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Chardee MacDennis Cards

Most recent changes:


V 2.4 - Removed Cell Phone Cards
Added: Kramer Chug Lvl 2, Last Water Bender Lvl 3,
Zamboozle lvl 3, Golden God lvl 3
Smart-Ass: Pontificate on a topic chosen
by the opposing team for 60 seconds
without any fillers (er, um, uh, y’know) or
pauses over 3 seconds.

LEVEL 1, MIND
Phone Number: Have an opposing team
write down a 10-digit number on a piece
of paper and hand it to a player on your
team. The player can then speak the
number only once. The remaining players
on the team then have to keep the
number in their heads (no speaking) for
30 seconds starting after the last number
was spoken. During the 30 seconds the
opposing team can use whatever verbal
attacks they want in order to confuse the
other players.

LEVEL 1, MIND
NewlyWed Game: Write down your
favorite _______ on a sheet of paper
while simultaneously having a teammate
write down YOUR favorite _______ on
another. Flip the papers at the same time
to show everyone. You win this card if it’s
the same you and your teammate had
the same answer.

LEVEL 1, MIND
“I’m going to Paddy’s Pub…”: One
person from team plays this game. The
one who draws this card starts by saying,
“I'm going to Paddy’s Pub and I need to
get a ______.” After that, the ensuing
player repeats the drink the previous
player said, but adds another Drink to the
list. Keep going until Players mess up,
single elimination style. Last two players
flip a coin to determine who takes a shot
or drinks a glass of wine. All other losers
drink as per the usual.

LEVEL 1, MIND
Spelling Bee: One player from each team
attempts to spell words from the rule
book without pausing as soon as a
neutral party who reads the words from
the rulebook out loud. Single elimination,
standard spelling bee rules.

LEVEL 1, MIND
3 Cups and a Coin: An opposing team
takes three Solo cups and places a coin
underneath one of them. The person who
drew this card must select the correct
cup. The player may watch as the person
switches everything around. The
opposing team(s) have the chance to
steal, however, they cannot earn the card
simply by faking-out the team which drew
this card. This card must be earned in its
own right.

LEVEL 1, MIND
Hand me the spatula: ALL PLAY: Hand
me the spatula.

LEVEL 1, MIND
Speech!: You have three minutes to give
a speech on any topic you wish for 90 to
120 seconds. You must use three
words/phrases that the opposing team
gives you during the speech in order to
win this card. You have 30 seconds to
prepare.

LEVEL 1, MIND
TRIVIA: Explain a Film Plot: Give a
synopsis of the plot of three separate
films in under 15 seconds

LEVEL 1, MIND
TRIVIA: Name the 6 steps of the
D.E.N.N.I.S. system.

ANSWER: Demonstrate value, Engage


physically, Nurture dependence, Neglect
emotionally, Inspire hope, Separate
entirely

LEVEL 1, MIND
TRIVIA: Dennis is asshole. Why Charlie
hate?

ANSWER:
(Because Dennis is a bastard man)

LEVEL 1, MIND
TRIVIA: Common Core: Have your
opponents give you two two-digit
numbers to multiply in your head. You
have 30 seconds. Opponents may
verbally harass you during this challenge.

LEVEL 1, MIND
TRIVIA: Name the 3 steps of the M.A.C.
system.

ANSWER: Move in After Completion

LEVEL 1, MIND
Who was the original motherfucker?

ANSWER: Oedipus

LEVEL 1, MIND
TRIVIA: Decipher this image:
imgur.com/j3jfk (See Appendix A)

ANSWER:
Nightman! Sneaky and mean. Spider
inside my dreams. You make me want to
cry. You make me want to die! Oh! I love
you. I love you. I love you. I love you
Nightman!

LEVEL 1, MIND
Artistry: ALL PLAY: Sensual Drawing:
Draw an image to the best of your
abilities on a teammate’s back. First team
to identify the drawing strictly by feel,
wins the card. You must tell the opposing
team(s) what the image is going to be
before you begin.

LEVEL 1, MIND
Artistry: ALL PLAY: Illustrator’s Theatre:
The person that draws this card must
come up with something for everyone to
draw. A teammate must charade out the
clue while all other players attempt to
draw it. No talking is allowed, no
gesturing is allowed by the drawing
teammate. There are 45 seconds on the
clock, after which the teams present their
drawing and see if they were correctly
able to interpret their teammates’
charade. In the event that multiple teams
get it, the winner is decided with a coin
flip.

LEVEL 1, MIND
Artistry: Perfect Geometry: One person
from each team draws a freehand circle.
Get a piece of paper and draw a symbol
in place of your name in the corner and
draw a perfect circle in the middle.
Circles are then voted on in single
elimination. (Be objective). In the event of
a tie, coin-flip.

LEVEL 1, MIND
Artistry: Sketch Artist: Player who selects
this card has 1 minute to draw any other
player in the room, as a rapist, a
pedophile, or a murderer. Player’s own
team has two chances to (A) guess the
person drawn in the picture and (B)
guess what he/she is. If correctly
guessed, subject must drink a full serving
of whatever they have. If not, everyone
else must drink a full serving of whatever
they have because there’s a sex
offender/killer on the loose and it’s all
your fault. Chance to steal.

LEVEL 1, MIND
Artistry: Feet: One member from each
team draws a picture of a sexual position
with their foot using a marker. First team
to guess within 2 guesses wins. Write
down what you will draw on a sheet of
paper and keep it to yourself until all
guesses have been made to prevent
cheating.

LEVEL 1, MIND
Puzzle: Jigsaw: Complete a puzzle in
under five minutes. Every member of the
team must finish at least one glass of
wine.

LEVEL 1, MIND
Puzzle: Memory: One player from each team
will take all cards out of a deck. Mix them up
and arrange them on a table face down.
Participants will have 30 seconds to prepare.
A game of Memory will commence: Spades
match with Clubs and Hearts match with
Diamonds (e.g. black-to-black and red-to-red).
Those playing Memory are the only ones who
can look at the cards, everyone else must stay
back but can verbally harass the players to
distract them. Once a player misses twice after
his/her first match, then he/she is out.

LEVEL 1, MIND
Puzzle: Inception: You have 2 minutes to
draw a maze that a member of an
opposing team has to solve. Maze must
have a solvable route or drawing team
must finish their beverages. If the
opposing person solves the maze in 1
minute, they get the card. If not, he/she
must finish his/her beverage and the
team that drew the maze gets to keep the
card.

LEVEL 1, MIND
Puzzle: ALL PLAY: Paper Planes:
Everyone makes a paper airplane. Team
with the farthest plane wins this card.

LEVEL 1, MIND
Puzzle: Honorable Mention: Opposing
team chooses a movie. Another team
chooses a player to act out the movie
using only their hands and sound effects.
No actual words may be spoken and
actor must remain seated. If team
guesses correctly within 30 seconds,
they get the card

LEVEL 1, MIND
Puzzle: ALL PLAY: Jenga IRL: See who
can stack any objects in the room the
highest in thirty seconds. The team with
the tallest tower or the last team to knock
over its own tower wins. DESTROYING
ANY GAME SUPPLIES MEANS YOU
MUST FINSIH YOUR DRINK

LEVEL 1, MIND
TRIVIA: Who is the best R&B vocalist of
our time?

Answer: Frank Dean

LEVEL 1, MIND
TRIVIA: What is your favorite reptile?

Answer: Snake

LEVEL 1, MIND
TRIVIA: Who is the best female singer of
the 21st century?

Ariana Grande

LEVEL 1, MIND
TRIVIA: What are the best musical
insects?

Answer: Beatles

LEVEL 1, MIND
TRIVIA: Who is the best President that
ran the Beta Epsilon chapter of Zeta Beta
Tau?

Answer: Sam Pope

LEVEL 1, MIND
Flip-Flip-Flipadelphia: ALL PLAY: A team
relay race using standard flip cup rules.
Single Elimination in the case of multiple
teams.

LEVEL 2, BODY
Kitten Mittens: Player must fit four tiny
mittens on a cat's feet. While this is
happening, player's teammate must
chug. Player can only stop chugging
when all four mittens are on the cat

IF YOU CAN’T FIND A CAT,


TEAMMATES MUST CHUG A BEER
AND THE ONE WHO DREW THE CARD
MUST WEAR A SIGN THAT SAYS
“LOOKING FOR PUSSY” THE REST OF
THE GAME

LEVEL 2, BODY
Acrobatics: Successfully flip a lit cigarette
into your mouth, with the right end out, in
five attempts or fewer. No sneezing,
coughing, choking, or vomiting or you
lose the challenge.

LEVEL 2, BODY
Push-up Challenge: Push-ups until you
either drop or your team finishes a
pitcher of beer.

LEVEL 2, BODY
Plank Challenge: Plank until you either
drop or team finishes a pitcher of beer.

LEVEL 2, BODY
Grape Gobble: Pour a bucket of grapes
across a table. One contestant from each
team attempts to pick up as many grapes
in seven seconds as possible without
using hands. Contestant with the most
grapes able to be shown wins (vomiting
them counts).

LEVEL 2, BODY
Dizzy Bat: player has 45 seconds to
place his/her forehead on a bat on the
ground, spin around ten times with the
bat staying in place, then walk to a table
5 paces away and chug a full beer, no
vomiting.

LEVEL 2, BODY
Dayman: Sing “Dayman” (See Appendix
B) while chugging beer. No card is
awarded; instead, you may take the card
of another person. Reminder: If you spit
up/vomit during this challenge, you are
responsible for making up the lost liquid.
It is recommended to chug while your
teammate does the background vocals.
(if everyone else is still on MIND, you can
still take a card from them to hinder
progress. If the card is from Level 2 or 3,
taking the card will make it yours). See
Appendix B for Lyrics

LEVEL 2, BODY
Nightcrawlers: Each team nominates one
player to have hands duct-taped behind
back and legs duct taped together to
compete in a caterpillar race. Players
decide on course beforehand.

LEVEL 2, BODY
Fresh Prince of Bel-Air: Must do five
handstand pushups (can use the wall or
teammate to help balance) while drinking
a beer through a straw. No card if you do
not EITHER finish your beer or complete
the five pushups

LEVEL 2, BODY
Chubby Bunny: One player from each
team must stuff their mouth with as many
marshmallows as possible to play a
game of “Chubby Bunny.” Each player
only has 2 chances to say it, and choking
then failing to say it results in a
disqualification.

LEVEL 2, BODY
Occifer plz: Player takes a sobriety field
test by walking one foot in front of the
other 10 paces in a straight line (use
painter’s tape), turn, and return to the
start point.

LEVEL 2, BODY
We ‘can’ do it: ALL PLAY KINDA: Two
players from each team stand 5 paces
from one another and play catch with a
can of beer using their off-hand. After 30
seconds, all players cut the distance in
half. Losers must open the cans of beer
near their face.

LEVEL 2, BODY
Relay: ALL PLAY: All teams engage in a
relay race. Teams run a set route
(around the block, for example) and must
consume a full beer before/during/after.
Team that finishes beer AND footrace
first wins.

LEVEL 2, BODY
Fraternity: Choose one member of the
opposing team to strike your ass with a
ruler. Please keep your underwear on.
No flinching.

LEVEL 2, BODY
Five Cereals: Any member of the
opposing team gives you a purple nurple
and will not let go until you name five
<brands of cereal, Pokemon, 90s bands,
etc> or tap out.

LEVEL 2, BODY
The McPoyle Chug: one player from
each team must drink as much milk as
they can. Player that drinks the most
without vomiting wins for his/her team.
Losers must remove their clothes and
wear only underwear and a bathrobe for
the duration of the game (or complete
another challenge to get their clothes
back) If they do not have a bathrobe,
they must wear only underwear until the
next challenge. Players are not punished
for vomiting.

LEVEL 2, BODY
Five Star: A member of the opposing
team gets to five star you. In order to
obtain this card, you must not flinch or
show signs of pain.

LEVEL 2, BODY
William Tell: The Player who Draws this
Card must Place an Apple on their Head
(A Solo cup may be used as a last
minute substitution), their Teammate
must walk 5 paces from them and then
Turn. They must then attempt to knock
the Apple off with a Tennis Ball. No
flinching. A miss with no Flinch =
Teammates Switch. Game continues
until Apple is knocked off or a Flinch
occurs.

LEVEL 2, BODY
LEVEL 2, BODY
Vomit. Vomit
Hoppity Hop: ALL PLAY: Each player
grabs a pillow and hops on one foot. No
grabbing/grappling other players or
pillows. Physical contact expected. Last
man/team standing on one foot wins.

LEVEL 2, BODY
Ice bucket challenge: Ice bucket
challenge with clothes on. Alternatively,
player may donate $50 to ALS
Association (alsa.org)

LEVEL 2, BODY
Firing Squad: ALL PLAY: Player who
drew this card stands 5 paces away from
everyone else. At least one player from
each team must chug a beer and throw
the can at the player—the player’s eyes
must always remain open. If the player
flinches, he loses. During chance to
steal, beer must still be consumed.

LEVEL 2, BODY
“It’s Not a Game, It’s a War”: Player must
shotgun a beer then place his/her
forehead on a bat on the ground, spin
around 21 times and slap a teammate in
the face. If teammate flinches or player
misses, teammates switch places.
Maximum 3 attempts total.

LEVEL 2, BODY
Dollar Shave Club: Opponent applies a
6-inch strip of duct tape to anywhere on
the player’s body that is not the head to
remove hair.

LEVEL 2, BODY
Duel: One player from each team holds a
can of beer and stands back-to-back.
Each player then begins to chug their
beer at the same time. Upon finishing the
beer, the player then quickly takes five
paces and throws the empty beer can at
the opponent. Last man standing wins. In
the event that there are more than two
teams, players may decide if there will be
a Mexican stand-off or whether it will be a
double elimination. Two cans per person
encouraged for Mexican stand-off.

LEVEL 2, BODY
For Your Health: ALL PLAY: Whichever
team can smoke the most cigarettes in
two minutes wins the card. Cigarettes
must the same brand and type and must
be smoked to the filter.

LEVEL 2, BODY
Hot Potato: One player from each team
pass around the hot potato with only
underhand throws. When it is just one
player from each team remaining, the hot
potato is replaced with a flaming tennis
ball which has been soaked in a
flammable alcohol of your choosing. If
there are many teams, the last two teams
must flip a coin to figure out who the
winner will pelt.

LEVEL 2, BODY
Michael Phelps: ALL PLAY : Whichever
Team can hold their Breath the Longest
Wins this Card. Passing out is a
disqualification. Opposing player should
hold onto one another’s noses to prevent
cheating.

LEVEL 2, BODY
Helicopter: One player from each team
spins. Players on the sideline may yell
out ‘faster’ and you have to comply. Last
man spinning after a minute wins.

LEVEL 2, BODY
Burn Notice: One player from each team
holds onto a match. All matches are lit at
the same time. Last person to hold onto
the match wins. (Tip: light all matches at
the same time with an already lit match)

LEVEL 2, BODY
Hydration: Chug a bottle of water faster
than an opponent. You choose your
opponent.

LEVEL 2, BODY
Dragon’s Breath: Take a shot of Sriracha.
You may not drink anything to ease the
pain until the next event is over.

LEVEL 2, BODY
Nena: Team of player who drew this card
must keep a balloon up in the air until
their next turn to earn this card.

LEVEL 2, BODY
Kramer chug a beer (smoking a cigarette
while downing a beer).

LEVEL 2, BODY
Betrayal: Make a teammate take 3 shots
back-to-back. Must not throw up for five
minutes to earn this card. All opposing
teams vote on which teammate of yours
must take the shots.

LEVEL 3, SPIRIT
Russian Roulette: Player plays one
player from each team in a game of
Russian roulette with shots. Shot glasses
are all filled with water, except one is
vodka. Shots should be randomized. If
someone reacts to the shot, they are
disqualified. Last remaining team gets
the card.

LEVEL 3, SPIRIT
Weekend at Bernie’s: You are now
Bernie, from Weekend at Bernie’s. Wear
sunglasses for two turns and act dead.
You have to participate in the next two
challenges as a dead person. Breaking
character means losing this challenge
and will be considered cheating. Your
teammates will have to help you
complete challenges by moving your
body for you. All other teams should be
attentive to your movements.

LEVEL 3, SPIRIT
I’m the Golden God!: Player must apply
golden face paint. Must run at least 1/4
mile If ever confronted they must say “I
AM YOUR GOLDEN GOD.” Ding Dong
ditch at the end - must wait 30 seconds
for someone to open door.

LEVEL 3, SPIRIT
Cry: Produce real tears. You have 1
minute.

LEVEL 3, SPIRIT
Last Water Bender: Jump into the
nearest natural body of water and shove
a handful of whatever is at the bottom
(physical) into your mouth.

LEVEL 3, SPIRIT
Where is he??? Your team has to find
Waldo. Check With Judge for Video.

LEVEL 3, SPIRIT
Motherfucker: The player who draws this
card must sit with a straight face through
90-second stories about how each player
from all opposing teams met his/her
mother/father. Excruciating detail
encouraged.

LEVEL 3, SPIRIT
Loser: Provide a compelling reason as to
who playing the game would die first in
real life and why.

LEVEL 3, SPIRIT
Stoic: Whoever pulled the card has 30
seconds to do one job: keep a straight
face. The other team can do everything it
takes to break them, except for physical
contact.

LEVEL 3, SPIRIT
Intervention! The Player who Draws this
Card must sit through a 3 Minute
Intervention from his Opponents.
Opposing Teams will Huddle up and
Decide a Strategy / Intervention Topic.
Player must Retain a Straight Face to get
this Card. Opposing Team should also
repeatedly yell "Intervention" at the
Subject at some Point.

LEVEL 3, SPIRIT
Minimalist: Cut up either your driver’s
license or all of your credit and debit
cards.

LEVEL 3, SPIRIT
Conceptual Bicuriousity: Identify the
member of the group for whom you
would “go gay/straight” and provide a
compelling argument for why.

LEVEL 3, SPIRIT
Bicuriousity Applied: Kiss one of your
same sex partners on the lips for 5
seconds

LEVEL 3, SPIRIT
Pantomime: Mime oral sex for 60
seconds. If you break character, you
lose. Other players may give you
commands.

LEVEL 3, SPIRIT
Teamwork!: Give a mock demonstration
of 5 sex positions with a teammate of the
same sex. Yelling your partner’s name is
encouraged.

LEVEL 3, SPIRIT
Mohawk: Give yourself a Mohawk using
shaving cream.

LEVEL 3, SPIRIT
Bird is the Word: You are now a baby
bird. The host must give you some food
which you will feed as a Mama Bird to
your young (a teammate). You and all
teammates may take a shot to skip this
challenge.

LEVEL 3, SPIRIT
TP: Go to a neighbor’s house and
acquire two rolls of toilet paper. The
opposing team gets to decide what your
opening line is and which house you visit.
You may not tell them you are playing
CharDee MacDennis. Two attempts
maximum to obtain toilet paper.

LEVEL 3, SPIRIT
The Registry: Go to a neighbor’s house
and tell them that you have just moved
into the area and you are a registered
sex offender and that you need a
signature for their approval. The
opposing team gets to decide which
house you visit. You may not tell them
you are playing CharDee MacDennis
until they agree to give you a signature.
An opponent may tail you with a
clipboard to simulate a social worker.
Two attempts maximum to obtain a
signature.

LEVEL 3, SPIRIT
Craigslist: Opponents have 5 minutes to
put up a CraigsList ad with your personal
information. May not be taken down until
after the game. If you complain, ask them
to stop, or obstruct the other team in any
way you lose.

LEVEL 3, SPIRIT
Top Gun: With a teammate, perform an
interpretative dance to Berlin’s “Take My
Breath Away” for the entire song. If
successful without breaking, you win the
card.

If caught stealing all you are allowed to


say i s “I’m a little boy who loves berries
and cream” and run away

LEVEL 3, SPIRIT
Zamboozle: Steal a piece of furniture
from an owner not associated with the
game.

LEVEL 3, SPIRIT
Player must do Charlie Work for 5
minutes. Host of the game decides. This
is a good time to get some chores done.

CHANCE
Handcuff yourself to a teammate for the
rest of the level on which your team is
currently.

CHANCE
Tie your shoes together for two rounds.
You may not be seated throughout this
challenge.

CHANCE
Take the money from every person’s
pocket. (Only if you have at least $5.00 in
your pocket.)

CHANCE
If you don't have at least $10 in your
pocket, you have to order and pay for a
large pizza for everyone else. You
thought you were so smart trying to avoid
risking having to give someone all the
money in your pocket.

CHANCE
Swallow this card whole.

CHANCE
Go to jail: One player from the team must
sit in a dog kennel and eat the raw
ingredients of a cake (2 raw eggs, ½ cup
of flour, ½ cup of water, ¼ cup of sugar,
¼ cup of cocoa OR small vanilla extract
bottle)

CHANCE
Eat 10 saltines in one minute. No drinks
allowed.

CHANCE
Advance to the next level. Does nothing if
you’re on level 3.

CHANCE
Lose all your cards on the level you are
on.

CHANCE
Eat a whole lemon

CHANCE
Player and teammates must list 3
benefits of the Holocaust each. Must be
believable, if not, drink.

CHANCE
Challenge a member of the opposing
team to ‘Five Finger Fillet’. The winner
becomes owner of the house med kit and
has the right to refuse treatment to
anyone. (Players who opt to go the
hospital are disqualified)

CHANCE
The CharDee MacDennis Sampler:
prepare and consume a drink consisting
of 1 part wine, 1 part beer and 1oz of a
hard liquor of your choice.

CHANCE
Opposing team selects a random letter..
Open your contacts. Scroll 10 contacts
down from the first contact with that letter
in your cell and inform them you have
been diagnosed with cancer. They
cannot be informed of the deception until
the end of the game.

CHANCE
Free Refills: an opposing team must
serve you and your teammates your
drinks for the remainder of the game.
When handing you your drink they must
say “your drink, Sir (or Madam)” in a
supplicating manner. Failure to do so
means their team must drink for 5
seconds.

CHANCE
You are now a dog. Put on dog collar.
Dogs are not allowed to sit on the
furniture or stand on two feet. Dogs may
not speak, only bark. Dogs may only
drink from a bowl. 4 events, then back to
human. Continue to wear the dog collar
for the rest of the game.

CHANCE
ALL PLAY: Each team must yell out the
name of the member of their team not
pulling their weight. Most voted has to
take a shot

CHANCE
Handcuff two players of your choice
together for the next two rounds. May be
from opposite teams.

CHANCE
Toast! Come up with a toast and have
everyone take a drink.

CHANCE
Spaghetti Policy: Roll a 6-Sided Die. If
you Roll a 1 through 3, Boil a Pot of
Spaghetti and Keep it in your Pockets
until the End of the Game. Roll a 4 and
take a Shot. Roll a 5 and your
Teammate takes a Shot. Roll 6 and
nothing happens.

CHANCE
Read this card aloud: The floor is lava!
For every second the player who drew
this card is touching the floor, you must
drink beer for three seconds. Start
counting aloud as soon as you finish
reading this card. Opponents may try to
knock you down to the floor. 20 seconds.
ONLY THE PLAYER WHO DREW THIS
CARD.

CHANCE
Read this card to yourself: Yell
“WILDCARD” and grab an opponent’s
game token and run out of the room.
Leave this card visible. However long it
takes someone from that team to catch
you is how long they have to drink
collectively. Cap at one minute twenty
seconds.

CHANCE
Take a shot from any condiment in the
refrigerator. Vomiting encouraged.

CHANCE
Make up a rule for the remainder of this
game. If anyone asks you any questions,
remind them about the ‘no question’
policy

CHANCE
All men on your team must urinate
outside for the remainder of the game.
Mad respect for the women on your team
who do so out of solidarity.

CHANCE
Reverse the turn order. This card counts
as the drawing player’s turn. Turn order
now is reversed and whoever played
before this card drew goes next, then the
person before, etc.

CHANCE
LEVEL 1, MIND
TRIVIA:
LEVEL 1, MIND
TRIVIA:
LEVEL 1, MIND
TRIVIA:
LEVEL 1, MIND
TRIVIA:
LEVEL 1, MIND
TRIVIA:
LEVEL 1, MIND
TRIVIA:
LEVEL 1, MIND
TRIVIA:
LEVEL 2, BODY
LEVEL 2, BODY
LEVEL 2, BODY
LEVEL 2, BODY
LEVEL 3, SPIRIT
LEVEL 3, SPIRIT
LEVEL 3, SPIRIT
LEVEL 3, SPIRIT

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