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Mollick, 2014
Reward
crowdfunding
Crowdfunding=
Crowd+Funding
9%
100
20%
1000
40%
Mollick, 2014
Percent of funds
20 40 60 80 10
0 0
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From Strangers
Vi
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From my Community
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Support comes from friends and family
end 2: startups
According to Marc Suster of
GRP, the cost of launching a
web-based startup has dropped
by 3 orders of magnitude since
1999 (from around $5M to
around $5k)
Confluence of these two trends
As costs of startups falls, new funding mechanisms
Online communities
Why crowdfund?
Crowdfunding leads to startups
100%
Q: What kind of organization created the project?
90%
80%
70%
70% of projects
60% generate outside
50% revenue.
40%
30% The average successful
20% projects hires .6 FTE
10% and 2.21 temporary
0% workers.
ig
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es Fo log am sh io m h in us A an Fi
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Product-oriented categories Art-oriented categories
Mollick, 2016
You can generate sustainable revenue from
crowdfunding
Dollars in non-crowdfunding revenue per dollar in crowdfunding pledges
for completed projects
$18
$16
$14
$12
$10
$8
$6
$4
$2
$0
* The lower bound for Film is -$.41, the upper bound for Food is $23.19
Mollick, 2016
Crowdfunding also can help you achieve
other important goals
Percent Agreeing that “My Kickstarter campaign helped me...”
Advance in Increase the Switch Find new job
my career money I careers opportunities
made
Product-oriented 26% 28% 14% 16%
Art-oriented 41% 18% 5% 21%
Percent
responding yes
Did your project produce something aimed at helping a 53%
community?
Mollick, 2016
Crowdfunding also works for people who
have trouble getting access to other funds
Average crowdfunder is 39 years old and married.
In every other field of fundraising, women do worse than
men. In crowdfunding, women are 13% more likely to
succeed than men.
Also, unlike venture capital investment, crowdfunding is
geographically diverse
Locations of Technology Seed VC Investments 2009-2012
n=835
VC Seed Investment
About Tableau maps: www.tableausoftware.com/mapdata
Map based on closest MSA. Color shows number of deals. Pale yellow areas have only one deal. Biotechnology ventures not included.
Crowdfunding
Deals
1.0 188.0
40
Percent of Successsful Projects
Percent of Failed Projects
30
30
20
20
10
10
0
0
0 .2 .4 .6 .8 1 1 2 3 4 5
Percent of Goal Multiple of Goal
Mollick, 2014
So raise what you need to complete your
project!
You will probably raise almost exactly what you ask for –
don’t expect to go viral!
Budgeting is critical
Amount you raise is not profit, it is revenue
Expect to pay a lot of fees
5-8% to platforms
Taxes on earnings(!!)
Sales tax
Can be hard to go back and get more
Mollick, 2016
Mollick, 2016
Most popular reward level, ($)
0 50 100 150
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Vi
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Setting reward levels
o
Fo
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Jo ame
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m
Ph M
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Pu aph
For other platforms: Patreon: $6/month. Indiegogo $20-$50 bl y
Te ish
ch ing
no
lo
Th gy
ea
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Be thoughtful about your rewards
Ideally create a range of donation levels, without a lot of
different rewards
Helps to have one at ~$20
Rewards can be very challenging
Shipping (especially internationally)
Returns
Logistics
Price out all reward tiers up front
Digital rewards where possible
Be creative
Mollick, 2016
Crowdfunding is hard work!
Hours per week for average project
40
35
30
25
20
15
10
0
All projects Goal>10000 Goal>100000
Mollick, 2016
Planning time is not wasted
Statistically: An average successful project that had 10
hours of prep time a week makes about $9,000 less than
one that had 40 hours of prep time
Things to plan:
Building prototypes
Budgeting and logistics planning
Risk reduction (ensuring you can deliver)
Media plan
Videos and pitches
Mollick, 2016
What does it All Mean?
Crowdfunding continues to evolve
It is the way that communities make things happen
On large scale, most of the news is good
More people with ideas get a chance to pursue them
More viable businesses will be formed
To raise money you need to:
Spend the time
Set appropriate goals – don’t expect to be viral
Develop a compelling pitch and launch plan
Plan in advance to launch
Thank you!
Feel free to follow on Twitter: @emollick