Documente Academic
Documente Profesional
Documente Cultură
1/28/2012
By David Mills
If You Have A Systematic Way To Teach An Offense, Your Players Will Have A Systematic Way Of Learning The Offense
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We number our play with the number of the ball carrier, followed by the hole number. For example, ISO left would be 13 ISO. All option plays start with a 1.
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Blocking Scheme
Advantages of the Option Game Player and Hole Numbering Option Plays Midline Leave the 3 tech alone Midline Follow - Double the 3 tech to LB, Back blocks LB Trap Option BSG pulls to trap 5 Tech ISO Utah Blocking Lead Veer - tackle and TE double ELMO Load - Lead back blocks ELMO, double option, Line Blocks like Veer Zone Option Line with zone to Play Call Read Option- Line will zone AWAY from Play Call Speed Option Line will zone TO Play Call Stretch Line will zone TO Play Call Fly - Line will zone TO Play Call
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Our Offensive Line must use their splits to help create space.
X and Z Align 2 yards inside the top of the numbers. Our QB aligns 4 yards behind the center. Our F and H Back aligns 5 yards deep.
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Spread
X Y Z Q F H
X and Z Align 2 yards inside the top of the numbers. Z is off on the LOS. Y is normal alignment on the LOS. Our QB aligns 4 yards behind the center. Our F and H Back aligns 5 yards deep.
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Spread Off
X Y Q F H Z
X and Z Align 2 yards inside the top of the numbers. Z is now on the LOS. Y is normal alignment, but off the LOS. Our QB aligns 4 yards behind the center. Our F and H Back aligns 5 yards deep.
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Spread Slot
X Z Q F H Y
X Aligns 2 yards inside the top of the numbers. Z Splits the difference between tackle and X. Our QB aligns 4 yards behind the center. Our F and H Back aligns 5 yards deep.
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Wide
X Y Z Q F H
X and Z Align 2 yards inside the top of the numbers. Our QB aligns 4 yards behind the center. Our F and H Back aligns 5 yards deep. Our Y will split the difference between the tackle and the Z.
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Open
X Y Q F H Z
X and Z Align 2 yards inside the top of the numbers. Our QB aligns 4 yards behind the center. Our F and H Back aligns 5 yards deep. Our Y will split the difference between the tackle and the Z. Y is now on the LOS.
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Fat Right
X F Q H Z Y
X and Z (is off the LOS) Align 2 yards inside the top of the numbers. Our QB aligns 4 yards behind the center. Our H Back aligns 5 yards deep. Our F Back aligns in B Gap to callside. 1/28/2012 Our Y is on the LOS to the callside.
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Doubles
X H Q F Y Z
X and Z Align 2 yards inside the top of the numbers. Our QB aligns 4 yards behind the center. Our F Back aligns 5 yards deep and away from the call. Our H will split the difference between the tackle and the X.
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Ace
X H Q F Y Z
H and Z Align 2 yards inside the top of the numbers. Our QB aligns 4 yards behind the center. Our F Back aligns 5 yards deep and away from the call. Our X can become a second TE.
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Z Align 2 yards inside the top of the numbers. H Align halfway between Z and Y. Our QB aligns 4 yards behind the center. Our F Back aligns 5 yards deep and away from the call. Our X can become a second TE.
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Z Align 2 yards inside the top of the numbers. H Align halfway between Z and Y. Our QB aligns 4 yards behind the center. Our F Back aligns 10 yards outside of X and away from the call. Our X can become a second TE.
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Z Align 2 yards inside the top of the numbers. H Align halfway between Z and Y. Our QB aligns 4 yards behind the center. Our F Back aligns halfway between H and the Y to the callside. Our X can become a second TE.
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Anchor Right
X Z H Q F Y
X Align 2 yards inside the top of the numbers. H and Z will split the difference between the tackle and the X. Our QB aligns 4 yards behind the center. Our F Back aligns 5 yards deep and away from the call.
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The Z will line up 1x1 on the Tackle The H will align halfway between the weakside offensive tackle and the X The F will align at 5 yards
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Dual Right
X H Q F The Z becomes a second TE in Dual. Y Z
The Z will line up 1x1 on the TE The H will align halfway between the weakside offensive tackle and the X The F will align at 5 yards
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Tight Right
X H Q F The Z becomes a wing in Tight. Y Z
The Z will line up 1x1 on the TE The H will align 1x1 on the weakside offensive tackle The F will align at 5 yards
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Wings Right
X H Q F Y Z
Wings is a 2x2 formation popular with traditional option teams Our H and Y will align 1x1 off the tackles We can personnel this by bringing in a third running back We want our H and our Y to press the line of scrimmage. We want them as tight as they can be without getting covered up by the X and Z
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Bone Right
X F Q H Y Z
Our F and Y will align in the B gaps. We want our F and our Y to press the line of scrimmage. Z and X take normal alignments. H Lines up at 5 yards to the callside.
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Bunch
X H F Q Y Z
Our Y will align 10 yards outside the tackle The Z aligns one yard outside the Y and 1 yard deep The H aligns one yard inside the Y and 1 yard deep The X will take his normal alignment
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Twins
X H Q F Y Z
The Y and H split the distance between the tackle and the #1 WR.
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Trips
X H Q F Y Z
The Z will take his normal alignment The H will split the distance between the Y and the Z
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Trey
X Y H Q F Trey is similar to Trips, with our Y on the LOS Z
The Z will take his normal alignment The H will split the distance between the Y and the Z
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Three
X Y H Q F Z
The Y will split 6 yards from his tackle alignment The Z will take his normal alignment and H will split the distance between the Z and the Y.
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Trio
X H Q F Y Z
The Z will take his normal alignment, but on the LOS. The H and Y will split the distance between the Z and the tackle.
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All off our formations can be run under center, just and the word AUSSIE (Land down Under). It does change the option reads and creates more of a called game (23, 38, etc).
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Full
X Q H F Z Y
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Bone
X Q F H Z Y
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Thunder
X Q Z Y
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Motion Concepts
We use motion to gain an advantage at the point of attack We want to remove a defender We want to gain leverage We want to change the strength We want to make a coverage determination
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Receiver Motion
Zing- Z into the formation Zout- Z away from the formation Zac- Z across the formation Z Fly Z across the formation, but under Q for exchange. Ying- Y into the formation Yout- Y away from the formation Yac- Y across the formation Yoyo Y into the formation then back Hinge- H into the formation How- H away from the formation Hac- H across the formation Howl- H from the backfield to his left. Hair- H from the backfield to his right.
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RB Motion
Fair F to the Right Fowl F to the Left H Belly H arc motions behind Q Z Belly Z arc motions behind Q H Fly H motions across the formation, but under Q for exchange mesh. Z Fly Z motions across the formation, but under Q for exchange mesh. Y Fly Y motions across the formation, but under Q for exchange mesh.
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Example of Zing
X H Q F The Z will motion into the formation. Y Z
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Example of Yout
X H Q F The Z will tighten his split Y Z
The Y will motion outside the Z. The QB snaps the ball when the Y is 3 yards outside the Z. We are trying to create a match-up advantage.
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From Trips Left, the Y will motion back to his normal alignment.
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M T F
In This Case, The Mike Attacked The B Gap, So The PSG worked up to FS
M T
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B T
If the linebacker fills the A gap, the guard will come off. If the linebacker fills in the B Gap, the tackle will come off.
B T
50
10 Midline
The QB must get downhill if he gets a pull read. We must avoid running the hump
This is the Jill Scheme Because Of The Fold Block By The Tackle and TE. The Tackle Goes First, Hence The Jill Call. The Tailback Gets Into Relationship And Calls Ball, Ball
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Wings 10 Midline
In the gun you don t have to motion the backside slot to become the pitch man on any option play.
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Spread 10 Midline
Versus a 9 technique the TE will make a base call which alerts the PST he will be the second player tracking the Mike to the FS
The Base Scheme allows the midline to be run against a 3 and a nine technique. If the Sam LB is disrupting the play we can have the PST climb to Sam immediately and put the PSG 1/28/2012 on the Mike. 53 man
Spread 10 Midline
The Base Scheme allows the midline to be run against a 3 and a nine technique.
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Spread 10 Midline
Versus a 50 the Center is man on the Nose- The back will cut off the block of the center
Versus the 50 the Midline is an excellent football play The center will base nose and take him where he goes
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10 Midline
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10 Pitch
If the Sam is falling in on the QB the TE will arc release to seal the TE. The QB will pitch off the end.
The Pitch Scheme allows the offense to take advantage of a Sam linebacker who is falling in on the QB. The QB will widen his path slightly and pitch off the end.
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10 Iso
If the Mike is vacating to the B gap, the Midline play takes advantage of the vacated A gap. (LEVII call means read Level II)
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If the Will is making the play on your dive back, you can run FLOP to attack the backside B gap.
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B E
If the DE crosses the face of our tackle, our tackle will run his feet and block him. The replacement player will become our read. You must drill this during your mesh period.
B E
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B E
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E B T
B
If you have a DL in the B gap you will call for a combo.
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E T
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Our tackle has a DL in the B gap. He will alert the PSG they will combo to the PSLB.
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QB Reads 5 Tech For Give Read, OLB or R for Pitch Great vs. 1-5 technique playside Great vs. 8 Man Fronts O Line Uses Zone Combination Blocks
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We would tag cowboy to have the inside man in our bunch become the pitch man. We can motion our outside receiver into or away from the bunch. We maintain our same reads.
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The H back is now our dive back. The F is now our pitch back. The QB can run the play either way regardless of back alignment.
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We can run veer away from the bunch as well The backside H would be our pitch man The QB can check the play to either side, with a cowboy call to the strong side to make the H use a cowboy technique
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From Wings the frontside slot would track the Will to the FS. The backside slot would become our dive man. The QB can check the play to either side.
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15 Attack (Cowboy)
F C R E X H Y W T M T E Z S C
We would tag cowboy to have the inside man in our bunch become the pitch man. We can motion our outside receiver into or away from the bunch. We maintain our same reads.
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15 Follow
C R E W T F M S T E C
15 Follow is a great complement to the Veer. Follow alerts the QB to over pursuing LB s. The QB will ride the dive back, pull the football, and follow.
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33 Dive
C R W E T M F T E S C
When we get a linebacker vacating the B gap, we can run our dive play. This is an automatic give. The PST must keep the slanting end out of the B gap.
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The H back is our pitch back The F is our Shuffle back The QB will take a slide step then attack the DE. If the DE comes upfield, Shuffle, if the DE squeezes, attack the force player for your pitch read
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The F back is our pitch back The H is our Shuffle back The QB will take a slide step then attack the DE. If the DE comes upfield, Shuffle, if the DE squeezes, attack the force player for your pitch read
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With a 3 technique to the playside the PSG and PST will combo up to the Will. Can be called with a Crack for WR s, crack changes read to 88 1/28/2012 first level two player.
19 Speed Option
F C S E Y F W T M T E H R C
The F back is our pitch back The QB will slide one step and attack the DE The QB will pitch off the DE ** In the pistol we do not have to flip our back to flip the play!
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Load Drill
D
F F
The fullback sees the defender going upfield to take the pitchman, so the fullback turns up field to load the alley player.
The defender comes down hill to take the quarterback, so the fullback goes outside of him to load the alley player.
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O-Line Uses Load Blocking Pitch off the first man outside the 9 Tech FB Flashes Hands and Works To Alley Player QB Slides, Then attacks 9 Tech Zone Combination Blocks Get Great Movement
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W
3 1
M
1 2 3
Q F
Uncovered and Covered lineman will work combination They will track the down lineman to the linebacker We will make a solid call if everyone is covered
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W
3 1
M
1 2 3
C LG LT RG RT TE
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Identify Mike as 0, Combo with RG, combo 3 Tech to Mike Covered, Listen for combo call, DT is 1, combo 1 tech to Will Identify Will as 2, make combo call, combo 1 tech to Will Identify 3 Tech as #1, listen for combo call, combo 1 tech to Mike Covered by #2, make solo call, you have 2 to yourself Covered by #3, make solo call as you and RT are covered
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W
3 2
M
0 2 3 3 2
1 0
Double Eagle
Eagle Weak
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W
3
M
0
S
2
1 3
W
2
M
0 2 3
30 Stack
22 Stack Up
We number our stack by game plan. Whenever we face a stack defense, we go back to our gap rules. We have our gap first.
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This is an example of an Ace call on 42 IS. The RG is covered with a 3 tech, and the Center is uncovered with a man over. The RG and Center take their playside zone step with eyes to their gap.
The uncovered player must have his eyes in his PSG. In the case above, the 3 Tech slanted inside and the Center has to pick him up. The RG sees him go away and now works to the player filling the B gap.
If the Mac were to step up to blitz, the Center would make a base call. This would eliminate the Arizona call and put both lineman on a base block.
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Handling Stunts
B B L E
This is a two-on-two drill working two offensive lineman vs. a defensive lineman and a backer. This is a generic drill where we will put guards with tackles and centers with guards. We want this to be a game speed drill once the initial teaching is done. You must work against twists, slants, and loops!
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B T T E
This is our three on three drill we do a lot because of stacked fronts. We get head up tackles that will slant. We work this drill with the frontside, then the backside. We get our eyes up and this teaches the kids to be able to work an inside threat. We teach patience in this drill and we follow a very strict rule, Dont Chase Backers.
17 Read Option
W E T M T E S $
The Offensive Line will execute their zone rules. The F will drop step and get into pitch relationship The QB will read the backside 5 tech for his give/keep read. He will pitch off the next defender.
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W T
M T E
The Offensive Line will execute their inside zone rules. The TB will execute his backside mesh footwork. The QB will read the backside 5 tech for his give/keep read. He will pitch off the next defender.
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W T
M T E
Y
The Offensive Line will execute their inside zone rules. The backside H will be the pitch man. The QB will read the backside 5 tech for his give/keep read. He will pitch off the next defender.
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17 Read Option
W E T M T E S
The QB and tailback will utilize zone read footwork The QB will read the EMOL The back will read the backside A gap to frontside A
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The QB will ride the fly and run a speed path out the back door. We will block speed on the frontside.
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Q F
Tailback takes a hard downhill step with his playside foot. He works downhill to the Void TB must be prepared to win a 1 on 1 battle with the LB OL can incorporate fold schemes to eliminate leverage!
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Pass Tree
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Example
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Motions
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50 Series
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50
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51
X Z Q F H
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Y Z Q F H
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53
Y Z Q F H
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54
Y Z Q F H
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Y Z Q F H
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Y Z Q F H
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Y Z Q F H
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58
Y Z Q F H
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58 Dig
Y Z Q F H
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X Z Q F
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59 Dig
X Z Q F
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60 Series
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60
Y Z Q F H
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Y Z Q F H
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66 Y Bench
Y Z Q F H
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Y Z Q F H
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70 Series
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70 X Choice
Y Z Q F H
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X Z Q F H
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75
X Z Q F H
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X Z Q F H
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X Z Q F H
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X Z Q F H
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80/90 Series
Y Z Q F H
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Y Z Q F H
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Waggle
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Naked
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Screens
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Screens
Y Z Q F H
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Screens
Read Slip Middle Throwback Bubble
Y Z Q F H
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16 Zone
FS C R E
X T
C W T
G C
M T
G
S E
T Y Z
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17 Read
FS C R E
X T
C W T
G C
M T
G
S E
T Y Z
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ISO 12
FS C R E
X T
C W T
G C
M T
G
S E
T Y Z
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Mid-Line 11
FS C R E
X T
C W T
G C
M T
G
S E
T Y Z
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Veer 17
FS C R E
X T
C W T
G C
M T
G
S E
T Y Z
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Load 16
FS C R E
X T
C W T
G C
M T
G
S E
T Y Z
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Speed 18
FS C R E
X T
C W T
G C
M T
G
S E
T Y Z
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Fly 48
FS C R E
X Z T
W T
G C
M T
G
S E
T Y
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Stretch 38
FS C R E
X T
C W T
G C
M T
G
S E
T Y Z
2
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One Back
Two Back
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Comparing
Under Center, Pistol, And Gun Formations 164
Pro "I" or Under Center
Openside Tightside X T G C G T Y 2 1 3
QB, FB, and TB sets their heels at 5 yards of the L.O.S.
Gun
T G C G T Y Z
The gun offense normally puts the standard depth of the quarterback at 5 yards off the ball. The running back depth will be determined by your athletic ability of the personnel along with your offensive philosophy for this type of an offense. When in the Gun formation whether you play with one back or two backs in the backfield your backs will offset to one side or the other along the side of the quarterback.
1 Quarterback 3
Fullback
2 Tailback
Pistol
T G C RG T G Y
1 Quarterback 2 3
Fullback
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Once breaking from the huddle the offense must sprint to the L.O.S.
7 Yards
The center will set the huddle 7 yards off the line of scrimmage with his front to the L.O.S.
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RT RG C LG LT X F Y H Z Q
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The center and quarterback gun exchange needs to be perfected for best results to create
Flat Back Should Be Below Parallel snap the ball at the belt buckle of the quarterback Snap hips down In vision Snapping Ball To Belt Buckle of QB Bring Snap Up Through Middle of Center
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What's For Dinner an alert for those who may have forgotten the snap count. Any one can respond by alerting the snap count by using the following:
BK; First Sound (Go) Pizza: On first Hut Dunkin Donuts: On Two Hut, Hut Taco Bell: On Three Hut, Hut, Hut Freeze: Hold Your Water
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Quarterback
Stance Toes at 4 1/2 yds Gun = 2 Hands up always Raise foot to let center know
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QB Toes at 4 yds.
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Fullback will align his outside foot To the inside foot of the tackle to his side.
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Backs will align their outside foot to the inside foot of the offensive tackle to their side.
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Offense at its strongest point with Tight End and two backs in the game. 172
Set the strength of the formation by using a right and left call.
Openside Tightside
Right Left
Tightside
Openside
LT LG C RG RT Y Z
Quarterback
Y LT LG C RG RT Z
Teen Series 1 Thirty Series 3 Set heels at 5 yards Twenty Series 2
3
Fullback
2
Halfback
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Gun
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Offense at its strongest point with Tight End and Two backs in the game. 173
Fullback TE
Tailback
TE
Right or Left Call Made Sets The Formation & TE Two Backs and Tight End Puts Offense at its Strongest
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Offense considered in its toughest formation with two backs and tight end in the game.
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Flanker (Z)
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Open Right
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Open Slots the Tight End approximately 6 yards outside the callside tackle (right / left). Open gives you two backs and two open Ended sides.
Tight End
Flanker (Z)
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Spread Slot
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Spread Slot puts the Flanker and Split End aligning together and opposite the tight End. The Flanker becomes the Inside receiver.
Tight End (Y) Tailback Fullback Flanker (Z) Split End (X)
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Twins
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Twins is like the Open formation for the Tight End. Now the Tailback will align opposite the Tight End and at the same level creating two slot receivers to both sides.
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Gun Trips
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The Trips formation is like the Open formation but now the Tailback steps up towards the Tight End creating a three receiver side
Gun Orange Right Split End (X) Fullback (3) Split End (X) Tailback (2) Tight End (Y) Tight End Flanker (Z) Flanker (Z)
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Anchor puts the Tight End following the right or left call away from the three receiver side.
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Fullback (3)
Gun Empty
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Empty is a no back formation. The Tailback and Fullback will now step up to the same level as the Tight End creating a no back set.
Split End (X) Fullback (3) Tailback (2) Tight End (Y) Flanker (Z)
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Twins Right Yac (Y Across) Ying (Y In) Yoyo (Y in and out) Yout ( Y Out)
Y words alert the tight end to the type of motion. Whenever the tight end gets inside his tackle he wheels his shoulders parallel to the line of scrimmage (square the shoulders). If the motion brings the tight end across the center then don't square the shoulders until you get past the center.
X 2
Z Y
1
Tight end will square his shoulders at this point to the line of scrimmage.
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TE
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Fullback Motion:
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X 2
Z Y
1
F Word is an alert for the fullback to Motion.
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FB
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Tailback Motion:
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Gun Hair (H Right), Howl (H Left), Hac (H Across), Hippo (H In then Out), Hinge (H In), H Belly
C G T Y 1 3
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Tailback Motion:
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TB
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Flanker Motion: Zac (Z Across), Zorro (Z in and out), Z Fly (in front of Q)
, Z Belly (Behind Q), Zing (Z In) 188
X Z
3
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2
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Belly Motion: Puts designated player with motion behind the QB 191
Spread Lt.H Belly Motion
Z Y 3
T G C G T
X 2
Belly motion sends the designated offensive player motioning behind the quarterback and deepest back.
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Belly Motion: Puts designated player with motion behind the QB 192
TB
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Fly motion sends the designated offensive player motioning behind the quarterback and deepest back. 1/28/2012 193
QB
Z
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Backfield Mechanics
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Quarterback
Toes at 4 1/2 yards Staggered or balanced stance Outside foot to inside foot of tackle Toes at 5 yards 2-point stance Drop step allows for the mesh
Backs
Drop Step
Drop Step
Even
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Mesh Mechanics
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Running back responsible for the mesh QB uses Slide & Glide technique
Open to read Keep eyes on read Keep eyes on inside Jersey # Stick ball out One foot to foot shuffle
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Slide
& Glide
Slide Glide
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8 9
6 6i 5
4 4i
8i 7
TE
2 0 3 2i 1 1 OG
2i OG
2 3
4i
4 5 6i OT
6 7
8i
OT
TE
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Even Numbers = Head Up Defender / Odd Numbers Outside Shades (I) = Inside Shades
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201
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202
1 1
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8i 6i "1" Technique "2i" Technique "4i" Technique "5" Technique "6i" Technique "7" Technique "8i" Technique "9" Technique
4i 2i 2i 4i 6i 8i Outside shade alignment on the center Inside shade alignment on the guard. Inside shade alignment on the tackle. Outside Shade alignment on the tackle. Inside shade alignment on the tight end. Outside shade alignment on the tight end. Inside shade alignment on a wing Outside shade alignment on a wing
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Z X
E C
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E S C
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FS
Offensive Line
204
Never Compromise The Box By Assuming Unblocked defenders Wont Make Plays, The Box Is Yours And Account For All Defenders Either By Assigning a Blocker To Them Or Leaving Them For The Quarterback To Read.
The Box
6, 7, 8, or 9-man
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Ace, Duece, and Trey are combo schemes that track one down defender to a second level Linebacker. Center - Left Guard Center - Right Guard
G C C G
Guard Tackle
G T
Ace Lion Ace Ram Lion left guard Ram right guard
Deuce
Trey
Ace, Deuce, and Trey calls are used to alert which linemen will be working together based upon the type of play called in the huddle.
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Combo Alerts
LT LG Center RG RT TE
Ace Lion
Ace Ram
Deuce
Ace Lion
Deuce
Deuce, & Trey means combo between a down defender and LBer 207 207
208
M T
LG C RG RT
LT
1
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Ace Ram
208
209
nearest ear of the down defender according to play call Where you place your helmet Base block to near ear on helmet of down defender
lWhen
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Base
Ace Ram
Trey
210
211
Covered
Uncovered
Depending upon play called Dont pull covered lineman When zone blocking.
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Odd Holes 9
All "Odd" numbered plays will be run to the left. The aiming point for odd numbers is the outside hip of the designated lineman that side.
Even Holes 6 Y 8
All "Even" numbered plays will be run to the right. The aiming point for even numbers is the outside hip of the designated lineman that side.
7 X
5 LT
4 3 1 0 2 LG C RG RT
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1, 3, 5, 7, 9
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8 9
6 6i 5
4 4i
8i 7
TE
2 0 3 2i 1 1 OG
2i OG
2 3
4i
4 5 6i OT
6 7
8i
OT
TE
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215
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Type of Series Dictated by First Digit and Direction by Second Digit 216
7
2'
5
2'
3 G
1
2'
0
2'
2
2'
4
2'
6 Y
Option Series
The following information will give you examples of how we call our plays and to what direction the play is to be run. Which Side and Hole Ball Is To Type of Blocking Series Be Run Scheme To Be Used Formation and Backfield Set
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Type of play.
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217
20 Series
TB
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In this illustration 24 ISO has been called and this dictates Tailback Give on the ISO. QB will sell zone read fake to hold the backside 5 technique.
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12 ISO = Zone Read The ISO 22 ISO = Tailback Give There Is No Read
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In this illustration 24 ISO has been called and this dictates Tailback Give on the ISO. QB will sell zone read fake to hold the backside 5 technique.
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Double Option
Trips Right Near Speed 18
221
Speed Option is a predetermined run play with the quarterback either pitching or keeping the ball.
Quarterback Read
FS C R E
X T
C S
Z
W T
G C
M T E
G T 2 1 3
12 and 13 Speed option can be paired together according to the alignment of the outside inverts.
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Running back will drop step with his play side foot to gain 221 proper pitch relationship.
The center and quarterback gun exchange needs to be perfected for best results to create a smooth mesh. Center should always strive to snap the ball at the belt buckle of the quarterback.
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FS
#1
C R E
X T G
#2
W T
C
M T
RG T
S E
Z Y
#3
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#2
1 3
#1
Triple Option
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Give
Keep
Pitch
Fullback
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Quarterback
Tailback
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224
Same concepts as the under center option game,except read can be frontside or backside
FS
#1
C R E
X T G
#2
W T
C
M T
RG T
#1
S
Z
E
#2
Y
2
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M T T
C G T
E
Y
Quarterback Give W E
T G
T
C G
T
T Y
Quarterback Keep
3 1 3 1
With this scenario the EMLOS is playing the running back so the quarterback would pull and keep the ball.
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this situation due to the fact EMLOS is playing up the field. Tackle is using a TAG Call. 225
Types Of QB Zone Reads: Backside Tackle Pull Read Tackle Traps (1 0) and Tackle Zone (6 7) 226
Types Of QB Zone Reads: Frontside Tackle Veer Release All plays with 4 & 5 attached is a frontside Veer Read 227
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Types Of QB Zone Reads: Backside Tackle Stretch Release Any play that ends with a 6 or 7 is a backside Stretch Read Can use a TAG Call to Pull BST across play. 228
Zone and Read puts the running back in front and across the Quarterback as he reads the backside 5 technique.
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X 2
LT LG
C RG RT
Z Y
Cowboy
1
Cowboy
When aligning in a formation that gives you a slot to either side you can audible into best play depending upon the read by the quarterback thus, either slot could possible cowboy into a pitchman
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With the Cowboy technique use your imagination by motion and formations.
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C R E
X 2 3 1
LT LG C
W
RG RT
Z Y
Pulling Tackle
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Trap
Cowboy Technique
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Run Plays by
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nd 2
Digit
234
Trap 0s and 1s (Frontside Read) Midline 0s and 1s (Frontside Read) ISO 2s and 3s (Backside Read) Lead 2s and 3s (Frontside Read) Speed 8s and 9s (Frontside Read) Veer 4s and 5s (Frontside Read) Attack 4s and 5s (Frontside Read) Utah 4s and 5s (Frontside Read) Follow 4s and 5s (Frontside Read) Zone 6s and 7s (Backside Read) Read 6s and 7s (Backside Read) Load 4s and 5s (Frontside Read)
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235
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Tackle Trap
10 11 / 30 31 / 20 21
Gun Right 10 Tackle Trap
The quarterback is looking to read the reaction of the defensive end as he reacts to the pulling tackle.
or stays soft the QB will give to the
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FS C
C R E
X
Backside Read of the 5 Technique by QB.
W T
G T
M T
C 1 G T
S E
Y Z
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Tackle Trap 0 or 1
White = Trap The 3 Technique
Speed Option Backside
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QB Read
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238
FS C R E
X T G
The tackle trap will trap the first defender past the center. The offensive line will use their "White" (short) and "Black" (long) alert for the location of the defender to be trapped.
T T
C 1 G
M E
T
C S
Z Y
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QB Read
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Quarterback Read
FS
Quarterback should run at the inside jersey number of his pitch or keep read.
C E
X T
C W T
G C
M T E
G T
S
Z
2 3
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18-19 Speed Option (read the 5 technique) Double Option Only 241
Keep
Pitch
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FS
If in this scenario the EMLOS on the backside plays the running back then the quarterback will pull the ball and get in a two on one situation vs the outside invert "Rover"
C R E
X LT
C W T
G C
M T E
G T
S
Z Y
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FS C
C R
X
W E
T G
M T
C
S T E
T Y Z
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244
Pitch
Read
Pull Give
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14 15 Counter
Twins Right Counter at 14
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FS
Quarterback Read
12 - 13 Counter is either on the quarterbacks read of the backside EMLOS a give to the running back, quarterback keeping and running the counter, with possible pitch down the field to his backside back.
C R E
X 2 3 1 T G
C W T
C
M T
G
S E
RT Y Z
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14-15 Utah
246
FS C R E
X
If the defensive end plays down and inside off the tackle then the quarterback will keep the ball and run the speed option. 1/28/2012
C W T
G C T
M T
G
S E
T Y Z
2
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Read
FB
FB
Pitch Shovel Pass
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ISO 12 13 / 32 33 / 22 23
Open Right Ying ISO at 12
249
FS C R E
X 2 3 1 T G
Read
C W T
C
M T
G T
S E
Z Y
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250
FS C W E T
G C 1 LT
C R
X
M T
G T
Read
S
Z Y
3
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2
250
251
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16 17 / 36 37 Zone
Keep or Give Read Keep or Pitch Read C R E
X T
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FS
If in this scenario the EMLOS on the backside plays the running back then the quarterback will pull the ball and get in a two on one situation vs the outside invert "Rover"
W T
G C
M T
G
S E
T Y Z
16 17 / 36 37 Zone
QB Read
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254
FS
Pitch or Keep Read
The load scheme will pitch or keep off the 9-technique where as, the speed option pitches off the 5-technique.
C W R
X
C M T
G C
S T E
T Y Z
E
T
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18 19 Load Option
255
QB reads the 9 technique With two backs in the Backfield you have a triple Option. Can use possible cowboy technique.
16/17 Read
Spread Right 16 Read
256
The Sweep will be a hand-off to the backside RB With any and all uncovered linemen zoning playside. The Fullback will load block the 9 technique or 1st defender outside towards the play called.
FS C R
QB Read
W E
T G
M T
C
S T
G T
E
Y
X
Tailback will drop step with playside foot looking to receive the hand-off moving parallel to the line of scrimmage. Once tailback receives the ball run to daylight.
Z 2 1 3
Once engaged our offensive linemen must circle the wagons on their defender to gain best advantage.
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18 19 Speed / 28 29 Fly
Formation
257
FS C R
No Read
C W T
T 2 3 G C
M T
G T
S E
Y Z
E
X
Wauconda Offense
Spread Offense
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Presentation Breakdown
1. 2. 3. 4. 5. 6. 7. System Explanation Formations and Positions Keys and Reads in the Passing Game Basic Running Game Pass Protection Schemes Run Plays Pass Plays
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Explanation of System
Information on the following pages will serve as a reference to better understand the diagrams of this presentation.
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Formations
X H Q F Y Q Z X Y Z F H
X H Q F
Y Z
Y H Q F Z
Anchor Lt
x Z F Q H
Y H
Y Z Q F
Spread Rt Slot
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Y H F
X Z F H
Z Y
261 Wide
Bunch Right
Formations
X H Q F Y Z H Q F X Y Z
Y H Q F Z
X H Q F
Y Z
x H Q F
Y Z
Y H Q F Z
Empty Right
Y H F Z
X F H Z
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Three Right
= Motion
= Pitch or Pass
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Player Personnel
X H F Any formation can be with or without Gun Y Z
X H
Z Y
Motion Types
Across motion from one side of the formation to the other Back motion back into a running back or pitch position Test motion across until the plane of the center is broken and then back again to starting position, used to detect coverage Fly motion across to full speed either directly in front of QB depending on whether in shotgun or under center, will either fake or take handoff. Right/Left motion for back to leave back field either right or left In motion in towards formation without going across
Motion will be tagged at the end of the play preceded by the personnel symbol of the player who will be going into motion. The player will maintain his route after motion.
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Route Determination
When calling routes for pass plays a number tree will be used. The number tree is always a two digit number. All 50s are 3-Step, 60s are 5-Step, 70s are 5-Step with 355TE staying in to block, 80s are dash rights and 90s are dash lefts.
Call routes will be used to tagged special routes. Example would be 62 Return or 61 Y Choice.
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1. Front Identification and Significance 2. Coverage Identification and Significance 3. How to Beat What
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4-2 (5 DBs)
M B B E T N T E E T E B B
4-1 (6 DBs)
5-1 (5 DBs)
B E T M T B E B E M T B E
3-4 (4 DBs)
4-3 (4 DBs)
B E T B E E B T B E B
3-3 (5 DBs)
Types of Coverage
Cover 0 0 Deep with Man Under. Usually bringing other 6 defenders
Cover 1 1 Deep with Man Under. Drop, bring, or spy with extra defender
Cover 2 2 Deep with Man or Zone Under. Weak zone if bring more than 4
Cover 3 3 Deep with Zone Under. Weak zone if bring more than 4
Cover 4 4 Deep with Zone Under. Weak zone if bring more than 3
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Cover 0
B S E T T
B F E S
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Cover 1
B S E T T
B S E
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B S E T T E S
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B S E T T E S
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Cover 3
C B S E T
C B S
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Cover 4
F C B S E T T E
F C
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1. 2. 3. 4.
Cov 0- Pick Routes, Slant and Wheel, Back out of Back Field 0Cov 1- Pick Routes, Slant and Wheel, Play Action 1Cov 2 Man - Draw, Screen, Shallow Crossing Routes Cov 2 Zone - Post into 2 Deep void, 3 verticals, Uncovered Receivers with 7 man front Cov 3 - Curl/Flat, 4 verticals, Flood the underneath zones Cov 4 Attack Flats and Hook Zones, Screen, Draw
5. 6.
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Zone Read Gut ISO Bend Counter Shuffle Option Speed Option
281
Zone
B E T B T E
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Make End Respect the Keep. If he does not then Keep. Can have option call with predetermined pitch man.
282
B E T
B E
B B E T
B B E
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Gut
B E T T B E
Stick tight to down blocks and look for cut off backers.
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Q Trap
B E T T B E
Stick tight to down blocks and look for cut off backers.
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TAG
B E T B T E
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Make End Respect the Keep. If he does not then keep. Can have option call with predetermined pitch man.
287
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Read end, if he sits run speed option, if he chases shuffle under him.
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Speed Option
B E T T B E
Zone hard playside, do not let down linemen cross your face.
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Types of Protection
5 Man (Empty Formations B.O.B.) 6 Man (Back or TE in Blocking Scheme) 7 Man (Back and TE in Blocking Scheme) Slide (Gap Protection, Inside/Right/Left) Roll (Spring or Roll Out Protection) Quick (Cut or Aggressive B.O.B.) Boot (Play Action Protection
292
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5 Man Protection
QB must make Hot Read off of outside pressure.
W E T
B T E
Big On Big Zone Side One Man Call Center Must Help A gap While Checking Will Backer
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W E T
B
Big On Big
S E
Zone Side One Man Call Center Must Help A gap While Checking Will Backer
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Quick Protection
B E T T E
298
Boot Protection
W E T B T E
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Run Plays
From Various Formation
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F C B S E T T E B
Option Reads
C S
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B S
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B S
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F C S S E T
Option Reads
B T
B C E
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Trigger QB Trap R
F C B S E T T E B S C
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Trio QB Counter R
F C S E T B T E B S C
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S E T
B T E
B S
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S E T
B T E
B S
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Pass Plays
From Various Formation
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Empty Left 63
F C B S E T T E B S C
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F C C S E T B T E B S
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Twins Right 67
F C B S E T T E B S C
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F C S E T B T E B S C
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S E T
B T E
B S
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C S
B E T
B T E
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F C S E T B T E B S C
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F C C B S E T T E B S
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Twins Left 64
F C B S E T T E B S C
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Empty Right 66
F C B S E T T E B S C
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