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THE LEGAL,

ETHICAL, AND
SOCIETAL ISSUE IN
MEDIA AND
INFORMATION
Prepared by: Ms. Francia Mari Niebres
NETIQUETTE
Netiquette is a set
of rules for behaving
properly online.
(Shea, 1997)
Virgina Shea published the following
guidelines to cover the bases of
netiquette.
 RULE 1:REMEMBER THE HUMAN
Through technology, it is no
longer necessary to be
physically present to initiate
interaction. As a convenient as
it is, it also creates a
barrier between people that
makes communication tricky.
 RULE 2: Adhere to the same
standards of behavior online
that one follows in real life.
 "When the cat goes way, the
mouse comes out to play", is
perhaps the simplest anecdote
explaining human nature's
approach in obeying the rules.
Just as the mouse only plays
when the cat is not around to
catch him, so does the human
only abide by the law for fear
of being caught.
Somehow,cyberspace has
become the playground for
which cats rarely-if at all-
exists. Chances of being
caught in something illegal
on the web are extremely
slim. Most people believe
they can get away with
anything online because of
the anonymity electronic
devices can offer.
 RULE 3:Know where you are
in cyberspace.
 The cyberspace may be as vast
as the actual outer space. With
the amount of information and
the wide array of users online,
divisions are bound to come up
depending on domains. While
there may be millions of active
domains on the web, they can
easily be categorized according
to content or their consumer.
 RULE 4: Respect other
people's time and
bandwidth.
Between school or work, social
life, chores, errands to run,
and safeguarding one's health,
24 hours no longer seem enough.
 Bandwidth is the information-
carrying capacity of the wires
and channels that connect
everyone in cyberspace.
 Rule 5: Make oneself
look good online.
 People, in general, have a
natural desire to be liked. Even
on social media platforms,
getting several likes on posts,or
hearts on photos, can definitely
make anyone's day. This doesn't
mean posting travel photos of
exotic locations, or sharing
one's fome dining experience, for
sole purpose of making other
envious.
 To be taken seriously
online, take the time to
verify information before
posting them. Consider facts
before sharing one's own
opinion on important
matters. Construct thoughts
make sense. Look good, by
being a responsible
contributor in the age of
media information.
 Rule 6: Share expert
knowledge.
 Both the great terrible beauty
of new media lies in its
information crowd sourcing.
Anyone with access to the
internet can share data and
information to the world. While
this raises credibility issues
among many data found online,
it also increases the number of
accurate facts contributed by
eperts.
 Rule 7: Help keeps
flame wars under
control.
 "FLAMING" is what people do when
they express a strongly held
opinion without holding back
emotion. (Shea, 1997) One good
example would sharing political
views through social media
platforms. Since not everyone
shares the same beliefs and
supports the same parties, the
conflict between differing
arises.
 Rule 8: Respect other
people's privacy.
 People's dependence on social media
has put everyone's lives under a
microscope. Even so, privacy still
remains a right that needs to be
asserted. Personal emails should be
treated as regular mails, only to be
read by whom it was addressed to.
Respecting other people's privacy is
not just good netiquette, it is
everyone's responsibilty.
 Rule 9: Don't abuse
one's own power.
 The cyberspace requires
experts to be further developed
and constantly maintained.
These experts have more power
than any regular costumer. Some
can have access to other's
personal information, but this
doesn't give them right to
exploit them any selfish
reasons.
 Rule 10: Be forgiving
of other people's
mistakes.
 There have been no truer words than
the words "No one is perfect." It is
true that people make mistakes, even
online. So be forgiving of the other
people's mistakes. Avoid being such
a Nazi towards the grammatically
challenged. If one has to point out
a mistake, or correct someone, do so
politely. Do not shame others by
broadcasting publicly, private
message or emails can still get
one's point across to someone.
THE DIGITAL
DIVIDE,
ADDICTION, AND
BULLYING
 DIGITAL DIVIDE
 Benjamin Company defines Digital
Divide as the disparities in access
to telephones, personal computers,
and the internet across certain
demographic groups. Different
segments have varying levels of
access to digital developments due
to a number of factors. This can
include but are not limited to,
race, gender, age, employment,
income, location, and religion.
For example:
• A 20-year-old millenial may be more
active online, than a 70 year-old
war veteran. This is because the
former grew up with the internet
developments while the latter has
been introduced to the World Wide
Web era way after their formative
years.
• However, this doesn't mean that the
elderly do not have "access" in the
internet.
ADDICTION
 Addiction is defines as an
overdependence on something or
a damaging need to do
something. While it is
commonly associated with
substances like recreational
drugs, the digital age has now
ushered an addiction that is
gradually raising concerns in
industries and society as a
BULLYING
 Bullying has always been a serious
issue, particulary among the youth.
Cyberbullying, or bullying through
electronic means, is one of the many
problems brought about by
advancements in technology. This may
involve exposing embarassing content
about someone or sending messages
with the intention of hurting the
receiver emotionally or mentally.
Activity : Write your own
understanding about this quotation.
Write your answer on ½ sheet of
paper.

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