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Mobile Computing and

Wireless Communication
(2170710)

Unit – 1: Introduction
Prof. Maulik Trivedi
 9998265805
 maulik.trivedi@darshan.ac.in
Computer Engineering Darshan Institute of Engineering & Technology
Topics to be covered
 Introduction
 Mobile Computing & Wireless Communication
 Transmission Media
 LANs, MANs, and WANs
 Switching Techniques
 The OSI Model
 The TCP/IP Protocol Architecture

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Introduction
 Mobile Computing is a technology that allows transmission of
data, voice and video via a computer or any other wireless
enabled device.
 It can be defined as computing environment of physical mobility.
 A mobile computing system allows a user to perform a task from
anywhere while on move.

Wireless Medium

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Mobile Computing
 Mobile computing involves:
1. Mobile Communication
2. Mobile Hardware
3. Mobile Software

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Mobile Computing – Cont…
 Mobile communication refers to the infrastructure put in place to
ensure that seamless and reliable communication.
 These would include devices such as protocols, services,
bandwidth, and portals necessary to facilitate and support the
stated services.
 Media is unguided/wireless, the infrastructure is basically radio
wave-oriented.

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Mobile Computing – Cont…
 Mobile hardware includes mobile devices or device components
that receive or access the service of mobility.
 Devices are laptops, smartphones, tablet Pc's, Personal Digital
Assistants.
 These devices have capable of sensing and receiving signals.
 These devices are configured to operate in full- duplex means
sending and receiving signals at the same time in wireless
network.

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Mobile Computing – Cont…
 Mobile software is the actual program that runs on the mobile
hardware.
 In other terms, it is the operating system of the appliance.
 It's the essential component that operates the mobile device.
 It deals with the characteristics and requirements of mobile
applications.
 For example, the manufacturers of Apple's iPhone OS, Google's
Android' Microsoft Windows Mobile, Research In Motion's
Blackberry OS

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Mobile Computing - Different Names

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Attribute of Mobility
 User Mobility
✔ User should be able to move from one physical location to
another location and use the same service.
✔ Example: User moves from London to New York and uses the
Internet in either place to access the corporate application.

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Attribute of Mobility – Cont…
 Network Mobility
✔ User should be able to move from one network to another
network and use the same service.
✔ Example: User moves from Hong Kong to Singapore and uses
the same GSM phone to access the corporate application.

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Attribute of Mobility – Cont…
 Bearer Mobility
✔ User should be able to move from one bearer to another while
using the same service.
✔ Example: User is unable to access the WAP bearer due to some
problem in the GSM network then he should be able to use
voice or SMS bearer to access that same corporate application.

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Attribute of Mobility – Cont…
 Device Mobility
✔ User should be able to move from one device to another and
use the same service.
✔ Example: User is using a PC to do his work. During the day,
while he is on the street he would like to use his mobile to
access the corporate application.

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Attribute of Mobility – Cont…
 Session Mobility
✔ A user session should be able to move from one user - agent
environment to another.
✔ Example: An unfinished session moving from a mobile device
to a desktop computer is a good example.

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Attribute of Mobility – Cont…
 Service Mobility
✔ User should be able to move from one service to
another.
✔ Example: User is writing a mail. Suddenly, he needs
to refer to something else. In a PC, user simply
opens another service and moves between them.
User should be able to do the same in small wireless
devices.

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Attribute of Mobility – Cont…
 Host Mobility
✔ User should be able to move while the device is a host
computer.
✔ Example: The laptop computer of a user is a host for grid
computing network. It is connected to a LAN port. Suddenly,
the user realizes that he needs to leave for an offsite meeting.
He disconnects from the LAN and should get connected to
wireless LAN while his laptop being the host for grid computing
network.

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Limitation of Mobile Computing
 Limitations of the wireless network
✔ Heterogeneity of fragmented networks
✔ Frequent disconnections
✔ Limited communication bandwidth
 Limitations imposed by mobility
✔ Lack of mobility awareness by system / applications
✔ Route breakages
 Limitations of the mobile computer
✔ Short battery lifetime
✔ Limited capacities (memory, processing speed, etc.)

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Mobile Computing Environment

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Wireless Communication
 Wireless communication involves the transmission of information
over a distance without the help of wires, cables or any other
forms of electrical conductors.
 It is a term that connecting and communicating between two or
more devices using a wireless signal through wireless
communication technologies and devices.

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Wireless Communication – Cont…
 The transmitted distance can be anywhere between a few meters
(for example, a television's remote control) and thousands of
kilometers (for example, radio communication).
 Wireless communication can be used for cellular telephony,
wireless access to the internet, wireless home networking, and so
on.

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Applications of Wireless Technology
 GPS Units
 Wireless keyboard-mouse
 Headsets
 Radio Receivers
 Satellite Television
 Broadcast Television
 Cordless Telephones

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Advantages
 Cost effectiveness
 Flexibility
 Convenience
 Speed
 Accessibility
 Constant Connectivity

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Application & Services
There are six basic categories:
 Personal (wallet, diary)
 Perishable (news, sports, stock quotes)
 Transaction oriented (bank transactions, mobile shopping)
 Location specific (restaurant guide, map service)
 Corporate (ERP, inventory, business alerts)
 Entertainment (fun, games)

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Transmission Media
A transmission media can be defined as any medium that can carry
information from a source to a destination.

Transmission
Media

Guided Media Unguided Media


(Wired) (Wireless)

Twisted-Pair Coaxial Fiber Optic Radio Infrared


Microwave
Cable Cable Cable Wave Wave

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Guided Media
 Guided media are those that provide a wired - channel from one
device to another.
 Three Guided media commonly used for data transmission are:
1. Twisted Pair Cable
2. Coaxial Cable
3. Fiber Optic Cable

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Twisted Pair Cable
 Separately insulated
 Twisted together
 Two types of twisted pair cable
 UTP(Unshielded Twisted Pair)
✔ Ordinary telephone wired
✔ Less expensive
✔ Weak immunity against noise & interferences
✔ Most used in two categories: Cat-3 & Cat-5
 STP(Shielded Twisted Pair)
✔ An extra metallic shield on each pair
✔ Relatively more expensive
✔ Better performance than UTP

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Coaxial Cable

 Outer conductor is braided shield


 Inner conductor is solid metal
 Separated by insulating material
 Used in television, long distance telephone transmission
 High bandwidth and excellent noise immunity

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Fiber Optic Cable
 Glass or plastic core
 Laser or light emitting diode
 Small size & weight
 Used in high bandwidth network
 High data rate & lower attenuation

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Unguided Media
 Unguided media transmit electromagnetic waves without using a
physical conductor.
 This type of communication is often referred to as wireless
communication.
1. Radio wave
2. Microwave
3. Infrared Wave

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Radio wave

 Highly regulated
 Omni directional antennas
 Radio waves are used for multicast communications, such as radio
and television, and paging systems
 Penetrate through walls

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Microwave
 Use directional antennas - point to point line of sight
communications
 Microwave communication
 Used for unicast communication such as cellular telephones,
satellite networks
 Higher frequency ranges cannot penetrate walls

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Infrared wave
 Infrared signals can be used for short-range communication in a
closed area using line-of-sight propagation
 Used on televisions, VCRs, and stereos all use infrared
communication.
 Relatively directional
 Cheap, Easy to build but they do not pass through solid objects

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Communication Network
 Communication networks can be categories by their size
as well as their purpose.
 The size of a network can be expressed by the
geographic area.
 Some of the different networks based on size are:
1. LAN – Local Area Network – 1 to 5 km
2. MAN – Metropolitan Area Network – 5 to 100 km
3. WAN – Wide Area Network – beyond 100 km

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Local Area Network
 A local area network (LAN) is a computer network that
interconnects computers within a limited area such as a residence,
school, laboratory, university campus or office building.

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Metropolitan Area Network
 A metropolitan area network (MAN) is a computer network that
interconnects with computer in a metropolitan area like city.
 MAN is a larger than LAN but smaller than the area covered by a WAN.
 It is also used to interconnection of several local area network.

Navagam
Morbi

Rajkot

Shapar

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Wide Area Network
 A wide area network (WAN) is a computer network that exists
over a large-scale geographical area.
 A WAN connects different networks, including local area networks
(LAN) and metropolitan area networks (MAN).
 It may be located with in a state or a country or it may be
interconnected around the world.

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Types of Computer Networks
Basis Of Comparison LAN MAN WAN
Full Name Local Area Network Metropolitan Area Wide Area Network
Network
Meaning A network that connects It covers relatively large It spans large locality &
a group of computers in region such as cities, connects countries
a small geographical towns together. e.g. Internet
area

Ownership of Network Private Private or Public Private or Public (VPN)


Design and Easy Difficult Difficult
Maintenance
Propagation Delay Short Moderate Long

Speed High Moderate Low


Equipment Used NIC, Switch, Hub Modem, Router Microwave, Radio
Transmitter & Receiver
Range(Approximately) 1 to 5 km 5 to 100 km Beyond 100 km
Used for College, School, Hospital Small towns, City State, Country, Continent

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Switching
 Defines the connection of different network segments
together and the process to transmit the data packets
across the network.
 It is implemented through the use of switching
techniques.
Switched
Networks

Circuit-Switched Packet-Switched
Networks Networks

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Circuit Switched Network
 A dedicated channel has to be established before the call is made
between users.
 The channel is reserved between the users till the connection is active.
 For half duplex(one way) communication, one channel is allocated and
for full duplex(two way) communication, two channels are allocated.
 It is mainly used for voice communication requiring real time services
without delay.

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Packet Switched Network
 It is not required to establish the connection initially.
 The connection/channel is available to use by users. But when
traffic or number of users increases then it will lead to congestion
in the network.
 Packet switched networks are mainly used for data and voice
applications requiring non-real time scenarios.

Unit: 1 – Mobile Computing and Wireless Communication 39 Darshan Institute of Engineering & Technology
Differences
Circuit Switching Packet Switching
 Dedicated path between  No dedicated path between
source and destination source and destination
 All packets use same path  Packets travel independently
 Reserve the entire  Does not reserve bandwidth
bandwidth in advance
 Bandwidth wastage  No bandwidth wastage
 No store and forward  Supports store and forward
transmission transmission

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Switching Network

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PROTOCOL LAYERS
What is Protocol?
 Human Protocol(Language)  Network Protocol
✔ “what’s the time?” ✔ Set of rules
✔ “I have a question” ✔ machines rather than humans
✔ Introduction Talk ✔ all communication activity in
Internet governed by protocols.

Protocols define format,


order of message sent
and received among
network entities, and
actions taken on
message transmission
and receipt

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Protocols Layers
 To deals with connecting systems that are open for
communication with other systems.
 OSI Layer Model (Open Systems Interconnection)
 Developed by the International Standards Organization (ISO) with
seven different layers.
1. Physical Layer
2. Data Link Layer
3. Network Layer
4. Transport Layer
5. Session Layer
6. Presentation Layer
7. Application Layer

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Example – Air Plane Travel
Departure Arrival

ticket (purchase) ticket (complain)

baggage (check) baggage (claim)

gates (load) gates (unload)

runway takeoff runway landing

airplane routing airplane routing

airplane routing

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How OSI Layer Works?

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Physical Layer

 The physical layer is responsible for movements of individual bits


from one hop (node) to the next.

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Data Link Layer

 The data link layer is responsible for moving frames from one hop
(node) to the next.

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Network Layer

 The network layer is responsible for the delivery of individual


packets from the source host to the destination host.

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Transport Layer

 The transport layer is responsible for the delivery of a message


from one process to another.

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Session Layer

 The session layer is responsible for dialog control and


synchronization.

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Presentation Layer

 The presentation layer is responsible for translation, compression,


and encryption.

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Application Layer

 The application layer is responsible for providing services to the


user.

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Summary – OSI Layer
To allow access to
Application network resource
To translate, encrypt
and compress data
Presentation
To establish, manage
Session and terminate sessions
To provide reliable process-
to-process message
delivery and error recovery Transport
To move packets from
source to destination; To
Network provide internetworking
To organize bits into
frames; To provide hop- Data link
to-hop delivery To transmit bits over a
medium; To provide
Physical
mechanical & electrical
specification

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TCP/IP Reference Model
(Transmission Control Protocol/Internet Protocol)
 It was originally defined as having five layers:
 TCP/IP is a set of protocols developed to allow cooperating
computers to share resources across the network.
1. Application Layer
2. Transport Layer
3. Network Layer
4. Data Link Layer
5. Physical Network

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TCP/IP Model Architecture

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Difference
TCP/IP
OSI
(Transmission Control Protocol/
(Open System Interconnection)
Internet Protocol)
OSI provides layer functioning and also TCP/IP model is more based on
defines functions of all the layers protocols and protocols are not
flexible with other layers
In OSI model the transport layer In TCP/IP model the transport layer
guarantees the delivery of packets does not guarantees delivery of
packets
Follows horizontal approach Follows vertical approach
OSI model has a separate presentation TCP/IP doesn’t have a separate
layer presentation layer
OSI is a general model TCP/IP model cannot be used in any
other application

Unit: 1 – Mobile Computing and Wireless Communication 57 Darshan Institute of Engineering & Technology
Difference - Cont…
TCP/IP
OSI
(Transmission Control Protocol/
(Open System Interconnection)
Internet Protocol)
Network layer of OSI model provide both The Network layer in TCP/IP model
connection oriented and connectionless provides connectionless service
service
OSI model has a problem of fitting the TCP/IP model does not fit any protocol
protocols in the model
Protocols are hidden in OSI model and are In TCP/IP, replacing protocol is not
easily replaced as the technology changes easy
OSI model defines services, interfaces and In TCP/IP, it is not clearly separated its
protocols very clearly and makes clear services, interfaces and protocols
distinction between them
It has 7 layers It has 5 layers

Unit: 1 – Mobile Computing and Wireless Communication 58 Darshan Institute of Engineering & Technology
Summary
 Signals for Conveying Information (Analog and Digital Signal)
 Analog and Digital Data Transmission (Continue, Discrete)
 Channel Capacity (Bandwidth, Data Rate, Noise, Error Rate)
 Transmission Media (Cables)
 LANs, MANs, and WANs
 Switching Techniques (Circuit and Packet Switching)
 The OSI Model (Seven Layers)
 The TCP/IP Protocol Architecture (Protocols)

Unit: 1 – Mobile Computing and Wireless Communication 59 Darshan Institute of Engineering & Technology
Thank You

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