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WELCOME TO

Information System
Analysis and Design
(ISAD)
By
B. Msalanyama
Fundamentals of Information Systems,
Sixth Edition
Lecture Meeting and Location

 Tuesday 10:00 -12:00 Noon


 Friday 10:00- 12:00 Noon

Fundamentals of Information Systems,


Sixth Edition
Required Text Book

 Modern System Analysis & Design, 4th


Jefferey A. Hoffer, Joey F. George and
Joseph. S. Valacich, Prentice-Hall,
2005
 Dennis A. (2012) System and Analysis
Design. Fifth Edition. USA: John Wiley
& Sons, Inc
(http://www.wiley.com/college/dennis).

Fundamentals of Information Systems,


Sixth Edition
AIM
 To provide you with new ways of looking at
information in the world in order to solve business
problems
 To introduce you to concepts and methods of SAD
 To describe the systems development life cycle
(SDLC)
 To teach you effective methods for gathering
essential information during system analysis
 To teach you effective methods for designing
systems to solve problems effectively using
technology

Fundamentals of Information Systems,


Sixth Edition
Course Objective

 Understand the process of systems


analysis
 Develop a requirements
specification
 Model information systems
 Plan and manage an information
system project

Fundamentals of Information Systems,


Sixth Edition
Chapter-1:
The Systems Development Environment
– Basic concepts of IS
– System analysis and design definition
– SAD: Discuss modern approach
– Discuss Organizational Roles
• System analyst
– Information system types
– SDLC :The System Development Life Cycle
Using CASE tools (Computer Aided Software
Engineering)

Fundamentals of Information Systems,


Sixth Edition
Systems Theory
 What is a System?
 Systems and Subsystems
 Business organization as a
Socio-technical system
 Information Systems (IS) as a
system

Fundamentals of Information Systems,


Sixth Edition
What is a System?
 A collection of parts that work together to
achieve a goal/task
– Examples
• Solar system
• Digestive systems
• Public transport system
• Central heating system
• Computer system
• Information system

 A set of objects and relationships among


the objects viewed as a whole and
designed to achieve a purpose
Fundamentals of Information Systems,
Sixth Edition
System Elements

INPUT PROCESS OUTPUT

FEEDBACK

Fundamentals of Information Systems,


Sixth Edition
Systems
Can Be Composed of Subsystems
System

Subsys A Subsys B Elemental


Part C

Subsys A-1 SubsysB-1

Subsys A-2 SubsysB-2

Subsys A-3 Elemental


part
Fundamentals of B1 Systems,
Information
Sixth Edition
What is subsystem?
 A subsystem is simply a system
within a system.
– Automobile is a system composed of
subsystems:
• Engine system
• Body system
• Frame system
– Each of these subsystem is composed
of sub-sub --systems.
• Engine system: carburetor system,
generator system, fuel system, and so son

Fundamentals of Information Systems,


Sixth Edition
Bad Systems

 Fail to meet requirements


 Poor performance
 Poor reliability
 Lack of usability
 Example difficulties:
– Not to schedule
– Not to budget
– Runaway = 100% over budget or schedule
 Some problems are simply “wicked”
problems
Fundamentals of Information Systems,
Sixth Edition
Reasons for Failure
 Complexity
– Shifting requirements
– Bad estimation
– Bad management
– New technology
 Must tackle complexity by, for example:
– Structure partitioning of problem
– Organized interaction of parts
– Ensure you achieve the task
 Systems are subject to the need for
continuing change
Fundamentals of Information Systems,
Sixth Edition
Important System Concepts
 Decomposition
– The process of breaking down a
system into smaller components
– Allows the systems analyst to:
• Break a system into small, manageable
subsystems
• Focus on one area at a time
• Concentrate on component pertinent to
one group of users
• Build different components at
independent times
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1.14
Fundamentals of Information Systems,
Sixth Edition
Important System Concepts
 Modularity
– Process of dividing a system into
modules of a relatively uniform size
– Modules simplify system design
 Coupling
– Subsystems that are dependent upon
each other are coupled
 Cohesion
– Extent to which a subsystem
performs a single function
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1.15
Fundamentals of Information Systems,
Sixth Edition
Computer-based Information Systems (CBIS) vs
Manual Systems

 CBIS
– Information system that rely on
computer hardware and software for
processing and disseminating
information
 Manual systems
– Use paper + pencil technology

Fundamentals of Information Systems,


Sixth Edition
CBIS Components

 A Computer-based Information System


= Hardware + Software + People +
Procedures + Information

Fundamentals of Information Systems,


Sixth Edition
Data and Information
– Data are raw facts about the organization
and its business transactions. Most data
items have little meaning and use by
themselves.
– Alternative definition:
• Data are a collection of items such as words,
numbers, images, and sounds that are not
organized and have little meaning individually
• Data are raw facts about people, objects, and
events in an organization

– information: Data that is organized

Fundamentals of Information Systems,


Sixth Edition
Data flow and processing logic
 Data flow:
– Data in motion, moving from one place in a
system to another
 Processing logic:
– The steps by which data are transformed or
moved and a description of the events that
trigger these steps

Fundamentals of Information Systems,


Sixth Edition
Databases
 A shared collection of logically
related data designed to meet the
information needs of multiple users
in organization.
 Database – Files – Records -- Fields

Fundamentals of Information Systems,


Sixth Edition
Traditional vs database approach
 Traditional approach
Payroll Project
system Management System

Tax Personal Personal Project


data data data data

Redundant data

Fundamentals of Information Systems,


Sixth Edition
Traditional vs database approach
 Database approach

Payroll Project
system Management System

Tax Personal
Project
data data
data

Fundamentals of Information Systems,


Sixth Edition
Approach to system development
 There are three strategies of IS
development
1. Process-oriented approach
2. Data-oriented approach
3. Object-oriented approach

Fundamentals of Information Systems,


Sixth Edition
 Process-oriented approach
• An strategy to IS development that focuses on how and
when data are moved through and changed by an IS
 Data-oriented approach
• An strategy to IS development that focuses on the ideal
organization of data rather than where and how data are
used.
 Object-oriented approach
• A system development methodologies and techniques
base on objects rather than data or process

Fundamentals of Information Systems,


Sixth Edition
Application independence
 The separation of data and the definition of data from
the applications that the use these data

Fundamentals of Information Systems,


Sixth Edition
Example
Process Oriented Approach

Rent books system Rent house system

Book Personal Link Personal House


data data Is missing data data

Rent books system Data oriented Rent house system


Application
independence

Book Personal House


data data
Fundamentals of Information Systems,
data
Sixth Edition
Your Role and Other Organizational
responsibilities in systems development
Executive IS dept

Dbase Admin.

Director IS Devolp Director Operations Director Telecomm

Manager
Manager Manger Manager
Voice Comm
IS dept Programming Data Comm
Fundamentals of Information Systems,
Sixth Edition
What is an Information Systems?
 Interrelated components working
together to
– Collect
– Process
– Store
– Disseminate information
To support decision making,
coordination, control, analysis and
visualization in an organization
Fundamentals of Information Systems,
Sixth Edition
What is an Information System?
A SYSTEM THAT PROVIDES THE INFORMATION NEEDED TO
ACCOMPLISH THE ORGANIZATION’S TASKS

WHAT IS A COMPUTER BASED


INFORMATION SYSTEM?

A SYSTEM THAT USES COMPUTERS TO


PROVIDE THE NEEDED INFORMATION

Fundamentals of Information Systems,


Sixth Edition
What is an Information System?
 Information system (IS) is a set of
interrelated elements that:
– Collect (input)
– Manipulate (process)
– Store
– Disseminate (output) data and
information
– Provide a corrective reaction (feedback
mechanism) to meet an objective

Fundamentals of
Information Systems, Sixth
Edition
What is an Information System?
(continued)

Fundamentals of
Information Systems, Sixth
Edition
Input, Processing, Output,
Feedback
 Input:
– Activity of gathering and capturing raw data
 Processing:
– Converting data into useful outputs
 Output:
– Production of useful information, usually in
the form of documents and reports
 Feedback:
– Information from the system that is used to
make changes to input or processing activities

Fundamentals of
Information Systems, Sixth
Edition
Manual and Computerized
Information Systems
 An information system can be:
– Manual or computerized
 Example:
– Investment analysts manually draw
charts and trend lines to assist them in
making investment decisions
 Computerized information systems:
– Follow stock indexes and markets and
suggest when large blocks of stocks
should be purchased or sold
Fundamentals of
Information Systems, Sixth
Edition
Computer-Based Information
Systems
 Single set of hardware, software,
databases, telecommunications, people,
and procedures:
– That are configured to collect, manipulate,
store, and process data into information
 Technology infrastructure:
– Includes all hardware, software, databases,
telecommunications, people, and
procedures
• Configured to collect, manipulate, store, and
process data into information
Fundamentals of
Information Systems, Sixth
Edition
Computer-Based Information Systems
(continued)

Fundamentals of Information Systems, Sixth


Edition
Computer-Based Information
Systems (continued)
 Hardware:
– Consists of computer equipment used to
perform input, processing, and output
activities
 Software:
– Consists of the computer programs that
govern the operation of the computer
 Database:
– Organized collection of facts and
information, typically consisting of two or
more related data files
Fundamentals of
Information Systems, Sixth
Edition
Computer-Based Information
Systems (continued)
 Telecommunications, networks, and the
Internet:
– The electronic transmission of signals for
communications
 Networks:
– Connect computers and equipment to enable
electronic communication
 Internet:
– World’s largest computer network, consisting
of thousands of interconnected networks, all
freely exchanging information
Fundamentals of
Information Systems, Sixth
Edition
Computer-Based Information
Systems (continued)
 Intranet:
– Internal network that allows people
within an organization to exchange
information and work on projects
 Extranet:
– Network that allows selected
outsiders, such as business partners
and customers, to access authorized
resources of a company’s intranet

Fundamentals of
Information Systems, Sixth
Edition
Computer-Based Information
Systems (continued)
 People:
– The most important element in most
computer-based information systems
 Procedures:
– Include strategies, policies, methods,
and rules for using the CBIS

Fundamentals of
Information Systems, Sixth
Edition
Business Information Systems
 Most common types of information
systems:
– Those designed for electronic and
mobile commerce, transaction
processing, management information,
and decision support
 Some organizations employ:
– Special-purpose systems, such as
virtual reality, that not every
organization uses
Fundamentals of
Information Systems, Sixth
Edition
Information System Types

1. Transaction Processing Systems (TPS)


2. Management Information Systems (MIS)
3. Decision Support Systems (DSS)
4. Expert System and Artificial Intelligence
(ES &AI)
5. Office automated systems

Fundamentals of Information Systems,


Sixth Edition
1. Transaction Processing Systems
(TPS)

 TPS are computerized information systems that were


developed to process large amounts of data for routine
business transaction.
 Automate the handling of data about business activities
and transactions, which can be thought of a simple
discrete events in the life of an organization.

Fundamentals of Information Systems,


Sixth Edition
TPS procedure

– Data about each transaction are captured,


– Transactions are verified and
accepted/rejected,
– Validation transactions are stored for later
aggregation.
– Report may be produced to provide
summarization of the transactions, and
– Transaction may be moved from process to
process in order to handle all aspects of the
business activities.
Fundamentals of Information Systems,
Sixth Edition
2. Management Information
Systems (MIS)
 Information system at the management level of an
organization that serves the functions of planning,
controlling, and decision making by providing routine
summary and exception reports.
 It takes the relatively raw data available through a TPS
and converts them into a meaningful aggregated form
that mangers need to conduct their responsibilities.
 Developing an MIS calls for a good understanding of
what kind of information managers require and how
managers use information in their jobs.

Fundamentals of Information Systems,


Sixth Edition
3. Decision Support systems
(DSS)
 Information system at the management level of an
organization that combines data and sophisticated
analytical models or data analysis tools to support
semi-structured and unstructured decision making.
 DSS are designed to help organizational decision make
decision.
 A DSS is composed of a:
– Database ( may be extracted from a TPS/MIS)
– Graphical/mathematical models for business process
– User interface that provides a way to communicate with DSS

Fundamentals of Information Systems,


Sixth Edition
4. Expert System and Artificial
Intelligence (ES & AI)
 Knowledge representation describes the way an expert would
approach the problem. It attempts to codify and manipulate
knowledge rather than information, (for example if .. Then rule)
 User communication with an ES via an interactive dialogue.
 The ES asks questions ( that an expert would ask) and the end user
supplies the answers.
 The answers are then used to determine which rules apply and the
ES provides a recommendation based on the rule.
 Knowledge Engineers perform knowledge acquisition; they are
similar with system analyst but are trained to use different
techniques.

Fundamentals of Information Systems,


Sixth Edition
OAS
 Personal data and information
 Work group data and information

Fundamentals of Information Systems,


Sixth Edition
Information Systems
Applications

Fundamentals of Information Systems,


Sixth Edition
System development for different
IS types
 1- TIS
– IS characteristic:
• High volume, data capture focus
– System development methods:
• Process-oriented
• Concern with capturing, validating, and
storing data with moving data between
each required step

Fundamentals of Information Systems,


Sixth Edition
System development for different
IS types
 2- MIS
– IS characteristic:
• Draws on diverse yet predictable data
resources to aggregate and sumamrize
data
– System development methods:
• Data-oriented
• Concern with understanding relationship
between data so data can be accessed
and summarize in a variety ways

Fundamentals of Information Systems,


Sixth Edition
System development for different
IS types
 3- DSS
– IS characteristic:
• Provide guidance in identifying problem, finding
and evaluating alternative solutions and selecting
or comparing alternatives; potentially involves
groups of decision making
– System development methods:
• Data- and decision logic orientation
• Design of user dialogue; group communication
may be key an access to unpredictable data may
be necessary

Fundamentals of Information Systems,


Sixth Edition
System development for different
IS types
 4-ES
– IS characteristic:
• Provide expert advice by asking users a
sequence of questions dependent on prior
answers that lead to a conclusion or
recommendation
– System development methods:
• A specialized decision logic orientation in
which knowledge is elicited from experts
and described by rule or other form

Fundamentals of Information Systems,


Sixth Edition
Stakeholders: Players in the
Systems Game
 A stakeholder is any person who
has an interest in an existing or
new information system.
Stakeholders can be technical or
nontechnical workers.

Fundamentals of Information Systems,


Sixth Edition
Stakeholders Classification
 For information systems, the
stakeholders can be classified as:
– IS manger
– Systems analysts in systems development
– Programmers in systems development
– End user in systems development
– Supporting End user development
– Business managers in systems development
– Other IS mangers/Technicians in system
development

Fundamentals of Information Systems,


Sixth Edition
IS Manager in Systems
Development
 The manager of an IS department may have a direct role
in the systems development process if the organization
is small or I that is the manger’s style
 IS mangers are more involved in allocating resources to
and overseeing approved system development projects
rather than in the actual project development process.
 There are several IS mangers in any medium to large IS
department.
– The manger of an entire IS department may have the title Chief
Information Officer and may report to the president or chairman
of the firm.
– Each division of the IS department will also have a manger
• Director of IS development, IS operation manger, IS programmer
director, etc.
Fundamentals of Information Systems,
Sixth Edition
Systems Analysts

 Systems analysts are the key individuals in the


systems development process.
A systems analyst studies the problems and needs
of an organization to determine how people, data,
processes, communications, and information
technology can best accomplish improvements for the
business.
The organizational role most responsible for the
analysis and design of information systems.

Fundamentals of Information Systems,


Sixth Edition
Skills of a Successful Systems
Analyst
 Analytical skills
– Understanding of organizations.
– Problem solving skills
– System thinking
• Ability to see organizations and
information systems as systems
 Technical skills
– Understanding of potential and
limitations of technology.
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1.57
Fundamentals of Information Systems,
Sixth Edition
Skills of a successful systems
analyst
 Managerial skills
– Ability to manage projects, resources, risk and
change

 Interpersonal skills
– Effective written and oral communication skills
– Help you work with end user as well as other
system analysts and programmers

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Fundamentals of Information Systems,
Sixth Edition
The analyst is responsible
 for:
– The efficient capture of data from its
business source,
– The flow of that data to the computer,
– The processing and storage of that data
by the computer, and
– The flow of useful and timely information
back to the business and its people.

Fundamentals of Information Systems,


Sixth Edition
Variations on the Systems
Analysts Title
 A business analyst is a systems analyst that
specializes in business problem analysis and
technology-independent requirements
analysis.
 A programmer/analyst includes the
responsibilities of both the computer
programmer and the systems analyst.
 Others
• Systems consultant
• Systems engineer
• Information engineer
Fundamentals of Information Systems,
Sixth Edition
The Systems Analyst as a Facilitator

Fundamentals of Information Systems,


Sixth Edition
Skills Required by Systems Analysts
– Working knowledge of information
technology
– Computer programming experience and
expertise
– General business knowledge
– Problem-solving skills
– Interpersonal communication skills
– Interpersonal relations skills
– Flexibility and adaptability
– Character and ethics
– Systems analysis and design skills
Fundamentals of Information Systems,
Sixth Edition
Programmers in systems
development
 Programmers convert the specifications given to them
by the analysts into instructions the computer can
understand.
 Coding: writing a computer program
 Code generators have been developed to generate code
from specifications, saving an organization time and
money.
 The aim of CASE tools (Computer-Aided Software
Engineering) is to provide a variety of code generators
that can automatically produce 90% or more from the
system specifications normally given a programmer.

Fundamentals of Information Systems,


Sixth Edition
Business managers in system
development

 Another group to system development efforts is business


managers such as functional department heads and
corporate executives.
 These managers are important because they have the
power to fund development projects and to allocate
resources necessary for projects success.

Fundamentals of Information Systems,


Sixth Edition
Other IS managers/ Technicians
in system development
 Database ----- database administrator
 Network and telecommunications experts:

– Manager of Data Communication


– Manager of Voice Communication

 Internal auditors

Fundamentals of Information Systems,


Sixth Edition
Characteristics of successful teams
 The characteristics are diversity in
backgrounds,
– skills, and goals;
– tolerance of diversity, uncertainty, and
ambiguity;
– clear and complete communication;
– trust;
– mutual respect and putting one's own views
second to the team;
– A reward structure that promotes shared
responsibility and accountability.
Fundamentals of Information Systems,
Sixth Edition
System Analysis and Design
(SAD)

 Systems Analysis: understanding and


specifying in detail what an information
system should do
 System Design: specifying in detail how
the parts of an information system should
be implemented
 Definition of SAD:
– The complex organizational process whereby
computer-based information systems are
developed and maintained.
Fundamentals of Information Systems,
Sixth Edition
System Analysis and Design
(SAD)

 Analysis: defining the problem


– From requirements to specification

 Design: solving the problem


– From specification to implementation

Fundamentals of Information Systems,


Sixth Edition
Why is it important?
 Success of information systems
depends on good SAD
 Widely used in industry - proven
techniques
 Part of career growth in IT - lots of
interesting and well-paying jobs!
 Increasing demand for systems
analysis skills

Fundamentals of Information Systems,


Sixth Edition
Views of Systems Analysis
 How to build information systems
 How to analysis information system
needs
 How to design computer based
information systems
 How to solve systems problems in
organizations

Fundamentals of Information Systems,


Sixth Edition
System development methodology

 A standard process followed in an organization


to conduct all the steps necessary to:
• Analyze
• Design
• Implement
• Maintain
information system

Fundamentals of Information Systems,


Sixth Edition
Systems Development Life
Cycle (SDLC)
 It is a common methodology for systems often follows
for system development in many organization, featuring
several phases that mark the progress of the systems
analysis and design effort.

 SDLC phases:
– 1-Project identification and selection
– 2-Project initiation and planning
– 3-Analysis
– 4-Design
• 4.1Logical design
• 4.2Physical design
– 5-Implementation
– 6-Maintenance
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Fundamentals of Information Systems,
Sixth Edition
1-Project identification and
selection phase

– The first phase of the SDLC in which an


organization total information systems needs
are identified analyzed, prioritized and
arranged.
• Identifying Potential development projects
• Classifying and ranking projects
• Selecting projects for development
– More details will be discuss in chapter (5)

Fundamentals of Information Systems,


Sixth Edition
Cont.
1- Project identifying and selection
 This stage is critical to the success of
the rest of the project.
 People:
– Users, analyst, system managers coordinating the project
 Activities:
– Interviewing user management, summarizing the
knowledge obtained estimating the scope of the project
and documenting the result
 Output:
– Feasibility report: problem definition and summarizing the
objectives

Fundamentals of Information Systems,


Sixth Edition
2-Project initiation and planning
phase

– The second phase of the SDLC in which a


potential IS project is explained and an
argument for continuing with the project is
presented. A detailed plan is also developed
for conducting the remaining phases of the
SDLC for the propose system. Output are:
• Detailed step – work plan - high level system
requirement –assignment of team members
– More details will be discuss in chapter (6)

Fundamentals of Information Systems,


Sixth Edition
3-Analysis phase

 The third phase of the SDLC in which the


current system is studied and alternative
replacement systems are proposed.
– Description of current system
– Where problem and opportunities are with a general
recommendation on how to fix, enhance or replace
current system

– More details will be discuss in chapters (7-11)


Fundamentals of Information Systems,
Sixth Edition
Cont.
3- Analyzing systems needs
 The primary objective of the analysis phase is to
understand and document the business needs and
the processing requirements of the new system.
There are six primary activities in this phase:
 • Gather information.
 • Define system requirements.
 • Build prototypes for discovery of requirements .
 • Prioritize requirements.
 • Generate and evaluate alternatives.
 • Review recommendations with management

Fundamentals of Information Systems,


Sixth Edition
4-Design phase
– The forth phase of the SDLC in which the
description of the recommended solution is
converted into logical and then physical system
specification.
• Logical design:
– The part of the design phase of the SDLC in which all
functional feature of the system chosen for
development in analysis are described independently of
any computer platform.
• Physical design:
– The part of the design phase of the SDLC in which the
logical specification of the system from logical design
are transformed into technology specific details from
which all programming and system construction can be
accomplished.
– More details will be discuss in chapter (12-16)
Fundamentals of Information Systems,
Sixth Edition
4.1 Logical design output

– Functional,
– Detailed specification of all system
elements
• Input
• Output
• Process

Fundamentals of Information Systems,


Sixth Edition
4.2 Physical design output
– Technical
– Detailed specification of all system
elements
• programs,
• files,
• network,
• system software
• etc
– Acquisition plan of a new technology

Fundamentals of Information Systems,


Sixth Edition
Cont.
4- Designing the recommended system
 Its primary objective is to convert the description of the
recommended alternative solution into system specification.

– High-level design consists of developing an architectural


structure for software programs, databases, the user interface,
and the operating environment.
– Low-level design entails developing the detailed algorithms and
data structures that are required for program development.

 Seven major activities must be done during design:


• Design and integrate the network.
• Design the application architecture.
• Design the user interfaces .
• Design the system interfaces.
• Design and integrate the databases.
• Prototype for design details.
• Design and integrate the system controls
Fundamentals of Information Systems,
Sixth Edition
5- Implementation
– The fifth phase of the SDLC in which the
information system is
• Coded,
• Tested,
• Installed, and
• Supported in the organization.
– Outputs:
• Code, documentation, training procedures and
support capabilities

– More details will be discuss in chapter (17)


Fundamentals of Information Systems,
Sixth Edition
6-Maintances
– The final phase of the SDLC in which the
information system is systematically repaired
and improved

– Output are:
• New versions of releases of software with
associated updates to documentation, training,
and support

More details will be discuss in chapter (18)

Fundamentals of Information Systems,


Sixth Edition
Disadvantages of traditional SDLC
 It is too expensive (cost + time) when
dealing with change once it is developed
 It is structured approaches that requires to
follow all its phases
 Maintains costs are too expensive

Fundamentals of Information Systems,


Sixth Edition
Improving the traditional SDLC

1. Structured analysis and structured


design
2. Object oriented analysis and design
3. Prototyping
4. Joint Application Design (JAD)
5. Participatory design

Fundamentals of Information Systems,


Sixth Edition
1- Structured analysis and structured
design

 More focus on reducing maintenances and


time effort in system development
 Integrate change when needed

Fundamentals of Information Systems,


Sixth Edition
2- Object Oriented Analysis and
Design (OOAD)
– A more recent approach to system
development that is becoming is object
oriented analysis and design (OOAD).
– It is often called third approach to system
development, after the process oriented and
data oriented approaches
– Definition: OOAD
• It systems development methodologies and
techniques base on objects rather than data or
process

Fundamentals of Information Systems,


Sixth Edition
Object, Inheritance and object class
 Object:
– A structure that encapsulates (packages)
attributes and methods that operate on those
attributes. An object is an abstraction of a real
world thing in which data and processes are
placed together to model the structure and
behavior of the real world object
– Combine data and processes (called methods)
into single entities called Object

Fundamentals of Information Systems,


Sixth Edition
Object class

 Group of objects that have the same


attributes and behavior

 A set of objects that share a common


structure and a common behavior
(methods)

Fundamentals of Information Systems,


Sixth Edition
Inheritance

 The property that occurs when entity types or


object classes are arranged in a hierarchy and
each entity type or object class assumes the
attributes and methods of its ancestors.

Fundamentals of Information Systems,


Sixth Edition
3- Prototyping

 An iterative process of systems development in


which requirements are converted to a working
system that is continually revised through close
work between an analyst and users.
 You can build prototype by some development
tool to simplify the process.
– CASE: Computer Aided Software Tools such as
Oracle (designer 2000)
– 4GLs: fourth-generation languages
 Prototyping is a form of Rapid Application
Development (RAD)-------- Chapter 10
Fundamentals of Information Systems,
Sixth Edition
RAD disadvantages

1. RAD may overlook software


engineering principles,
2. Resulting in inconsistencies among
systems modules,
3. Noncompliance with standards, and
4. Lack of system component reusability

Fundamentals of Information Systems,


Sixth Edition
The prototype methodology
Identify Initial requirement Develop
problem prototype

Convert to New
Working prototype
Operational syst. requirement
If prototype
inefficient
Problems
Implement & Revise& enhance
Use prototype prototype
Next Version
Fundamentals of Information Systems,
Sixth Edition
The prototype methodology
1. The analyst work with team to identify the
initial requirement for the system:
2. The analyst then build the prototype. When
a prototype is completed, the users work
with it and then tell the analyst what they
like and do not like about it.
3. The analyst uses this feedback to improve
the prototype
4. Take the new version back the users
5. Repeat (2-4) until the users satisfied
Fundamentals of Information Systems,
Sixth Edition
Prototype advantages
1. Prototyping involves the user in analysis
and design
2. its ability to capture requirements in
concrete rather than abstract form
3. To being used stand alone
4. It is may be used to augment the SDLC

Fundamentals of Information Systems,


Sixth Edition
When I use Prototype
1. User requirements are not clear
2. One or few users and other stakeholders are
involved with the system
3. Possible designs are complex and require
concrete form to fully evaluate
4. Communication problem have existed in the
past between user and analysts
5. Tools and data are readily available to
rapidly build working systems

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4-Joint Application Design (JAD)
 In the late 1970 systems development
personnel at IBM developed a new
process for collecting IS requirements and
reviewing system design. It is called JAD
 Definition: It is structured process in
which users, mangers, and analysts work
together for several days in a series of
intensive meeting to specify or review
system requirements
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Sixth Edition
5- Participatory design

 End users are involved in the SD around a


table in one room to agree about system
requirements and system design
 They responsible about the freeze of
design “Milestone”

Fundamentals of Information Systems,


Sixth Edition
Automated Tools and
Technology
 Analyst rely on automated tools to:
– Increase productivity
– Communicate more effectively with users
– Integrate the work that they do on the system from
beginning to the end of the life cycle
 Examples:
– Computer-Aided Systems Engineering (CASE -tools)
– Application Development Environments (ADE -tools)
– Process and Project Managers

Fundamentals of Information Systems,


Sixth Edition
Improve productivity of IS
development

– Computing technology can be used to


improve productivity. CASE tools, for
example, provide many productivity
enhancing capabilities, such as code
generation, diagramming tools, and screen
and report designing tools.

Fundamentals of Information Systems,


Sixth Edition
Computer-Aided Systems
Engineering: CASE tools
– Computer-aided systems
engineering (CASE) tools are
software programs that automate or
support the drawing and analysis of
system models and provide for the
translation of system models into
application programs.

Fundamentals of Information Systems,


Sixth Edition
Computer-Aided Systems
Engineering: CASE tools

– A CASE repository is a system developers’ database. It
is a place where developers can store system models,
detailed descriptions and specifications, and other
products of system development. Synonyms include
dictionary and encyclopedia.
– Forward engineering requires the systems analyst to
draw system models, either from scratch or from
templates. The resulting models are subsequently
transformed into program code.
– Reverse engineering allows a CASE tool to read
existing program code and transform that code into a
representative system model that can be edited and
refined by the systems analyst.

Fundamentals of Information Systems,


Sixth Edition
CASE Architecture

Fundamentals of Information Systems,


Sixth Edition
Chapter -1
The End

Fundamentals of Information Systems,


Sixth Edition

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