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Alok Sabherwal
Overview
Introduction Location Services Distance Routing Effect Algorithm for Mobility Quorum-Based Location Service Grid location Service Homezone Forwarding Strategies Greedy Packet Forwarding Restricted Directional Flooding
DREAM LAR
Hierarchical Routing
Terminodes Routing Grid Routing
Comparisons
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Routing in MANET
Static vs. Mobile Flooding-based routing Reactive vs. Proactive Source routing vs. Table driven routing Flat vs. Hierarchical routing Non-location based vs. Location based routing
Position-based routing
Position-based routing algorithms eliminate some of the limitations of topology-based routing by using additional information. A location service is used by the sender of a packet to determine the position of the destination and to include it in the packets destination address. Position-based routing thus does not require the establishment or maintenance of routes. (Forwarding Strategy)
Location Services
In order to learn the current position of a specific node, the help of a location service is needed. Difficult to get the position of location server! (Egg & Chicken) No guarantee for one position server in each ad hoc network. Location services can be classified according to how many nodes host the service Some-for-some Some-for-all All-for-some All-for-all
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Location Services
Distance Routing Effect Algorithm for Mobility (DREAM) Quorum-Based Location Service
Proactively disseminate location information Distance Effect : Closer nodes are updated more frequently age field in location update Mobility Effect : rate of location update controlled by mobility No bandwidth wastage for no movement Routing policy If no entry for destination in table, flood Otherwise forward data to m neighbors in the direction of destination
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Known from information replication Update and request performed on different node subsets If subsets intersect up to date information can always be found
A some-for-some scheme Node subset hosts position databases Virtual backbone between those nodes (nonposition-based routing algorithm) Send position update and query to the nearest backbone node Backbone node contacts the nodes of a (usually different) quorum Timestamps to choose most current information Tradeoff: Quorum size (communication cost and resilience against unreachable backbone nodes) ECE 5970 02/24/2005
Forwarding - Each node maintains its position using GPS and broadcast HELLO packet to its neighbors
node maintains a routing table for all nodes within two hops Forward a packet to the neighbor node closest to the destination ** All for some approach
An Example of Grid
main activities Location server selection Location query request Location server update Failures
Handling
ID using hash function Select nodes with ID closest to its own ID Closest means the least ID greater than the nodes ID ID space is circular
query request packet is forwarded to a node that is closest to the destination, within the order-2 square The packet is forwarded through the higher order grid square until it reaches the location server of the destination The destination responds directly with its destination to the source node
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node maintains two tables - A location table - A location cache Update packet is sent to location servers Update distance threshold
types of failures - A location server has out-of-date information Solution: use the old location information - A node moves out of its current grid Solution: forwarding pointers
Homezone
A virtual homezone where position information for a node is stored The position C of the homezone for a node can be derived by applying a well-known hash function to the node identifier All nodes within a disk with radius R centered at C have to maintain position information for the node If the homezone is sparsely populated, R may have to be increased
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Forwarding Strategies
Greedy
Restricted
Hierarchical
MFR
Most Forward within R It tries to minimize the number of hops a packet has to traverse in order to reach D Nearest with Forward Progress The packet is transmitted to the nearest neighbor of the sender which is closer to the destination Better than MFR
It selects the neighbor closest to the straight line between sender and destination
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NFP
Compass routing
DREAM
Sender will forward the packet to all one-hop neighbors that lie in the direction of destination Expected region is a circle around the position of destination as it is known to source The radius r of the expected region is set to (t1t0)*Vmax, where t1 is the current time, t0 is the timestamp of the position information source has about destination, and Vmax is the maximum speed that a node may travel in the ad hoc network The direction toward destination is defined by the line between source and destination and the angle
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DREAM
node knows its location in every moment Using location information for route discovery Routing is done using the last known location + an assumption Route discovery is initiated when:
LAR - Definitions
Expected
Zone
S knows the location L of D in t0 Current time t1 The location of D in t1 is the expected zone
Request
Zone
Flood with a modification Node S defines a request zone for the route request
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LAR
Hierarchical Routing
Terminodes
Routing
Terminodes Routing
Grid Routing
It
is similar to Terminodes Routing A proactive distance vector routing is used at local level Intermediate Node Forwarding (INF) is used for long-distance routing
Work done
How
to discover the position of the destination ? How to forward the packets based on above ?
Results
All
for some services like GLS in combination of greedy packet forwarding is the most promising in general position based routing. DREAM & LAR could be useful in situations where a small number of packets need to be transmitted very reliably.
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References
Martin Mauve, et al, A Survey on position based routing in ad-hoc networks , IEEE Network Magazine 15 (6), pp. 30-39, November 2001.
Thank you!!