degrees
20 m/s @ 45 degrees Range ~ 40 m
30
20
10
0
0 10 20 30 40 50 60 70 80 90 100
The effect of Projection Velocity on
the Range of a projectile
40 Range ~ 10 m
10 m/s @ 45 degrees
20 m/s @ 45 degrees Range ~ 40 m
30
30 m/s @ 45 degrees Range ~ 90 m
20
10
So R a v2
0
0 10 20 30 40 50 60 70 80 90 100
Angle of 20 20 21 20
Takeoff
Banana’s
Gravity free path
Monkey’s
Gravity free path is Fall thru same height
“floating” at height
of limb
Monkey’s Banana’s
Gravity free path is Gravity free path
“floating” at height
of limb Fall thru same height
As long as you aim at the monkey he will still catch it. The only
difference is that the monkey will fall farther before he catches it
because it takes longer to travel the necessary horizontal distance.
Eqns of Constant Acceleration Motion
ECAM’s
Eqn 1 Eqn 3
v f vi at d vi t 21 at 2
Eqn 2 Eqn 4
d (vi v f )t v 2f vi2 2ad
1
Eqn 2 Eqn 4
d (vi v f )t v 2f vi2 2ad
1
Eqn d vi vf a t
1
2
3
4
Remember that d = sf - si
ECAM Examples
• Example problem
– a cyclist passes the midpoint of a race moving at a
speed of 10 m/s
– she accelerates at an average rate of 3 m/s/s for 3 s
– how fast is she moving at the end of this period?
ECAM Examples
An object falls 10 meters from the top of a tower.
What is the contact velocity and how much time
does it take to reach the ground?
Steps:
1. Draw a picture.
2. List values for any parameters that are given.
3. Find equations in which all of the variables are
known except the one that you are trying to find.
4. Substitute values for variable and solve.
Example
A runner starts from rest, uniformly accelerates at 3 m/s2
for 3 seconds, then runs at a constant velocity for 5
seconds, then accelerates in the negative direction at -2
m/s2 for 2 seconds. How far does the runner travel during
this 10 second period?
Diving Example
Can the diver
successfully complete
a 2.5 somersault?
PROBLEM DESCRIPTION
It is given that it takes a
minimum of 0.95 s to perform a
2.5 somersault.
1m
0.85 m
ventry = ?
1st: find time to reach peak of dive (tup)
si =
sf =
d=
ay =
+ vf =
2m vi =
0.85 m t=
1m
2.15 m
• 1 m board
d = 2.15 m vf = 6.5 m/s (14.5 mph)
• 3 m board
d = 4.15 m vf = 9.0 m/s (20.1 mph)
• 5 m platform
d = 5.4 m vf = 10.3 m/s (23.0 mph)
• 10 m platform
d = 10.4 m vf = 14.3 m (32.0 mph)
• 20 m cliff
d = 20.4 m vf = 20.0 m/s (44.7 mph)