Documente Academic
Documente Profesional
Documente Cultură
FLASH
• UNDERSTANDING VECTOR GRAPHICS
• WHAT IS FLASH
• STARTING FLASH IN WINDOWS
• FLASH WORKPLACE
• SELECTING AND SETTING PROPERTIES OF A DRAWING
TWO BASIC TYPES OF GRAPHICS
• Raster Graphics use a set of bits that represent a
graphic image. Each bitmap-based image is
mapped into a grid. The size of the grid is based
on the image’s resolution.
• Example:
Motion
Editor
TimeLine
Panel
Layers Panel
FLASH WORKSPACE
•Stage
The white rectangular area of the adobe
Flash. Objects are drawn and placed on
stage for animating.
•Timeline Panel
Where you control the images and sounds in
your flash document. Objects for animation
are contained into Layers on the timeline
Panel.
FLASH WORKSPACE
•Panels
Provide easy access controls to help you
work with your content in flash. They are
displayed as tabs that you can easily click.
•Tools Panel
Displays all the tools that allow you to draw,
paint, select and modify artwork, as well as
change the view of the stage.
FLASH WORKSPACE
•Properties Panels
Provide easy access to most common
settings or attributes of your current selected
object. It can display information about your
current documents, text, symbols, shape,
bitmap, video, group, frame or tool.
SWITCHING BETWEEN
WORKSPACE
1.Start Flash cs6 and choose file > New
(ActionScript 3.0).
2.After an empty flash document opens, click the
essential button near the sear textbook on the
upper right of the flash workspace
here
GETTING TO KNOW THE
DRAWING TOOLS
Selection tool – Selects and drags a
selected object to move it