Sunteți pe pagina 1din 15

MGA PALARONG PINOY

Grade 11- Geophysics – Group 1


TUMBANG PRESO
Tumbang preso is a street game that originated in
the Philippines and it has elements of both dodgeball
and tag, and it teaches children strategic thinking.
Tumbang preso ("knock down the prisoner"), also
known as tumba lata ("knock down the can")
or bato lata ("hit the can [with a stone]"), is a
traditional Filipino children's game. It is usually played
in backyards, parks, or in streets when there is little
vehicular traffic.
The equipment needed is an empty milk can or
any kind of can or bottle, and a slipper or a piece
of flat stone as a pamato for each player. To
make the game enjoyable and exciting, there
should be no more than nine players. One player
guards the milk can (the "It") while the others
stay behind the toe-line with their pamatose. The
objective is for the players to hit and knock down
the milk can with the pamato, and for the It to
put back the can inside a small circle a few
meters away from the toe-line. When a player is
tagged while recovering their pamato, they
become the It.
MECHANICS
An It, the one to guard the tin can is chosen
by throwing the pamato to the toe-line by all the
players. Whoever's pamato is farthest from the
toe-line is the It.

1.The hitters will get ready at the back of the


toe-line and at a signal from the It, game starts.
2.The pamato must be retrieved immediately
once the can is knocked down, the It will start
putting it up inside the circle, the one tagged
becomes the It.
4.When the can is hit and falls outside the circle
but remains standing, the It has the right to tag
the hitter once the hitter leaves the toe-line.
5.The can may be kicked or knocked down
under when it is outside the circle.
6.If a hitter is not able to retrieve
his/her pamato, the others can save him/her by
hitting the can.

Tips: run fast, use the right flip flops, not too light,
not too heavy, practice your aim, react fast
PATINTERO
Patintero, also known as harangang-
taga or tubigan, is a traditional Filipino children's
game. Along with tumbang preso, it is one of the
most popular outdoor games played by children in
Philippines. the  Patintero is derived from Spanish
word tinte ("tint" or "ink") in reference to the drawn
lines. Another name for it is tubigan, tubiganay,
or tubig-tubig ("water [game]"), due to the fact that
the grid lines are also commonly drawn by wetting
the ground with water. It is also known as harangang-
taga or harang-taga (lit. "block and catch"), referring
to the game mechanics.
Patintero is played on a
rectangular grid drawn into the
ground. The rectangle is usually 5 to
6 m (16 to 20 ft) in length, and 4 m
(13 ft) wide. It is subdivided into four
to six equal parts by drawing a central
lengthwise line and then one or two
crosswise lines. The size of the
rectangle and the number of
subdivisions can be adjusted based on
the number of players. The individual
squares in the grid must be large
enough that someone can stay in the
middle out of reach of someone
standing on the lines.
MECHANICS
A team is composed of 5 players. The scorer and the timekeeper
are assigned. The objective of a team is to accumulate as many
points by passing the lines without being tagged. A defensive team
is called line guard while an offensive team is called the passer.

1. The game is started with toss of a coin. Whoever wins becomes


the passer.
2. A time limit of two minutes is given to each team to score.
3. Once the limit elapses, the line guards assume the positions of
the passer, and vice-versa.
4. Passers are supposed to cross the lines from the starting point
and back.
5. Four line guards are positioned on the vertical line and one on the
horizontal line of the court. Their feet should always be on the line.
6. Line guards tag the passer with powdered hands.
7. If any of the passer is tagged, the line guard immediately
assumes the position of passer even if the 2-minute limit has not
From Entry Point From Exit Point
First line - 1 pt. Fourth line - 2 pt.
Second line - 2 pts. Third line - 3 pts.
Third line - 2 pts. Second line - 3 pts.
Fourth line - 2 pts. First line - 5 pts.

5 3 3 2

1 2 2 2
SEKYU BASE
Sekyu Base is another form of Agawan
Base which is one of the old-style diversions
in the Philippines. It is exceptionally well
known from the previous 2-3 decades. This
amusement is like Agawan Base aside from
the reason that it has no score constrain. It
is a sort of protection or war-like diversion
which needs players with dexterity and
speed.
Equipment: markers to be used as the base, 2 pcs. (you can use two
trees or two slippers or two chairs as your bases)
Number of players: minimum 4, two in each team (more players for
more fun recommended) 

 There will be 2 bases. Each base has equal members.


 Mark your base with the base markers
 Assign a member to guard your base. Other members may run
outside their base to capture the opponents or to steal the
opponent’s base.
 To capture the opponents, you must tag them.
 The captured opponent will be the other team’s prisoner. He or she
must stand in the captor’s base until his or her teammates tagged
him or her to be saved.
 To steal the base of the opponent and win, you must touch their base.
What is the purpose or the goal of this
game?
 The first goal of this game is to steal the
opponents’ base and the second goal is to
capture the opponent’s base. This is to test your
speed, agility and strategy.
What are the tips you can give to win this
game?
 A tip I could give is to have a strategy for your
team. For example, capture the weakest links or
slow runners of the opponent team. You should
run fast. also, you should watch the opponents’
every move.
What do you learn from this game?

1. Speed and agility, not getting caught by the


other group.

2. Loyalty, save the captured members of your


group; no one gets left behind

3. Tenacity, if at first you don't succeed...try and


try again

4. Sportsmanship, win or lose you accept both


with good humour, at least everyone had a lot of
fun!
Equipment: markers to be used as the base, 2 pcs. (you can use two trees or two
slippers or two chairs as your bases)
Number of players: minimum 4, two in each team (more players for more fun
recommended) 
 Mechanics: There are two bases, each base has equal number of members.
There will be one person assigned to guard the base. The others may leave the
base to run and try to catch another members of the other team or to try to steal
the opponent's base. If you touch the base of your opponent first, before
members of that team tag you, you steal their base and your team wins.
 Another main goal is to catch as many of the opponents as your team can. A
captive opponent becomes a prisoner and stands on the captor’s base until a
member of his own team saves him by touching/tagging him. Once he is tagged
and “saved”, the prisoner is freed and goes back to his base.
 The game can be as small-scale as teams just facing each other and trying to tap
the opponents to catch them or as large as team members hiding and strategising
whom to catch first – for example, the weakest links or the slowest runners. If
there are no more members at large, meaning all opponents have been captured,
all members of the stronger team will have to try and get the base from the
“guard” by tagging it. The one left must try not to leave the base lest it be
overtaken by the opponents. In this case, the stronger team wins.

S-ar putea să vă placă și