Documente Academic
Documente Profesional
Documente Cultură
LECTURE 1
COURSE BOOK
Lectures
Readings + Quizzes + Presentations (?)
Initial user study (interface comparison)
Final project
Identify a client Create a new interface
Evaluate the interface
PROJECT TEAMS
2 people
You decide (or I will!)
Consider schedules
DEFINITION OF GOOD PROJECT
Typically:
Access to domain experts & users
“Real” clients (May be your FYP Supervisor)
Interesting human issues
Rich domain for design
Facts
about systems and about humans
Analysis
deep understanding of issues
Attitude
thinking about real use and real users
Design
from understanding to solutions
HCI
HCI concerns:
Effectively
Efficiently
Enjoyably
RELATIONSHIP OF HCI TO OTHER DISCIPLINES
INTERFACES IN THE REAL WORLD
Occasional users who know well how to perform the tasks they need to perform frequently.
Users may well be novices at one computer application but experts at another one, so users will belong to
different categories for particular computer systems.
HOW DO WE IMPROVE INTERFACES?
2. Draw upon fast accumulating body of knowledge regarding H-C interface design
3. Integrate UI design methods & techniques into standard software development methodologies now in place
DESIGNING USABLE SYSTEMS