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Incommensurate Wor(l)ds:

Epistemic Rhetoric
and Faceted Classification
of Communication
Mechanics in
Virtual Worlds
m  m


Ball State University
Rhetoric and Composition
Dissertation Defense
March 28, 2011
cknowledgements
ð Dr. Rai Peterson, advisor
ð Dr. Brian McNely, committee member
ð Dr. Webster Newbold, committee
member
ð Dr. James Chesebro, committee member
ð Dr. John Dailey, committee member
ð Dr. Carole Papper, committee member
?  

  
 


m 
  genda

  m
   m m

 
m
?  

  
 


m 
 

  m
   m m

2006
 
m
?   Purpose of study
Create a simple, sustainable,
  
discipline-agnostic method
 
 to understand how a new
technology can be
matched with an
m 
  educational need.

  m
   m m

 
m
?  

Research Question
  
 

How are the communication
mechanics of multi-user
m 
 
technologies related to the
educational potential and
effectiveness of those
  m technologies?
   m m

 
m
?  

  
 

How are the communication
mechanics of  
m 
 
   related to the
educational potential and
effectiveness of those
  m technologies?
   m m

 
m
?   _perationalizing
Multi-User Tech
   Tools should contain as many
 

communication methods as
possible
m 
 
Virtual Worlds (VW) are:
ð Convergent, contain mechanics
  m
found separately in other tools
   m m
ð Constructed from rhetoric
(Brummett·s ontological view of
epistemic rhetoric)
 
m
?   Virtual Worlds defined«
1. Persistent
2. Multi-user (massive)
  
 

3. vatars
4. Wide rea Network (WN)

m  Reviews of research illustrated


  even more incommensurate
terms resulting in
incommensurate research
  m conversations
   m m

 
m
?  
James: Realities have their own
truths. 7 realities (ex. science,
   religion)
 

Chesebro: Media Reality
Virtual Worlds are a 9th Reality
m 
 

  m
   m m

  Parasocial avatar relationships


m
?  

  m   


   Paradigm shift, crisis in
 

discipline
Commensurate terms
m 
 
needed

  m
   m m

 
m
?  

  
 
 How are the     
  of multi-user
m  technologies related to the
 
educational potential and
effectiveness of those
  m
   m m technologies?

 
m
?  
 establish commensurate
terms and operationalize
  
 

communication mechanics for
further research

m 
 
   
ðRanganathan (1967)
  m
   m m
ðMethod to classify objects by
defining and functional traits
ðFacets have no hierarchal order
 
m
?  
    : Method
1. List all common characteristics
  
(mechanics)
 

2. Conduct large scale analysis to
find most common facets,
m 
eliminate uncommon, group like
 
facets (150 VWs)
3. Define operational facets
  m
4. Classify objects (75 VWs)
   m m

 
m
?  
  
1. Dominant content form
   2. Dominant user-to-user
 

communication form
3. Level of stigmergy
m  4. _bject ownership
 
5. Identity formation
6. Environment access
  m 7. User-to-user relationship
   m m
8. User-to-environment relationship
9. ccess to groups
  10.Number of groups
m
?  
Review of literature and existing
worlds using facets reveals:
   ð_pportunities for new/improved
 

research
ðTrends in coexisting facets
m 
 

  m
   m m

 
m
?  

  
 

How are the communication
mechanics of multi-user
m 
 
technologies related to the
      
  of those
  m technologies?
   m m

 
m
?  

 
  
Examine how facets
 
 combine to create
activities and genres
m 
which are
  designer-provided
or user-created
  m
   m m

 
m
?    Engeström
Framework to describe the cyclical and
reciprocal interactions among:
   ðm
 actors/individuals
 


ð
 purpose/objective
ð   ideas, artifacts, or systems used
m 
  to facilitate activity
T__L
  m
   m m

SUBJECT _BJECT
 
m
?  
 
 system of growth and change within
   the scope and   of an activity.
 


 Goal direction hierarchy of actions


m 
 

 Conscious chains of operations


  m
   m m

  utonomic performance of tasks

 
m
?  

  
ctivity analysis of VW tutorials
 

demonstrated that tutorials include
facets in context of
m 
common/dominant designer-
 
provided activities

  m
   m m
Not as useful to analyze user-created activities

 
m
?  
     
ðSpinuzzi, Hart-Davidson, Zachary
ðIllustrate ways in which users deviate from
  
designer-provided activities to create their
 
 own
 : Typified communication responses to
recurrent/recognizable social situations
m 
  Both designer-provided and user-created
genres are made possible through facet
combinations
  m
   m m

Example of user-created genre:


Corpse spamming in WoW

 
m
?   Facets 

   Commensurate Terms 


 


Lower threshold for genre and


m 
 
activity literacy in a VW 

Increased ability to
  m
   m m manipulate genres to
construct meaningful user-
  created activities
m
?  

GEM levels of activity:


  
 

 m Leadership
(designer) defined
   used to accomplish
m 
  specific tasks in support of
strategic goals
  m
!   Executed
   m m
actions that comprise
tactical activities
 
m
?  

   
 

  
 

m  Entertainment,
achievement

m 
  Coordination
   Level character
through quests creates a
satisfying
  m
   m m    Click buttons
experience

 
m
?  

      m 
       

  
 
 m  Learning Course
objectives completion,
grade,
employment
m     ssignments Connection of
  and course
assessments objectives to
personal goals
and grades
  m    Information, ttendance,
   m m experiences time
management,
understanding
requirements
 
m
?  

      m 
       

  
 
 m  Entertainment, Learning Course
achievement objectives completion,
grade,
employment
m     Level ssignments Connection of
  character and course
through quests assessments objectives to
personal goals
and grades
  m    Click buttons Information, ttendance,
   m m experiences time
management,
understanding
requirements
  Facet understanding required
m
?  

Four types of dis/coordinations


  
 
 among activities:
ðConflicting
m 
ð_vershadowing
 
ðComplimentary
ðdditional
  m
   m m

 
m
?  
 "  #    $

      m 
       

  
 
 m  Entertainment, Learning Course
achievement objectives completion,
grade,
    employment
m     Level ssignments Connection of
  character and course
through quests assessments objectives to
personal goals
    and grades
  m    Click buttons Information, ttendance,
   m m experiences time
management,
understanding
requirements
 
m
m% 
 
"        
?        
   $

      m 
       

  
 
 m  Entertainment, Learning Course
achievement objectives completion,
grade,
   & employment
m     Level ssignments Connection of
  character and course
through quests assessments objectives to
personal goals
  and grades
  m    Click buttons Information, ttendance,
   m m experiences time
management,
understanding
requirements
 
m
?   How are the communication
mechanics of multi-user
technologies related to the
  
 

educational potential and
effectiveness of those
technologies?
m 
FCETS
 

GENRES
CTIVITIES
DESIGNER-
  m
PR_VIDED
   m m
USER-
CRETED C__RDINTI_NS

P_TENTIL &
 
EFFECTIVENESS
m
?   ð Faceted Classification
pply as an
ð ctivity Theory apparatus to other
groups of tools
ð Genre Ecology Modeling
  
 

ð pply facets in new theory systems: Media
richness, Media synchronicity
m 
  ð Improve understanding of tool development
and adoption patterns

  m ð Explore balance between facet combinations


   m m
that allow for more/less robust user-created
genres and activities

 
m
sbrobbins@bsu.edu
sabsmith@indiana.edu
Twitter: intellagirl
intellagirl.com

m  m


Ball State University,
Rhetoric and Composition
Dissertation Defense
March 28, 2011

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